So it's been 2 years...

riverdragon72
riverdragon72
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When do we get the PVP that was advertised, promoted,promised, and payed for (some still paying)?
Meh...**** it..
  • DannyLV702
    DannyLV702
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    i think i should be done with this game in a good week or two. no longer entertained by being killed every time i leave my keep because lag kicks in once more than two people are fighting...
  • Teargrants
    Teargrants
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    ul1ei.jpg
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • PainfulFAFA
    PainfulFAFA
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    It'll be 2 years in 4 months (i.e 4/4/16)
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • riverdragon72
    riverdragon72
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    just for the record another day/night of [snip] performance and long loading screens. :)

    [edited for profanity bypass]
    Edited by ZOS_Icy on June 16, 2024 6:19PM
    Meh...**** it..
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    [snip]

    Other studios remove broken mechanics in a matter of weeks not months.

    [edited to remove quote]
    Edited by ZOS_Icy on June 16, 2024 6:20PM
  • Alomar
    Alomar
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    Just coast it out and take advantage of the b2p feature. In overall there's been no worthwhile pvp features added to Cyrodiil since launch (Not counting new siege, milegate changes, imperial city, etc.). This game's pvp is easily 15-20% as good of what it was at launch, some game breaking bugs aside. Many realized, like myself, this was the case 9 months to a year ago and that nothing would change.

    Most real pvpers gave up on ESO a long time ago and there's been a steady trend following suit each month. Just accept ESO for what it is, a temporary home till the next open world pvp comes out, BDO -> CU -> etc.
    Edited by Alomar on November 25, 2015 7:34PM
    Haxus Council Member
    Former Havoc Commander
    Former DiE officer
    Alomar: 5 Stars - Beast: 3 stars - Kurudin: 5th NA emperor
    Awaiting New World, Camelot Unchained, and Crowfall
  • Knootewoot
    Knootewoot
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    Tonight PvP for 1 hour. LAG LAG LAG traveled to a keep was a mistake. Using horse maybe 1-2 mins. Teleporting 7 minutes, Long loading screens, lag and one unhappy customer.

    Well to cool of i go play some Fallout 4.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • frozywozy
    frozywozy
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    Zenimax brought a tons of fixes into the game. Lot of them were not even mentioned in the patch notes even though they were really important ones. It's alot easier to notice what is still broken and what gets broken after a major update than what got fixed. Sometimes I realize a very annoying bug only 1 or 2 month after it actually got fixed and I'm like.. Oh yeah this problem doesn't occur anymore, nice they fixed it!

    Most people don't even read patchnotes, especially for major updates, because they are huge. Lot of bugs get fixed and lot of people won't even realize it. Have to give credit to Zenimax for constantly improving their game over the years. The blame goes to the original creators (programmers) of the game, the customers support and the behaviour of players nowadays who don't wanna play the game the way it works (smaller groups, multiple locations at once on the map).

    Hopefuly forward camps will help people spread out further.
    Edited by frozywozy on November 25, 2015 8:07PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • sadownik
    sadownik
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    frozywozy wrote: »
    Zenimax brought a tons of fixes into the game. Lot of them were not even mentioned in the patch notes even though they were really important ones. It's alot easier to notice what is still broken and what gets broken after a major update than what got fixed. Sometimes I realize a very annoying bug only 1 or 2 month after it actually got fixed and I'm like.. Oh yeah this problem doesn't occur anymore, nice they fixed it!

    Most people don't even read patchnotes, especially for major updates, because they are huge. Lot of bugs get fixed and lot of people won't even realize it. Have to give credit to Zenimax for constantly improving their game over the years. The blame goes to the original creators (programmers) of the game, the customers support and the behaviour of players nowadays who don't wanna play the game the way it works (smaller groups, multiple locations at once on the map).

    Hopefuly forward camps will help people spread out further.

    I dont need to read patch notes. I just need to log in Azura EU on prime time (the only time where there is population) to see that there is something terribly wrong.

    While Z. does fix bugs, it also creates new ones, or - something i never noticed in any MMO i played- reanimates old bugs that suddenly happen again.

    If you add to that the rate at which bugs are fixed you dont have to be genius to understand that game will always be in semi broken state if there will be no drastic change to handling patches.

    Blaming players for playing the game this way or another is extremely stupid. Game is played in the way that it can be played to give players maximum benefits in minimum time. It always was like that and it always will be.
  • Rylana
    Rylana
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    It'll be 2 years in 4 months (i.e 4/4/16)

    Except for those of us from closed beta

    For me 2 years was back in October.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • frozywozy
    frozywozy
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    sadownik wrote: »
    frozywozy wrote: »
    Zenimax brought a tons of fixes into the game. Lot of them were not even mentioned in the patch notes even though they were really important ones. It's alot easier to notice what is still broken and what gets broken after a major update than what got fixed. Sometimes I realize a very annoying bug only 1 or 2 month after it actually got fixed and I'm like.. Oh yeah this problem doesn't occur anymore, nice they fixed it!

    Most people don't even read patchnotes, especially for major updates, because they are huge. Lot of bugs get fixed and lot of people won't even realize it. Have to give credit to Zenimax for constantly improving their game over the years. The blame goes to the original creators (programmers) of the game, the customers support and the behaviour of players nowadays who don't wanna play the game the way it works (smaller groups, multiple locations at once on the map).

    Hopefuly forward camps will help people spread out further.

    I dont need to read patch notes. I just need to log in Azura EU on prime time (the only time where there is population) to see that there is something terribly wrong.

    While Z. does fix bugs, it also creates new ones, or - something i never noticed in any MMO i played- reanimates old bugs that suddenly happen again.

    If you add to that the rate at which bugs are fixed you dont have to be genius to understand that game will always be in semi broken state if there will be no drastic change to handling patches.

    Blaming players for playing the game this way or another is extremely stupid. Game is played in the way that it can be played to give players maximum benefits in minimum time. It always was like that and it always will be.

    Keep running in your 24men ball group then. On my side of the planet, I'm gonna do everything I can to make this game work with what we have and help make it better. When Zenimax finds the way to make large ball groups working, I will be glad to run in one from time to time with/against you.
    Edited by frozywozy on November 25, 2015 9:06PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • k2blader
    k2blader
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    [snip]

    Forest, it's always nice to agree with you once in a blue moon. :-)

    [edited to remove quote]
    Edited by ZOS_Icy on June 16, 2024 6:21PM
    Disabling the grass may improve performance.
  • Raizin
    Raizin
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    frozywozy wrote: »

    Hopefuly forward camps will help people spread out further.

    i know that in your heart, u dont actualy believe this :D
    Rylana wrote: »
    It'll be 2 years in 4 months (i.e 4/4/16)

    Except for those of us from closed beta

    For me 2 years was back in October.

    ++
    Edited by Raizin on November 26, 2015 5:04AM
    HellSeesYou = v16/AD/Rank 37-Former emp/EU TB-AZura(Old Auriels Bow badass) ___ Vampire Templar/Resto/Destro staff user from Banana squad
    HellSeesAll - v16/EP/Rank 19 Magicka NB/Necrotic Lag member
    HellSeesUs - v16/AD/Rank 18 Stamina Templar
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