The CP system is actually a pretty good idea. I like it. Though like I've said before, it was just implemented from the start wrong.americansteel wrote: »take the entire CP system out of the game.
The CP system is actually a pretty good idea. I like it. Though like I've said before, it was just implemented from the start wrong.americansteel wrote: »take the entire CP system out of the game.
My extremely confrontational, yet flawless ( ) idea was here: http://forums.elderscrollsonline.com/en/discussion/223904/lets-say-good-bye-to-the-champion-system-and-hello-to-the-champion-system
vamp_emily wrote: »Let me guess, this is another 1v1 issue?
vamp_emily wrote: »Let me guess, this is another 1v1 issue?
I won 99% of my duels today. 'Cause champion pointsvamp_emily wrote: »Let me guess, this is another 1v1 issue?
Quite pointless thread. How do we prioritize it is irrelevant and how does ZOS sadly obvious.
LokirOfRorikstead wrote: »Let's see how the changes to battle levelling work, before we start moaning about cp in non-vet.
The battle levelling changes will increase our primary attribute, spell/weapon damage and regen. Vets are going to get that, plus whatever points they stack into CPs.
Um, we've started moaning about CP in non-vet months ago. No amount of battle levelling can make it fair.
vamp_emily wrote: »Let me guess, this is another 1v1 issue?
Has the new battle scaling system mitigated the effect CP has in BWB?
josh.lackey_ESO wrote: »
I don't have a whole lot of CP... but I have enough that pretty much any non-vet stands zero chance against me 1 v 1, and in a group fight, i make all that much more difference. I've rolled several new characters recently and my level 15-25s are wrecking legit newbies.
edit: I would expect to be able to beat most legit newbies due to my knowledge and experience with the game and its mechanics... But I can just clown on them. The advantage is significant. I'm doing like 10% more damage and taking 10% less damage, as well as all those other little perks on the side.. I am at least 20% more powerful than an equally geared, equally leveled non-vet. It's pathetic that some are actually in favor of keeping this in place.
The whole point of the non-vet league is so that newbies don't have to compete with stacked characters... Yet the current situation is that some will have an immense advantage... And it's just impossible for the legit newb to make up the difference.
Maybe just make CP available to non-vets? So you just slowly earn CP after 10, rather than only after 50?
I don't have a whole lot of CP... but I have enough that pretty much any non-vet stands zero chance against me 1 v 1, and in a group fight, i make all that much more difference. I've rolled several new characters recently and my level 15-25s are wrecking legit newbies.
edit: I would expect to be able to beat most legit newbies due to my knowledge and experience with the game and its mechanics... But I can just clown on them. The advantage is significant. I'm doing like 10% more damage and taking 10% less damage, as well as all those other little perks on the side.. I am at least 20% more powerful than an equally geared, equally leveled non-vet. It's pathetic that some are actually in favor of keeping this in place.
The whole point of the non-vet league is so that newbies don't have to compete with stacked characters... Yet the current situation is that some will have an immense advantage... And it's just impossible for the legit newb to make up the difference.
Maybe just make CP available to non-vets? So you just slowly earn CP after 10, rather than only after 50?
CPs are not doing all of that:/ especially if you "dont have a whole lot" I only have about 80 and still beat most of the people I fight in BwB. you just have more experience. you also have to remember that not every BwB player is new. I am willing to bet that many veteran players have come to BwB to escape the horror that is vet PvP, and have some CPs themselves.
I would advocate a CP removal for BwB though. it cant hurt anything