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Another Skoria Set Nerf

Sharkano
Sharkano
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So they stealth nerfed Skoria set today by dramatically reducing the number of damage tics on a bunch of skills. They say in the patch notes the overall damage will be the same, and this may be true as far as the skills themselves go, but it hoses the Skoria set again (which already lost 1/3 of its damage in a prior nerf). This is particularly bad for DK's, as they generally use the most dots, and thus benefit most from that set. Thanks, ZOS, for yet another hosing of DK's. The way this company hoses sets we spend a lot of time getting, and doing it over and over and over again is very disheartening.
  • Ashtaris
    Ashtaris
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    So I guess I don't understand. If they reduce the number of damage tics but increase the damage of each tic that does occur so that the overall damage is the same, how is this a nerf?
  • Oh_Skrivva
    Oh_Skrivva
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    Because Storia has chance to proc per each tick. I stopped using Storia on my dk anyway and use kena set or Nerenith.
    Costco member

    Message brought to you by Cat Queefs Emporium
  • AfkNinja
    AfkNinja
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    This is also a direct nerf to any class that has on hit passive effects like Templar and Sorcerer. Burning Light will now proc less on Blazing Spear. Thank you ZOS, I love nerfs.
  • _Chaos
    _Chaos
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    Ashtaris wrote: »
    So I guess I don't understand. If they reduce the number of damage tics but increase the damage of each tic that does occur so that the overall damage is the same, how is this a nerf?

    Skoria procs on ticks

    less ticks = less procs

    Make moar sense meow?
    'Chaos
  • Joy_Division
    Joy_Division
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    It has been this way ever since the IC Launch.

    Yes they were told.

    No they don't care.

    valkyn%20nerf_zps2fg7mqn7.jpg
  • acw37162
    acw37162
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    Skoria procs a meator attack based of any DOT attack procs.

    The more dot profs the more chances to summon a meator fewer dot procs equals fewer chances.
  • zward887_ESO
    zward887_ESO
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    Ashtaris wrote: »
    So I guess I don't understand. If they reduce the number of damage tics but increase the damage of each tic that does occur so that the overall damage is the same, how is this a nerf?

    Valkyn Skoria sets procs off dot ticks.

    4% chance when damaging an enemy with a damage over time effect to call a meteor dealing (720.0) Flame Damage to target and (360.0) Flame Damage to other nearby enemies

    By reducing the number of dot ticks on certain abilities it directly reduces the number of chances the set has to drop down the meteor. This reduces the damage potential of the 2 pc set bonus, an indirect nerf.
  • Gilliamtherogue
    Gilliamtherogue
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    It has been this way ever since the IC Launch.

    Yes they were told.

    No they don't care.

    valkyn%20nerf_zps2fg7mqn7.jpg

    Keep in mind FTC cuts out damage sources past 10 seperate damage sources. Anything under the 10th recorded damage isn't displayed in the pull down menu, but is still recorded.

    Notice if you add up all the damage sources in your FTC post you get 1,208,437 damage, but FTC recorded 1,277,209. Almost 70k damage isn't being shown because of FTC's API limits. Valkyns definitely procced on that parse if you were wearing it, and with the nerfed set ~5k per proc (assuming true damage) it probably procced roughly 10-14 times. 14/236 = ~6% proc chance. Valkyns is at a 4% proc. Myth busted.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Sharkano
    Sharkano
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    Just as an FYI so there is no confusion, the issue of the number of set procs I called out is completely different than the one noted by the guy posting pictures and the "myth buster" follow. My issue is not related to what skills actually proc Skoria, but on the skills that do proc it, how often can they proc? By drastically cutting the number of procs, they are hosing Skoria yet again. They may also be nerfing other class skills that trigger off proc volume, but that is not a topic I know much about. Whoever runs this place should be called "The Grinch" because all he does is take away stuff all the friggin time.
  • Ashtaris
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    OK, got it :) So would increasing the chance of the set to proc be a solution? Getting ZOS to implement such a equipment change won't be easy. And I can understand your concern. It's hard enough to get the Skoria pieces, then to have them nerfed really doesn't motivate one to complete Vet COA.
  • Sharkano
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    Ashtaris, it would be a solution, but they will never do it. They only trash sets, never fix them. They have a long, long history of this
  • Derra
    Derra
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    Another templar nerf (did templars really need nerfing?) - less burning light proccs on spears now.

    People at ZOS are so clueless.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • rager82b14_ESO
    rager82b14_ESO
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    If the nerf makes the game run better. Good.


    I wonder how many of you won't notice any changes in that area.
  • Oh_Skrivva
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    @Derra well at least less burning light procs on blazing spear according to the patch notes. Only blazing spear and radiant destruction has less tics. Radiant doesn't proc burning light. For single target dps, nothing really will change to much for templars. But still any nerd sucks.
    Edited by Oh_Skrivva on November 9, 2015 6:26PM
    Costco member

    Message brought to you by Cat Queefs Emporium
  • Oh_Skrivva
    Oh_Skrivva
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    Also I wonder how less dot ticks will help game run smoother now. and if it actually does, It took them this long to realize this? This type of change seems like something that should have been implemented a long time ago. Seems like a band aid fix to me and would probably wouldn't change the stability of game.
    Costco member

    Message brought to you by Cat Queefs Emporium
  • Joy_Division
    Joy_Division
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    It has been this way ever since the IC Launch.

    Yes they were told.

    No they don't care.

    valkyn%20nerf_zps2fg7mqn7.jpg

    Keep in mind FTC cuts out damage sources past 10 seperate damage sources. Anything under the 10th recorded damage isn't displayed in the pull down menu, but is still recorded.

    Notice if you add up all the damage sources in your FTC post you get 1,208,437 damage, but FTC recorded 1,277,209. Almost 70k damage isn't being shown because of FTC's API limits. Valkyns definitely procced on that parse if you were wearing it, and with the nerfed set ~5k per proc (assuming true damage) it probably procced roughly 10-14 times. 14/236 = ~6% proc chance. Valkyns is at a 4% proc. Myth busted.

    Pre IC:valkyn%20nerf%203_zps5oi4grsj.jpg

    On my DK post IC, it procs much less frequently:

    valkyn%20nerf%202_zpscdjmg2gd.png

    8 ticks in a 167 second fight. Once every 20 seconds.

    Also: the damage not being shown in the Templar pic is the Blazing spear Dot and the light attacks from my swords. Myth Confirmed.
    Edited by Joy_Division on November 9, 2015 6:40PM
  • Tankqull
    Tankqull
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    Derra wrote: »
    Another templar nerf (did templars really need nerfing?) - less burning light proccs on spears now.

    People at ZOS are so clueless.

    well burning light is a nice dmg add but i can live with it in the greater goal of this change - lessen the server stress in pvp by reducing the number of dmg checks provided by GTAEs. and especially those 0.5sec gtaes are stressfull...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Oh_Skrivva
    Oh_Skrivva
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    I'm starting to think they are nerfing sets we like to force us to grind for the new stuff. Busy work. I bet now that I've finally completed the new sets for this current meta the nerfing on those sets will follow.
    Costco member

    Message brought to you by Cat Queefs Emporium
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    If the nerf makes the game run better. Good.


    I wonder how many of you won't notice any changes in that area.

    So the game runs better when fewer sets proc and fewer players play. Um ok, I guess. If you call that progress.
  • Cinbri
    Cinbri
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    I have super cool question - how you activating ftc damage recording tab? :)
  • GaldorP
    GaldorP
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    It has been this way ever since the IC Launch.

    Yes they were told.

    No they don't care.

    valkyn%20nerf_zps2fg7mqn7.jpg
    It seems Skoria was stealth nerfed in some way with the launch of IC based on that screenshot. However, some of the changes to skills ticking only once per second now instead of twice per second are new and have been added with today's patch. On the EU server, where the patch hasn't been applied yet, my Eruption skill still ticks twice per second. So this might be an additional (probably unintended) nerf to the Valkyn Skoria set or it might not be, depending on how exactly Skoria was nerfed at the launch of IC.
    Edited by GaldorP on November 9, 2015 7:35PM
  • Hiero_Glyph
    Hiero_Glyph
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    Is anyone really surprised that ZOS failed to make any balance adjustments to the passives/procs that are affected by this change?
    Edited by Hiero_Glyph on November 9, 2015 8:02PM
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Is anyone really surprised that ZOS failed to make any balance adjustments to the passives/procs that are affected by this change?

    Usually when you make a change, you check for side affects or secondary effects that are affected by your change.

    But that kind of due diligence only happens in companies that care about QA and are actually bound by their customers, the government, or a self imposed industry wide regulatory body.

    WTB ISO standards for gaming software development.
  • SirDopey
    SirDopey
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    Yeah, all set items and passives that had a chance to proc off DoTs need those percentage chances to increase now to match the DoT tick reductions...
    NA PC | AD
    xx Doc Holliday xx
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    They stealth nerfed it last patch? It has been a worthless set since IC dropped. It went from proc'ing once ever 10 seconds to once a minute if you are lucky. And that is with a DK DoT build. If they cant make use of Skoria, nobody can...
    Edited by Oreyn_Bearclaw on November 9, 2015 11:51PM
  • Ruben
    Ruben
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    IMG]http://i8.photobucket.com/albums/a26/mibxanadu/valkyn nerf 2_zpscdjmg2gd.png[/IMG]

    8 ticks in a 167 second fight. Once every 20 seconds.

    Remember that there is a cooldown after every meteor, so a nice bunch of ticks do not even count.
    DK Stamina DPS
    DK Magicka DPS
    DK Tank
    Templar Healer
    Sorcerer Stamina DPS
    Nightblade Magicka DPS
    Nightblade Stamina DPS
  • Tryxus
    Tryxus
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    Well look on the bright side...


    ... at least you don't have to endlessy farm for it anymore and deal with the disappointment of not finding it
    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • EDS604
    EDS604
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    Cinbri wrote: »
    I have super cool question - how you activating ftc damage recording tab? :)

    go to controls > keybindings > scroll down until you find FTC > bind a key to display dmg report.
    PC EU, Guildleader of "Death By Gargoyle".
  • OrphanHelgen
    OrphanHelgen
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    Same with critical hits. the more ticks, the more critical hit proccs you get, and is also a guaranteed crit on a dot.
    What was the reason for this change?
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Malmai
    Malmai
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    Sharkano wrote: »
    So they stealth nerfed Skoria set today by dramatically reducing the number of damage tics on a bunch of skills. They say in the patch notes the overall damage will be the same, and this may be true as far as the skills themselves go, but it hoses the Skoria set again (which already lost 1/3 of its damage in a prior nerf). This is particularly bad for DK's, as they generally use the most dots, and thus benefit most from that set. Thanks, ZOS, for yet another hosing of DK's. The way this company hoses sets we spend a lot of time getting, and doing it over and over and over again is very disheartening.

    True true
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