IC is Excellent.

Digerati
Digerati
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There's a lot of IC bashing going around these forums...

I think that the Imperial City is a great addition to Cyrodiil. I rarely have trouble finding a group to go down and punch molag bal and then go up an enemy side and out through the city with... It's a lot of fun. Get a group of 12 and do the delve, come out with 1200 stones, bank and repeat! It's awesome running into enemies down there... Or that feeling you get when you know there are stealthers watching you make the pull, and you pull anyway, hoping it'll lure them out to make them attack you so you can kill them...

It's basically everything I loved about Darkness Falls plus it has an awesome risk vs reward thing.

My only complaint is that as a healer, I rarely get stones from PvP kills... Can we make stones split evenly between the 12-man or split a little better? It seems like if you're with a group and you run into another group and drop them or whatever, one or two people get lucky and get all the stones, the rest of us just regret healing through the fight.
  • Kuroinu
    Kuroinu
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    Your last paragraph brings up a good point. Players should be able to group up and play any role and know that they'll be equally rewarded. A role should never be deterring because it's known to be less rewarding.
    Edited by Kuroinu on November 1, 2015 5:37PM
  • americansteel
    americansteel
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    Digerati wrote: »
    There's a lot of IC bashing going around these forums...

    I think that the Imperial City is a great addition to Cyrodiil. I rarely have trouble finding a group to go down and punch molag bal and then go up an enemy side and out through the city with... It's a lot of fun. Get a group of 12 and do the delve, come out with 1200 stones, bank and repeat! It's awesome running into enemies down there... Or that feeling you get when you know there are stealthers watching you make the pull, and you pull anyway, hoping it'll lure them out to make them attack you so you can kill them...

    It's basically everything I loved about Darkness Falls plus it has an awesome risk vs reward thing.

    My only complaint is that as a healer, I rarely get stones from PvP kills... Can we make stones split evenly between the 12-man or split a little better? It seems like if you're with a group and you run into another group and drop them or whatever, one or two people get lucky and get all the stones, the rest of us just regret healing through the fight.

    such a small DLC or areas to grind in to earn trophies that we rarely get from boss kills and sorc trolls with X amount of CP shield stacking trying to gank PvErs.
    this DLC atleast on console is very very very boring. i didn't find IC fun in the leas bit of way. i look at IC as another fill in the spot DLC. an attempt to keep players playing although IC is apart of the ESO lore.
    NO LONGER PLAYING ESO

    POOR SERVER PERFORMANCE
    LAG
    LOAD SCREENS
    DONE
  • AlienSlof
    AlienSlof
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    I agree with the OP. I'm not a PvPer, but I was pleasantly surprised when I first ran the sewers with a group of guildies. I even enjoy the encounters with enemy players - yes, I die a lot, but it's still a huge amount of fun. My main is not far off reaching v16 now and is saving stones and trophy bits for his v15 gear and toys. :)
    RIP Atherton, my beautiful little gentle friend. I will miss you forever. Without you I am a hollow shell.
  • Anorak
    Anorak
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    IC destroyed all of the hardcore endgame pve content that was rewarding and took more than one run to learn with a noob group. The fact is IC and the next dlc are leaving pve in a super solo non- group oriented place. Also pvp is trash now with people never dying for 10 mins with 3 people going all out on them. It is just plain stupid to see something like that and sets like sheild breaker exist to take people down instantly for simply using mechanics that are in the game how they were meant to be used.
  • Digerati
    Digerati
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    I don't see how IC destroyed hardcore endgame pve content... It's still there?

    Can you elaborate on how IC negatively affected the PvE content outside of IC?
  • TheBull
    TheBull
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    IC is great. It just has TERRIBLE rewards.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Digerati wrote: »
    There's a lot of IC bashing going around these forums...

    I think that the Imperial City is a great addition to Cyrodiil. I rarely have trouble finding a group to go down and punch molag bal and then go up an enemy side and out through the city with... It's a lot of fun. Get a group of 12 and do the delve, come out with 1200 stones, bank and repeat! It's awesome running into enemies down there... Or that feeling you get when you know there are stealthers watching you make the pull, and you pull anyway, hoping it'll lure them out to make them attack you so you can kill them...

    It's basically everything I loved about Darkness Falls plus it has an awesome risk vs reward thing.

    My only complaint is that as a healer, I rarely get stones from PvP kills... Can we make stones split evenly between the 12-man or split a little better? It seems like if you're with a group and you run into another group and drop them or whatever, one or two people get lucky and get all the stones, the rest of us just regret healing through the fight.

    No one complained about The Imperial City from a PvE point of view it's the lack on any PvP goal that people hate the problem is that it's PvE and having PvEer cutting any number of PvP players from a server is wrong. PvPer don't have much to do their and PvEers die to often.
    Digerati wrote: »
    I don't see how IC destroyed hardcore endgame pve content... It's still there?

    Can you elaborate on how IC negatively affected the PvE content outside of IC?

    Cause the gear dropped from other end game content is not VR16 getting gear at a level that has had its enchantments lowered on top of weaker stats makes it pointless why run DSA, Trails or SO for VR14 gear.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Digerati
    Digerati
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    Cause the gear dropped from other end game content is not VR16 getting gear at a level that has had its enchantments lowered on top of weaker stats makes it pointless why run DSA, Trails or SO for VR14 gear.

    Good point... that's a strong argument for eliminating VRs?
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Digerati wrote: »

    Cause the gear dropped from other end game content is not VR16 getting gear at a level that has had its enchantments lowered on top of weaker stats makes it pointless why run DSA, Trails or SO for VR14 gear.

    Good point... that's a strong argument for eliminating VRs?

    They don't need to remove it just upgrade the Armor sets to max level my builds are all bottle necked to do the same thing max DPS. A lot of great five piece bonuses are not max level and that's a shame I love Shadow Walker, Dragon Guard, Warlock and not just five piece bonuses I love Unassailable jewelry for my tank builds but it's locked at VR12.

    Some of the new set are good thing just don't work with my thinking or play style. Endurance is not a bad set it just is not needed for my 4% more heals taken is better then more stamina regen my tank has regen he need to maximize heals as much as possible.

    I just want to really play my way and not be forced to run one of two builds per play style that's lame.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • OrphanHelgen
    OrphanHelgen
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    It is excellent yes :D I have enjoyed it a lot. But I'm so bored now, have been there too much :)
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Digerati
    Digerati
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    I have three tidbits that I feel would improve the PvP action in IC:

    1. Split the modifier bonuses up a little more, to incentivise carrying 500+ stones, like 100=2x, 500=3x, 1000=4x, 5000=5x -- You'd see a lot less people banking all but 100.
    2. Make TV drops split between everyone who had a hand in the kill, not just one lucky guy. This would make ganksquads much more appealing to participate in.
    3. Make mobs easier to sneak passed, so you can walk all the way through with only rare compulsory PvE.


    I really love IC, it's my favorite DLC ever. It's that Darkness Falls feeling that I loved so much about DAoC with an awesome risk vs reward system that just makes me fear for my actual life (I have a heart condition and it sometimes feels dangerous to get that excited!) and I just love it.
  • MrGrimey
    MrGrimey
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    Big surprise... A PVEer that likes IC. Maybe because IC is the worst excuse for a pvp update and is really a PVE update with PVP enabled
  • Anorak
    Anorak
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    Digerati wrote: »
    I don't see how IC destroyed hardcore endgame pve content... It's still there?

    Can you elaborate on how IC negatively affected the PvE content outside of IC?

    Hardcore endgame pve content is every trial. They would not be named trial if it was not hardcore and they have been destroyed due to the fact that there is no reward for doing them. It used to be that you could get a little bonus that would push you over the top but now its worthless and no one wants to run it. So zos did ruin it and they ruined pve in general as they added the molag kena helmet dumbing down dps to "get molag kena shoulder" as it is better than everything else and you dont even have to go into that dungeon.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    @Digerati see this is the problem
    MrGrimey wrote: »
    Big surprise... A PVEer that likes IC. Maybe because IC is the worst excuse for a pvp update and is really a PVE update with PVP enabled

    Where as PvE has had whole zones added, Trails and even Dailies added the content of PvP has need unchanged since launch no new quest, zones or anything just changes to how it all works.

    When we finally get to go somewhere new and do something different it's just PvE with the PvP light on. No doubt it's a greT PvE zone then you're not getting ganked but it hurts PvP farmers in the city count to our limited player count and don't/can't defend keeps so you have three bars and two bars are farming Zergs.

    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Digerati
    Digerati
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    MrGrimey wrote: »
    Big surprise... A PVEer that likes IC. Maybe because IC is the worst excuse for a pvp update and is really a PVE update with PVP enabled

    OP here... I've been an almost exclusive Cyrodiilionaire my entire time in ESO... I'm not a PvEer. I haven't even completed Cadwell's Silver (holy *** i hate quests). I don't appreciate you. I hope you're on blue or red team.
  • Digerati
    Digerati
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    @Digerati see this is the problem
    MrGrimey wrote: »
    Big surprise... A PVEer that likes IC. Maybe because IC is the worst excuse for a pvp update and is really a PVE update with PVP enabled

    Where as PvE has had whole zones added, Trails and even Dailies added the content of PvP has need unchanged since launch no new quest, zones or anything just changes to how it all works.

    When we finally get to go somewhere new and do something different it's just PvE with the PvP light on. No doubt it's a greT PvE zone then you're not getting ganked but it hurts PvP farmers in the city count to our limited player count and don't/can't defend keeps so you have three bars and two bars are farming Zergs.

    I don't share those complaints... I think that there is a lot of PvP to be had and I've seen quite a lot of action there, not sure where you've been but, for me, it's been great. When I'm in a zerg, I know not to lag behind because a pair of nightblades are waiting.. There's just more stalking and ganking.. there's PvP that tremendously rewards patience and I love the risk vs reward system...

    But anyway, do you think my 3 tidbits as posted above might help the situation?
  • Helgi_Skotina
    Helgi_Skotina
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    IC is quite fun with all the PvE players available to gank, but the mobs there are annoying.
  • Sandmanninja
    Sandmanninja
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    If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
    When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.

    I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?

    Yeah, that's how we feel about gankers.
    [Hard Mode Dungeoneers] is recruiting all players of all levels for this new Guild.
    THIS IS A NEW-BUT-GROWING GUILD. We are focused on doing vet pledges, vet dungeons, getting achieves, & doing hard mode bosses.
    Most active GMT+10 (Australia time zone) in the afternoon Mon-Fri and all day Sat/Sun.
    Pst/email for info/invites.
  • Helgi_Skotina
    Helgi_Skotina
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    If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
    When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.

    I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?

    Yeah, that's how we feel about gankers.

    There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.
  • medieval_TOG
    medieval_TOG
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    If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
    When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.

    I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?

    Yeah, that's how we feel about gankers.

    There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.

    Have completed every quest in Cyrodiil, have managed to get all the skyshards and even got the fishing achievement - and not once did I die in PvP.

    The only time I have died in PvP is in IC, and each time was to a ganking wrecking spam auto-hide NB. Heck I run solo in IC on my all crafting Templar!

    If that is PvP in ESO, I'll stick to PvE.
    Oh so you play on a console? Well this is a console game after-all I suppose.
  • Sausage
    Sausage
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    They surely aren getting enough credits for it. Ive had blast in IC last 5 week or so.
  • Sandmanninja
    Sandmanninja
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    If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
    When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.

    I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?

    Yeah, that's how we feel about gankers.

    There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.

    Completely rude and elitist attitude.

    "If you don't want to quest and get all of the skyshards and skill points, then you deserve to be an incompetent player"

    Uninstall all of your macros and hacks and lets see what you can genuinely do.
    [Hard Mode Dungeoneers] is recruiting all players of all levels for this new Guild.
    THIS IS A NEW-BUT-GROWING GUILD. We are focused on doing vet pledges, vet dungeons, getting achieves, & doing hard mode bosses.
    Most active GMT+10 (Australia time zone) in the afternoon Mon-Fri and all day Sat/Sun.
    Pst/email for info/invites.
  • Preyfar
    Preyfar
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    I think IC just needs more incentive to fight there. TV stones only buy select sets, and most of those sets are so specialized... maybe if we could also buy existing sets, but in their VR16 variants, it may help a lot. It'd give people a lot more reason to want to play in IC.
  • FriedEggSandwich
    FriedEggSandwich
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    I'm glad IC is there and I've had fun with it, but I'm unlikely to go there any more in it's current state. I like to pvp with objectives; the fights that emerge feel more satisfying. The fights in IC always feel dirty to me. Sometimes that's enjoyable, but I get tired of it quickly, probably due to the lack of structure, I like to have a reason to pick on opponents. I definitely find IC more stressful than regular pvp. I have my v16 gear, and now that orsinium is here I doubt I will need tv for much.
    Edited by FriedEggSandwich on November 2, 2015 7:05AM
    PC | EU
  • Digerati
    Digerati
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    In darkness falls, noobs could gear up by collecting different tiers of seals... we obviously can't have tiers of TVs...

    How about the cost of the gear scale to level?
  • Farorin
    Farorin
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    My only gripe with IC are 8+ person groups, and the fact that there is no incentive to seek out PVP fights. We were told it would be a PVP DLC, but we got a PVE DLC with PVP enabled.
  • G0ku
    G0ku
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    If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
    When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.

    I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?

    Yeah, that's how we feel about gankers.

    There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.

    Completely rude and elitist attitude.

    "If you don't want to quest and get all of the skyshards and skill points, then you deserve to be an incompetent player"

    Uninstall all of your macros and hacks and lets see what you can genuinely do.

    This one is just showing off. Every single time I met him in IC while farming TV or trophies he got killed by me. It´s not that hard to kill a wb-spamming DK. But I have to say this one is kind of heroic, he seems to always be solo and he always comes back...

    - First AD EU Group to finish DSA VET -
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    AD Bosmer V16 Nightblade Alliance Rank 16
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    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
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  • Helgi_Skotina
    Helgi_Skotina
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    G0ku wrote: »
    If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
    When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.

    I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?

    Yeah, that's how we feel about gankers.

    There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.

    Completely rude and elitist attitude.

    "If you don't want to quest and get all of the skyshards and skill points, then you deserve to be an incompetent player"

    Uninstall all of your macros and hacks and lets see what you can genuinely do.

    This one is just showing off. Every single time I met him in IC while farming TV or trophies he got killed by me. It´s not that hard to kill a wb-spamming DK. But I have to say this one is kind of heroic, he seems to always be solo and he always comes back...

    You killed me no one time. Maybe sometimes when you had a 4+ men group so shut up.
  • Helgi_Skotina
    Helgi_Skotina
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    There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.

    Completely rude and elitist attitude.

    "If you don't want to quest and get all of the skyshards and skill points, then you deserve to be an incompetent player"

    Uninstall all of your macros and hacks and lets see what you can genuinely do. [/quote]
    Of course, why should i let you quest in the only PvP zone in the game?
  • AtriasNaradan
    AtriasNaradan
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    G0ku wrote: »
    If it wasn't for PvE'ers in IC desperately trying to find new content, you PvP'ers wouldn't have anyone to gank.
    When 99% of PvE'ers leave IC and embrace Orsinium, maybe you gankers will have to stop ganking and have real PvP.

    I think the world bosses and mobs is what is pissing off PvP'ers. What, you don't like it when you're "doing your own thing" and then all of a sudden something big and powerful tries to kill you?

    Yeah, that's how we feel about gankers.

    There is already a good system to gank PvErs like in cyrodiil. PvErs come to quest in quest zones - we kill them. Well, if you donw want to fight - you deserve to die.

    Completely rude and elitist attitude.

    "If you don't want to quest and get all of the skyshards and skill points, then you deserve to be an incompetent player"

    Uninstall all of your macros and hacks and lets see what you can genuinely do.

    This one is just showing off. Every single time I met him in IC while farming TV or trophies he got killed by me. It´s not that hard to kill a wb-spamming DK. But I have to say this one is kind of heroic, he seems to always be solo and he always comes back...

    You killed me no one time. Maybe sometimes when you had a 4+ men group so shut up.

    busted *wakwaw* lol
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