Add Dwemer race. Add new classes.

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  • AngryNord
    AngryNord
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    Zouni wrote: »
    Snow elves would likely make a comeback me thinks.

    Also extinct (bar two locked in a cave in Skyrim)
  • AngryNord
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    Orgrimar wrote: »
    We have elves, we have humans, we need another type of race that gives that middle-earth-type-charm.

    This is Elder Scrolls, not Tolkien. Go play LoTRO if you want Tolkien.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Some cameo's as a quest is fine as far as I'm concerned, but I'd never want to see them as a playable race, it's a great part of lore to run into them in the tunnels below Skyrim.

    Exactly .... As long as there cameo doesn't involve sucking our blood and eating our flesh that is.....
  • Marrtha
    Marrtha
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    'Let's break the lore! And let's break the game while at it, let's remove everything that makes it MMO and turn it into Skyrim 2.0!'


    Sorry but that is how this thread looks to me right now.
    Use @Marrtha when replying!
  • dodgehopper_ESO
    dodgehopper_ESO
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    jaburns wrote: »
    They try to keep lore in mind. The Dwemer haven't appeared as a playable race in any of the games. I think it was Oblivion or Morrowind where you actually got to meet "the last dwemer". (A fat spider-esque man)

    HOWEVER: If they keep lore in mind- they could add Maormer (Sea Elves), Falmer (Snow Elves- pre blind and shriveled), Igma (Great Apes), Limothiit (Fox-like creatures similar to Khajiit), and Kothringi (Blue-skinned humans).

    Falmer are currently underground and "extinct"... but we know that they still exist in their original form. (See: Skyrim)
    Limothiit and Kothringi were supposedly wiped out by the Knahaten Flu... but ESO managed to find a loophole for bringing back the Kothringi.

    Technically speaking- they can bring back Dwemer, too. They'd just have to use an Elder Scroll to manipulate time... much like the premise of Skyrim. (Accidentally sending Alduin from the past to the future.)

    If ZOS did add races- I could easily see Maormer and Igma being added. Hell, I even remember seeing a mention of Minotaurs... but I don't know if they're considered an "intelligent race".

    Alessia's consort was a Minotaur, and men in earlier eras had a connection with Minotaurs apparently. Falmer are a dying breed, and the ones we see in Skyrim are just the really old remainder of their kind. Kothringi have silver skin, and probably the most that remains of the Kothringi would be Imperials with some Kothringi heritage. Imga would make sense, particularly in Valenwood somewhere, but I don't know about a playable race even though they are intelligent (because they just aren't significant enough). The Limothiit are also near extinct as well. We have ten playable races which I think is fantastic. I understand the desire to play as one of these unusual groups, but some if not most of them would take a lot of unusual storyline to explain huge numbers of them at this point in time.

    When it comes to classes they could still add the Warden, although I'd rather they just break down the walls of classes and bring Spellcrafting to the game, but that's been my position since Beta.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Spacemonkey
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    As so many others mentioned.

    No Dwemer. And they aren't dwarves. -_-

    Maormer ARE in the game (AD), so they could be a viable factionless (like the imperial) race.
    You could also add Akaviri; Most other races are 'inferior' or it simply doesn't fit with the lore.
  • dodgehopper_ESO
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    I like knowing that Dwemer are a mystery that fuels a number of adventures and treasure seekers, adding them kills that, stop asking for it.

    I'd much prefer to see the bloodlines and cultural offshoots before "new races" and if you're trying to get the classic fantasy feel to this game, you need to realize you're bad and you should feel bad. This is Tamriel, not Middle-Earth. This game has been able to avoid grandpappy tolkien's gaze for quite some time, let's keep it that way.

    (Disclaimer: I have nothing against LotR or Tolkien, but not all fantasy needs to mimic his)

    I agree with this sentiment. Middle Earth was very well done, but I agree that its much more interesting to let the TES guys make something uniquely their own. I think most people would not like to see Babylon 5, Firefly, Star Trek and Star Wars all morphed into some new series that tries to cater to them all. Each has its own unique charm and it would take something away from them if you tried to make them conform to a common story or set of rules/themes.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • TheShadowScout
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    All dwemer vanished at the battle of red mountain. A bit before all chimer were turned into dunmer. So, a huge "NO" for the dwemer as player race. We might meet them in some flashback/timetravel type quest (much like we get to take a look ad chimer and nedes in stonefalls) and if they ever make a vvardenfell we might actually meet the last dwemer before he gets all corprus-ish and bloated. But that's it.

    Falmer were turned into the blind nasty critters long before the dissapereance of the dwemer, so that's what now lurks in the depths below skyrim. And while there are a few uncorrupted "leftovers" to be encountered in Skyrim, those are NPC jobs. Again, no good for player race.

    Limothiit and Kothringi are supposed to be all dead and gone too - even the few Kothringi we do get to see in shadowfen are either secretly undead or otherwise magically preserved. Not really good prospects for player race either, those two.


    But since people seem to like the idea of new races to play as (and who wouldn't), there are possibilities. Maormer. Reachmen. Goblins. Imga too I guess. Maaaybe even some Akaviri that didn't get slaughtered when the pact came together and drove them into the sea (which might be or several possible races).
  • AmakarGranaen
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    The Lore! Dwemer are gone people ._.

    Im pretty sure they wont return because they never left. Im sure you dont want to play blind Falmer :smiley:

    I do!
    Cthulhu is coming, look busy
  • Kuroinu
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    Rat-King wrote: »

    I do!

    I was surprised to find that there were no Falmer enemies in this game.
  • UrQuan
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    I agree with this sentiment. Middle Earth was very well done, but I agree that its much more interesting to let the TES guys make something uniquely their own. I think most people would not like to see Babylon 5, Firefly, Star Trek and Star Wars all morphed into some new series that tries to cater to them all. Each has its own unique charm and it would take something away from them if you tried to make them conform to a common story or set of rules/themes.
    *sigh* yeah, you're right, my Babylon Fiverfly script just isn't coming together in a satisfying way... :'(
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
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