Callous2208 wrote: »Some of your ideas have merit but I just couldn't get past your constant gw2 comparisons. Gw2 is one of the worst mmo's I've ever played. It's practically a dress up sim, completely devoid of any challenge, build diversity, roles, or purpose. Every class is a dps with a self heal. The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo. Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else. I sincerely hope eso copies nothing from that empty shell of a game.
- Every class is a dps with a self heal
GW2 took away the trinity to avoid having the need for roles such as healers or tanks. they made builds versatile.
- It's practically a dress up sim
No it isn't. and are you the type who doesn't care if you throw away your entire legendary set that you farmed so hard for?
How do you call it a dress up sim when there is ladder arena PVP, and even PVE ladder (fractals)? you can actually strive to compete against other players.
-The reason they introduced a new system was to try and fix the fact that since its launch people ran the same class/build through all content. You went zerk or gtfo.
You have no idea how wrong you are. There is a HUGE variety of builds in guild wars 2, and it can even be subjective to the player's liking.
Gw2 is the only mmo where I could tag the world boss for 1 dmg at all levels, /dance beside him, and get the same crappy loot as everyone else
Sure because you can obviously stand in the red circles where the boss's attacks are and not get nearly killed. You sir are totally right. Please, take a video of your /dance while you try to tag the boss with 1 damage because that is DEFINITELY POSSIBLE in gw2. Also if you managed to receive loot after tagging the world boss for 1 damage, i will give you all my gold in ESO.
It amazes me how some people have no idea what they're talking about and still replies to a thread to act as a white-knight for ESO when i actually want this game to change for the better.
You could train and get a job at Zenimax OP? So as you can fix these things yourself? If not, you are just another armchair dev.
You do have a couple of good points. But they are completely buried in wanting to turn this game into GW2.
Never go full GW2. I installed that game, played for one night. Uninstalled. Never went back. Likely never will.
LIke i said, i used gw2 in comparison for people to understand the difference in the amount of content, not telling ESO to turn it into another gw2. You learn from your competitors, while also come up with something creative and/or original.
Also, please go and read over all previously released patch notes to see how many systems and abilities they have changed since the game started.
I agree that there are things in this game that are problematic. I am certainly looking forward to Thieves Guild as it has a new trial with hard and normal modes. More veteran dungeons would be welcomed. As would better rewards. But then you would likely complain at them bringing new gear out.
To say this game has no PVE content is just a ridiculous notion. Chalking up my time played shows that.
Whatever. All I remember is that I hit the level cap, ran a dungeon and was told to "stack and spam" and that any other playstyle would get me killed and/or kicked.
Worst dungeon experience ever.
killimandrosb16_ESO wrote: »
Whatever. All I remember is that I hit the level cap, ran a dungeon and was told to "stack and spam" and that any other playstyle would get me killed and/or kicked.
Worst dungeon experience ever.
Because in any other mmo you are free to do whatever the heck you want when in a dungeon group, and whatever the leader, whos done the dungeon times and times over has to say you can just neglect? Id kick you any day if you behaved like an *** wasting my time and the other members of the team. If youre in a group and leader tells you to stack, seriously dude, you stack or gtfo
killimandrosb16_ESO wrote: »
Whatever. All I remember is that I hit the level cap, ran a dungeon and was told to "stack and spam" and that any other playstyle would get me killed and/or kicked.
Worst dungeon experience ever.
Because in any other mmo you are free to do whatever the heck you want when in a dungeon group, and whatever the leader, whos done the dungeon times and times over has to say you can just neglect? Id kick you any day if you behaved like an *** wasting my time and the other members of the team. If youre in a group and leader tells you to stack, seriously dude, you stack or gtfo
ChuckyPayne wrote: »I played GW1 for years but I played GW2 activly ~ 2 month less actively (only dailes) 1 year. My mistake was: why I want to start at the begining. That was terrible choice, bad beta weekends especialy story dungeons, leveling dungeons wipe :S, terrible start, terrible bugs, very fast leveling with 0 end game, and it is now a memory. Yes I know it was 3 year ago but that is me a memory I closed the part. After ESO was coming amazing beta weekend, amazing PVE. Amazing year behind me. Why? I don't care, what others think. I just play and enjoy. Of couse we read and heard rumors every corners in eso, it is dying, eso will close, eso will free to play, nobody playing.
I play lot, I would like more and more content, but I do not feel wrong ways, bad choices, maybe only one thing too slow growing too me But I can handle it, I play stories (everything) with alts Why? Because this is my game I like the world. I am patient and I have goals and still have enough alt character Why need I find other game? Others games has same and different problems too, in every MMO there are things I do not like. I learned with GW2 I will never again listen to negative voices. Others killed the GW2 to me (do not read forums! just play that is good for you )
I learned to enjoy what we have, imo ESO have much better PVE than othes mmo which I played, that is the important to me.
But If we talk about that game. In ESO would be good transmute system, preview armors/weapons, and gardrobe that would be a very good horizontal progress and good end game (collect sets, skins)
Of couse we are not blind, we would like changes, we feel it would be much better. It will, and I will be here to wait it
TX12001rwb17_ESO wrote: »What ESO needs is radiantly generated content like Skyrim.
UltimaJoe777 wrote: »Sounds like OP is a fan of GW2. Nothing wrong with that but you cannot honestly expect ESO to cater to its mechanics just because you think they are better. Not everyone is going to agree with that you know...
UltimaJoe777 wrote: »Sounds like OP is a fan of GW2. Nothing wrong with that but you cannot honestly expect ESO to cater to its mechanics just because you think they are better. Not everyone is going to agree with that you know...
again, i am not saying eso should copy gw2 in their mechanics. I'm saying improve the goddamned system. Wouldn't you like it if dailies are actually appealing to you? giving you some form of reward that matters? What's the point of new content if it isn't something that players will do after a week?
ESO Customers: "Hey ZOS... could you include features in ESO that are kind of standard in other Elder Scrolls and MMO titles?"
ZOS: "No, because you will still play because "Elder Scrolls" "
ESO Customers: "But... but... yea...you're right" *Goes off grinds another champion point*
Let's focus on the fact that ESO has close to nothing in their end-game content as compared to other games.
This is a list on changes that ESO can make to keep players. Just take 5 minutes to read it.
For this example i will use Guild Wars 2 even though i've quitted long ago (but i may be going back to it because of HoT)
Whenever a new expansion comes out, it doesnt matter at all because they do not improve the mechanics of this game.
Guild wars 2 introduced mastery system and specializations as a new mechanic in their game for all 9 classes,
while on the other hand, ESO just merely introduced 2 new dungeons and maelstrom arena.
- You need your own separate build for solo content like maelstrom arena because survivability is a must (that costs more than it already is to make more legendary items)
- Players have to grind repeatedly and boringly on the same mobs to earn gold (like Agility Rings or the newest motifs)
- No actual PVE content other than pledges as dailies. This also involves the topic of no raids. The rewards for doing PVE content is just not valuable enough.
- And so what if you managed to get that monster shoulder paired with that monster helm using gold/silver keys? This just means you don't have any reason to do pledges anymore.
- Each new expansion in ESO means you have to either get new gear (for example the change in Night Mother's set gives you weapon damage now), so players have to feel that their legendary high end gear they grinded so hard for, is now going to be deconstructed. Players have to find another combination of 12 items, which means throwing away all 12 of your hard earned gear and buying or getting new ones.
- I actually detest alliance war because GW2's World vs World (their version of alliance war) is so much better IMO, and now with their expansion it's improved further and has more content within World vs World itself.
- Please mix the minor problems like giving 2 handed weapons have 2 set bonus, and make a much less significant disadvantage rather than how it is now, which reduces one set bonus if you wield a 2h weapon.
- I also hate the fact that Buffs are not instant-cast and they have their own animation which kinda sucks for everyone who requires their buffs to be up to play their role at it's best effectiveness.
= No PVP arena. nuff said.
Now let's talk about the gameplay itself,
- No real versatility in builds; (the below-mentioned are based on simplicity (which also leads to efficiency), effectiveness, and in factor of having the least wipes)
Best healers = templars
(seriously I don't care if you say there are a handful of people who truly knows how to play NB healers or whatever crap, because no one cares and its a fact that many people experienced wipes with NB healers.)
Best tanks = DK
There are not many viable ways to build your character and its role. 90% of stamina dps builds has agility set, hundings + night mother.
This is because the set bonuses in most sets are completely trash and ridiculous.
- Skills can be improved by adding things that CHANGES THE MECHANIC of each class, like the GW2 traits/talent system.
-For example, you can change the mechanic of a skill or even add a new mechanic to each class; like making sorcerer wielding a greatsword become viable. There are millions of ways to do this talent system, my example can be changed indefinitely, but you get the point. Just take GW2 trait system as an example.
I know about items like Master Weapons and Maelstrom Weapons and all, but nearly all the bonuses are useless. I mean c'mon look at Maelstrom 1 handed weapons? Who even uses Flurry as compared to let's say NB's surprise attack? Most of these bonuses are pointless unless ESO has versatility in their gameplay to make it viable.
If you add these kinds of traits/bonuses, along with balancing them of course, you will actually see a variety of builds.
- Healing is just ridiculous without unit targetting. In WoW it is so much easier to heal someone because of the extreme far range and unit targetting.
- GW2 had much more content than ESO (including both IC and Orsinium combined) at launch.
TL;DR ESO needs to change and improve their mechanics of the core gameplay itself, and not merely add minor content that makes players go back to doing nothing after PAYING and finishing that particular content.