bertenburnyb16_ESO wrote: »Tier 10 crafting writs should ALWAYS drop a survey so u actually get some maths from it instead of wasting them, since the v16 math grind s so high
Ourorboros wrote: »GreyRanger wrote: »I have run all 6 writs each day at Tier 10 since Orsinium dropped. Tanking into account glass crafting motif and survey reports it looks like to me all the equipment crafting writs are big $ losers.
Assuming a conservative 13 tier 10 materials per writ and 400 gold per material on the market you are spend 7200 gold to do the writ.
Usually you get 600 gold back and a piece of equipment you can decon to get 1 of the 13 materials back. So you are in the hole about 6000 gold.
You get a glass motif fragment about 1 in 10 to 15 writs. It is currently worth about 5000 to 6000 gold. Call that 1000 gold lost.
You get a survey report more frequently than in the past (guessing about 1 in 5ish). When you get a survey report you get back about double the materials you used. So, 20% of the time you double your investment.
This is a sucker's bet in the extreme.
This pretty much matches my results as well, from doing all but alchemy writs all week. I've reached the same conclusion. The enchanting writs are the worst, since even surveys have a low chance of returning the v15 rune needed for the writ. I did my last L10 writs this morning. Going forward, I'll continue doing Tier 9 writs on an alt only, for the chance of tempers and glass fragments.
Tarukmockto wrote: »Why does no one account for the Soul Gems or Repair Kits in these types of calculations? Which both keep you in the fight/field longer and increase your profitability on hunting/farming excursions.
They're just vendor trash to me. Clogging up valuable bag space for much more useful items.
Tarukmockto wrote: »Why does no one account for the Soul Gems or Repair Kits in these types of calculations? Which both keep you in the fight/field longer and increase your profitability on hunting/farming excursions.
They're just vendor trash to me. Clogging up valuable bag space for much more useful items.
Oh don't say that. Next thing you know, we will need ten soul gem shards to create one grand soul gem. Then need to kill ten enemies to fill it, and then need ten filled grand soul gems to revive.