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Please, Nerf Crystal fragments!!!!! (UPDATE)

  • Dracane
    Dracane
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    Wollust wrote: »
    *** off with your nerf posts. You people ruin the game more day by day

    Then ZOS needs to remove block casting, remove animation cancellation, fix the broken skills, re-work the entire damage shield system cause there clearly broken and over powered, and get dueling out of it's "infant" stage and into it's beta stage and put arenas/battlegrounds on the top of there to do list.

    I hope, Kyne witnesses your misery.
    Edited by Dracane on December 7, 2015 3:42PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • FriedEggSandwich
    FriedEggSandwich
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    This ability as been spammed like hell for almost a year and it crits almost 10- 16k in cyrodiil. Please nerf this ability.

    Thank you.

    Console?

    Cloak it, reflect it, purify it, dodge it, block it, interrupt it.

    Make use of your cc immunity, frags doesn't do as much damage if it doesn't knock you down.

    Learn to play. Yes that's right.
    PC | EU
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Dracane wrote: »
    Wollust wrote: »
    *** off with your nerf posts. You people ruin the game more day by day

    Then ZOS needs to remove block casting, remove animation cancellation, fix the broken skills, re-work the entire damage shield system cause there clearly broken and over powered, and get dueling out of it's "infant" stage and into it's beta stage and put arenas/battlegrounds on the top of there to do list.

    I hope, Kyne witnesses your misery.

    Only misery I have is block casting. I have my wings blessed by the warrior goddess.

    Block casting is a horrible idea simple as that and ZOS logic is just baffling to ever think it was a good idea.
  • Starshadw
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    It's interesting that I see folks defending crystal frag as though it's only ever used in 1v1 situations. That's not where I see it used at all. I see it used in group situations, where you simply cannot keep your eyes on every sorc to see whether they are casting it. I see it used during sieges, with the sorc up on the wall, casting down - and again, with multiple sorcs, you can't keep your eyes on every single one to make sure they aren't casting CF at you. Doesn't matter whether they got the passive insta-cast off or not when they are up on the wall and out of reach of many skills (and their shields eat damage anyway).

    I have a level 10 sorc, and the amount of times she gets the insta-cast passive is pretty ridic. I can only guess that it remains the same for the higher-level sorcs out there.

    It wouldn't be such a problem were it not for the fact that both cc "immunity" and break-free are broken right now. The majority of the time when I get hit with CF, I can't even get my character back up off the ground before she's dead. (Same goes for WB spam, or any other skill that adds some form of cc, such as Concealed Weapon on the NB - anything that applies a cc is a mess right now, because cc immunity is not functioning properly, resulting in perma-stun/cc/lock).
  • Wollust
    Wollust
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    Wollust wrote: »
    *** off with your nerf posts. You people ruin the game more day by day

    Then ZOS needs to remove block casting, remove animation cancellation, fix the broken skills, re-work the entire damage shield system cause there clearly broken and over powered, and get dueling out of it's "infant" stage and into it's beta stage and put arenas/battlegrounds on the top of there to do list.

    I see you crying over block casting and animation canceling all day. I don't get how much of a problem you need to have to qq every single day about the same thing. I won't discuss this with you because I'm tired of repeating myself.
    Fix broken skills? There isn't many broken skill. Toppling charge, talons with eclipse, chains, fire scales, but no idea what else might be broken. But I really do not think it s a lot of skills. . What is broken though is the CC system, which leads to problems with skills like wrecking blow, fear, reverb bash etc. That's the thing that needs fixing. Not those skills need to be changed. The CC system just needs to work reliable. That's all.

    And even though I really like dueling, the game should definitely not be balanced around 1v1.
    Susano'o

    Zerg Squad
  • Dracane
    Dracane
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    Dracane wrote: »
    Wollust wrote: »
    *** off with your nerf posts. You people ruin the game more day by day

    Then ZOS needs to remove block casting, remove animation cancellation, fix the broken skills, re-work the entire damage shield system cause there clearly broken and over powered, and get dueling out of it's "infant" stage and into it's beta stage and put arenas/battlegrounds on the top of there to do list.

    I hope, Kyne witnesses your misery.

    Only misery I have is block casting. I have my wings blessed by the warrior goddess.

    Block casting is a horrible idea simple as that and ZOS logic is just baffling to ever think it was a good idea.

    I agree on blockcasting. But animation canceling is fine with me. Only skilled players manage to do it actually and they get rewarded with a small amount of speed and surprise moments. I think this is legit

    They should rather unerf all class super abilities (which are considered the 5th skill of each tree) including scales, radiant destruction and bolt escape for example.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Desommettor
    Desommettor
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    L2P crystal frag spam is the easiest thing to counter and if your prepared you can roll to get 100% damage mitigation, block to cut its damage in about half, cc the sorc to again give you 100% damage mitigation or Line of sight it and once again 100% damage mitigation.
  • Tan9oSuccka
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    CP5 wrote: »
    This post will go over well.

    Walking around Wrothgar last night, I could help but notice the sheer number of Vamp Sorcerers.

    Balance might need to be addressed. I tried the Vet Maelstrom with my Dragon Knight and failed on Round 6 or 7. I looked at the leaderboard, and 1 DK in all three alliances completed it.

    If you keep running into the same person sure. I've honestly not seen many sorcs, and while grinding some exp in some dungeons I mostly see nb's, either stamina ones spamming steel tornado or magicka ones with sap.

    Gamers seem to gravitate to the cheesiest unbalanced skill/class available these days. I'm not surprised at all, it happens in all games.

    I do it all wrong though. I need to watch more dubstep intro YouTube build videos.

    DK with no Wrecking Blow cheese. :)


  • Brrrofski
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    Starshadw wrote: »
    It's interesting that I see folks defending crystal frag as though it's only ever used in 1v1 situations. That's not where I see it used at all. I see it used in group situations, where you simply cannot keep your eyes on every sorc to see whether they are casting it. I see it used during sieges, with the sorc up on the wall, casting down - and again, with multiple sorcs, you can't keep your eyes on every single one to make sure they aren't casting CF at you. Doesn't matter whether they got the passive insta-cast off or not when they are up on the wall and out of reach of many skills (and their shields eat damage anyway).

    I have a level 10 sorc, and the amount of times she gets the insta-cast passive is pretty ridic. I can only guess that it remains the same for the higher-level sorcs out there.

    It wouldn't be such a problem were it not for the fact that both cc "immunity" and break-free are broken right now. The majority of the time when I get hit with CF, I can't even get my character back up off the ground before she's dead. (Same goes for WB spam, or any other skill that adds some form of cc, such as Concealed Weapon on the NB - anything that applies a cc is a mess right now, because cc immunity is not functioning properly, resulting in perma-stun/cc/lock).

    Same can be said about anything

    Snipe and wrecking blow especially. Fave a group with more than one using those skills and it's game over regardless of what you do.

    If anyone is getting killed by multiple frags from one person, that's your fault
  • Starshadw
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    Brrrofski wrote: »
    Same can be said about anything

    Snipe and wrecking blow especially. Fave a group with more than one using those skills and it's game over regardless of what you do.

    If anyone is getting killed by multiple frags from one person, that's your fault

    That's why I stated that I think the real problem here is the broken cc/break-free mechanics. But really, if you have multiple sorcs on you, you CAN die from multiple frags. Again, if you get hit with one and can't get up off the ground before the next sorc tosses one at you, you've got no chance at all at blocking or dodging. *shrug* It hasn't happened to me yet, but I can certainly see it being possible.

    Edited by Starshadw on December 7, 2015 3:56PM
  • MrGrimey
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    What else do you expect a sorc to try to kill you with? They literally have no spammable dps abilities
  • Malmai
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    This ability as been spammed like hell for almost a year and it crits almost 10- 16k in cyrodiil. Please nerf this ability.

    Thank you.

    LoL block or roll don't cri here please...
  • FriedEggSandwich
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    Starshadw wrote: »
    It's interesting that I see folks defending crystal frag as though it's only ever used in 1v1 situations. That's not where I see it used at all. I see it used in group situations, where you simply cannot keep your eyes on every sorc to see whether they are casting it. I see it used during sieges, with the sorc up on the wall, casting down - and again, with multiple sorcs, you can't keep your eyes on every single one to make sure they aren't casting CF at you. Doesn't matter whether they got the passive insta-cast off or not when they are up on the wall and out of reach of many skills (and their shields eat damage anyway).

    I have a level 10 sorc, and the amount of times she gets the insta-cast passive is pretty ridic. I can only guess that it remains the same for the higher-level sorcs out there.

    It wouldn't be such a problem were it not for the fact that both cc "immunity" and break-free are broken right now. The majority of the time when I get hit with CF, I can't even get my character back up off the ground before she's dead. (Same goes for WB spam, or any other skill that adds some form of cc, such as Concealed Weapon on the NB - anything that applies a cc is a mess right now, because cc immunity is not functioning properly, resulting in perma-stun/cc/lock).

    Haha "It's too hard to keep an eye on all the sorcs so nerf their skills" xD

    I defended frags cos it's really easy to avoid. You just need to get a bit better at the game, it will come, just keep practising. Sounds like you need some situational awareness. There is an audio cue along with the visual cues, learn to recognise them. The problem lies with you not the skill. I'm being blunt cos you comment is impossible to take seriously.
    PC | EU
  • thelordoffelines
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    So much l2p in this thread.

    Dracane wrote: »
    It has not been spammed, because it is not a spammable ability. It has a very obvious cast and is only an instant cast by chance, which also isn't considered spamming in my book.

    Get over it. It's the only damaging class ability that we really have that is worth using besides Overload maybe, but that's an ultimate anyway.

    WB has a "cast time" yet it still spammed and isn't there a morph of CF that can insta cast it? Sounds like CF can be spammed pretty easily.

    Look not saying its OP but some skills that have "cast times" really don't and can be spammed alot easier than players think thanks tot eh broken mechanic ZOS needs to just fix already animation cancellation. Cause I have ran across pleanty of sorcs who have done nothing but frags frags and more frags and they were putting them off pretty fast. Luckily I did have my as they complain about "flappy wings" but magicka goes so far on a stamina user.

    PS stamina user do not dominate PVP. Sure there was that tiny time after 1.6 stamina finally became a good thing but ZOS immeatly took it away after they got flooded by magicka users QQ about it.

    No you cannot use animation canceling to instant cast wrecking blow not any other skill with a cast time and yes stamina still dominates pvp (or is at least still really really good).
  • Brrrofski
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    Starshadw wrote: »
    Brrrofski wrote: »
    Same can be said about anything

    Snipe and wrecking blow especially. Fave a group with more than one using those skills and it's game over regardless of what you do.

    If anyone is getting killed by multiple frags from one person, that's your fault

    That's why I stated that I think the real problem here is the broken cc/break-free mechanics. But really, if you have multiple sorcs on you, you CAN die from multiple frags. Again, if you get hit with one and can't get up off the ground before the next sorc tosses one at you, you've got no chance at all at blocking or dodging. *shrug* It hasn't happened to me yet, but I can certainly see it being possible.

    Likewise, I can die to multiple wrecking blows.

    What has that got to do with frags? It's a completely seperate issue.
  • Brrrofski
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    So much l2p in this thread.

    Dracane wrote: »
    It has not been spammed, because it is not a spammable ability. It has a very obvious cast and is only an instant cast by chance, which also isn't considered spamming in my book.

    Get over it. It's the only damaging class ability that we really have that is worth using besides Overload maybe, but that's an ultimate anyway.

    WB has a "cast time" yet it still spammed and isn't there a morph of CF that can insta cast it? Sounds like CF can be spammed pretty easily.

    Look not saying its OP but some skills that have "cast times" really don't and can be spammed alot easier than players think thanks tot eh broken mechanic ZOS needs to just fix already animation cancellation. Cause I have ran across pleanty of sorcs who have done nothing but frags frags and more frags and they were putting them off pretty fast. Luckily I did have my as they complain about "flappy wings" but magicka goes so far on a stamina user.

    PS stamina user do not dominate PVP. Sure there was that tiny time after 1.6 stamina finally became a good thing but ZOS immeatly took it away after they got flooded by magicka users QQ about it.

    No you cannot use animation canceling to instant cast wrecking blow not any other skill with a cast time and yes stamina still dominates pvp (or is at least still really really good).

    You can cut a tiny bit off the time of wrecking blow. Not much, but it helps ;)
  • Dracane
    Dracane
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    So much l2p in this thread.

    Dracane wrote: »
    It has not been spammed, because it is not a spammable ability. It has a very obvious cast and is only an instant cast by chance, which also isn't considered spamming in my book.

    Get over it. It's the only damaging class ability that we really have that is worth using besides Overload maybe, but that's an ultimate anyway.

    WB has a "cast time" yet it still spammed and isn't there a morph of CF that can insta cast it? Sounds like CF can be spammed pretty easily.

    Look not saying its OP but some skills that have "cast times" really don't and can be spammed alot easier than players think thanks tot eh broken mechanic ZOS needs to just fix already animation cancellation. Cause I have ran across pleanty of sorcs who have done nothing but frags frags and more frags and they were putting them off pretty fast. Luckily I did have my as they complain about "flappy wings" but magicka goes so far on a stamina user.

    PS stamina user do not dominate PVP. Sure there was that tiny time after 1.6 stamina finally became a good thing but ZOS immeatly took it away after they got flooded by magicka users QQ about it.

    No you cannot use animation canceling to instant cast wrecking blow not any other skill with a cast time and yes stamina still dominates pvp (or is at least still really really good).

    Exactly. Neither wrecking blow nor crystal shards cast can be canceled.
    Canceling the instant proc of crystal shard doesn't even change anything really. Crystal Shard procs still have a very huge global cooldown and animation canceling does not remove this cooldown.
    That's why I've abandoned crystal shard from my pve rotations in pve. It steels me more time than it buys me with this cooldown, despite it was supposed to be fixed a long time ago.
    Edited by Dracane on December 7, 2015 4:14PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Cazzy
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    I die a lot to Frags, taking about 15k damage. I actually have an archenemy in AD. I don't think it should be nerfed but I'd like to know what I can combat it with :smile: I'm a NB.
    Edited by Cazzy on December 7, 2015 4:23PM
  • Kutsuu
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    Situational awareness in group fights is just as important as in 1v1 fights. If you're just balling up and spinning to win without paying attention to anything, resulting in a sorc standing over to the side spamming frags unimpeded, you deserve to eat the frags.

    Maybe it's because I'm a former DAOC player, but I think a high DPS caster-type *should* be able to blast people when they are left to do their thing. There are plenty of ways to interrupt or CC them and stop the pain train, but if you leave them to go to town it should hurt! If they're up on a wall blowing you up, your counter is either to outrange them, LOS them, or fire back at them and make them retreat.
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  • ADarklore
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    I'd prefer they nerf players who call for a nerf of other players simply because they don't want to L2P. Just because you want to 'play your way' doesn't mean other players also have to play YOUR way.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
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  • ItsRejectz
    ItsRejectz
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    L2P
    Xbox EU - GT: o69 Woody 69o

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  • Islyn
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    Palidon wrote: »
    ZOS needs to make a separate thread for all the cry babies, complainers and whiners in this game. Nerf this or nerf that give me a break already.

    They did! It's the pvp forum! *runs away*
    Member of the Old Guard - Closed Betas 2013
  • CyrusArya
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    A lot of people here don't seem to understand the context in which the word 'spam' is relevant. Surprise attack is a skill you can accuse of being spammable to a fault, for example. Frags is most definitely not. Why? Because a sorc spamming hard cast frags is a terrible sorc just askin for it. And if you are dieing to a hard casted frag spammer, you are even worse. By nature frags is the opposite of spammable, it's a situationally useful skill that you have to think about before releasing.

    But obviously the source of discontent here among some is how hard the skill hits. Let me explain to you why frags damage is completely justified. Unlike the other classes, sorceror does not have one reliable or spammable DPS skill. Not 1!. Their main damage comes from timing burst with a combination of skills. Well that only works if you have a bread and butter skill that can actually lay down the burst as you need it. This is all not to mention frags is dodge able, interruptible, and most importantly reflect able. Name me another class' main dps skill that has this many counters to it, I'll wait. If frags were to be nerfed in any relevant way, sorceror would hardly be able to get any kills by themselves. The skill is kind of essential to the entire class as is. Want a nerf, fine. Then petition ZoS to give sorcs other options for good and reliable dps. That is if you truly want balance and aren't just another butthurt player publicly crying because you got rekt. If you think it's so broken and easy to use, I invite you to make a sorc and see for yourself.
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  • Hamrb
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    Hehehehe, of all the sorc moves, nerf that one XD. Cough cough, overload
    Founder of Sheogorath's Mortals NA PC

    Exiled Lannister EP Sorc dps
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  • CP5
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    Hamrb wrote: »
    Hehehehe, of all the sorc moves, nerf that one XD. Cough cough, overload

    I just wish ZOS kept the original change to overload where they removed the gcd from each attack, rather than this 'buff light attacks by 50% and leave the heavy attack in the dust' kind of thing.
  • UltimaJoe777
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    Nerf all skills to where they do only 1 damage each and never proc anything and those that don't do damage last only a millisecond in duration!
    Edited by UltimaJoe777 on December 7, 2015 5:41PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • JD2013
    JD2013
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    Nerf the endless calls for nerfs!
    Sweetrolls for all!

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    Crafting bag OP! ZOS nerf pls!
  • robkrush
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    Can't nurf frags. What are mag sorcs supposed to do then? Seriously. Everyone has their powerful attack so frags must stay.

    What needs fixed is the shield stacks. They don't need it, it's a crutch that's needs to be taken away so they can actually play the game. Then they can make the same decisions we all have with regards to balancing survivability and damage output.

    This is not a complaint simply my opinion based on my observation. I play a DK as my main. Ive been leveling a spec this past week.
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    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
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  • Cously
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    You don't have flappy wings? Oh, what am I saying, of course you don't.

    The ability does a lot of damage and takes a lot of time to cast. Check.
  • Hamrb
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    As a mostly PvE sorc, I agree with the comment before, drop frags from your rotation, up your spell crit, and watch force pulse/crushing shock crit for 2/3 hits each time.
    Seriously though. I love overloading for 42k dps and all, but at some point they might have to up the cost of light attacks. That for 45 seconds+ is game breaking haha
    Edited by Hamrb on December 7, 2015 5:55PM
    Founder of Sheogorath's Mortals NA PC

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