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Are you interested in having new powers/abilities to choose from in ESO?

Ethromelb14_ESO
Ethromelb14_ESO
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Some players believe that some of the powers are still not balanced. Some think that most abilities are downright boring, and that the game is in need of an overhaul; with powers needing primary attention along with the plead for interesting armor.

Do you want a new ability, what kind of abilities and or powers do you think would be cool but appropriate to ESO?
Edited by Ethromelb14_ESO on October 27, 2015 2:56PM
Motto: Make deceivers believers.

Strength of character is not a physical thing. -E
Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

An accusation of elitism, is an indirect recognition of one's own inferiority. -E

The best way to prove someone wrong, is to do better yourself. -E

I keep forgetting to remember to get a photographic memory.

Are you interested in having new powers/abilities to choose from in ESO? 126 votes

No- I'll tell why below.
15%
HuggalumpThymosbriandivisionb16_ESOpcripper39ub17_ESOSkiseronyWebBullJa50nXIluvrienSalmonoidsvartornsnowyventProvenIconicKuroinuPeel_Ya_Cap_517IamNoobeeFuzzyDuck79willymchilybilySadetiusPURPLE245 19 votes
Yes- I'll tell why below.
84%
dodgehopper_ESOSunraUriel_NocturneDigeratiBGruchallab14_ESObigscoothb14_ESOEthromelb14_ESOOGLezardottobotTheBullKendaricPhilhypePyrphorosb16_ESOBirdovicSpringt-Über-ZwergeIduyennBugCollectornat_northb16_ESOalainjbrennanb16_ESOJar_Ek 107 votes
  • ADarklore
    ADarklore
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    Yes- I'll tell why below.
    Having only four classes is, in itself, extremely limiting. Look at DCUO, they have a ton of different powers and many times players stick around just for the new powers but would have left otherwise out of boredom. I think perhaps ZOS needs to step out of the "lore" limitations and realize that this is an MMO, not a single player game which has a limited lifespan, and start implementing ideas that can span months or years. Having only four classes in a single player game is fine, but in an MMO that wants to retain players, I don't think it works so well.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • AfkNinja
    AfkNinja
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    Yes- I'll tell why below.
    Hand to hand skill line or Spears. Yes all day.
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Yes- I'll tell why below.
    I've noticed that there are many abilities in ESO that are missing. The ability to summon a flesh atronach, frost atronach, and a fire atronach.

    Necromancy is missing, and so are an ice tree power set, a nature power set so players can draw from the environment like a true wood-elf- to name a few.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Alucardo
    Alucardo
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    I just want ESO with RIFTs soul tree. That stuff was so good, and one of the most brilliant things to ever come out of an MMO. Just a shame the game sucked.
  • Alowishus
    Alowishus
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    AfkNinja wrote: »
    Hand to hand skill line or Spears. Yes all day.

    Definitely Hand to Hand! Monks unite!
    ESO Wishlist: Housing (Thank you!) Jewelrycrafting (Thank you!) Hand-to-hand skill line.
  • MountainHound
    MountainHound
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    Most games I have played, limited choices have actually lasted LONGER.

    Extreme example, Call of duty 4 (Using this as it is way more popular than Socom - which I would have used). COD4 had limited guns, limited abilities. It was the most fun COD of all time and required the most "skill".

    Then they introduce World at war which again was OK but every other tripe they introduced after that with 40 different lazers for a weapon + different grips, silencers and other trash on weapons, an ability to bomb the map after a 2 kill streak, auto head shot aim killed it for the hardcore players that had skill. There was no skill left.

    This is my first actual MMORPG I have played seriously (I played wow, ff11, ff14, LoL but never got 'addicted' too it) but I like the limited options. I am a pvper though and hate PVE so any time away from it for me is better. More races / personalities and other stuff may require me to level a new character again for the 3rd time to "compete".
  • OGLezard
    OGLezard
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    Yes- I'll tell why below.
    Hand to hand all day! Let that be the true hybrid of stamina and magicka
  • Cadbury
    Cadbury
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    Yes- I'll tell why below.
    Hand-to-hand skill line
    Spear skill line
    More stam morphs for sorc

    Actually, adding more variety in skills and weapon choices all-around would be great.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • willymchilybily
    willymchilybily
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    No- I'll tell why below.
    skill/morph changes yes, new skills. not so much. Ie. improving crap morphs yes, adding morphs and options for stamina on a few more classes yes, new weapon skills yes. new class skill trees on all classes no.
    Edited by willymchilybily on October 27, 2015 3:10PM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • Sav72
    Sav72
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    Yes- I'll tell why below.
    Yes.

    I am hoping and wishing....

    That Thieves Guild and Assassin Guild, has some nice skills to pick from.
    Edited by Sav72 on October 27, 2015 3:22PM
    Savoifair, EP NB

    If you break something, you can glue it back together and fix it, but, it will always be broken...

  • ADarklore
    ADarklore
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    Yes- I'll tell why below.
    Most games I have played, limited choices have actually lasted LONGER.

    Extreme example, Call of duty 4 (Using this as it is way more popular than Socom - which I would have used). COD4 had limited guns, limited abilities. It was the most fun COD of all time and required the most "skill".

    Then they introduce World at war which again was OK but every other tripe they introduced after that with 40 different lazers for a weapon + different grips, silencers and other trash on weapons, an ability to bomb the map after a 2 kill streak, auto head shot aim killed it for the hardcore players that had skill. There was no skill left.

    This is my first actual MMORPG I have played seriously (I played wow, ff11, ff14, LoL but never got 'addicted' too it) but I like the limited options. I am a pvper though and hate PVE so any time away from it for me is better. More races / personalities and other stuff may require me to level a new character again for the 3rd time to "compete".

    Here is the problem... an MMO has to appeal to a HUGE number of players in order for the game to continue. MMOs are meant to last years, not a few weeks or months. So when they offer only 'limited' options, they are also limiting the number of players who would be interested in playing and thus are limiting the length of time the game will actually last. As I noted above, part of DCUO's longevity has come because of constantly adding new powers and offering the ability to respec... this has kept many players in the game or brought them back- which ultimately means the game has the revenuw to continue. Having limited options in a single player game is one thing, but in an MMO meant to appeal to a large number of players, not so much.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • ottobot
    ottobot
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    Yes- I'll tell why below.
    4 classes, 8 available character slots, with room for 4 more in the character select screen.

    This, to me, means 2 more classes are inevitable.
  • KewaG
    KewaG
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    Yes- I'll tell why below.
    There are already lots of options to choose from but I'd like to see more. I was kind of hoping a Pugilist-like Class would be added for some un-armed mayhem. Maybe a few new weapon types like spears, cross bows and/or whips. I was also kind of disappointed that ability's only have two morphs. I feel like some abilities could potentially do a lot more.
    Nerf RNG! Nerf BoP! Buff Everything else!
    She won't leave me because I'm too ugly to kiss goodbye...
    *@KewaG - Steam and ESO. Write ESO Steam player in my comments if you want to be Steam friends.
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  • DragonStalker1892
    I am but not interested in forgetting them all during the void they call "maintenance."
    Edited by DragonStalker1892 on October 27, 2015 3:34PM
  • Pangnirtung
    Pangnirtung
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    The current system is so bugged and you want to introduce more variables?

  • Chieve
    Chieve
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    Yes- I'll tell why below.
    I love verstality in a game and having extra button pushers
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Yes- I'll tell why below.
    I believe that a lot of the abilities are monotonous, and lack imagination.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Waffennacht
    Waffennacht
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    Yes- I'll tell why below.
    Wouldn't mind seeing a third morph for each ability.

    Wouldn't mind seeing another skill tree added to each class.

    Wouldn't mind seeing more classes

    I'm hoping at least for more classes.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Yes- I'll tell why below.
    skill/morph changes yes, new skills. not so much. Ie. improving crap morphs yes, adding morphs and options for stamina on a few more classes yes, new weapon skills yes. new class skill trees on all classes no.

    Isn't your answer the same thing as saying yes, but you went the negative route? Aren't morphs a variation of abilities? Yet they are abilities, and re-doing them would make them new, wouldn't it? So why not say 'YES, but I don't want completely new powers and abilities... I want them to renew the powers/abilities morphs that are crappy to me.'

    Just an observation... I find it weird when people want change but take the less supportive route to getting it. It seems counter-productive to me.
    Edited by Ethromelb14_ESO on October 27, 2015 3:52PM
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Birdovic
    Birdovic
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    Yes- I'll tell why below.
    I'd like something new as long it is balanced, sure :smile:

    With the crossbow being mentioned in ESO Live some weeks ago, and the dark brotherhood missing, I hope we will get some crossbow abilities for the Dark brotherhood skill tree :smiley:
    Maybe some melee range high dmg magicka abilities finally(Assassins Spectral Dagger whutever :blush: )
  • Savos_Saren
    Savos_Saren
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    Yes- I'll tell why below.
    Controllable pets! Sorcs get some cool pets...

    How about a Flame Atronach/Fire Beetle for DKs?
    How about a Wolf/Bat for NBs?
    How about an Imp/Tiger for Templars?
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Ixtyr
    Ixtyr
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    Alucardo wrote: »
    I just want ESO with RIFTs soul tree. That stuff was so good, and one of the most brilliant things to ever come out of an MMO. Just a shame the game sucked.

    RIFT getting some love, AWESOME. That game does so many things right (like costumes...hey ZOS, take notes).

    I won't vote in this poll, since it's so clearly biased and frankly a foolish question. Of course we all want more options. That's a good thing.

    I don't think a new class makes sense. Try subclasses (see post via @TheShadowScout here: http://forums.elderscrollsonline.com/en/discussion/comment/2325968/#Comment_2325968), and give each of the four existing classes some additional flavor. They're so versatile already - just give more tools. That's what we need, more than adding entirely new classes.
    Ixtyr Falavir - Bosmer Nightblade - Daggerfall Covenant
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    ---
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    Aernah Falavir - Altmer Templar - Daggerfall Covenant
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    Aerin Falavir - Bosmer Warden - Daggerfall Covenant
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    Rhiannon Falavir - Altmer Templar - Aldmeri Dominion
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  • TheShadowScout
    TheShadowScout
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    Yes- I'll tell why below.
    Who wouldn't want more options to add flavor to our gameplay? ;)

    My usual class morph idea which was already mentioned aside, I am eagerly awaiting Thieves Guild and Dark Brotherhood to see about two more guild lines. But... there could be more guilds too...

    How about a bardic guild, that allows to use a "music instrument weapon" to cast song-spells of the buff/debuff variant? Continous buff while playing, at no noteworthy cost, since its already balanced by holding no proper weapon in your hands, but fending off the mobs with a darn lute/flute/drum/trumpet/fiddle/whatever!
    With a nice selection of music, say, one offensive buff, one defensive buff, a enemy combat debuff, an experience gain buff (don't you want to see the grinding groups do their mindless mechanic monster murdering to a perky tune? I know I do!) and maybe a "sleep song" ultimate?
    Level up that guild by playing tunes in a bar, following a daily quest to visit five different inns on five different maps to lighten the mood!

    And then there is all the neat weapon skills. We have a nice selection but... there is so much more we could have!
    Polearms like halberds, pikes, glaives, tridents, naginata, etc.
    Some spellsword type "one-handed and magic" skill line that mixes magica-charged melee strikes with magic-powered mid-range and AoE attacks...
    Unarmed, which might be less effective then proper weapons in terms of damage, but could make up for it with more CC abilities... a leg sweep for a knockdown here, a sand throw for a blind there, a kick below the belt for a stun... (bonus points if they make the stun duration double if the target is male! :tongue: )
    Perhaps some "thrown weapon" skill like for javelins, throwing hatchets, darts, etc.

    (and while we are talking weapons, possibly adding some more options to the existing lines... I dearly would love to see crossbows as alternative to bows, or anything to give my mages another option to trade in their big ole staff for..)
  • shadowwraith666
    shadowwraith666
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    Yes- I'll tell why below.
    Having only 4 classes is really limiting and only promotes cookie-cutter builds.

    Having a classless system like Skyrim or having having a baseclass system like morrowind or oblivion and unlocking the other skill lines via factions or the crown store would allow more diverse builds.
    • Vicktor Bloodtail - L42 Argonian Magblade, Werewolf - EP
    • Xarxes - L31 Dunmer Sorc, Vampire - EP
    • Lichtspear - L21 Argonian Temp - EP
    • Rajka Fireclaw - L21 Khajit DK - AD

    PS4 EU
    Spill some blood for me dear brother
    Vicente Valtiere, Dark Brotherhood, Oblivion
  • Uriel_Nocturne
    Uriel_Nocturne
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    Yes- I'll tell why below.
    My "Yes" = Necromancy and Spell Crafting for Sorcerers please, Zenimax.

    I would love either/both of those options to be added into the game. :)

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Sausage
    Sausage
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    Yes- I'll tell why below.
    I want new weapon skill tress, I thought the plan was to add them in order to prevent the boredom from grinding.

    Crossbow, short range maybe 15-20 metre but more powerful than current bow.
    Fist weapon. Can break blocking.
    Spears.
    Single-handed style. Somekind of dodge style.
    Long reach melee weapons but not usable at close range like long spear, I think this would be interesting, one could try to keep the distance and one try to get closer and you cant use block if using long reach weapon.
    Edited by Sausage on October 27, 2015 5:54PM
  • americansteel
    americansteel
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    Yes- I'll tell why below.
    Most games I have played, limited choices have actually lasted LONGER.

    Extreme example, Call of duty 4 (Using this as it is way more popular than Socom - which I would have used). COD4 had limited guns, limited abilities. It was the most fun COD of all time and required the most "skill".

    Then they introduce World at war which again was OK but every other tripe they introduced after that with 40 different lazers for a weapon + different grips, silencers and other trash on weapons, an ability to bomb the map after a 2 kill streak, auto head shot aim killed it for the hardcore players that had skill. There was no skill left.

    This is my first actual MMORPG I have played seriously (I played wow, ff11, ff14, LoL but never got 'addicted' too it) but I like the limited options. I am a pvper though and hate PVE so any time away from it for me is better. More races / personalities and other stuff may require me to level a new character again for the 3rd time to "compete".

    call of duty and halo both were at one time a fun game franchise to play I missed Cod 4 5 and MW2 the basicness and simplicity it used to have made it fun, the gameplay was very fluid not disturbed by kill streaks and all of these extra crappy weapon add ons. add ons/extras are what ruins a game.
    take a lot from the game the game becomes better. DKs and Templars need a fix I rather see sorc shield stacking go away.
    I would love to see a better DPS ability for the DK something like a lava spear or something along those lines.

    NO LONGER PLAYING ESO

    POOR SERVER PERFORMANCE
    LAG
    LOAD SCREENS
    DONE
  • americansteel
    americansteel
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    Yes- I'll tell why below.
    I voted yes because I would like to see a new DK DPS ability instead of relying on lava whip.
    Fix the problems which already exists with Templars and dragonknights.
    I would like to see a lava spear or something of the likes to be used for the DK.
    im not a stam user nor will I use stam I only do when I use shield assault and breaking from CC also running away from other players.
    better racial passives for the nord would be real nice.
    NO LONGER PLAYING ESO

    POOR SERVER PERFORMANCE
    LAG
    LOAD SCREENS
    DONE
  • pcripper39ub17_ESO
    No- I'll tell why below.
    They can't fix/balance what we already have. New things to balance/fix? I don't think so til they have what is already in the game working right.
  • jbranstub17_ESO
    jbranstub17_ESO
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    Yes- I'll tell why below.
    4 classes does seem like too few. I think at least 2 more are needed to really flesh things out.
    Also:
    • As some have said, new weapon skill lines for hand-to-hand and polearm (spears, halberds, and battle-staves).
    • Third-tier skill morphs or a 4th skill line for class skills.
    • The ability to align with a Divine or Daedra and get associated skills.
    • New factions like The Dark Brotherhood, Companions, or some other newly conceived faction.
    Ariadne Tristesse - Breton D.Staff DPS Necromancer, Vampire [NA/AD]
    Riewen - Bosmer Bow DPS Warden, Werewolf [NA/EP]
    Haede - Breton DW DPS Templar [NA/DC]
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