MakTheEater wrote: »Do you think that when the cap will be raised, going from CP1000 to CP1001 will be the same as going from CP1 to CP2?
willymchilybily wrote: »where is it stated new armor will be set at CP CAP? or 450CP?
im guessing people are just assuming that is whats going to happen? opposed to the trend +2VR (+20CP) VR18 = 180CP
It is currently the proposed changes when veteran ranks are removed. It has been mentioned in the forums last week (?). Essentially they are turning VR ranks to CP points and in terms of armor past VR levels, it is proposed to have certain CP in order to equip it.
Please be mindful that this is a proposal and subject to change. We won't know the concrete plans until later.
But those current plans are, according to Rich:
It's important that everyone understands they are not suddenly going to have to have 501 CP in order to equip the top level gear. We will introduce new gear, with higher CP requirements sometime in the future, but we won't be making huge jumps. (i.e. - we won't go from 160 to 400 suddenly)
Also:
To get a rough idea of balance - think of 10CP = 1 VR. (so 160 CP will roughly = VR16)
the entire idea to connect sets to CP points is stupid.
just imagine a player invited to take a look into ESO his inviting friend made him a seducer armor to help with the lowlvling as he was used too.
but oh poor lvl 20 cant wear it as seducer requieres 20CPs wich is not much in the scheme of 3600... but impossible for that poor lvl 20...
if they at all connect sth to the CPs its the stat values of equipment but than why rename the existing system at all?
I dont get you guys.. dont you understand?
In LESS THAN A MONTH, he:
Leveled to VR12
Completed Cadwells Silver (which, a long time ago, used to be where you would be at VR4-6, BTW)
AND
RECEIVED 35% of the CP to cap..
And he still has over 1/3 of the game content to go, Cadwells Gold, Crag.
He has now,
Almost out leveled the Trials
Out leveled DSA
Out leveled lower Crag.
Even tho, I have to wonder if @wldkarde did any power-leveling with his other accounts or mob grinding to speed up the process.
The catch up mechanic is.. WAY out of whack at this pace, unless, by the time Dark Brotherhood launches, players can just skip Cadwells Silver AND Gold and just move to the new zones. Or, is that the idea? Which, by the way, is pointless if you take that char into the new areas and they are autolevled, even if they earn XP at the rate they would in a normal zone, for the most part.
@ZOS_RichLambert . Sorry to try a summon of the genie boss, but, I dont know who to point to this thread.
The OP, an experienced player, no-lifed the game for a few weeks on a new account and caught up.
The higher level gear will require a higher cp. So instead of gear requiring a VR16 character to equip it, that same gear will require a cp of 450, or what ever cap is put on it. The VR grind is just going to change to a cp grind for higher level gear. Nothing is really changing, except the color of the smoke and mirror.
MakTheEater wrote: »If going from CP1000 to CP1001 will require the same experience as CP1 to CP2 then they should have just lowered the exp needed to reach the new VR from 1000k-850k to 200k.
Interesting stuff all, thanks for sharing,
I guess my point for starting this thread, was that I was so surprised at the rate I was gaining champ points.
I realize that I have a "main" account to fall back on for crafting (armor and XP pots) and the whole "Been there Done that" aspect of quickly burning through quests (not to mention knowing a few decent grinding spots)... But I was genuinely surprised by how quickly my CP's were stacking up.
I understand folks frustration with leveling alts (again check my sig), and I think it's great that ZOS has come up with a way for new players to catch up. But it just seems strange to me that every future character will be able to equip their gear based on what that account's "main" has earned.
I don't have a better solution, mind you, it just seems like we're heading to the other extreme.
As I said in another thread, I plan on continuing to play until they shutdown the servers...but I'll still share my 2 cents
Hiero_Glyph wrote: »The higher level gear will require a higher cp. So instead of gear requiring a VR16 character to equip it, that same gear will require a cp of 450, or what ever cap is put on it. The VR grind is just going to change to a cp grind for higher level gear. Nothing is really changing, except the color of the smoke and mirror.
Except this isn't even remotely true. Based on what limited information we have you would only need 160 CP to equip any previous v16 items. Your claim that you would need 450 CP would mean that the items would require v45. Maybe in the distant future this may be the case but as a solution this is nowhere near what ZOS has proposed. Feel free to provide evidence to support your claim though.
@AckwalanHiero_Glyph wrote: »The higher level gear will require a higher cp. So instead of gear requiring a VR16 character to equip it, that same gear will require a cp of 450, or what ever cap is put on it. The VR grind is just going to change to a cp grind for higher level gear. Nothing is really changing, except the color of the smoke and mirror.
Except this isn't even remotely true. Based on what limited information we have you would only need 160 CP to equip any previous v16 items. Your claim that you would need 450 CP would mean that the items would require v45. Maybe in the distant future this may be the case but as a solution this is nowhere near what ZOS has proposed. Feel free to provide evidence to support your claim though.
Feel free to read what I wrote.
And all this commotion because once upon a time ZOS decided to make us go through all three alliances, ruining faction loyalty and turning vet ranks into a seemingly endless grind which they've been trying to fix ever since. Funny how this bad start is still reverberating.
And all this commotion because once upon a time ZOS decided to make us go through all three alliances, ruining faction loyalty and turning vet ranks into a seemingly endless grind which they've been trying to fix ever since. Funny how this bad start is still reverberating.
Actuly i believe they added it becouse ppl complained they wsnted to ecperiance the content without rolling another faction, so its us the gamers that made this rod for our backs.