BalticBlues wrote: »
The game should treat PVP and PVE players equally.
1. If PVP ganking costs nothing (no risks, not even repairs) in IC,
PVE grinding should also cost no repairs in IC.
2. If PVP in Cyrodiil only brings rewards and costs nothing,
PVE in Orsinium VMA also should cost no repairs.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
That would probably not change much.sure no problem but that would mean aswell:
PvE grinding in IC grants nothing but telvar stones(no gold no items).
BalticBlues wrote: »@Merlight Even if you probably won't believe it:
Rewards do not matter much to most people.
Most people play a game just to have fun, to be entertained.
In ESO, you can play PVP for free, without risks, just for fun and even get money from it by rewards and ganking. This is entertainment. On the other side, PVE people now have to pay climbing repair costs for VMA, therefore they have to work in the game for being able to play it. The problem: Working is not entertainment. Players who are not in a big trade guilds cannot even afford these costs at all. Do you really think it is smart to disable PVE content for players who just want to play for fun? Certainly not, they will just change to another game where they will get the content/fun they paid for.