What ESO really needs to survive or even compete against other MMOs.

Rebellion
Rebellion
Let's focus on the fact that ESO has close to nothing in their end-game content as compared to other games.

This is a list on changes that ESO can make to keep players. Just take 5 minutes to read it.

For this example i will use Guild Wars 2 even though i've quitted long ago (but i may be going back to it because of HoT)

Whenever a new expansion comes out, it doesnt matter at all because they do not improve the mechanics of this game.

Guild wars 2 introduced mastery system and specializations as a new mechanic in their game for all 9 classes,
while on the other hand, ESO just merely introduced 2 new dungeons and maelstrom arena.

- You need your own separate build for solo content like maelstrom arena because survivability is a must (that costs more than it already is to make more legendary items)

- Players have to grind repeatedly and boringly on the same mobs to earn gold (like Agility Rings or the newest motifs)

- No actual PVE content other than pledges as dailies. This also involves the topic of no raids. The rewards for doing PVE content is just not valuable enough.

- And so what if you managed to get that monster shoulder paired with that monster helm using gold/silver keys? This just means you don't have any reason to do pledges anymore.

- Each new expansion in ESO means you have to either get new gear (for example the change in Night Mother's set gives you weapon damage now), so players have to feel that their legendary high end gear they grinded so hard for, is now going to be deconstructed. Players have to find another combination of 12 items, which means throwing away all 12 of your hard earned gear and buying or getting new ones.

- I actually detest alliance war because GW2's World vs World (their version of alliance war) is so much better IMO, and now with their expansion it's improved further and has more content within World vs World itself.

- Please mix the minor problems like giving 2 handed weapons have 2 set bonus, and make a much less significant disadvantage rather than how it is now, which reduces one set bonus if you wield a 2h weapon.

- I also hate the fact that Buffs are not instant-cast and they have their own animation which kinda sucks for everyone who requires their buffs to be up to play their role at it's best effectiveness.

= No PVP arena. nuff said.




Now let's talk about the gameplay itself,
- No real versatility in builds; (the below-mentioned are based on simplicity (which also leads to efficiency), effectiveness, and in factor of having the least wipes)

Best healers = templars
(seriously I don't care if you say there are a handful of people who truly knows how to play NB healers or whatever crap, because no one cares and its a fact that many people experienced wipes with NB healers.)

Best tanks = DK

There are not many viable ways to build your character and its role. 90% of stamina dps builds has agility set, hundings + night mother.
This is because the set bonuses in most sets are completely trash and ridiculous.

- Skills can be improved by adding things that CHANGES THE MECHANIC of each class, like the GW2 traits/talent system.

-For example, you can change the mechanic of a skill or even add a new mechanic to each class; like making sorcerer wielding a greatsword become viable. There are millions of ways to do this talent system, my example can be changed indefinitely, but you get the point. Just take GW2 trait system as an example.

I know about items like Master Weapons and Maelstrom Weapons and all, but nearly all the bonuses are useless. I mean c'mon look at Maelstrom 1 handed weapons? Who even uses Flurry as compared to let's say NB's surprise attack? Most of these bonuses are pointless unless ESO has versatility in their gameplay to make it viable.

If you add these kinds of traits/bonuses, along with balancing them of course, you will actually see a variety of builds.

- Healing is just ridiculous without unit targetting. In WoW it is so much easier to heal someone because of the extreme far range and unit targetting.

- GW2 had much more content than ESO (including both IC and Orsinium combined) at launch.


TL;DR ESO needs to change and improve their mechanics of the core gameplay itself, and not merely add minor content that makes players go back to doing nothing after PAYING and finishing that particular content.
  • Shogunami
    Shogunami
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    After reading this all I can say is that it feels as if though ESO has gone too far in the wrong direction, and in order to save/fix this clusterf*** of a mess and become an even remotely worthwhile game they'd have to create an entirely new game.

    I just don't see it happening, they've made bad choice after bad choice and ruined the game into this unrecognizable thing we have now. There's really nothing to do in-game. PvP? Sucks. PvE? Sucks.

    Game mechanics are great, but game content sucks. I mean sure, I had a freaking marvelous time on my first playthrough of AD campaign, but when that was done there was nothing left to do. The rest is all the same. Gold and loot = grind grind grind. Combat in PvE and PvP = aoe aoe aoe.


    ESO = Grind and AOE. And it saddens me, because it used to be great. I guess ZOS just ran out of great ideas.
    Edited by Shogunami on December 1, 2015 5:34PM
    -
    "I think Orcs first turned a bear head into food because it looks amazing." -Orzorga.
  • Callous2208
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    Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.
  • puffy99
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    I get the feeling the money backers of ESO are throwing in the towel and moving to something else.

    The consoles are what are driving sales and if NA PS4 is any indication my estimate is 50% have left compared to 3 months ago. Maybe the players come back on the weekends a bit but that is it..

    ESO needs to take your suggestions and many others and do something rather than just releasing DLC content as a band aid and not fixing the playability and class issues first.

    The space is ripe for a Guild Wars console release or something like that..
    Edited by puffy99 on December 1, 2015 5:36PM
  • acw37162
    acw37162
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    Less experts who know what MMO's need to survive.

  • Rebellion
    Rebellion
    Shogunami wrote: »
    After reading this all I can say is that it feels as if though ESO has gone too far in the wrong direction, and in order to save/fix this clusterf*** of a mess and become an even remotely worthwhile game they'd have to create an entirely new game.

    I just don't see it happening, they've made bad choice after bad choice and ruined the game into this unrecognizable thing we have now. There's really nothing to do in-game. PvP? Sucks. PvE? Sucks.

    Game mechanics are great, but game content sucks. I mean sure, I had a freaking marvelous time on my first playthrough of AD campaign, but when that was done there was nothing left to do. The rest is all the same. Gold and loot = grind grind grind. Combat in PvE and PvP = aoe aoe aoe.


    ESO = Grind and AOE. And it saddens me, because it used to be great. I guess ZOS just ran out of great ideas.

    I completely agree with you, it has become a hopeless mess. I will forever remember this game as a grind-fest and nothing else but a grind-fest, until you get your end game gear, you are left with nothing to do. This is in a PVE perspective. When you compare with Guild Wars 2, you realize that ESO has no content, to the point where i find it miserable in comparison to the content that GW2 offers.
  • Elsonso
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    I love the game and the game world is terrific, and the visuals, audio, and writing are better than most other games I play.

    I don't care about PVP in this game and have zero interest in small scale PVP or arenas.

    I want rewarding PVE content. That is all, and what is not present. I am spending more time in another game, one that is less than ESO, but I feel rewarded for playing and don't feel pressure to reward myself with cash store purchases. If I have to be my own reward, there are a lot of games where I can do it much easier.

    When Veteran Ranks are removed, I will have even less reason to play. Almost 75 percent less, to be more exact. My VR characters will be done and it probably won't be worthwhile to level anything else. I will have a single character with multiple names.

    With 74 days /played, I am now down to just a couple hours per week in ESO. That is all I need when there is no reward for playing.
    Edited by Elsonso on December 1, 2015 5:42PM
  • Miszou
    Miszou
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    I played one endgame dungeon in GW2 and then quit the game in disgust after being told to "stack" or gtfo.
  • Rebellion
    Rebellion
    Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.

    - Every class is a dps with a self heal
    GW2 took away the trinity to avoid having the need for roles such as healers or tanks. they made builds versatile.

    - It's practically a dress up sim
    No it isn't. and are you the type who doesn't care if you throw away your entire legendary set that you farmed so hard for?
    How do you call it a dress up sim when there is ladder arena PVP, and even PVE ladder (fractals)? you can actually strive to compete against other players.

    -The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo.
    You have no idea how wrong you are. There is a HUGE variety of builds in guild wars 2, and it can even be subjective to the player's liking.

    Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else
    Sure because you can obviously stand in the red circles where the boss's attacks are and not get nearly killed. You sir are totally right. Please, take a video of your /dance while you try to tag the boss with 1 damage because that is DEFINITELY POSSIBLE in gw2. Also if you managed to receive loot after tagging the world boss for 1 damage, i will give you all my gold in ESO.

    It amazes me how some people have no idea what they're talking about and still replies to a thread to act as a white-knight for ESO when i actually want this game to change for the better.
  • Spacemonkey
    Spacemonkey
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    Umm TL:DR AND you compared it to GW2, which was 123905812356 times the grind fest that ESO is now.

    I mentionned it in another topic but the best thing that ESO could do for end game (and any level actually) PvE is challenging Co-op gameplay with no other incentive than FUN. Imagine doing something stupid hard like vMA in co-op where the reward is gold (or w/e else but not RNG) based on how far you got. People would paly it for fun, as teams or alone, regardless of build etc... and try to get as far as possible. (Death means death)

    So you got past first round? Here, 1k or X crafting mat of w/e tier (or I dunno, w/e amount)
    Oh you got past 2nd? Here 2k or blablabla
    Oh you got past 5th? You're pretty cool (without dying this is, remember) Here 5k and a few blue tempers and ***
    Oh you nailed 8th round still without dying? You're a badass here take 10k and a couple of blue Foods
    Oh you beat it.. without dying? Seriously????????? Um here. Take 20k. Now take these purp foods, these legendary tempers/etc... and maybe this master weap thats going to suck because of random trait but hey, we need to give these master weapons somewhere.

    Well, you get the point - all rewards based on how far you get. Can be implemented to Maestrom, they can add a wave survival game like so many other games (it so creepy addicitng in co-op games), etc... and thats a very viable fun end-game pve content right there - people will grind it without feelign as though they are grinding it (well unless they really are, but id be doing it for fun really.)

    As for PvP, everyones been saying it really, we need a smaller scale PvP. Just implement matchmaking 'take the Keep' - 'Defend the keep' type of gameplay. Its a bit more complicated but this can even be implemented into Cyrodiil directly. And for crying out loud. If you intend on boosting low levels without getting rid of CP to make everyone competitive, just put EVERYONE without CP and leveled the same. Itll save so much griefing. Otherwise just dont. Any of it.
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    agreed I've also mentioned those GW2 things before

    + downscaling to the zone your in and dynamic event chains that reapear on locations (to keep all of the world relevant even when your end lvl and keep the world alive) these silly dailys they added with orsinium are a joke
    Edited by bertenburnyb16_ESO on December 1, 2015 5:52PM
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Callous2208
    Callous2208
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    Rebellion wrote: »
    Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.

    - Every class is a dps with a self heal
    GW2 took away the trinity to avoid having the need for roles such as healers or tanks. they made builds versatile.

    - It's practically a dress up sim
    No it isn't. and are you the type who doesn't care if you throw away your entire legendary set that you farmed so hard for?
    How do you call it a dress up sim when there is ladder arena PVP, and even PVE ladder (fractals)? you can actually strive to compete against other players.

    -The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo.
    You have no idea how wrong you are. There is a HUGE variety of builds in guild wars 2, and it can even be subjective to the player's liking.

    Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else
    Sure because you can obviously stand in the red circles where the boss's attacks are and not get nearly killed. You sir are totally right. Please, take a video of your /dance while you try to tag the boss with 1 damage because that is DEFINITELY POSSIBLE in gw2. Also if you managed to receive loot after tagging the world boss for 1 damage, i will give you all my gold in ESO.

    It amazes me how some people have no idea what they're talking about and still replies to a thread to act as a white-knight for ESO when i actually want this game to change for the better.

    My conclusion from this is that you didn't play gw2 very long. I was being kind with my post. Everything I stated Is coming from a great deal of personal experience, starting in beta. Also, wasn't gonna bring it up but, you already quit that supposed awesome game once so...
  • Rebellion
    Rebellion
    Miszou wrote: »
    I played one endgame dungeon in GW2 and then quit the game in disgust after being told to "stack" or gtfo.

    There is no end-game dungeon in gw2. You can do dungeons from the minimum level requirement.

    Secondly, as far as i know, the Gw2 community are much more patient and willing to teach as compared to the people in ESO.
    i quote from a guy who said this just yesterday in zone chat: "LF3M FOR DUNGEON, V16 ONLY. TEMPLAR HEALER ONLY."
  • AhPook_Is_Here
    AhPook_Is_Here
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    I think they should do a $100k tournament like Elite: Dangerous. https://www.vg247.com/2015/10/07/100k-up-for-grabs-in-elite-dangerous-tournament/

    Get some CQC arenas going, and giv a-way dolla!
    “Whatever.”
    -Unknown American
  • Rebellion
    Rebellion
    Rebellion wrote: »
    Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.

    - Every class is a dps with a self heal
    GW2 took away the trinity to avoid having the need for roles such as healers or tanks. they made builds versatile.

    - It's practically a dress up sim
    No it isn't. and are you the type who doesn't care if you throw away your entire legendary set that you farmed so hard for?
    How do you call it a dress up sim when there is ladder arena PVP, and even PVE ladder (fractals)? you can actually strive to compete against other players.

    -The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo.
    You have no idea how wrong you are. There is a HUGE variety of builds in guild wars 2, and it can even be subjective to the player's liking.

    Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else
    Sure because you can obviously stand in the red circles where the boss's attacks are and not get nearly killed. You sir are totally right. Please, take a video of your /dance while you try to tag the boss with 1 damage because that is DEFINITELY POSSIBLE in gw2. Also if you managed to receive loot after tagging the world boss for 1 damage, i will give you all my gold in ESO.

    It amazes me how some people have no idea what they're talking about and still replies to a thread to act as a white-knight for ESO when i actually want this game to change for the better.

    My conclusion from this is that you didn't play gw2 very long. I was being kind with my post. Everything I stated Is coming from a great deal of personal experience, starting in beta. Also, wasn't gonna bring it up but, you already quit that supposed awesome game once so...

    3rd year birthday boost bro.
    What you said was just absolutely ***. I love how you exaggerated in the 1-hit-to-tag-bosses-for-loot crap.
  • idk
    idk
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    It's a game with great combat mechanics but beyond that there has been a complete lack of vision.

    It was clear at launch (such a rough launch for what was to be a AAA game) that there was not a competent central figure managing the developement of this game which is why it seems to be a beautiful world that is missing some important elements.

    With some of the devs that have been replaced, we probably have a start but more of the top devs need to be shown the door before this game gets proper attention.
  • Callous2208
    Callous2208
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    Rebellion wrote: »
    Rebellion wrote: »
    Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.

    - Every class is a dps with a self heal
    GW2 took away the trinity to avoid having the need for roles such as healers or tanks. they made builds versatile.

    - It's practically a dress up sim
    No it isn't. and are you the type who doesn't care if you throw away your entire legendary set that you farmed so hard for?
    How do you call it a dress up sim when there is ladder arena PVP, and even PVE ladder (fractals)? you can actually strive to compete against other players.

    -The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo.
    You have no idea how wrong you are. There is a HUGE variety of builds in guild wars 2, and it can even be subjective to the player's liking.

    Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else
    Sure because you can obviously stand in the red circles where the boss's attacks are and not get nearly killed. You sir are totally right. Please, take a video of your /dance while you try to tag the boss with 1 damage because that is DEFINITELY POSSIBLE in gw2. Also if you managed to receive loot after tagging the world boss for 1 damage, i will give you all my gold in ESO.

    It amazes me how some people have no idea what they're talking about and still replies to a thread to act as a white-knight for ESO when i actually want this game to change for the better.

    My conclusion from this is that you didn't play gw2 very long. I was being kind with my post. Everything I stated Is coming from a great deal of personal experience, starting in beta. Also, wasn't gonna bring it up but, you already quit that supposed awesome game once so...

    3rd year birthday boost bro.
    What you said was just absolutely ***. I love how you exaggerated in the 1-hit-to-tag-bosses-for-loot crap.

    Okay bro, I see I've touched a nerve. I get it. I get upset when people reveal hurtful truths about the things I love as well. You know what you could do though to alleviate this pain? Go back to gw2. It's so amazing bro, why'd you stop playing again?
    Edited by Callous2208 on December 1, 2015 6:05PM
  • Shadesofkin
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    I just don't totally agree with you. I think I see some valid points being made, but all the references to a game that I disliked (as a general rule) put me off.

    That being said, there are things that definitely need improved, but we'll see what happens in Q1 before I start calling for any more changes.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Rebellion
    Rebellion
    Rebellion wrote: »
    Rebellion wrote: »
    Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.

    - Every class is a dps with a self heal
    GW2 took away the trinity to avoid having the need for roles such as healers or tanks. they made builds versatile.

    - It's practically a dress up sim
    No it isn't. and are you the type who doesn't care if you throw away your entire legendary set that you farmed so hard for?
    How do you call it a dress up sim when there is ladder arena PVP, and even PVE ladder (fractals)? you can actually strive to compete against other players.

    -The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo.
    You have no idea how wrong you are. There is a HUGE variety of builds in guild wars 2, and it can even be subjective to the player's liking.

    Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else
    Sure because you can obviously stand in the red circles where the boss's attacks are and not get nearly killed. You sir are totally right. Please, take a video of your /dance while you try to tag the boss with 1 damage because that is DEFINITELY POSSIBLE in gw2. Also if you managed to receive loot after tagging the world boss for 1 damage, i will give you all my gold in ESO.

    It amazes me how some people have no idea what they're talking about and still replies to a thread to act as a white-knight for ESO when i actually want this game to change for the better.

    My conclusion from this is that you didn't play gw2 very long. I was being kind with my post. Everything I stated Is coming from a great deal of personal experience, starting in beta. Also, wasn't gonna bring it up but, you already quit that supposed awesome game once so...

    3rd year birthday boost bro.
    What you said was just absolutely ***. I love how you exaggerated in the 1-hit-to-tag-bosses-for-loot crap.

    Okay bro, I see I've touched a nerve. I get it. I get upset when people reveal hurtful truths about the things I love as well. You know what you could do though to alleviate this pain? Go back to gw2. It's so amazing bro, why'd you stop playing again?

    I've only explained on how you were ***. Don't worry it's not just you mate, i like to call out on people who exaggerate stuff.
  • Maim
    Maim
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    ESO has no content. rofl.

    Think you peoples forgot that Elder Scrolls typically are 1 player games, and since Skyrim launched the public outcry for a people interactive game based on the lore was asked for. Now it's here. It has lots of interactivity (100 hours of quests, skyshards, lorebooks - which you can read!-etc) and that's for 100% completion in one faction WITHOUT READING/LISTENING to ANYTHING?! Multiply that by 3 faction storylines you get to go through and the bare minimum of playing this game through for completion (not including stuff like fishing, crafting or the alliance war) is 300 hours?

    Maybe if the people weren't all about 'I need max level, top gear, wheres end game' they might actually enjoy the game in between the points of start and finish.......and then move on to DLC......

    Not saying there's nothing wrong with this game (o believe me I could go ON.....) but pretty sure somewhere the simpler things got missed by you (and more than a few others) and you're left wondering where it is....

    Elder Scrolls. Online. = instant end game max out whereiseverything ftw?
  • TheBull
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    ESO is winning against other mmorpgs... That's why they can wait to give us arenas and such...
  • Rebellion
    Rebellion
    I just don't totally agree with you. I think I see some valid points being made, but all the references to a game that I disliked (as a general rule) put me off.

    That being said, there are things that definitely need improved, but we'll see what happens in Q1 before I start calling for any more changes.

    The purpose of using guild wars 2 as an example is to make people understand in relevance to the title.
  • Shadesofkin
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    Maim wrote: »
    ESO has no content. rofl.

    <other things were said here>

    Maybe if the people weren't all about 'I need max level, top gear, wheres end game' they might actually enjoy the game in between the points of start and finish.......and then move on to DLC......

    That's a little unfair, they were the ones who introduced trials and veteran dungeons, so it's understandable that players who hit that want more of it. I happen to want more of it, I like it a lot. I enjoy the game as much for the leaderboards and the gear and the trials and the dungeons as I do the story and lore. I think there are a number of players who are like me and it's not that we're not able to enjoy the game because we skipped anything, but that we're hungry for a diverse experience that caters to both our tastes (the lore of ES and the fun of dungeons/raids).
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Callous2208
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    Rebellion wrote: »
    Rebellion wrote: »
    Rebellion wrote: »
    Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.

    - Every class is a dps with a self heal
    GW2 took away the trinity to avoid having the need for roles such as healers or tanks. they made builds versatile.

    - It's practically a dress up sim
    No it isn't. and are you the type who doesn't care if you throw away your entire legendary set that you farmed so hard for?
    How do you call it a dress up sim when there is ladder arena PVP, and even PVE ladder (fractals)? you can actually strive to compete against other players.

    -The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo.
    You have no idea how wrong you are. There is a HUGE variety of builds in guild wars 2, and it can even be subjective to the player's liking.

    Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else
    Sure because you can obviously stand in the red circles where the boss's attacks are and not get nearly killed. You sir are totally right. Please, take a video of your /dance while you try to tag the boss with 1 damage because that is DEFINITELY POSSIBLE in gw2. Also if you managed to receive loot after tagging the world boss for 1 damage, i will give you all my gold in ESO.

    It amazes me how some people have no idea what they're talking about and still replies to a thread to act as a white-knight for ESO when i actually want this game to change for the better.

    My conclusion from this is that you didn't play gw2 very long. I was being kind with my post. Everything I stated Is coming from a great deal of personal experience, starting in beta. Also, wasn't gonna bring it up but, you already quit that supposed awesome game once so...

    3rd year birthday boost bro.
    What you said was just absolutely ***. I love how you exaggerated in the 1-hit-to-tag-bosses-for-loot crap.

    Okay bro, I see I've touched a nerve. I get it. I get upset when people reveal hurtful truths about the things I love as well. You know what you could do though to alleviate this pain? Go back to gw2. It's so amazing bro, why'd you stop playing again?

    I've only explained on how you were ***. Don't worry it's not just you mate, i like to call out on people who exaggerate stuff.

    Cool story. Still waiting on you to tell me why you ever left that other game. Seems like if a game had all of those little things that truly mattered to me, I would play it. Not petition a different game to be more like it. Plus you probably have a birthday hat or something waiting for you in your stash there.
  • JD2013
    JD2013
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    You could train and get a job at Zenimax OP? So as you can fix these things yourself? If not, you are just another armchair dev.

    You do have a couple of good points. But they are completely buried in wanting to turn this game into GW2.

    Never go full GW2. I installed that game, played for one night. Uninstalled. Never went back. Likely never will.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Rebellion
    Rebellion
    Maim wrote: »
    ESO has no content. rofl.

    Think you peoples forgot that Elder Scrolls typically are 1 player games, and since Skyrim launched the public outcry for a people interactive game based on the lore was asked for. Now it's here. It has lots of interactivity (100 hours of quests, skyshards, lorebooks - which you can read!-etc) and that's for 100% completion in one faction WITHOUT READING/LISTENING to ANYTHING?! Multiply that by 3 faction storylines you get to go through and the bare minimum of playing this game through for completion (not including stuff like fishing, crafting or the alliance war) is 300 hours?

    Maybe if the people weren't all about 'I need max level, top gear, wheres end game' they might actually enjoy the game in between the points of start and finish.......and then move on to DLC......

    Not saying there's nothing wrong with this game (o believe me I could go ON.....) but pretty sure somewhere the simpler things got missed by you (and more than a few others) and you're left wondering where it is....

    Elder Scrolls. Online. = instant end game max out whereiseverything ftw?

    I think you're just fitted to play single player games. Sure i read lorebooks and played through the story line but that was in Skyrim. I actually think Skyrim is the best solo-player game ever made. However, when you turn it into a MMORPG, best believe people won't care about your constant quests to go talk to this guy or get 10 tooth from that mob or kill that super easy boss and clear towns that need your help, AND ONLY YOUR HELP, out of the 99999 players in ESO.
    In fact i had to get some *** ingredients for this npc, wtf lmao the story line requires me to be a maid for them
  • Rebellion
    Rebellion
    JD2013 wrote: »
    You could train and get a job at Zenimax OP? So as you can fix these things yourself? If not, you are just another armchair dev.

    You do have a couple of good points. But they are completely buried in wanting to turn this game into GW2.

    Never go full GW2. I installed that game, played for one night. Uninstalled. Never went back. Likely never will.

    LIke i said, i used gw2 in comparison for people to understand the difference in the amount of content, not telling ESO to turn it into another gw2. You learn from your competitors, while also come up with something creative and/or original.
  • navyspeed
    navyspeed
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    But did you logon today?
  • JD2013
    JD2013
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    Rebellion wrote: »
    JD2013 wrote: »
    You could train and get a job at Zenimax OP? So as you can fix these things yourself? If not, you are just another armchair dev.

    You do have a couple of good points. But they are completely buried in wanting to turn this game into GW2.

    Never go full GW2. I installed that game, played for one night. Uninstalled. Never went back. Likely never will.

    LIke i said, i used gw2 in comparison for people to understand the difference in the amount of content, not telling ESO to turn it into another gw2. You learn from your competitors, while also come up with something creative and/or original.

    Also, please go and read over all previously released patch notes to see how many systems and abilities they have changed since the game started.

    I agree that there are things in this game that are problematic. I am certainly looking forward to Thieves Guild as it has a new trial with hard and normal modes. More veteran dungeons would be welcomed. As would better rewards. But then you would likely complain at them bringing new gear out.

    To say this game has no PVE content is just a ridiculous notion. Chalking up my time played shows that.

    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Mush55
    Mush55
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    Just add some 8 man dungeons that are larger than the current ones and make you work for your loot, I'd be happy , also a token system would be nice instead of the current RNG system that seems to hate me....
  • Miszou
    Miszou
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    Rebellion wrote: »
    Miszou wrote: »
    I played one endgame dungeon in GW2 and then quit the game in disgust after being told to "stack" or gtfo.

    There is no end-game dungeon in gw2. You can do dungeons from the minimum level requirement.

    Whatever. All I remember is that I hit the level cap, ran a dungeon and was told to "stack and spam" and that any other playstyle would get me killed and/or kicked.

    Worst dungeon experience ever.
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