magnusthorek wrote: »Is there anyone here that currently is able to beat Valkyn Skoria, on hard mode, using a Destruction Sorcerer ... ?
magnusthorek wrote: »OK, I'm not as experienced as you, I appreciate the, inappropriate of course, mock, but that's a sadly general consensus in this game.
magnusthorek wrote: »Can YOU, ZOS, beat this guy using such a useless class?
magnusthorek wrote: »Is there anyone here that currently is able to beat Valkyn Skoria, on hard mode, using a Destruction Sorcerer ... ?
Yes, I can, and so can others. However, the hard mode challenge requires a good *group*, a single hot-shot dps can't carry four people through it, no matter their strength.
magnusthorek wrote: »My recent idea of "perfect" gear would be:
- Shoulders of Molag Kena
- Chest and Weapon of Torug's Pact
- Sash and Necklace of Adroitness
- Helmet, Gloves, Breeches and Shoes of Overwhelming Surge
- Rings of Cyrodiil's Light
Finally, about the Molag Kena's full set, from what I can read of the description, I don't think it would be any good for considering I'm already struggling with my sustain.
The idea of this combo came not only because Willpower is expensive but also because I've found, I don't remember where exactly, that the Spell Damage coming from Magicka is, if I recall correctly, the quotient of a division by 11.96Ok, so first : your idea of the perfect gear is.... let's say kinda wrong
Adroitness + Cyrodiil light times are over now, Willpower set is a must have for all magicka builds : moar magicka, moar spellpower.
I agree this set ain't cheap, especially the perfect set with Arcane trait on the 3 jewels, but we are talking about "perfect" gear
Adroitness/Cyrodiil Light works for now, but you have to aim for the Willpower jewels.
Now that you mentioned, indeed. It seems to be an upgrade and even so, very small.Overwhelming is basically a mere upgrade of MK. So it certainly does work, but honestly, since it takes sooooo many runs and hours of grind in vWGT to get it with perfect traits...
I can, in a few days. But why flame and not Lightning? In past I tested all three types with Elemental Ring, for example, and I could disintegrate enemies around me at a decent rate.Since you don't have Kena's helmet yet, I'd go with a couple of Torug : the last piece of armor, and a fire staff with nirnhoned trait if you can (or sharpened if you are broke/can't craft it).
2 Swords or a Greatsword of Torug in your alt bar
The problem is that, maybe because of 1) My timezone or 2) The guilds I am member; I'm always playing solo in PvE and because I don't have points in Health, even with a high level purple food, my HP is very low (like in the picture)Unless you're doing PvP, don't go for Bastion. In PvE, sorcs should not spam their shields, unless they are magicka tanks. Which you are not.
Go for Elemental Defender mostly, and Thick Skinned and Hardy (so I am not much of a fan of Hardy since there is no Disease damage in PvE)
When I created this character I had zero information about game mechanics and I thought that being a mage would be stupidly easy like it was in Skyrim. Only a few weeks later I realized that it's totally the other way around.Erm... I don' mean to be mean... but... you do know you are a sorcerer right ? You do realise that 90% the damage you do is elemental damage (Shock and Fire mostly). Ok there's the shard, but you can't put all your points in Thaumaturge just for one skill. I'd say 1 point is ok, because 1% of damage for only one point spent is efficient, but not since you have so few CP.
Same there : you split the remaining points between Elemental Expert and Elfborn.
Those two have the same scale (1 point in each gives the same number) BUT Elfborn increase a bit the damage of your crits...whereas Elemental Expert increase flatly ALL your elemental damage.
Meaning : focus on Elemental Expert until you reach 100. Until then, just one point in Elfborn, and Erosion.
Thanks. At least ONE thing I did right >.<Perfect
Indeed, reducing the cost of a spell is way more profitable than the magicka regen - or at least, because of the grading system of the CP system, again.
I'm ashamed to confess I didn't notice that. Probably because I was opening a few chests at once and I got two of them with different traits.Ok, now look at your gear : your shoulder are still enchanted in stamina : go for magicka. Same as your chest, go magicka.
I'm working on it. I didn't take the heavy yet because, again, the punyness (I don't even know if this word exists) of my character, I'm stuck in Undaunted 6 for several months already;Also, you should wear 5 light, 1 med and 1 heavy.
You're missing the heavy piece - so you're missing on 2% max magicka.
The idea of this combo came not only because Willpower is expensive but also because I've found, I don't remember where exactly, that the Spell Damage coming from Magicka is, if I recall correctly, the quotient of a division by 11.96Ok, so first : your idea of the perfect gear is.... let's say kinda wrong
Adroitness + Cyrodiil light times are over now, Willpower set is a must have for all magicka builds : moar magicka, moar spellpower.
I agree this set ain't cheap, especially the perfect set with Arcane trait on the 3 jewels, but we are talking about "perfect" gear
Adroitness/Cyrodiil Light works for now, but you have to aim for the Willpower jewels.
Now that you mentioned, indeed. It seems to be an upgrade and even so, very small.Overwhelming is basically a mere upgrade of MK. So it certainly does work, but honestly, since it takes sooooo many runs and hours of grind in vWGT to get it with perfect traits...
I can, in a few days. But why flame and not Lightning? In past I tested all three types with Elemental Ring, for example, and I could disintegrate enemies around me at a decent rate.Since you don't have Kena's helmet yet, I'd go with a couple of Torug : the last piece of armor, and a fire staff with nirnhoned trait if you can (or sharpened if you are broke/can't craft it).
2 Swords or a Greatsword of Torug in your alt bar
The problem is that, maybe because of 1) My timezone or 2) The guilds I am member; I'm always playing solo in PvE and because I don't have points in Health, even with a high level purple food, my HP is very low (like in the picture)Unless you're doing PvP, don't go for Bastion. In PvE, sorcs should not spam their shields, unless they are magicka tanks. Which you are not.
Go for Elemental Defender mostly, and Thick Skinned and Hardy (so I am not much of a fan of Hardy since there is no Disease damage in PvE)
When I created this character I had zero information about game mechanics and I thought that being a mage would be stupidly easy like it was in Skyrim. Only a few weeks later I realized that it's totally the other way around.Erm... I don' mean to be mean... but... you do know you are a sorcerer right ? You do realise that 90% the damage you do is elemental damage (Shock and Fire mostly). Ok there's the shard, but you can't put all your points in Thaumaturge just for one skill. I'd say 1 point is ok, because 1% of damage for only one point spent is efficient, but not since you have so few CP.
Same there : you split the remaining points between Elemental Expert and Elfborn.
Those two have the same scale (1 point in each gives the same number) BUT Elfborn increase a bit the damage of your crits...whereas Elemental Expert increase flatly ALL your elemental damage.
Meaning : focus on Elemental Expert until you reach 100. Until then, just one point in Elfborn, and Erosion.
Thanks. At least ONE thing I did right >.<Perfect
Indeed, reducing the cost of a spell is way more profitable than the magicka regen - or at least, because of the grading system of the CP system, again.
I'm ashamed to confess I didn't notice that. Probably because I was opening a few chests at once and I got two of them with different traits.Ok, now look at your gear : your shoulder are still enchanted in stamina : go for magicka. Same as your chest, go magicka.
I'm working on it. I didn't take the heavy yet because, again, the punyness (I don't even know if this word exists) of my character, I'm stuck in Undaunted 6 for several months already;Also, you should wear 5 light, 1 med and 1 heavy.
You're missing the heavy piece - so you're missing on 2% max magicka.
If game mechanics are what you are after, I suggest browsing Asayre's Arithmatic thread at Tamriel Foundry. In this case, the value is closer to 10.5 magic=1 spell damage. At this contribution ratio, Cyro light (1640m+ 121s) + Adroitness (820m+121s) contributes a total of about 476.29 base adjusted score*, from both set lines and item traits (arcane). In comparison, equipping 3 arcane Willpower rings contributes 3,920m+ 186s, or 559.3 score: a 17% improvement with 1 less item. In addition to this, VR16 jewelry Spell Damage glyphs are much more potent, providing 173 increase at legendary instead of 133. There's a reason those rings are so expensive, they're the best thing you can wear for damage.magnusthorek wrote: »The idea of this combo came not only because Willpower is expensive but also because I've found, I don't remember where exactly, that the Spell Damage coming from Magicka is, if I recall correctly, the quotient of a division by 11.96
This one comes down to personal preference, really, undeads and other mob types are weak to fire, and many people like the burning dot/ the extra damage fire heavy attacks do. Lightning synergizes better with the Storm Calling passives.magnusthorek wrote: »...why flame and not Lightning?
Yes, swords will boost the damage of you class skills, at the cost of ranged weapon attacks. They will not strengthen your Ward skill, as that scales purely off magic.magnusthorek wrote: »Also, having two swords or one greatsword in the back bar makes any difference at all in the damage/protection of the abilities in the second bar?
If shields are your primary form of defense, there's no reason not to boost their effectiveness. I'd suggest eating Blue food for health/magic instead of Purple, though, if you don't find yourself using the extra stamina purple affords you. Your health and magic will end up higher that way.magnusthorek wrote: »... and because I don't have points in Health, even with a high level purple food, my HP is very low (like in the picture)
So I go for Bastion to improve my shields and then I can survive.
That happens in mmo's, the ideal builds shift with new content. The class itself is doing really well these days, though, so don't worry about your character becoming obsolete; it isn'tmagnusthorek wrote: »... 3~4 months later, reading the comments, I noticed that, apparently, this build is not optimal anymore.
Same there : you split the remaining points between Elemental Expert and Elfborn.
Those two have the same scale (1 point in each gives the same number) BUT Elfborn increase a bit the damage of your crits...whereas Elemental Expert increase flatly ALL your elemental damage.
Meaning : focus on Elemental Expert until you reach 100. Until then, just one point in Elfborn, and Erosion.
Don't make your armor nirnhoned, your spell resistance is already double what your physical is giving you. Rather than having a light top with reinforced, have an Infused Heavy one; your armor will increase, and so will your magicka pool after you enchant it. This would also give you the 5/1/1 setup, for when your Undaunted rank improves enough to have Mettle activemagnusthorek wrote: »I'm working on it. I didn't take the heavy yet because, again, the punyness (I don't even know if this word exists) of my character, I'm stuck in Undaunted 6 for several months already;Also, you should wear 5 light, 1 med and 1 heavy.
You're missing the heavy piece - so you're missing on 2% max magicka.
Also, I can make it nirnhoned. Wouldn't be better than another Infused?
Prismatic Defense is more for people that use all three stats extensively, such as tanks and pvp'ers. It's also a very expensive glyph, so I don't recommend it for a magic caster build. 3 Infused/ 4 Divines works well for stat and Mundus increases. High-end dps or healing combinations sometimes call for 7 Divines, boosting a strong Mundus effect such as Ritual, Thief, or Shadow at the cost of a few hundred stat. That call is yours to make, you'd end up weakening your Ward slightly to increase your damage slightly.magnusthorek wrote: »Phew! Last but not least, what should I pick as traits and enchantments? Divines on the smaller and infused in the rest all with Magicka (or Prismatic Defense, who knows...), without Reinforced at least on the Chest (like Deltia's)?
This one comes down to personal preference, really, undeads and other mob types are weak to fire, and many people like the burning dot/ the extra damage fire heavy attacks do. Lightning synergizes better with the Storm Calling passives.magnusthorek wrote: »...why flame and not Lightning?
This is not a personal preference
Bosses are immune to Disintegration, are immune to the additional concussion effect of the Tri Focus passive and you can't weave with a Lightning staff because it's attack is a channeled one.
Those are three major reason NOT to use a lightning staff in PvE in single target.
In AoE, I agree that a lightning staff is really good. And that's where the personnal preference would be : to use 2 swords and a full sorc bar for the Overload, or to use a Lightning staff and have an AoE alt bar.
Wasn't aware of the Disintegration deactivation, interesting. I'm sure that would have added a lot of damage, between where it activates at 25%, and where the sorc switches to dw for execution at 20. Under what conditions would a dps be seeking to use the heavy attack-activated passives purposefully? Medium weaving to activate them was removed with IC, as far as I remember. And light-attack weaving is perfectly possible, are you defining weaving with medium attacks?
The difference comes to 5% increased light attacks and impulses, vs the possibility of medium weaving. That makes it a playstyle choice, right? Whether the player medium weaves or not?