There's a lot of IC bashing going around these forums...
I think that the Imperial City is a great addition to Cyrodiil. I rarely have trouble finding a group to go down and punch molag bal and then go up an enemy side and out through the city with... It's a lot of fun. Get a group of 12 and do the delve, come out with 1200 stones, bank and repeat! It's awesome running into enemies down there... Or that feeling you get when you know there are stealthers watching you make the pull, and you pull anyway, hoping it'll lure them out to make them attack you so you can kill them...
It's basically everything I loved about Darkness Falls plus it has an awesome risk vs reward thing.
My only complaint is that as a healer, I rarely get stones from PvP kills... Can we make stones split evenly between the 12-man or split a little better? It seems like if you're with a group and you run into another group and drop them or whatever, one or two people get lucky and get all the stones, the rest of us just regret healing through the fight.
There's a lot of IC bashing going around these forums...
I think that the Imperial City is a great addition to Cyrodiil. I rarely have trouble finding a group to go down and punch molag bal and then go up an enemy side and out through the city with... It's a lot of fun. Get a group of 12 and do the delve, come out with 1200 stones, bank and repeat! It's awesome running into enemies down there... Or that feeling you get when you know there are stealthers watching you make the pull, and you pull anyway, hoping it'll lure them out to make them attack you so you can kill them...
It's basically everything I loved about Darkness Falls plus it has an awesome risk vs reward thing.
My only complaint is that as a healer, I rarely get stones from PvP kills... Can we make stones split evenly between the 12-man or split a little better? It seems like if you're with a group and you run into another group and drop them or whatever, one or two people get lucky and get all the stones, the rest of us just regret healing through the fight.
I don't see how IC destroyed hardcore endgame pve content... It's still there?
Can you elaborate on how IC negatively affected the PvE content outside of IC?
kendellking_chaosb14_ESO wrote: »
Cause the gear dropped from other end game content is not VR16 getting gear at a level that has had its enchantments lowered on top of weaker stats makes it pointless why run DSA, Trails or SO for VR14 gear.
kendellking_chaosb14_ESO wrote: »
Cause the gear dropped from other end game content is not VR16 getting gear at a level that has had its enchantments lowered on top of weaker stats makes it pointless why run DSA, Trails or SO for VR14 gear.
Good point... that's a strong argument for eliminating VRs?
I don't see how IC destroyed hardcore endgame pve content... It's still there?
Can you elaborate on how IC negatively affected the PvE content outside of IC?
Big surprise... A PVEer that likes IC. Maybe because IC is the worst excuse for a pvp update and is really a PVE update with PVP enabled
Big surprise... A PVEer that likes IC. Maybe because IC is the worst excuse for a pvp update and is really a PVE update with PVP enabled
kendellking_chaosb14_ESO wrote: »@Digerati see this is the problemBig surprise... A PVEer that likes IC. Maybe because IC is the worst excuse for a pvp update and is really a PVE update with PVP enabled
Where as PvE has had whole zones added, Trails and even Dailies added the content of PvP has need unchanged since launch no new quest, zones or anything just changes to how it all works.
When we finally get to go somewhere new and do something different it's just PvE with the PvP light on. No doubt it's a greT PvE zone then you're not getting ganked but it hurts PvP farmers in the city count to our limited player count and don't/can't defend keeps so you have three bars and two bars are farming Zergs.
Sandmanninja wrote: »If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.
I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?
Yeah, that's how we feel about gankers.
Helgi_Skotina wrote: »Sandmanninja wrote: »If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.
I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?
Yeah, that's how we feel about gankers.
There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.
Helgi_Skotina wrote: »Sandmanninja wrote: »If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.
I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?
Yeah, that's how we feel about gankers.
There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.
Sandmanninja wrote: »Helgi_Skotina wrote: »Sandmanninja wrote: »If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.
I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?
Yeah, that's how we feel about gankers.
There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.
Completely rude and elitist attitude.
"If you don't want to quest and get all of the skyshards and skill points, then you deserve to be an incompetent player"
Uninstall all of your macros and hacks and lets see what you can genuinely do.
Sandmanninja wrote: »Helgi_Skotina wrote: »Sandmanninja wrote: »If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.
I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?
Yeah, that's how we feel about gankers.
There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.
Completely rude and elitist attitude.
"If you don't want to quest and get all of the skyshards and skill points, then you deserve to be an incompetent player"
Uninstall all of your macros and hacks and lets see what you can genuinely do.
This one is just showing off. Every single time I met him in IC while farming TV or trophies he got killed by me. It´s not that hard to kill a wb-spamming DK. But I have to say this one is kind of heroic, he seems to always be solo and he always comes back...
Sandmanninja wrote: »
There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.
Helgi_Skotina wrote: »Sandmanninja wrote: »Helgi_Skotina wrote: »Sandmanninja wrote: »If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.
I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?
Yeah, that's how we feel about gankers.
There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.
Completely rude and elitist attitude.
"If you don't want to quest and get all of the skyshards and skill points, then you deserve to be an incompetent player"
Uninstall all of your macros and hacks and lets see what you can genuinely do.
This one is just showing off. Every single time I met him in IC while farming TV or trophies he got killed by me. It´s not that hard to kill a wb-spamming DK. But I have to say this one is kind of heroic, he seems to always be solo and he always comes back...
You killed me no one time. Maybe sometimes when you had a 4+ men group so shut up.