Actually, I was about to post something in this thread:
http://forums.elderscrollsonline.com/en/discussion/233587/do-you-think-eso-is-dieing/p1, but my text became so long that I thought it's better to start a new thread.
Well, until a few months ago, I would have said "no, it's not dying" (I think there actually were polls about it where I voted "no", if I remember right).
Today I voted "yes".
Let me tell you my story, I'll try to make it as short as I can.
I remember beta times where it felt "magical" playing and testing this game; it was gorgeous, I couldn't get enough of it! "Wuuaah, I'm a beta tester for Elder Scrolls Online! The Elder Scrolls, my favorite games series of all times! How exciting!"
I still couldn't get enough for many moons after launch either. Even the sound effects and the voice actors were addictive (Zenimax KNEW what they've done there, and it worked)! And the diversity of every zone was surprising, stunning and a great adventure, the quests were great, and I had a lot of fun.
I even had so much fun that I repeated the entire PvE content almost 7 times, and a half. Almost.
My seventh Tamriel-Hero-to-be stopped in the last Gold zone. And the last character (which is actually a pretty old one) I probably won't continue playing anymore. I'll tell you later why.
Well, onward to Orsinium with my main then, right? Yes. New content! Finally! And even designed for solo players such as myself! Fantastic! An awesome zone, probably it's even my favorite one. Besides of the diversity of the climatic differences within the zone, also the questline and sidequests were awesome; very interesting and a lot more challenging than anything I've seen by end of Cadwells Gold which ends already at VR10 (the mobs and NPCs, however not my characters).
Wrothgar, great! New quests, new challenge, even a solo arena (which I couldn't complete, but that's a different story), new armor set, a totally new feel. I took my time to complete the zone, and I don't regret having bought the DLC. Then I brought my next character to Wrothgar, completed some quests, and suddenly I got a similar feeling like the one I had with my seventh Gold zone character. As awesome as Wrothgar is, I suddenly felt such a tiredness that still hinders me to continue.
So what's the reason for all this? What's the reason that I think the game is dying?
It's the dullness of repeating things, over and over. The lack of new content (in terms of new zones) for more than a year didn't help matters.
It's the skills that get nerfed over and over again that in the end, one might ask: "what class have I even been, originally? And what happened to my build?"
It's the drops that either don't make any sense or don't occur at all. VR15 items for VR16 characters, the Training trait on endgame items (literally or metaphorically; most of all traits are useless from the beginning), lack of legendary tempers, and so on.
Unfortunately, bad RNG is some or even many players' longtime companion. I've read that some even never got a single legendary temper since launch (or just a handful, even with all passives active), or never even found a single Dwemer motif page. This shouldn't happen in the first place, everyone needs a FAIR chance to get what they deserve.
It's the bugs that never get fixed and the ones that aren't really urgent do get a fix.
Example: "Fixed a small issue with a tiny pebble that would block the sight when your character was in stealth and you exit the Dwemer Ruin Xyzäöüaleft in Whereever", INSTEAD of "Fixed the freakin' lag in Cyrodiil, won't happen again, we made a mistake and we're incredible sorry for the inconvenience!"
It's the Customer Support that apparently don't give a damn anymore about anyone's issues who's not subscribed, or not anymore. Neither per email nor on the forums. It's also the billions of bug reports that, apparently, get "lost in the mail". Yes, I'm aware that sending questions to the Support and bug reports are two different things, I am actually talking about both.
It's Zenimax who keep putting new stuff and fluff into the game without planning and thinking it through to the end.
Example, out of many: the Champion System. Bad for those who never had a real chance to catch up, so months later, they introduced the CP cap. Good for the new or the casual players, but a disaster for those who reached the cap already when the cap was implemented. No, I'm not one of them, but I feel for the ones who are, or were.
Another example: dye slots, or, the lack thereof. Didn't want to continue cutting out the templates for each style's dye slots? Ok, I don't want to continue crafting and dyeing my armor, because it looks sloppy. Not everything, but especially the newer ones do. Not sure what happened there, really. Fallen asleep at work?
It's Zenimax being greedy with their CrownStore. While I do understand the need of it, now, after the subscription model was dropped unfortunately, I do
not understand why they make it a pain in the *ss for everyone who does not want to buy CrownStore items, or just simply can't.
Just an example: purple motifs. Another one: Malachite Shards. Do I have to continue at this point? I don't think I have to, you all know the drop rate ever since these items showed up in the CrownStore.
This game was a game which was playable, and even more,
enjoyable, for everyone who bought it, not just for the rich, and also not just for those who grind 24/7 to have enough gold to get these items in guild stores if not in the CrownStore. Too bad that this has changed. I know that these kind of items are fluff, cosmetical items, but to be honest: who wants to run around in Bosmer, Redguard and Breton style forever?
Someone who has watched the stream where they announced the B2P model might remember one of the crew (I think it was Paul Sage, but don't quote me on that) accidentally calling it "the damn game". Remember? Yeah, I know you do. This was not just a slip of the tongue, this was an accidental confession! They tried to keep "joking" around by repeating it in the next sentences while they were actually trying to safe the situation. Perceptive people immediately knew what's going on, though.
I don't know what happened behind the scenes during the time the game's out, I only know that I feel sorry for Zenimax creating such a beautiful game which had all chances to be on top of the list of successful MMOs (if not, then at least very close to the top) but something was missing to reach that goal. You guys need to find the missing link, because right now you're heading in the wrong direction, by all means.
Now, to me it feels like the game lost its magic, you know, the magic I felt in the beginning. Or is it just me, having too many /played hours on the clock? Maybe both.
~Moonshadow~
Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
Caia Cosades - Imperial Nightblade, EP