NewBlacksmurf wrote: »TES doesn't either
itaybrodskyb16_ESO wrote: »NewBlacksmurf wrote: »TES doesn't either
so... it doesn't mean that ESO wouldn't be better of with the other option. Plus, ESO, unlike all other TES games, has actual zones.
Pyr0xyrecuprotite wrote: »I don't get what the OP means by his question? Port in to Craglorn, Coldharbor or enter Cyrodiil - they have their own music. Many zones do. What's the issue?
NewBlacksmurf wrote: »itaybrodskyb16_ESO wrote: »NewBlacksmurf wrote: »TES doesn't either
so... it doesn't mean that ESO wouldn't be better of with the other option. Plus, ESO, unlike all other TES games, has actual zones.
The game design intent is to mimic TES in every way possible on a server based game
itaybrodskyb16_ESO wrote: »In my opinion it would have been better and each zone would feel more unique and have its own vibe instead of everything feeling similar. One good example is WoW.
UltimaJoe777 wrote: »itaybrodskyb16_ESO wrote: »In my opinion it would have been better and each zone would feel more unique and have its own vibe instead of everything feeling similar. One good example is WoW.
Define "zone", because technically "zones" are divided into 2 categories: Underground and Aboveground. Beyond that the division is between areas such as Auridon, Stonefalls, and Glenumbra.
itaybrodskyb16_ESO wrote: »In my opinion it would have been better and each zone would feel more unique and have its own vibe instead of everything feeling similar. One good example is WoW.