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eso might not last like world of warcraft

  • Digielf
    Digielf
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    There are mmos before WoW that still lasted until today lol and ESO is an elder scrolls and its on Steam so it cant die, if you want pvp play league of legends or cs:go not mmorpgs

    Old TESO Player
  • Taemethius
    Taemethius
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    MrDerrikk wrote: »
    Taemethius wrote: »
    Didnt deltia quit to go raise chickens or something? 3100 loss in champion points will do it.

    He's having a kid, that'll generally throw things out a bit

    Im sure losing 3100 champion points had nothing to do with it. Or maybe he got a reality and realized he wasnt that good without 1200 points in each tree.

    I feel for the pc players I honestly do. Zeni dropped the ball allowing pc players to transfer accounts to console.
  • Molag_Crow
    Molag_Crow
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    WoW needs to die. It's already been dead it's being kept alive like that one creepy story from the 60's about that one guy keeping that womans body in his basement...

    ESO has alot of potential to it, but they're having a hard time finding their footing. They expected skyrim to translate into MMO fairly easily but far from the case, and they're facing pressure from both longterm fans and WoWbabies who want instant gratification like yesterday. I'm desperately hoping THAT generation can be weaned off of such retardedness. WoW's done nothing but exacerbate the problem to line their pockets and they've cut so many corners in their game I could write a *** novel detailing how disgusted I am with what its turned into.

    ESO's greatest strength is its lore and locales. It plays on nostalgia like no other franchise because it has a deeply rooted history. It's history is fairly well established, you see a place you've been to in a previous game, and you know its there and that it has a story to it. Unlike WoW they keep uprooting their entire established lore and gutting what made their franchises so endearing in the first place. ESO will work because diehard fans like myself and others will MAKE it work, and all the negative nancies can just find something else to satisfy their fix. there's plenty of choices out there.

    ESO is trying something fairly new with its skills and combat systems. WoW on the other hand aped heavily off of EQ, UO,and WHO, and still does to this day infact. Nothing in WoW is original, pulled out of the imagination from scratch. Everything is a popculture reference or 'Xname with a "ar, or yl, or or" attached tot he end to make it 'sound' different.


    Well said :sunglasses:
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • zornyan
    zornyan
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    MrDerrikk wrote: »
    Sithisvoid wrote: »
    Deltia and sypher are the ones dishing out advice already as far as i know ZOS listens to them. I know for a fact Deltia preached the seasonal CP cap right here on the forums http://forums.elderscrollsonline.com/en/discussion/190619/the-day-eso-dies

    And Deltia is thinking that he might move on from ESO because of the direction they are going :/

    Actually he said he's cutting down on ESO mainly because he has a child on the way, and his health has deteriorated , basically because he's become one of these dungeon dwellers, he's put on weight and become fairly unhealthy

    Which should serve to show all the people that spend their entire lives on games, it's not a good life style choice at all.
  • Wollust
    Wollust
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    This game is running because there is no real alternative, at the moment at least.
    As soon as something new comes up, a lot of people will move on, because this game is just a mess by now. Forcing buggy DLC through, not fixing crap that has been there for over a year, issues making the game actually unplayable (!) at certain times, lack of challenging group content , lack of an understanding for their own game, lack of communication, a pure unhealthy nerfculture in every possible aspect and enforcing artificial and unreasonable grinds to keep the players busy.


    I love this game, but I don't think it's gonna last long.
    Susano'o

    Zerg Squad
  • Justice31st
    Justice31st
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    sagent64 wrote: »
    i guess eso wont last long if they keep changing the gameplay people use to be playing and reaspn why stay playing the game ...

    so now they made another changes in pvp i just tried the new pvp system in non vet blackwater today nov 4 after exploring the new map
    and this is not like the same elder scroll online i playd before ..
    before the patch i can match and beat 300 +champion points in duel with 60% winning rate though i only have 5 cp..
    but now i duel lots of them again and ended up getting two hits or 3 ...

    so yeah good bye eso ill just give my account to my friend ..

    eso should focus fixing the bugs not changing the game system..
    eso also should also try to get some advice or feedback from hardcore players like deltia or sypher..

    well thats all bye

    What changes are you talking about?
    "The more you know who you are, and what you want, the less you let things upset you."
  • Marrtha
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    I dont think so, I tried WOW and I can only say that at least for me, the people in ESO seem a lot more friendly and open than the ones in WOW, there are mostly elitists that dont make the game fun to play anymore, and take everything EXTREMELY serious. Sure, ESO could improve, everything can improve, but at the end of the day, I would choose it over wow with no doubt.
    (And for me the people in an online game, do make a lot of difference)


    Now please dont throw rotten vegetables at me for saying this. :#

    I absolutely agree, people in ESO are a lot friendlier. I am still really addicted and when I wish for my fix of WoW, all I have to think is... You have no one to play with. Nobody wants to help there. Sitting in your garrison is not worth the money. Nor is joining a bg where everyone just insults each other.
    Use @Marrtha when replying!
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    Marrtha wrote: »
    I dont think so, I tried WOW and I can only say that at least for me, the people in ESO seem a lot more friendly and open than the ones in WOW, there are mostly elitists that dont make the game fun to play anymore, and take everything EXTREMELY serious. Sure, ESO could improve, everything can improve, but at the end of the day, I would choose it over wow with no doubt.
    (And for me the people in an online game, do make a lot of difference)


    Now please dont throw rotten vegetables at me for saying this. :#

    I absolutely agree, people in ESO are a lot friendlier. I am still really addicted and when I wish for my fix of WoW, all I have to think is... You have no one to play with. Nobody wants to help there. Sitting in your garrison is not worth the money. Nor is joining a bg where everyone just insults each other.

    I only would have bought WoD if I saw alot of my friends coming back. They didn't. All I see on b.net chat are the bare handful of diehards that hav ebeen there since launch, and I can count them on one hand. They haven't even begged me to come back. They just tell me how bored they are with no content, or that they sit around in garrisons, or that the story's gone full ***. I canceled my sub because from a financial standpoint, i couldn't afford 80 bucks every 6 months for a facebook game I didn't even play that much. heck I play LOTRO more than WoW at this point, and thats mostly because I own all 4 main books and treat the Silmarillion like a nerd Bible.

    A game should not engender simmering, boiling HATRED in me like WoW did starting when they shoved CRZ down people's throats. They lost me as a fan when they had devs masquerading as trolls trying to sabotage constructive discussions opposed to their server-mashing feature. ESO's Megaserver works because it slots people in phases fairly evenly.

    Not cramming 60 servers together in 1 datacenter on one server phase.
  • Marrtha
    Marrtha
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    Marrtha wrote: »
    I dont think so, I tried WOW and I can only say that at least for me, the people in ESO seem a lot more friendly and open than the ones in WOW, there are mostly elitists that dont make the game fun to play anymore, and take everything EXTREMELY serious. Sure, ESO could improve, everything can improve, but at the end of the day, I would choose it over wow with no doubt.
    (And for me the people in an online game, do make a lot of difference)


    Now please dont throw rotten vegetables at me for saying this. :#

    I absolutely agree, people in ESO are a lot friendlier. I am still really addicted and when I wish for my fix of WoW, all I have to think is... You have no one to play with. Nobody wants to help there. Sitting in your garrison is not worth the money. Nor is joining a bg where everyone just insults each other.

    I only would have bought WoD if I saw alot of my friends coming back. They didn't. All I see on b.net chat are the bare handful of diehards that hav ebeen there since launch, and I can count them on one hand. They haven't even begged me to come back. They just tell me how bored they are with no content, or that they sit around in garrisons, or that the story's gone full ***. I canceled my sub because from a financial standpoint, i couldn't afford 80 bucks every 6 months for a facebook game I didn't even play that much. heck I play LOTRO more than WoW at this point, and thats mostly because I own all 4 main books and treat the Silmarillion like a nerd Bible.

    A game should not engender simmering, boiling HATRED in me like WoW did starting when they shoved CRZ down people's throats. They lost me as a fan when they had devs masquerading as trolls trying to sabotage constructive discussions opposed to their server-mashing feature. ESO's Megaserver works because it slots people in phases fairly evenly.

    Not cramming 60 servers together in 1 datacenter on one server phase.

    Eh I pre-purchased WoD. And to be honest, MoP, just before WoD was released, was beyond perfection. I loved it so much.. And now.. Oh well.. My disappointment would break the disappointment meter, if there was one. That is why I hope ESO won't do such a thing. That people who play it won't make it worse since they actually get listened to. The story is nice, the people are nice, I have made amazing friends, so I actually have someone to experience this joy with! Nothing made me more than happy than joining a crazy-ass boss fight in Wrothgar, alongside 6 others.
    Use @Marrtha when replying!
  • Skiserony
    Skiserony
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    Doflamingo wrote: »
    There are mmos before WoW that still lasted until today lol and ESO is an elder scrolls and its on Steam so it cant die, if you want pvp play league of legends or cs:go not mmorpgs

    What? This game's pvp is pretty good actually. Only issue is the class imbalance, wich I personally think isn't as bad. Most people start complaining sooner than they try to counter the issue. Some classes or builds might just be a bit harder to master than other builds.

    The main reason I still play this game is pvp, so is for many. Imho it's really wel done actually once you have deepen yourself into it more.
  • BalticBlues
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    I really appreciate Deltia for his great guides and opinions.
    However, there are different players with different perspectives.

    This is what Deltia writes:
    Taemethius wrote: »
    I’m disappointing in the direction of the game.I love Imperial City and dislike Orsinium as a whole. I do not like forced single player content in my game in order to get the best possible gear. I play MMOs to be with other people and accomplish something together, not lone wolf style. So with that being said, I plan on focusing on my competitive PvE and PvP guilds in game, producing content that I learn from these experiences. If that no longer seems enjoyable, I’ll be moving on from ESO.
    http://deltiasgaming.com/2015/11/03/taking-a-break/

    And this is my very different opinion, in Deltia's words: I hate Imperial City and like Orsinium as a whole. I do not like forced PvP content in my game in order to get the best possible gear. I play MMOs alone or with other people to have fun together, not competition style. So with that being said, with Orsinium I finally can have fun in this game again instead of the terrible IC ganker/grinding/non-crafting experience. Thanks ZOS, I was leaving, Orsinium brought me back.

    As long as ESO offers something for each player and playing style it should be healthy.

    Edited by BalticBlues on November 5, 2015 11:20AM
  • Tors
    Tors
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    sagent64 wrote: »
    i guess eso wont last long if they keep changing the gameplay people use to be playing and reaspn why stay playing the game ...


    From your foolish statement we can tell you never played WoW from the start.


    My first "WoW change the game play" moment was


    2 Handed Weapon Speed Normalisation!!




    Anyway, ESO is more likely to fail not because of the game, but because of the terrible comunication between Zos and the customers.

    Better late Than Pregnant....
    The shadow cabinet, a group of people who pretend to have jobs they do not actually have

    EU PC - Azura's Star
    Decimation Elite - Raid Jester
  • Elloa
    Elloa
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    I really appreciate Deltia for his great guides and opinions.
    However, there are different players with different perspectives.

    This is what Deltia writes:
    Taemethius wrote: »
    I’m disappointing in the direction of the game.I love Imperial City and dislike Orsinium as a whole. I do not like forced single player content in my game in order to get the best possible gear. I play MMOs to be with other people and accomplish something together, not lone wolf style. So with that being said, I plan on focusing on my competitive PvE and PvP guilds in game, producing content that I learn from these experiences. If that no longer seems enjoyable, I’ll be moving on from ESO.
    http://deltiasgaming.com/2015/11/03/taking-a-break/

    And this is my very different opinion, in Deltia's words: I hate Imperial City and like Orsinium as a whole. I do not like forced PvP content in my game in order to get the best possible gear. I play MMOs alone or with other people to have fun together, not competition style. So with that being said, with Orsinium I finally can have fun in this game again instead of the terrible IC ganker/grinding/non-crafting experience. Thanks ZOS, I was leaving, Orsinium brought me back.

    As long as ESO offers something for each player and playing style it should be healthy.

    I very much agree with this. The Elder Scrolls gather a lot of different players with taste, ambitions and desire that not only are differents but often clash with each others. it's very hard for a develloeprs team to find the right medium to satisfy everyone.
    So the game will have to find a strong general direction (system, gameplay, classe balances) that allow a maximum of flexibity. So from there, Zenimax can offers content via DLC that will satisfy one of their playerbase. No content will please everyone.

    Personaly I LOVE Orsinium. For me this kind of update is a blessing for the game. So much to do, so rich, so much quest, so beautiful! It's just amazing and I'm thirsty for more!
  • JD2013
    JD2013
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    Yay another doom thread. I never get tired of seeing these.

    Let's compare two completely different MMO's for two completely different audiences and say some doom and gloom things dripping with my own personal bias!

    The fact is I played WoW for a long while. I grew to hate it. The childish and cartoony visuals, the nickel and diming of everything, the toxic community (that seems to be creeping in here at the moment) and the combat. Oh god the combat. Stand and spam a rotation of buttons.

    ESO is vastly different from WoW. From aesthetics to lore, combat to quests. If you like WoW go and play WoW. I like Elder Scrolls Online. It's rich in lore and visually stunning with some truly great quests. Orsinuim is an absolutely fantastic update so far.

    Isn't it wonderful how people are allowed to enjoy different things? :smiley:

    That is, of course, not to say the game doesn't have its troubles. Absolutely does. But I would take this over WoW a million times over.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
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    Crafting bag OP! ZOS nerf pls!
  • YeOldeGamer
    YeOldeGamer
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    Wollust wrote: »
    This game is running because there is no real alternative, at the moment at least.
    As soon as something new comes up, a lot of people will move on, because this game is just a mess by now. Forcing buggy DLC through, not fixing crap that has been there for over a year, issues making the game actually unplayable (!) at certain times, lack of challenging group content , lack of an understanding for their own game, lack of communication, a pure unhealthy nerfculture in every possible aspect and enforcing artificial and unreasonable grinds to keep the players busy.


    I love this game, but I don't think it's gonna last long.

    Pretty much sums it up for me.
  • CherryCake
    CherryCake
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    JD2013 wrote: »
    The fact is I played WoW for a long while. I grew to hate it. The childish and cartoony visuals, the nickel and diming of everything, the toxic community (that seems to be creeping in here at the moment) and the combat. Oh god the combat. Stand and spam a rotation of buttons.

    ESO is vastly different from WoW. From aesthetics to lore, combat to quests. If you like WoW go and play WoW. I like Elder Scrolls Online. It's rich in lore and visually stunning with some truly great quests.


    This.
    I like sweetrolls and I cannot lie
  • Chieve
    Chieve
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    I played on WoW and blizzard got similar complaints

    But to keep a game alive you have to give updates to interest all players

    Thats why blizzard was able to survive for so long, they have all these features eso doesnt have.

    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • moesmaker
    moesmaker
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    I really appreciate Deltia for his great guides and opinions.
    However, there are different players with different perspectives.

    This is what Deltia writes:
    Taemethius wrote: »
    I’m disappointing in the direction of the game.I love Imperial City and dislike Orsinium as a whole. I do not like forced single player content in my game in order to get the best possible gear. I play MMOs to be with other people and accomplish something together, not lone wolf style. So with that being said, I plan on focusing on my competitive PvE and PvP guilds in game, producing content that I learn from these experiences. If that no longer seems enjoyable, I’ll be moving on from ESO.
    http://deltiasgaming.com/2015/11/03/taking-a-break/

    And this is my very different opinion, in Deltia's words: I hate Imperial City and like Orsinium as a whole. I do not like forced PvP content in my game in order to get the best possible gear. I play MMOs alone or with other people to have fun together, not competition style. So with that being said, with Orsinium I finally can have fun in this game again instead of the terrible IC ganker/grinding/non-crafting experience. Thanks ZOS, I was leaving, Orsinium brought me back.

    As long as ESO offers something for each player and playing style it should be healthy.

    I couldn't agree more. Moreover I would like to add that I don't play a game 'to get the best possible gear'. It is for a reason that I left WoW about a year ago. The questing, the dungeons, the world, that is what it is all about for me. And though PVP for instance is not always my cup of tea, I love to wander around in Cyrodill or group up in IC from time to time. People differ and that is good.
  • Alphashado
    Alphashado
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    The biggest mistake they continue to make is they keep leaving specific demographics behind with each DLC or expansion.

    There are 3 demographics to each MMO crowd.

    1. Solo Players
    2. Raiders
    3. PvPers

    And of course many people enjoy all three.

    But Craglorn left behind solo players and PvP.
    IC left behind Raiders and solo players.
    Wrothgar left behind Raiders.

    There needs to be something new and fresh from each demographic that drops appropriate gear with each expansion.

    Most MMO's, WoW included, include all three types of content with each new expansion or patch, while ESO only does one at a time, therefore leaving the other two behind and disappointed. They need to learn how to stop this pattern or there will always be large portions of their player base feeling left behind.

    Increasing the level cap while doing this only compounds the issue. People want to get decent gear playing their preferred demographic.

    Not having a solo zone with mobs higher than V10 was a huge problem/mistake. Craglorn left the solo player base feeling completely detatched. They are making the same mistake now with Orsinium. Solo players are happy because they can get decent gear on their own and they have level capped content to play, while Raiders are left behind with nothing to do except V14 content. So ZOS didn't fix anything at all, they simply flipped the spectrum upside down.
    Edited by Alphashado on November 5, 2015 1:03PM
  • NewBlacksmurf
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    They are very different games.
    I think as long as they continue to make solo able content that is also group friendly, the game will be around for a while.
    Another thing is that it's on three platforms vs one so while one platform may not be "WoW-ish" there are two others that can become their own thing.

    Heck even ZOS can offer the same content but differentiate if and where it makes sense like the UI and game pad that's now on PC that supports add-ons.

    The real only comparison of the two are that they utilize a MMO server but even that is very different.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Sausage
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    Alphashado wrote: »
    The biggest mistake they continue to make is they keep leaving specific demographics behind with each DLC or expansion.

    There are 3 demographics to each MMO crowd.

    1. Solo Players
    2. Raiders
    3. PvPers

    And of course many people enjoy all three.

    But Craglorn left behind solo players and PvP.
    IC left behind Raiders and solo players.
    Wrothgar left behind Raiders.

    There needs to be something new and fresh from each demographic that drops appropriate gear with each expansion.

    Most MMO's, WoW included, include all three types of content with each new expansion or patch, while ESO only does one at a time, therefore leaving the other two behind and disappointed. They need to learn how to stop this pattern or there will always be large portions of their player base feeling left behind.

    Theres alot more than that.

    4) Casuals who play 0-4 hour per day.
    5) HC who play 4+ per day.
    6) PVPVE players
    7) Competitive players who wants to be the best.
    8) Explorers I think this really came up with ESO, I think some fun explorer adventure zone could work, massive open world zone with a fog, that you can see far, and moving monsters, so it really feels like exploration zone.
    9) Balanced, arena PVP lovers
    10) Mass PVP lovers.
    11) In modern MMORPG world, stuff like Sea-combat isnt that out of the box either. SWTOR had Space Combat. I expect something similiar from Zen.
    12) People who love Housing.

    You cant please them all thats why Enlightmetn system was invented, so if you get something you dont like, take a break and come back, you dont have to worry about anything.
    Edited by Sausage on November 5, 2015 1:05PM
  • Alphashado
    Alphashado
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    Sausage wrote: »
    Alphashado wrote: »
    The biggest mistake they continue to make is they keep leaving specific demographics behind with each DLC or expansion.

    There are 3 demographics to each MMO crowd.

    1. Solo Players
    2. Raiders
    3. PvPers

    And of course many people enjoy all three.

    But Craglorn left behind solo players and PvP.
    IC left behind Raiders and solo players.
    Wrothgar left behind Raiders.

    There needs to be something new and fresh from each demographic that drops appropriate gear with each expansion.

    Most MMO's, WoW included, include all three types of content with each new expansion or patch, while ESO only does one at a time, therefore leaving the other two behind and disappointed. They need to learn how to stop this pattern or there will always be large portions of their player base feeling left behind.

    Theres alot more than that.

    4) Casuals who play 0-4 hour per day.
    5) HC who play 4+ per day.
    6) PVPVE players
    7) Competitive players who wants to be the best.
    8) Explorers I think this really came up with ESO, I think some fun explorer adventure zone could work, massive open world zone with a fog, that you can see far, and moving monsters, so it really feels like exploration zone.
    9) Balanced, arena PVP lovers
    10) Mass PVP lovers.
    11) In modern MMORPG world, stuff like Sea-combat isnt that out of the box either.
    12) People who love Housing.

    You cant please them all thats why Enlightmetn system was invented, so if you get something you dont like, take a break and come back, you dont have to worry about anything.

    You are missing my point. Of course there are several divisions of specific demographics, but there are only 3 MAJOR demographics, and this game falls short of keeping all three happy at the same time while other MMOs understand how important it is to do so.

    "Take a break and come back when there is new content that matches your taste" is exactly the attitude that will kill an MMO. That's why no other MMO does it.

    Edited by Alphashado on November 5, 2015 1:08PM
  • Chieve
    Chieve
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    Cant delete post

    Hi
    Edited by Chieve on November 5, 2015 2:23PM
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • RinaldoGandolphi
    RinaldoGandolphi
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    Actually i wish there was a real fireball spell in the game....


    Yes i would LOVE to be throwing a bunch of these at range from the walls of a keep, god could you image 2-3 mages hitting a zerg at range with some of these lol! god it would be epic and it would be what you expect from a war in TES. Add in some Chain Lighting and Blizzard, oh yeah!

    https://www.youtube.com/watch?v=8I5ifBB_XXc

    #missingmyfireballs
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Shehriazad
    Shehriazad
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    You are wrong about something.


    It is the games that DO NOT CHANGE that die.

    WoW has gone through SO many revisions I can't even count it anymore...every major game that is still actually going strong...is regularly facing changes...not just expansion.

    Change is good. Change is necessary. Change is also never perfect. But with proper feedback, we can get there.


    The only thing that could really hurt a TES game...is another TES game. If TES VI is released... (or rather "when") they need to make sure that it doesn't steal their own playerbase away.
    Skyrim is still going strong after all these years.... TES VI would be no different.
    Yes, it's a singleplayer game, but again, most are in it for the TES experience.



    TL;DR : Change is good and always necessary. And if something doesn't quite work or is as good as it should be...it should be your duty to give PROPER feedback. Gamedevs are not mind-reading gods and sometimes it won't turn out perfect.
    Edited by Shehriazad on November 5, 2015 1:18PM
  • Sausage
    Sausage
    ✭✭✭✭✭
    Alphashado wrote: »
    Sausage wrote: »
    Alphashado wrote: »
    The biggest mistake they continue to make is they keep leaving specific demographics behind with each DLC or expansion.

    There are 3 demographics to each MMO crowd.

    1. Solo Players
    2. Raiders
    3. PvPers

    And of course many people enjoy all three.

    But Craglorn left behind solo players and PvP.
    IC left behind Raiders and solo players.
    Wrothgar left behind Raiders.

    There needs to be something new and fresh from each demographic that drops appropriate gear with each expansion.

    Most MMO's, WoW included, include all three types of content with each new expansion or patch, while ESO only does one at a time, therefore leaving the other two behind and disappointed. They need to learn how to stop this pattern or there will always be large portions of their player base feeling left behind.

    Theres alot more than that.

    4) Casuals who play 0-4 hour per day.
    5) HC who play 4+ per day.
    6) PVPVE players
    7) Competitive players who wants to be the best.
    8) Explorers I think this really came up with ESO, I think some fun explorer adventure zone could work, massive open world zone with a fog, that you can see far, and moving monsters, so it really feels like exploration zone.
    9) Balanced, arena PVP lovers
    10) Mass PVP lovers.
    11) In modern MMORPG world, stuff like Sea-combat isnt that out of the box either.
    12) People who love Housing.

    You cant please them all thats why Enlightmetn system was invented, so if you get something you dont like, take a break and come back, you dont have to worry about anything.

    You are missing my point. Of course there are several divisions of specific demographics, but there are only 3 MAJOR demographics, and this game falls short of keeping all three happy at the same time while other MMOs understand how important it is to do so.

    "Take a break and come back when there is new content that matches your taste" is exactly the attitude that will kill an MMO. That's why no other MMO does it.

    How you can say they are major when PVP is already divided by 3, PVPVE, Arena PVP, mass PVP. IC came and Arena players were pissed off, didnt you see?

    Enlightment and people take breaks was kind of the original plan, and build everything around CP. Truth is that you cant please them all. But force them to play something they dont like, and your game is going to end up in bad shape.
    Edited by Sausage on November 5, 2015 1:21PM
  • Alphashado
    Alphashado
    ✭✭✭✭✭
    ✭✭
    Sausage wrote: »
    Alphashado wrote: »
    Sausage wrote: »
    Alphashado wrote: »
    The biggest mistake they continue to make is they keep leaving specific demographics behind with each DLC or expansion.

    There are 3 demographics to each MMO crowd.

    1. Solo Players
    2. Raiders
    3. PvPers

    And of course many people enjoy all three.

    But Craglorn left behind solo players and PvP.
    IC left behind Raiders and solo players.
    Wrothgar left behind Raiders.

    There needs to be something new and fresh from each demographic that drops appropriate gear with each expansion.

    Most MMO's, WoW included, include all three types of content with each new expansion or patch, while ESO only does one at a time, therefore leaving the other two behind and disappointed. They need to learn how to stop this pattern or there will always be large portions of their player base feeling left behind.

    Theres alot more than that.

    4) Casuals who play 0-4 hour per day.
    5) HC who play 4+ per day.
    6) PVPVE players
    7) Competitive players who wants to be the best.
    8) Explorers I think this really came up with ESO, I think some fun explorer adventure zone could work, massive open world zone with a fog, that you can see far, and moving monsters, so it really feels like exploration zone.
    9) Balanced, arena PVP lovers
    10) Mass PVP lovers.
    11) In modern MMORPG world, stuff like Sea-combat isnt that out of the box either.
    12) People who love Housing.

    You cant please them all thats why Enlightmetn system was invented, so if you get something you dont like, take a break and come back, you dont have to worry about anything.

    You are missing my point. Of course there are several divisions of specific demographics, but there are only 3 MAJOR demographics, and this game falls short of keeping all three happy at the same time while other MMOs understand how important it is to do so.

    "Take a break and come back when there is new content that matches your taste" is exactly the attitude that will kill an MMO. That's why no other MMO does it.

    How you can say they are major when PVP is already divided by 3, PVPVE, Arena PVP, mass PVP.

    You answered your own question there. You mentioned PvP, then went on to describe sub divisions of the same demographic. Each demographic will have sub divisions, and many of those sub divisions will also have their own sub divisions. But the major demographics in an MMO are PvP, Solo players, and Raiders.

    You will never make every sub division of those demographics happy, but smart MMO developers at least try to make every major demographic happy with each new expansion because when you completely ignore the other two while trying to pacify one at a time, you have what we have here in ESO.

    Just to use WoW as an example, each new content expansion came with

    New raids
    New PvP battlegrounds
    New solo quest content

    Eso does it one at a time, therefore leaving the other two feeling left out and behind each time.

    Edited by Alphashado on November 5, 2015 2:07PM
  • Sausage
    Sausage
    ✭✭✭✭✭
    Alphashado wrote: »
    Sausage wrote: »
    Alphashado wrote: »
    Sausage wrote: »
    Alphashado wrote: »
    The biggest mistake they continue to make is they keep leaving specific demographics behind with each DLC or expansion.

    There are 3 demographics to each MMO crowd.

    1. Solo Players
    2. Raiders
    3. PvPers

    And of course many people enjoy all three.

    But Craglorn left behind solo players and PvP.
    IC left behind Raiders and solo players.
    Wrothgar left behind Raiders.

    There needs to be something new and fresh from each demographic that drops appropriate gear with each expansion.

    Most MMO's, WoW included, include all three types of content with each new expansion or patch, while ESO only does one at a time, therefore leaving the other two behind and disappointed. They need to learn how to stop this pattern or there will always be large portions of their player base feeling left behind.

    Theres alot more than that.

    4) Casuals who play 0-4 hour per day.
    5) HC who play 4+ per day.
    6) PVPVE players
    7) Competitive players who wants to be the best.
    8) Explorers I think this really came up with ESO, I think some fun explorer adventure zone could work, massive open world zone with a fog, that you can see far, and moving monsters, so it really feels like exploration zone.
    9) Balanced, arena PVP lovers
    10) Mass PVP lovers.
    11) In modern MMORPG world, stuff like Sea-combat isnt that out of the box either.
    12) People who love Housing.

    You cant please them all thats why Enlightmetn system was invented, so if you get something you dont like, take a break and come back, you dont have to worry about anything.

    You are missing my point. Of course there are several divisions of specific demographics, but there are only 3 MAJOR demographics, and this game falls short of keeping all three happy at the same time while other MMOs understand how important it is to do so.

    "Take a break and come back when there is new content that matches your taste" is exactly the attitude that will kill an MMO. That's why no other MMO does it.

    How you can say they are major when PVP is already divided by 3, PVPVE, Arena PVP, mass PVP.

    You answered your own question there. You mentioned PvP, then went on to describe sub divisions of the same demographic. Each demographic will have sub divisions, and many of those sub divisions will also have their own sub divisions. But the major demographics in an MMO are PvP, Solo players, and Raiders.

    You will never make every sub division of those demographics happy, but smart MMO developers at least try to make every major demographic happy with each new expansion because when you completely ignore the other two while trying to pacify one at a time, you have what we have here in ESO.

    Just to use WoW as an example, each new content expansion came with

    New raids
    New PvP battlegrounds
    New solo quest content

    Eso does it one at a time, therefore leaving the other two feeling left out and behind each time.

    I dont think that is the direction this game is going. If you dont get content you like, take a break and take advantage of Enlightment, or keep grinding CP's from content you prefer. I could be wrong though. I personally love this, lots of MMORPGs force people to do the content what devs gives all the time.

    Please every player with every update, aint gonna never happen, so why keep trying.
    Edited by Sausage on November 5, 2015 2:22PM
  • maxjapank
    maxjapank
    ✭✭✭✭✭
    ✭✭
    zornyan wrote: »
    MrDerrikk wrote: »
    Sithisvoid wrote: »
    Deltia and sypher are the ones dishing out advice already as far as i know ZOS listens to them. I know for a fact Deltia preached the seasonal CP cap right here on the forums http://forums.elderscrollsonline.com/en/discussion/190619/the-day-eso-dies

    And Deltia is thinking that he might move on from ESO because of the direction they are going :/

    Actually he said he's cutting down on ESO mainly because he has a child on the way, and his health has deteriorated , basically because he's become one of these dungeon dwellers, he's put on weight and become fairly unhealthy

    Which should serve to show all the people that spend their entire lives on games, it's not a good life style choice at all.

    It was watching Blizzcon that made me start exercising more. I just couldn't believe all of the overweight game players that were there. I wasn't going to become another one.

  • Marrtha
    Marrtha
    ✭✭✭✭
    Sausage wrote: »
    Alphashado wrote: »
    The biggest mistake they continue to make is they keep leaving specific demographics behind with each DLC or expansion.

    There are 3 demographics to each MMO crowd.

    1. Solo Players
    2. Raiders
    3. PvPers

    And of course many people enjoy all three.

    But Craglorn left behind solo players and PvP.
    IC left behind Raiders and solo players.
    Wrothgar left behind Raiders.

    There needs to be something new and fresh from each demographic that drops appropriate gear with each expansion.

    Most MMO's, WoW included, include all three types of content with each new expansion or patch, while ESO only does one at a time, therefore leaving the other two behind and disappointed. They need to learn how to stop this pattern or there will always be large portions of their player base feeling left behind.

    Theres alot more than that.

    4) Casuals who play 0-4 hour per day.
    5) HC who play 4+ per day.
    6) PVPVE players
    7) Competitive players who wants to be the best.
    8) Explorers I think this really came up with ESO, I think some fun explorer adventure zone could work, massive open world zone with a fog, that you can see far, and moving monsters, so it really feels like exploration zone.
    9) Balanced, arena PVP lovers
    10) Mass PVP lovers.
    11) In modern MMORPG world, stuff like Sea-combat isnt that out of the box either. SWTOR had Space Combat. I expect something similiar from Zen.
    12) People who love Housing.

    You cant please them all thats why Enlightmetn system was invented, so if you get something you dont like, take a break and come back, you dont have to worry about anything.

    13) Roleplayers
    14) People who like to dress up and spend more time worrying how their character looks rather than playing (my category ehm ehm I raided cartel market in SWTOR as well as had countless transmogs in WoW)

    I think ESO can provide for all the types mentioned above. It really can. The execution lies on developers because there will always be someone to chew and digest the content. Some with ease.. Others may experience constipation. Happens a lot on this forum actually.
    Use @Marrtha when replying!
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