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New world bosses

kalimar44
kalimar44
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Are finally a boss that needs more than one to kill. I have a blast fighting these. I think you should upgrade all world bosses.
  • JoshenReborn
    JoshenReborn
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    I thought I could take my little nightblade and face stomp the Wrothgar world bosses like every other world boss. The ass whipping that I then received would go down in ESO history.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    LOL. Me too. My DK just murders the normal ones, well there are a couple, but the Orsinium ones are great.
  • paulsimonps
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    These kinds of bosses as well as most bosses in vICP and vWGT is what we need more of and if we get that in the new trial that is coming with Thieves Guild then I will be a happy man. Just hope they add more than just one trial in terms of group content. We need more group content not single player content, this is an MMO after all and if we get no group content then guilds and communities die out and if they do that then the game dies out.
  • Shadesofkin
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    This is exactly the sort of thing I meant in my question on ESO live, I was really happy to see them head in that direction with the Wrothgar bosses and I hope all future content reflects the same level for these.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Xendyn
    Xendyn
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    This is exactly the sort of thing I meant in my question on ESO live, I was really happy to see them head in that direction with the Wrothgar bosses and I hope all future content reflects the same level for these.

    Agree.
    This is similar to what the bosses in Vet used to feel like before dumbing down and then CP.
    Remember evening groups to clear boss, dolmens and sometimes public dungeons in zones?

    We didn't even have a quest lol but that's a nice bonus. Id be happy to see this setup in all zones.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • TheShadowScout
    TheShadowScout
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    The old bosses are nice for "training". But the wrothgar bosses, those are a blast! In some cases, more literally then a single poor character can bear...

    Personally I don't care about the old bosses - let them be as they are, its still good training I guess... as long as all future DLCs get wrothgar style bosses! Those are just so interesting to fight, even when one runs into one of the one-shot attacks, I have yet to have that happen to me in a way where I did not have the impression that I -could- have avoided it if I had dodged just a tad earlier, if I had payed just a trad more attention to spot the red on the ground in time...

    And the ones requiring special tactics... the first time I went up agianst the dwemer centurion, my Sorc got almost killed by his own attacks... (though I knew the effect from fighting DKs and their flapping wings in Cyrodil, so I could recover by switching to my secondary non-reflectible attack set)
    But fun, fun fun, fighting those beasties!
    Especially when doing so with few allies... three-manning a world boss? Done that, and boy was it a tough fight, I think everyone in the group respawned two or three times during it, but the others kept up the fight while one did so, and in the end we prevailed. And all that effort makes one feel somewhat proud of the accomplishment...
  • Artjuh90
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    Xendyn wrote: »
    This is exactly the sort of thing I meant in my question on ESO live, I was really happy to see them head in that direction with the Wrothgar bosses and I hope all future content reflects the same level for these.

    Agree.
    This is similar to what the bosses in Vet used to feel like before dumbing down and then CP.
    Remember evening groups to clear boss, dolmens and sometimes public dungeons in zones?

    We didn't even have a quest lol but that's a nice bonus. Id be happy to see this setup in all zones.

    before the nerfwave began the good ol' days
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Remember Doshia. The level 10 check, I think, that's where it started.
  • Artjuh90
    Artjuh90
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    Remember Doshia. The level 10 check, I think, that's where it started.
    true had a really hard time on my redguard dk first time i ran into her. i couldn't beat her cause of the heals so i left came back at lvl 15 and defeated her. don't see why people can't do this ...
    and doshia was a area were you COULDN'T get help because it was a solo area. so i kinda get why they nerfed this one but other bosses you could get help with...
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Artjuh90 wrote: »
    Remember Doshia. The level 10 check, I think, that's where it started.
    true had a really hard time on my redguard dk first time i ran into her. i couldn't beat her cause of the heals so i left came back at lvl 15 and defeated her. don't see why people can't do this ...
    and doshia was a area were you COULDN'T get help because it was a solo area. so i kinda get why they nerfed this one but other bosses you could get help with...

    I think most of us got our asses handed to us there. I too went back later, I thought that was normal. ;)
  • Artjuh90
    Artjuh90
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    Artjuh90 wrote: »
    Remember Doshia. The level 10 check, I think, that's where it started.
    true had a really hard time on my redguard dk first time i ran into her. i couldn't beat her cause of the heals so i left came back at lvl 15 and defeated her. don't see why people can't do this ...
    and doshia was a area were you COULDN'T get help because it was a solo area. so i kinda get why they nerfed this one but other bosses you could get help with...

    I think most of us got our asses handed to us there. I too went back later, I thought that was normal. ;)

    yes and sure i was kinda pissed of after the 3rth time ill give you that. but when i did beat Dosha it was all rewarding that i was /dancing on top of her >:)
    part of the RP
  • MrDerrikk
    MrDerrikk
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    People just wanted to be able to solo the world bosses + Dolmens, so they made them easy enough for those with no friends to do this.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Artjuh90 wrote: »
    Artjuh90 wrote: »
    Remember Doshia. The level 10 check, I think, that's where it started.
    true had a really hard time on my redguard dk first time i ran into her. i couldn't beat her cause of the heals so i left came back at lvl 15 and defeated her. don't see why people can't do this ...
    and doshia was a area were you COULDN'T get help because it was a solo area. so i kinda get why they nerfed this one but other bosses you could get help with...

    I think most of us got our asses handed to us there. I too went back later, I thought that was normal. ;)

    yes and sure i was kinda pissed of after the 3rth time ill give you that. but when i did beat Dosha it was all rewarding that i was /dancing on top of her >:)
    part of the RP

    Took my level 8 DK in there a couple of months ago, she'll go VR15 tonight, and did not even get started, boom she's gone.

    Disappointing.
  • Aquanova
    Aquanova
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    ZOS should rework the existing ones to the wrothgar level. Finally world bosses worthy of that title :)
    NA/PC
  • Artjuh90
    Artjuh90
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    Artjuh90 wrote: »
    Artjuh90 wrote: »
    Remember Doshia. The level 10 check, I think, that's where it started.
    true had a really hard time on my redguard dk first time i ran into her. i couldn't beat her cause of the heals so i left came back at lvl 15 and defeated her. don't see why people can't do this ...
    and doshia was a area were you COULDN'T get help because it was a solo area. so i kinda get why they nerfed this one but other bosses you could get help with...

    I think most of us got our asses handed to us there. I too went back later, I thought that was normal. ;)

    yes and sure i was kinda pissed of after the 3rth time ill give you that. but when i did beat Dosha it was all rewarding that i was /dancing on top of her >:)
    part of the RP

    Took my level 8 DK in there a couple of months ago, she'll go VR15 tonight, and did not even get started, boom she's gone.

    Disappointing.

    ye im talking about @ launch on pc the bosses were WAY stronger. tb i never had that on consoles, well at least i've seen it on my first char. but something about pc gaming doesn't pulls me towards it i get bored really fast and i don't have this on consoles. why i dont know just a fact.
  • Ackwalan
    Ackwalan
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    I always smile when I see some lone crusader charge head first into a Wrothgar WB.
  • AngryNord
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    Remember Doshia. The level 10 check, I think, that's where it started.

    Level 8. In theory, at least, in practice she was more like level 20.
  • AngryNord
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    Artjuh90 wrote: »
    true had a really hard time on my redguard dk first time i ran into her. i couldn't beat her cause of the heals so i left came back at lvl 15 and defeated her. don't see why people can't do this ...

    because when a boss is listed at a certain level, you shouldn't have to be almost twice that level to actually beat it.
  • Artjuh90
    Artjuh90
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    AngryNord wrote: »
    Artjuh90 wrote: »
    true had a really hard time on my redguard dk first time i ran into her. i couldn't beat her cause of the heals so i left came back at lvl 15 and defeated her. don't see why people can't do this ...

    because when a boss is listed at a certain level, you shouldn't have to be almost twice that level to actually beat it.

    i agree maybe with dosha they had a point but the worldbosses and dolmens were supposed to be group content. now my dk solo's dolmens without the need to even use his ult or heal. you tell me thats good?
  • Brrrofski
    Brrrofski
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    I've managed to solo 3 so far.

    Not sure the others are doable. Unfinished dolmen I've done with one other, but I don't come close to soloing it.

    They're more of a challenge than normal mal arena
    Edited by Brrrofski on November 25, 2015 7:27AM
  • Artjuh90
    Artjuh90
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    Brrrofski wrote: »
    I've managed to solo 3 so far.

    Not sure the others are doable. Unfinished dolmen I've done with one other, but I don't come close to soloing it.

    They're more of a challenge than normal mal arena

    like they should
  • Brrrofski
    Brrrofski
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    Artjuh90 wrote: »
    Brrrofski wrote: »
    I've managed to solo 3 so far.

    Not sure the others are doable. Unfinished dolmen I've done with one other, but I don't come close to soloing it.

    They're more of a challenge than normal mal arena

    like they should

    Yeh, I agree.

    Still doesn't stop me wanting to solo them :)
  • Artjuh90
    Artjuh90
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    Brrrofski wrote: »
    Artjuh90 wrote: »
    Brrrofski wrote: »
    I've managed to solo 3 so far.

    Not sure the others are doable. Unfinished dolmen I've done with one other, but I don't come close to soloing it.

    They're more of a challenge than normal mal arena

    like they should

    Yeh, I agree.

    Still doesn't stop me wanting to solo them :)

    ye but making them so damn hard to solo will just make the achiefment for yourself way bigger. now if you go in another zone do a worldboss it doesn't really feel like an achiefment. only achiefment i get is in my logg... ;P
  • Brrrofski
    Brrrofski
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    Artjuh90 wrote: »
    Brrrofski wrote: »
    Artjuh90 wrote: »
    Brrrofski wrote: »
    I've managed to solo 3 so far.

    Not sure the others are doable. Unfinished dolmen I've done with one other, but I don't come close to soloing it.

    They're more of a challenge than normal mal arena

    like they should

    Yeh, I agree.

    Still doesn't stop me wanting to solo them :)

    ye but making them so damn hard to solo will just make the achiefment for yourself way bigger. now if you go in another zone do a worldboss it doesn't really feel like an achiefment. only achiefment i get is in my logg... ;P

    Well exactly.

    I wish all world bosses were this hard.

    I got the dwemer one down to half health, then quarter, then execute before doing it on my 4th attempt. I was so pleased when I did it.

    I'm determined to do the others.

    Has anyone soloed unfinished dolmen though?

    Not seeing that one is possible. Maybe on a tank? Stack banekins on boss so they explode on him?
    Edited by Brrrofski on November 25, 2015 7:43AM
  • shugg
    shugg
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    Love these bosses, hope to see more of this in the future. As a tank i feel needed again
  • daemonios
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    Regarding the world bosses, yeah, I like that you can't simply solo them (or at least not easily). But I'd like to see more interesting mechanics. As it is, you just need some more people to get the boss off your case once in a while and to stay out of the red. I think it would be nice if there were something else going on, such as mechanics to prevent enrage modes, shield or boss healing.
    Remember Doshia. The level 10 check, I think, that's where it started.

    Oh boy, do I remember Doshia. I think I spent an hour trying to beat her until I finally did it. This was during beta, mind you, and I only got an invite to the last couple public betas, so I had no knowledge of the game and hardly any skill points. I had to figure out that the balls would heal her, that they would heal ME if I burst them, that I could interrupt her... Fun times!
  • AngryNord
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    First day in Wrothgar. Encountered the Titan boss at the Unfinished Dolmen. I think we were 8-10 people around. Fireballs flying, arrows swirling, axes and swords chopping.. The whole intensity of it... That was one of the few truly epic moments I've had in this game.
  • Flameheart
    Flameheart
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    To solo the mob waves you have to kill before the boss spawns is sometimes actually harder as the boss itself, although the bosses with spawning adds during the boss fight make it tricky :-)

    Soloing the big Daedroth Titan Boss was a blast though. His Banekin adds explode after a while, just keep distance, it's just a matter of running around, avoiding adds (selfshielding helps) and circles (and the Orsinium "special pebbles" which seem to have an impact on movement like a mountain range...), selfhealing/-shielding and DoTs + ultimates whenever ready.

    Selfshielding/HoT -> dps -> ulti -> repeat.
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • myrrrorb14_ESO
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    These guys are brutal! Definitely a reality check when I just tried to roll through it like a normal world boss.

    Love it!
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