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Don't ever make a solo arena again.

  • UrQuan
    UrQuan
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    Hateanthem wrote: »
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.

    They are already separating the players with it being a solo arena. Currently it wouldn't be what you call "fair", because there really isn't a place for mitigation tanks or healers.

    Did you read anything or clicked quote and started typing?

    THIS DLC IS PVE CONTENT NOT CRAIGLORN TYPE CONTENT. Like I said in my first post IT ALL COMES DOWN TO THE MECHANICS AND KNOWING YOUR BUILD INSIDE AND OUT. This arena is made to seperate out "the pretenders" from the actually really good players.
    What about those of us who don't pretend to be actually really good, but who are happy to try it out and try to learn the mechanics, but OK with not being able to complete it if it proves to be just too difficult for us? Do we get separated from both the pretenders and the actually really good players? :D
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  • Hateanthem
    Hateanthem
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    Hateanthem wrote: »
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.

    They are already separating the players with it being a solo arena. Currently it wouldn't be what you call "fair", because there really isn't a place for mitigation tanks or healers.

    Did you read anything or clicked quote and started typing?

    THIS DLC IS PVE CONTENT NOT CRAIGLORN TYPE CONTENT. Like I said in my first post IT ALL COMES DOWN TO THE MECHANICS AND KNOWING YOUR BUILD INSIDE AND OUT. This arena is made to seperate out "the pretenders" from the actually really good players.

    Graglorn is considered PvE content ya dingaling. You said it wouldn't be an MMO if ZOS separated players, and I agree...so I wonder why ZOS separated players by providing solo content Instead of group content. Are you THIRTEEN YEARS OLD OR SOMETHING?
  • ItsRejectz
    ItsRejectz
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    Please ZOS make more solo arenas
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  • UrQuan
    UrQuan
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    "WOW, people prefer to do arenas in groups? WOW, no way, there must be someway that I can psychoanalyze them because nobody could truly have that opinion in the world that I live in!"
    "WOW, people prefer to do arenas solo? WOW, no way, there must be someway that I can psychoanalyze them because nobody could truly have that opinion in the world that I live in!"

    Stop asking for ZOS to stop producing certain types of content that other people enjoy just because it's not the content that you want. Let them produce content aimed at the different demographics that play their game. Not every piece of content will be for everyone, and there's nothing wrong with that.
    Caius Drusus Imperial DK (DC)
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    Someone stole my sweetroll
  • TiberX
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    The truth is no matter what @ZOS does some people will love it others will hate it. Please guys let the people who like it alone, there is plenty group dungeons and only 1 sigle person. :)
  • TERMINAT0R_XVII
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    Hateanthem wrote: »
    Hateanthem wrote: »
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.

    They are already separating the players with it being a solo arena. Currently it wouldn't be what you call "fair", because there really isn't a place for mitigation tanks or healers.

    Did you read anything or clicked quote and started typing?

    THIS DLC IS PVE CONTENT NOT CRAIGLORN TYPE CONTENT. Like I said in my first post IT ALL COMES DOWN TO THE MECHANICS AND KNOWING YOUR BUILD INSIDE AND OUT. This arena is made to seperate out "the pretenders" from the actually really good players.

    Graglorn is considered PvE content ya dingaling. You said it wouldn't be an MMO if ZOS separated players, and I agree...so I wonder why ZOS separated players by providing solo content Instead of group content. Are you THIRTEEN YEARS OLD OR SOMETHING?

    ....wow really? Name calling? Who did you say was 13 years old? I'm 25 fyi and craglorn is Group content not SOLO content. I have 115 cp and I still can't complete some craglorn bosses without at least 2 other players. Those bosses were not meant to be soloed. Back on topic Maelstrom arena was meant for solo players. Plain an simple.
    Xbox one NA server
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    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
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  • Gamerscape2007
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    usmcjdking wrote: »
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I know, I know, "play as you want", but hell, it's common sense that if you want to survive and solo you need to deal more damage in order to kill the target, right?

    That's the thing that bothers me to no end.It's one thing to play how you want, it's another to try to defile the game's rule and cheese it. You're doing this solo, meaning you're the only "party" There. You gotta need to comprise something so you can increase your survivability, this includes... Wait for it Min/maxers, this one is a crazy idea. Sacrifice dps for better resources and survabilty. I know I know, crazy right? If I don't have those spell powers, how can I Nuke these mobs in one hit? Simple, you don't.

    That's what wrong with Casuals who play dark souls, then rage quit because the game doesn't make them "Fit to their play style." They think that going in close in personal means enduring hits, all the while doing as much damage to the enemy as possible. It doesn't work because just one attack can devastate your own hp and forces you to stagger, making you get hit again unless you react fast enough to avoid it. Just because it fits your play-style doesn't mean you can ignore the game's rule.

    As someone who got every trophy on Demon Souls and just about all of them on Dark Souls - you should probably keep your comparison elsewhere. My tank build on Dark Souls did just fine. It was definitely a bit harder sticking with relatively the same build all the way through, and I only needed to drop gear once - Asylum Demon remix. Although Rammstein and SMOG beat the *** out of me for a week straight.

    I'm more Specifically talking about players who equip shields but never uses them, wear heavy armor because heavy = god mode, attacking enemies while their stam is low, and drinking a flask in front of the enemy. It's these players who refuse to learn about what they can/can't do and blame it on the game. Much like here. Nevertheless, your build works for you because you learned to play the game and still was able to stay true to your play-style. You know how to use the shield, you know when to dodge or back off ect ect. I'm not saying you should drop your gear for something different, I'm just saying you have all these tool the game gives you. Just find the right tool to work with.
    Edited by Gamerscape2007 on November 4, 2015 9:34PM
  • myrrrorb14_ESO
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    Personally looking forward to trying out the solo arena when it launches on consol.

    I run a healer but run solo fairly well. It will be good to have some PvE content that is challenging.
  • Dagoth_Rac
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    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    There should be multiple ways to beat each arena. A high DPS build might kill everything before they can kill the player. A tanky character might go for a slow and steady approach, doing modest damage but surviving attacks that would easily kill a high DPS character. A healer might approach it similar to tank, going for slow and steady, but using lots of healing instead of high mitigation to survive. A hybrid build might do a little of all these things.

    But Vet Maelstrom is not like that. No amount of mitigation will let you survive if you cannot kill stuff fast enough. No amount of healing will be enough if you do not kill stuff fast enough. The loading screen tip should be, "Having issues? Try killing stuff faster."

    The only person in my guild to have some success at Vet Maelstrom is not a hybrid solo-focused build. He is the ranged glass cannon 30,000 DPS build. The exact type of build you would expect to get wrecked without a tank or healer around. He can move seamlessly from vWGT and vIP to Vet Maelstrom without making a single change. So when people say, "You need a solo build, not a group build," that is not true. A group build is just fine. But only if it is a group DPS build.
  • Artis
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    @BugCollector you are wrong. Pure DPS can't complete vet MA too. They have to slot some defensive skills and/or heals.As you understand in group environment DPS don't slot any of that, they have different DPS skills and buff.

    So, not only tanks and heals, but also DPS have to change their builds for vet MA. The case is closed. No reason not to make solo arenas again. It's fun to have some challenging solo content.
  • usmcjdking
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    All I'm saying that they either need to buff tanks, or give the first boss Praxin's Curse skill so no one can get passed it with their FOTM build.
    Artemis wrote: »
    @BugCollector you are wrong. Pure DPS can't complete vet MA too. They have to slot some defensive skills and/or heals.As you understand in group environment DPS don't slot any of that, they have different DPS skills and buff.

    So, not only tanks and heals, but also DPS have to change their builds for vet MA. The case is closed. No reason not to make solo arenas again. It's fun to have some challenging solo content.

    Skill change =/= build change. There is no build in this game that has to swap out skills more often for specific fights than a tank.
    0331
    0602
  • UrQuan
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    Artemis wrote: »
    @BugCollector you are wrong. Pure DPS can't complete vet MA too. They have to slot some defensive skills and/or heals.As you understand in group environment DPS don't slot any of that, they have different DPS skills and buff.

    So, not only tanks and heals, but also DPS have to change their builds for vet MA. The case is closed. No reason not to make solo arenas again. It's fun to have some challenging solo content.
    So what you're saying is that because you can't rely on having other specialized players in your group, no matter what your specialization you're probably going to have to tweak some things in order to be self-reliant. Weird that this concept seemed so obvious to me and you and so many other people, and yet it seems so foreign to some people.
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  • Hateanthem
    Hateanthem
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    Hateanthem wrote: »
    Hateanthem wrote: »
    What would a Solo Arena for a tank look like? Survive an onslaught of 10 mobs for 30 seconds? That would be interesting. How about a healer arena? Keep these random NPCs alive for 30 seconds?

    Do we really want this? Would it be fun?

    No because it wouldn't be a fair even ground. The maelstrom arena is fair ground. Zenimax wouldn't make a dlc arena like that. You dont want to seperate the players like that. It wouldnt be called an mmo if they did that.

    They are already separating the players with it being a solo arena. Currently it wouldn't be what you call "fair", because there really isn't a place for mitigation tanks or healers.

    Did you read anything or clicked quote and started typing?

    THIS DLC IS PVE CONTENT NOT CRAIGLORN TYPE CONTENT. Like I said in my first post IT ALL COMES DOWN TO THE MECHANICS AND KNOWING YOUR BUILD INSIDE AND OUT. This arena is made to seperate out "the pretenders" from the actually really good players.

    Graglorn is considered PvE content ya dingaling. You said it wouldn't be an MMO if ZOS separated players, and I agree...so I wonder why ZOS separated players by providing solo content Instead of group content. Are you THIRTEEN YEARS OLD OR SOMETHING?

    ....wow really? Name calling? Who did you say was 13 years old? I'm 25 fyi and craglorn is Group content not SOLO content. I have 115 cp and I still can't complete some craglorn bosses without at least 2 other players. Those bosses were not meant to be soloed. Back on topic Maelstrom arena was meant for solo players. Plain an simple.

    Seriously...you get upset over "dingaling"? I could have called you stupid, because what you wrote was stupid. PvE can be group or solo. It's stands for player(s) vs environment, not player all by himself vs environment. No one is arguing it was meant for solo, since you can only do it by yourself there's not much of an argument there.
  • TERMINAT0R_XVII
    TERMINAT0R_XVII
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    Artemis wrote: »
    @BugCollector you are wrong. Pure DPS can't complete vet MA too. They have to slot some defensive skills and/or heals.As you understand in group environment DPS don't slot any of that, they have different DPS skills and buff.

    So, not only tanks and heals, but also DPS have to change their builds for vet MA. The case is closed. No reason not to make solo arenas again. It's fun to have some challenging solo content.

    Thank you, Finally someone else who isnt complaining :)
    Xbox one NA server
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  • mb10
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    Conquers wrote: »
    "don't make adventure zones ever again, i want to play solo"
    "Don't make pvp zones where pve players can get ganked ever again, i want to pve only"
    "dont make a solo zone, i only want group content"

    ZoS can't win it seems

    I think this everytime I come on these forums
  • Emma_Overload
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    What OP doesn't seem to understand is that a "DPS" build is NOT the optimal build for solo PVE. You need to customize your build to do a little of everything if you want to solo, although you do need to make sure you are capable of sufficient damage output.

    Edited by Emma_Overload on November 4, 2015 9:55PM
    #CAREBEARMASTERRACE
  • i3ig_Gun
    i3ig_Gun
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    Don't ever post anything like this again....
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  • DannyLV702
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    Congratulations you have online friends now foh and leave us solo players alone
  • tist
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    And I don't want to group up with 3 other people for an easier dungeon experience. Glad they finally made something challenging for people that want to play solo.
  • TERMINAT0R_XVII
    TERMINAT0R_XVII
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    i3ig_Gun wrote: »
    Don't ever post anything like this again....

    MOTION SECONDED
    Xbox one NA server
    Current CP level: 481
    Main= Clan-Mother Ra'Zaria: Khajiit Dragonknight EP (Toxic Shock Build)
    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
    Tsudajiti-Ri: Level 23 Kajiit Nightblade AD (Magicka, 3 hit ko Build)
    Tulara Ayrenn: High Elf Templar DC (Right Hand of Mara Build)
    One-Who-Breaks-Mountains: Argonian Templar EP (Left Hand of Mara Build)
    Lillca Boulder-Child: Nord Dragonknight EP (Indominable Tank Build)(no purge)
    Logranka-Gra-Orsinium: Level Orc Dragonknight AD (Volcanic Incineration Build)
    Nivinora Night-Hollow: Wood Elf Nightblade DC (Jaqspur Build)(bow abilities only)
    High Queen Atmorra: Level 10 Redguard Templar EP (Tireless Stamplar)
    Rakkiza Mane-Sister: Level 7 Khajiit nightblade DC (in progress)
    Vavakra Telvanni: Level 36 Dunmer Warden AD (in progress) (race subject to change)
  • Reznique
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    So the fact that they thought its okay to release solo content on a DLC on an MMO is fine?
  • UrQuan
    UrQuan
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    OLIVI3R wrote: »
    So the fact that they thought its okay to release solo content on a DLC on an MMO is fine?
    Since MMO has never meant "must always group" yes, obviously it is.

    I don't know why so many people have such trouble with this concept, but it's pretty simple:

    Different people enjoy different things in games like this. Not everyone has to like the same thing. Not every piece of content has to cater directly to what you personally want. A good game will include something for each segment of the player base.
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  • TERMINAT0R_XVII
    TERMINAT0R_XVII
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    UrQuan wrote: »
    OLIVI3R wrote: »
    So the fact that they thought its okay to release solo content on a DLC on an MMO is fine?
    Since MMO has never meant "must always group" yes, obviously it is.

    I don't know why so many people have such trouble with this concept, but it's pretty simple:

    Different people enjoy different things in games like this. Not everyone has to like the same thing. Not every piece of content has to cater directly to what you personally want. A good game will include something for each segment of the player base.

    ^^^^^^^^^
    Xbox one NA server
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    Main= Clan-Mother Ra'Zaria: Khajiit Dragonknight EP (Toxic Shock Build)
    Hlevala Redoran: Dark elf Sorcerer DC (Daedric Sorcerer Build)(race subject to change)
    Tsudajiti-Ri: Level 23 Kajiit Nightblade AD (Magicka, 3 hit ko Build)
    Tulara Ayrenn: High Elf Templar DC (Right Hand of Mara Build)
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  • inf.toniceb17_ESO
    inf.toniceb17_ESO
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    Then don't play solo arenas OP, just like i don't play trials because i don't like to play in a large groups 'cause it forces me to use voice comms. What's your problem?
    Edited by inf.toniceb17_ESO on November 4, 2015 10:10PM
  • Scyantific
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    ItsRejectz wrote: »
    Please ZOS make more solo arenas

  • humpalicous
    humpalicous
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    usmcjdking wrote: »
    usmcjdking wrote: »
    It defeats the purpose of roles. No healer or tank will be able to complete vet maelstrom arena. Only DPS builds are able to complete it. You literally have to relocate all your champion points and change your gear, attributes, etc... to be able to complete it. This should not be the case in a game that sells itself as "PLAY THE WAY YOU WANT". Right....

    I can agree with you to some extent but I can fill the roles of both Damage Dealer and Healer and beat the Maelstrom Arena with ease, well at least the normal version, haven't tried the Veteran version yet.

    I can see why a tank might have trouble beating the stages that have a minor DPS race but every single class has some great damage dealing abilities.

    Take a healer for example and for the purpose of pure healing let's go with a Templar:

    A pure healer will invest heavily in Magicka, Magicka Recovery and Spell Damage (yes, spell damage gives better healing). He/she will invest in the Restoring Light tree, Mages Guild Tree, Restoration Staff Tree, Light Armor Tree and perhaps Dual Wield for more spell damage, to begin with at least. By Veteran Rank 5, this player should have maxed all of these out plus the Dawn's Wrath and Aedric Spear Trees.

    All in all, this player already has all of the tools for doing some decent amount of damage. Seriously, just combine a few of them and you have a beastly Magicka Templar that can heal and deal damage, no matter how you spend your Champion Points (just have some common sense and spend them accordingly).

    I for one am an example of this as I can heal a group through the Veteran Dungeons and dish out 10k single target damage as a Damage Dealer.

    So, to summarize...

    You can beat the Maelstrom Arena as at least a pure healer, this was just a quick summary though.

    As for a tank to beat it then there's one way to do it:

    SWAP SKILLS :)

    I know, I know, "play as you want", but hell, it's common sense that if you want to survive and solo you need to deal more damage in order to kill the target, right?

    That being said, I don't think that tanks are completely hopeless. Just swap out a few skills and you'll be fine.

    Cheers!

    P.S: I apologize if this post was a little messy, please let me know if you want me to elaborate on something!

    - You don't play a tank.
    - You haven't even tried vet maelstrom
    - You haven't tried vet maelstrom on a tank that doesn't exist.

    Quality post.

    I'm sorry if I didn't put enough emphasis on the matter that a tank can beat NORMAL Maelstrom Arena. I have no idea if OP was purely talking about the Veteran version or both, just wanted to verify that the normal version is definitely doable as I've done it on all 3 class roles.

    And by the way, how can you even come to the conclusion that I haven't played a tank when I never mentioned NOT playing as one?

    With that said, I play all 3 classes on separate toons, as I'm sure thousands of other people are doing.

    Also, quality post yourself ;)


    It's blatantly obvious you don't actually play a tank. Anyone that has a functional hand as a BIS DPSer can breeze through normal MA within 40 minutes (20 of that spent in loading screens). They can utterly ignore boss/fight mechanics and just spam a few defensive skills because dumping power into offensive skills (somehow in the brilliant mind of the combat team) should equate to having greater defensive capabilities.

    Running through with a tank means you actually have to abide by the mechanics or get dead since you can't just "burn". Your self heals and sustainment do barely 1/5th of the "DPS" builds because of you poor damage, lower crit and champion point allocation. If you really played all 3 roles the it would be painfully clear that the tank will struggle when the mechanical functions of the arena are multiplied in difficulty by the increase in monster HP and damage.

    So, easy enough to surmise that you weekend warrior tank and feel perfectly knowledgeable enough to make some asinine comments based on your experience tanking the alligator boss in Wayrest Sewers.

    Lol, what do you know about what I do in this game?

    I'm sorry to break it down for you, but I beat the normal version, again NOT the Vet version, of Maelstrom with my tank build and it wasn't really that hard.

    This leaves us with two scenarios:

    1. Either your tank build, I'm guessing that you have one considering your stance here, hasn't completed it yet.

    2. I had a good combination of abilities and rotation.

    I'm not the best tank in the world, I would consider myself average, so I doubt that the really good players will have a problem with the normal version, even as a tank.

    Veteran on the other hand is a completely different subject considering the difference in difficulty, which isn't something I can say anything about yet. So yes, I do agree with you on the matter of the difficulty when it comes to playing a tank in the veteran arena.

    The reason I feel "perfectly knowledgeable enough" is that I've tanked through most of the dungeons with pugs. I'm telling you the truth when I say that I kept most of my tanking skills on my bars when I did the Maelstrom Arena.

    Do you wish to continue? :)
  • rager82b14_ESO
    rager82b14_ESO
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    Guess I will go old school for this thread.
    http://objection.mrdictionary.net/go.php?n=8095487
    Edited by rager82b14_ESO on November 4, 2015 11:52PM
  • Personofsecrets
    Personofsecrets
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    Nifty2g wrote: »
    I personally think this solo arena should've came with 2man arena and a new 4 man arena

    And why that wasn't the case is a baffling mystery. The dev team should have predicted these issues as soon as the solo-only arena was dreamed up.
  • rager82b14_ESO
    rager82b14_ESO
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    Nifty2g wrote: »
    I personally think this solo arena should've came with 2man arena and a new 4 man arena

    And why that wasn't the case is a baffling mystery. The dev team should have predicted these issues as soon as the solo-only arena was dreamed up.

    Duo option would be fun. I mean how many of us have a love one we play with? Might be a shocker for some peeps but MMOS have many MANY couples who play it. and enjoy having a test of skill that they can do at their own pace.
  • UltimaJoe777
    UltimaJoe777
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    A DPS build will do a lot of damage, however they will struggle to stay alive.
    A Tank build will have a lot of survivability, but will take longer to slay their foes.
    A Healer build will be able to sustain themselves but, like Tanks, will struggle a bit with heavy damage.

    All 3 builds are capable in their own way. For what they lack there are those power-ups to rely on. If you wish to compete with the Leaderboards simply perfect your own build or switch builds...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
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