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Another Skoria Set Nerf

  • Munavar
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    I would hazard a guess to this change being Cyrodiil based as players tend to purge DOTs. If that is the case, it may turn out to be an over all buff to those that run a DOT build. <shrug>
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  • Spearshard
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    Munavar wrote: »
    I would hazard a guess to this change being Cyrodiil based as players tend to purge DOTs. If that is the case, it may turn out to be an over all buff to those that run a DOT build. <shrug>

    And once again, if true, pve gets f'ed for pvp.
  • MrDerrikk
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    Munavar wrote: »
    I would hazard a guess to this change being Cyrodiil based as players tend to purge DOTs. If that is the case, it may turn out to be an over all buff to those that run a DOT build. <shrug>

    DOT's are still DOT's though, so even if they do their damage a bit quicker they will still be purged at the same rate and most of their usefulness will disappear...
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  • mr_wazzabi
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    Ashtaris wrote: »
    So I guess I don't understand. If they reduce the number of damage tics but increase the damage of each tic that does occur so that the overall damage is the same, how is this a nerf?

    People use dots to set off abilities that proc on damage tics. Examples are expert hunter, burning light, valkyn skoria set and siphoning attacks. The more ticks a dot generates, the higher chance for that ability to proc. We don't care about the damage. We want dots to have as many ticks as possible to increase our chances of getting these abilities to activate.

    The current change will drastically drop our chances of getting these abilities to activate. Many of these abilities only have a 10% chance, or less for activation.

    Do you see why the community is outraged?
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  • Anhedonie
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    Dammit zos, I don't want to roll a nb!
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  • MrDerrikk
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    Hopefully we kick up enough of a stink that they buff the proc chance of abilities/sets that use DOT's. I was looking forward to aquiring Skoria even after the first nerf, but now I'm just sad...
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  • Islyn
    Islyn
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    Ashtaris wrote: »
    So I guess I don't understand. If they reduce the number of damage tics but increase the damage of each tic that does occur so that the overall damage is the same, how is this a nerf?

    Was said better by Mr. Wasabi up there.
    Edited by Islyn on November 10, 2015 3:44AM
  • Islyn
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    SirDopey wrote: »
    Yeah, all set items and passives that had a chance to proc off DoTs need those percentage chances to increase now to match the DoT tick reductions...

    Exactly.
  • Islyn
    Islyn
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    mr_wazzabi wrote: »
    Ashtaris wrote: »
    So I guess I don't understand. If they reduce the number of damage tics but increase the damage of each tic that does occur so that the overall damage is the same, how is this a nerf?

    People use dots to set off abilities that proc on damage tics. Examples are expert hunter, burning light, valkyn skoria set and siphoning attacks. The more ticks a dot generates, the higher chance for that ability to proc. We don't care about the damage. We want dots to have as many ticks as possible to increase our chances of getting these abilities to activate.

    The current change will drastically drop our chances of getting these abilities to activate. Many of these abilities only have a 10% chance, or less for activation.

    Do you see why the community is outraged?

    Deleting my post below your reply, you said it better.
  • Joy_Division
    Joy_Division
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    Ruben wrote: »
    IMG]http://i8.photobucket.com/albums/a26/mibxanadu/valkyn nerf 2_zpscdjmg2gd.png[/IMG]

    8 ticks in a 167 second fight. Once every 20 seconds.

    Remember that there is a cooldown after every meteor, so a nice bunch of ticks do not even count.

    I knew someone would mention this.

    Sometimes...just sometimes...ZoS really does nerfed stuff, bug stuff, mis-program stuff, and it's not just people's imagination. Sometimes,

    Cooldown is every 5 seconds right? So 8 procs is 40 seconds. Now...what about the other 127 seconds of the fight?

    Also, that cooldown was in effect in 1.6. In my first picture. Where it proced every 10 seconds. This is apples to apples here. Same set. Same proc rules. Same character. Different results.

    1.6: procs every 10 seconds.
    2.1: procs every 20 seconds ... if you are lucky.

    Yes? Nerfed. Bugged. Incorrectly coded. Set is trash.
    Edited by Joy_Division on November 10, 2015 4:27AM
  • Islyn
    Islyn
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    Oh_Skrivva wrote: »
    I'm starting to think they are nerfing sets we like to force us to grind for the new stuff. Busy work. I bet now that I've finally completed the new sets for this current meta the nerfing on those sets will follow.

    I started thinking similar back in April-ish but it made me feel like I was being some kind of paranoid person...also because if it is true and I know they did it on purpose for sure, I would just HATE ZOS so badly for it that I think I would just be like snip them and seriously - that would do it for me for other Bethesda titles too.

    In other MMOs they make it plain that P2W etc but (and this is probably my fault for believing the original hype!) ESO came out from the beginning acting like they care about their game and I could quote back all the Never B2P/P2W always sub based and all covered by subs blah blah but for them to really be taking the *** that hard that they would intentionally start a nerf chain just to make busywork would make me sick.

    Way too many words, but insomnia and annoyance just clash a little.
    Edited by Islyn on November 10, 2015 4:45AM
  • Xjcon
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    Valkyn Skoria is already crap. If your using it your going to be lacking in DPS. It's painful knowing a good set was turned to crap. But the 1 piece of molag kena is better then Skoria full set is now.
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  • PBpsy
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    Anhedonie wrote: »
    Dammit zos, I don't want to roll a nb!

    This is a nerf to NBs but of course keep on rolling with your ...
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  • Ballzy321
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    I'm glad pvp I get hit by three meteors in a row sometimes annoying. Best news I heard all day
  • MrDerrikk
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    Ballzy321 wrote: »
    I'm glad pvp I get hit by three meteors in a row sometimes annoying. Best news I heard all day

    I sincerely hope you're joking. This set has been nerfed so completely and even has a high hidden internal cooldown, which some say could be 5 secs to even much higher. Never mind the fact that it procs off DOT's, which if people can't purge then they're playing PvP wrong.


    Sorry about that, I'm tired and angry at the nerfs.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • pjwb16_ESO
    pjwb16_ESO
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  • Troneon
    Troneon
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    For classes that use a lot of passives with ticks/procs this is a huge nerf, never mind set bonuses that rely on ticks/procs as well....I don't care if they increased the damage slightly, it's still a huge nerf to damage in general...

    Not to mention over night with no warning just made a lot of set bonus gear complete trash now, the one's that trigger bonuses from ticks/procs. Those are worthless now.

    Stop balancing the game through nerfs and start balancing the game through buffing what is weak.

    How the hell can you justify more nerfs to DK and Templars....like really?
    Edited by Troneon on November 10, 2015 10:58PM
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