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What ESO really needs to survive or even compete against other MMOs.

  • khele23eb17_ESO
    khele23eb17_ESO
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    Rebellion wrote: »
    Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.

    - Every class is a dps with a self heal
    GW2 took away the trinity to avoid having the need for roles such as healers or tanks. they made builds versatile.

    - It's practically a dress up sim
    No it isn't. and are you the type who doesn't care if you throw away your entire legendary set that you farmed so hard for?
    How do you call it a dress up sim when there is ladder arena PVP, and even PVE ladder (fractals)? you can actually strive to compete against other players.

    -The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo.
    You have no idea how wrong you are. There is a HUGE variety of builds in guild wars 2, and it can even be subjective to the player's liking.

    Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else
    Sure because you can obviously stand in the red circles where the boss's attacks are and not get nearly killed. You sir are totally right. Please, take a video of your /dance while you try to tag the boss with 1 damage because that is DEFINITELY POSSIBLE in gw2. Also if you managed to receive loot after tagging the world boss for 1 damage, i will give you all my gold in ESO.

    It amazes me how some people have no idea what they're talking about and still replies to a thread to act as a white-knight for ESO when i actually want this game to change for the better.

    Well, the same goes for gw2 white knights. AN took away trinity and as a result made a game where people play next to each other not with each other. Fractals? Dungeons? They were made pointless with recent nerfs to the rewards. This was done with the hope of funneling people to the cash shop for gold and to buy the expansion that introduced raids. Raids which by neccessity are going back to trinity (or at least to having tanks).
    Edited by khele23eb17_ESO on December 1, 2015 10:36PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Rebellion
    Rebellion
    JD2013 wrote: »
    Rebellion wrote: »
    JD2013 wrote: »
    You could train and get a job at Zenimax OP? So as you can fix these things yourself? If not, you are just another armchair dev.

    You do have a couple of good points. But they are completely buried in wanting to turn this game into GW2.

    Never go full GW2. I installed that game, played for one night. Uninstalled. Never went back. Likely never will.

    LIke i said, i used gw2 in comparison for people to understand the difference in the amount of content, not telling ESO to turn it into another gw2. You learn from your competitors, while also come up with something creative and/or original.

    Also, please go and read over all previously released patch notes to see how many systems and abilities they have changed since the game started.

    I agree that there are things in this game that are problematic. I am certainly looking forward to Thieves Guild as it has a new trial with hard and normal modes. More veteran dungeons would be welcomed. As would better rewards. But then you would likely complain at them bringing new gear out.

    To say this game has no PVE content is just a ridiculous notion. Chalking up my time played shows that.

    Let's talk about the things you can do in a day of playing ESO. Sure you can clear pledges, do some solo content like maelstrom arena to get your favored weapon, do some alliance war, do dailies in orsinium maybe?

    Now let's talk about when you have your desired end game gear and don't need any changes to any of your items, it means you dont have to do pledges anymore, and you dont have to do many other things anymore. You are capped there until the next expansion comes.

    Things left to do: Maelstrom arena ladder maybe? to test yourself or whatever, (but many people i know just run it a few times and stopped doing it) and alliance war if you're into PVP, so then what are you left with? grinding for more money i guess? grinding for motifs and trying to engage people into buying your goods.
  • killimandrosb16_ESO
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    Miszou wrote: »
    Rebellion wrote: »
    Miszou wrote: »
    I played one endgame dungeon in GW2 and then quit the game in disgust after being told to "stack" or gtfo.

    There is no end-game dungeon in gw2. You can do dungeons from the minimum level requirement.

    Whatever. All I remember is that I hit the level cap, ran a dungeon and was told to "stack and spam" and that any other playstyle would get me killed and/or kicked.

    Worst dungeon experience ever.

    Because in any other mmo you are free to do whatever the heck you want when in a dungeon group, and whatever the leader, whos done the dungeon times and times over has to say you can just neglect? Id kick you any day if you behaved like an *** wasting my time and the other members of the team. If youre in a group and leader tells you to stack, seriously dude, you stack or gtfo
  • TheBull
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    Man I hope ESO never becomes anything like GW2.
  • Rebellion
    Rebellion
    Miszou wrote: »
    Rebellion wrote: »
    Miszou wrote: »
    I played one endgame dungeon in GW2 and then quit the game in disgust after being told to "stack" or gtfo.

    There is no end-game dungeon in gw2. You can do dungeons from the minimum level requirement.

    Whatever. All I remember is that I hit the level cap, ran a dungeon and was told to "stack and spam" and that any other playstyle would get me killed and/or kicked.

    Worst dungeon experience ever.

    Because in any other mmo you are free to do whatever the heck you want when in a dungeon group, and whatever the leader, whos done the dungeon times and times over has to say you can just neglect? Id kick you any day if you behaved like an *** wasting my time and the other members of the team. If youre in a group and leader tells you to stack, seriously dude, you stack or gtfo

    man i would gently explain in each dungeon encounter in any game but i guess you have a point. i go for the kind and teaching approach though lol like most people
  • Callous2208
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    Miszou wrote: »
    Rebellion wrote: »
    Miszou wrote: »
    I played one endgame dungeon in GW2 and then quit the game in disgust after being told to "stack" or gtfo.

    There is no end-game dungeon in gw2. You can do dungeons from the minimum level requirement.

    Whatever. All I remember is that I hit the level cap, ran a dungeon and was told to "stack and spam" and that any other playstyle would get me killed and/or kicked.

    Worst dungeon experience ever.

    Because in any other mmo you are free to do whatever the heck you want when in a dungeon group, and whatever the leader, whos done the dungeon times and times over has to say you can just neglect? Id kick you any day if you behaved like an *** wasting my time and the other members of the team. If youre in a group and leader tells you to stack, seriously dude, you stack or gtfo

    The problem is that's the only strategy. Ever. In any dungeon. Oh and corpse run back before we die and the boss resets.
  • ChuckyPayne
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    I played GW1 for years but I played GW2 activly ~ 2 month less actively (only dailes) 1 year. My mistake was: why I want to start at the begining. That was terrible choice, bad beta weekends especialy story dungeons, leveling dungeons wipe :S, terrible start, terrible bugs, very fast leveling with 0 end game, and it is now a memory. Yes I know it was 3 year ago but that is me a memory I closed the part. After ESO was coming amazing beta weekend, amazing PVE. Amazing year behind me. Why? I don't care, what others think. I just play and enjoy. Of couse we read and heard rumors every corners in eso, it is dying, eso will close, eso will free to play, nobody playing.

    I play lot, I would like more and more content, but I do not feel wrong ways, bad choices, maybe only one thing too slow growing too me :) But I can handle it, I play stories (everything) with alts :) Why? Because this is my game I like the world. I am patient and I have goals and still have enough alt character :) Why need I find other game? Others games has same and different problems too, in every MMO there are things I do not like. I learned with GW2 I will never again listen to negative voices. Others killed the GW2 to me (do not read forums! :) just play that is good for you :))

    I learned to enjoy what we have, imo ESO have much better PVE than othes mmo which I played, that is the important to me.

    But If we talk about that game. In ESO would be good transmute system, preview armors/weapons, and gardrobe that would be a very good horizontal progress and good end game (collect sets, skins)

    Of couse we are not blind, we would like changes, we feel it would be much better. It will, and I will be here to wait it :)
  • Rebellion
    Rebellion
    I played GW1 for years but I played GW2 activly ~ 2 month less actively (only dailes) 1 year. My mistake was: why I want to start at the begining. That was terrible choice, bad beta weekends especialy story dungeons, leveling dungeons wipe :S, terrible start, terrible bugs, very fast leveling with 0 end game, and it is now a memory. Yes I know it was 3 year ago but that is me a memory I closed the part. After ESO was coming amazing beta weekend, amazing PVE. Amazing year behind me. Why? I don't care, what others think. I just play and enjoy. Of couse we read and heard rumors every corners in eso, it is dying, eso will close, eso will free to play, nobody playing.

    I play lot, I would like more and more content, but I do not feel wrong ways, bad choices, maybe only one thing too slow growing too me :) But I can handle it, I play stories (everything) with alts :) Why? Because this is my game I like the world. I am patient and I have goals and still have enough alt character :) Why need I find other game? Others games has same and different problems too, in every MMO there are things I do not like. I learned with GW2 I will never again listen to negative voices. Others killed the GW2 to me (do not read forums! :) just play that is good for you :))

    I learned to enjoy what we have, imo ESO have much better PVE than othes mmo which I played, that is the important to me.

    But If we talk about that game. In ESO would be good transmute system, preview armors/weapons, and gardrobe that would be a very good horizontal progress and good end game (collect sets, skins)

    Of couse we are not blind, we would like changes, we feel it would be much better. It will, and I will be here to wait it :)

    honestly you should play fallout 4. and yes i agree about horizontal progress
  • UltimaJoe777
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    Sounds like OP is a fan of GW2. Nothing wrong with that but you cannot honestly expect ESO to cater to its mechanics just because you think they are better. Not everyone is going to agree with that you know...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • TX12001rwb17_ESO
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    What ESO needs is radiantly generated content like Skyrim it also needs locational event scenarios.

    For example PvP could do with the Imperial forces trying to take keeps as well as the players and maybe even daedric invasions where daedra can appear in keep battles spawning Xivkyn, Titans, Vampires, Lichs and Harvesters and everything in Between, this would add an element to surprise to PvP where the more keeps an alliance holds the more likely they will be attacked by daedra or the Imperials, this would make PvP much more interesting and help stop alliances controlling campaigns for months on end.

    Each Zone should have special events, Valenwood areas could hold the wild hunt where an elusive NPC has been targeted for death and the only way players will find them is by following clues and the player who kills the NPC could be given a rare item and this could happen every now and again.

    Places like The Rift could have Mount Racing where you race from point A to point B against other players and the winner is rewarded

    Hammerfell Zones could have things such as treasure hunts where it says to everyone in the zone that on screen or via mail or letter that The Infamous "Insert Randomly Generated Name" has buried their treasure in a Location "Insert Clue" and the first player to find it gets it.

    Also they need to have it so you can go up to another player and select the interact option and there should be a choice that flags you 2 for combat so you can have a friendly dual against one another and a wager system could be included, you see NPCs having duals against each other in certain places ingame so why cant the players.

    Things like this would make ESO that much better.
    Edited by TX12001rwb17_ESO on December 1, 2015 9:57PM
  • Elsonso
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    What ESO needs is radiantly generated content like Skyrim.

    I have suggested that they simply steal the idea from Skyrim and have "daily radiant quests" associated with the Fighters Guild and Mages Guild similar to what they had with the Companions. Just daily quests of the "crafting writ" level of importance.
    Edited by Elsonso on December 1, 2015 9:37PM
  • Rebellion
    Rebellion
    Sounds like OP is a fan of GW2. Nothing wrong with that but you cannot honestly expect ESO to cater to its mechanics just because you think they are better. Not everyone is going to agree with that you know...

    again, i am not saying eso should copy gw2 in their mechanics. I'm saying improve the goddamned system. Wouldn't you like it if dailies are actually appealing to you? giving you some form of reward that matters? What's the point of new content if it isn't something that players will do after a week?
  • Volkodav
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    Opinionated people hate it when others just dont agree with them.Personally,I dont agree with you.I think ESO w ill be around a long time to come,whether you like it or not.It will always have problems.So what.WoW does too.Now,THAT's a grind fest.
    Not much character creation,and once you do the quests,..they seem utterly simple.
    I hate the Guild Wars games.They look so cartoony it's embarrassing.Thank God ESO isnt like GW 1 or any other number.I was given the games and stopped playing not too far into them.Just too basic for my tastes.
    And that is my own opinion.
  • UltimaJoe777
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    Rebellion wrote: »
    Sounds like OP is a fan of GW2. Nothing wrong with that but you cannot honestly expect ESO to cater to its mechanics just because you think they are better. Not everyone is going to agree with that you know...

    again, i am not saying eso should copy gw2 in their mechanics. I'm saying improve the goddamned system. Wouldn't you like it if dailies are actually appealing to you? giving you some form of reward that matters? What's the point of new content if it isn't something that players will do after a week?

    Don't know about you but I sure don't see these dailies not being done even now lol least as far as those World Bosses go.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • phairdon
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    Gw2 is a good game in my opinion. Still solid player numbers after 3 years. Also think their world vs world is superior to the alliance war in this game. Dynamic questing is another good feature.
    I do not expect ESO to be a gw2 clone though. Enjoy both games. Hopefully I get the same length of play time from as ESO as I have from gw2.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Gidorick
    Gidorick
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    ESO Customers: "Hey ZOS... could you include features in ESO that are kind of standard in other Elder Scrolls and MMO titles?"

    ZOS: "No, because you will still play because "Elder Scrolls" "

    ESO Customers: "But... but... yea...you're right" *Goes off grinds another champion point*
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Volkodav
    Volkodav
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    Gidorick wrote: »
    ESO Customers: "Hey ZOS... could you include features in ESO that are kind of standard in other Elder Scrolls and MMO titles?"

    ZOS: "No, because you will still play because "Elder Scrolls" "

    ESO Customers: "But... but... yea...you're right" *Goes off grinds another champion point*

    Champion points> What are those? Oh! Right.That stuff in the pretty colored boxes.I never use them.Got bunches though.
  • ajwest927
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    One area I agree with the op is some classes are better at certain roles than other classes, e.g. templar healer, ZOS need to add new skill lines to the classes that way each class can be an effective tank, dps, or healer of their choice.
  • icontested
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    Rebellion wrote: »
    Let's focus on the fact that ESO has close to nothing in their end-game content as compared to other games.

    This is a list on changes that ESO can make to keep players. Just take 5 minutes to read it.

    For this example i will use Guild Wars 2 even though i've quitted long ago (but i may be going back to it because of HoT)

    Whenever a new expansion comes out, it doesnt matter at all because they do not improve the mechanics of this game.

    Guild wars 2 introduced mastery system and specializations as a new mechanic in their game for all 9 classes,
    while on the other hand, ESO just merely introduced 2 new dungeons and maelstrom arena.

    - You need your own separate build for solo content like maelstrom arena because survivability is a must (that costs more than it already is to make more legendary items)

    - Players have to grind repeatedly and boringly on the same mobs to earn gold (like Agility Rings or the newest motifs)

    - No actual PVE content other than pledges as dailies. This also involves the topic of no raids. The rewards for doing PVE content is just not valuable enough.

    - And so what if you managed to get that monster shoulder paired with that monster helm using gold/silver keys? This just means you don't have any reason to do pledges anymore.

    - Each new expansion in ESO means you have to either get new gear (for example the change in Night Mother's set gives you weapon damage now), so players have to feel that their legendary high end gear they grinded so hard for, is now going to be deconstructed. Players have to find another combination of 12 items, which means throwing away all 12 of your hard earned gear and buying or getting new ones.

    - I actually detest alliance war because GW2's World vs World (their version of alliance war) is so much better IMO, and now with their expansion it's improved further and has more content within World vs World itself.

    - Please mix the minor problems like giving 2 handed weapons have 2 set bonus, and make a much less significant disadvantage rather than how it is now, which reduces one set bonus if you wield a 2h weapon.

    - I also hate the fact that Buffs are not instant-cast and they have their own animation which kinda sucks for everyone who requires their buffs to be up to play their role at it's best effectiveness.

    = No PVP arena. nuff said.




    Now let's talk about the gameplay itself,
    - No real versatility in builds; (the below-mentioned are based on simplicity (which also leads to efficiency), effectiveness, and in factor of having the least wipes)

    Best healers = templars
    (seriously I don't care if you say there are a handful of people who truly knows how to play NB healers or whatever crap, because no one cares and its a fact that many people experienced wipes with NB healers.)

    Best tanks = DK

    There are not many viable ways to build your character and its role. 90% of stamina dps builds has agility set, hundings + night mother.
    This is because the set bonuses in most sets are completely trash and ridiculous.

    - Skills can be improved by adding things that CHANGES THE MECHANIC of each class, like the GW2 traits/talent system.

    -For example, you can change the mechanic of a skill or even add a new mechanic to each class; like making sorcerer wielding a greatsword become viable. There are millions of ways to do this talent system, my example can be changed indefinitely, but you get the point. Just take GW2 trait system as an example.

    I know about items like Master Weapons and Maelstrom Weapons and all, but nearly all the bonuses are useless. I mean c'mon look at Maelstrom 1 handed weapons? Who even uses Flurry as compared to let's say NB's surprise attack? Most of these bonuses are pointless unless ESO has versatility in their gameplay to make it viable.

    If you add these kinds of traits/bonuses, along with balancing them of course, you will actually see a variety of builds.

    - Healing is just ridiculous without unit targetting. In WoW it is so much easier to heal someone because of the extreme far range and unit targetting.

    - GW2 had much more content than ESO (including both IC and Orsinium combined) at launch.


    TL;DR ESO needs to change and improve their mechanics of the core gameplay itself, and not merely add minor content that makes players go back to doing nothing after PAYING and finishing that particular content.

    HahahaHahahaHahahaHahaha HahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahahaHahaha

    Anyways. Where is the game you created again?
    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • RoamingRiverElk
    RoamingRiverElk
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    New group dungeons (one per month), new trial every four months at least. PvP where skill matters, not just numbers. And less grind for crafted gear.
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
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