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Can you play SOLO in Craglorn

aaron_campion
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I was reading and people are saying that craglorn can t be soloed. Ive always play eso solo and I'm currently verteran rank 5 but if I get to veteran rank 10 and cant do no more I might aswell get rid of the game. I play on xbox where the group finder tool don't work and I don't have any friends that play eso on their xbox so that's gonna leave me with a lot of unplayable content.
Can it be soloed or not?

  • Jitterbug
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    most of it yes
  • Shunravi
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    Aside from a few quests it's always been possible to solo Craglorn. And that simply because those quests have 4 man locks.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Tryxus
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    Certain parts can, certain parts can't

    I've done several Delves and Quests solo, but there are a couple of them that I couldn't do alone and needed someone else to help me finish it (usually the final boss of a quest)

    But please lvl up first before attempting smth in Crag, V5 is way too low for that zone
    "In the Storyteller's name, I stand upon the bones of the world. I drink in the promise and power of nature's law, and breathe out my thanks."
    Tryxus - Magicka Warden - PC/EU/DC
  • Kuroinu
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    This is interesting to find out, I was under the impression that you needed groups to enter or do anything. Can someone perhaps go into detail about what exactly in Craglorn requires a group? Your info. will be appreciated!
  • SleepyTroll
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    This is interesting to find out, I was under the impression that you needed groups to enter or do anything. Can someone perhaps go into detail about what exactly in Craglorn requires a group? Your info. will be appreciated!

    Well some delves and quests like stated above require 4 people and will not alow progress without four. Also the packs of mobs are thick and strong so unless you you know have a good build and "skill" it's gonna be tough.
  • Alucardo
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    Took my VR4 stam sorc there for the first time with wrecking blow. Boy was I surprised. I now have steel tornado and more than 4 potions.
    (sqweee )>--- ۜ\(סּںסּَ` )/ۜ
  • Tryxus
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    What I needed a group for:

    - Trials (duh :p )
    - Spellscar (needs 4 ppl to enter the staff)
    - Corrupted Stone (quest, need 3 ppl to advance in the last ruin)
    - The Missing Guardian (need 4 ppl to open the entry to Reinhold's Retreat)

    Other than that, whenever I needed to group, it was to call in backup against a boss that's too powerful to handle alone (like Shada's Tear, Lost One, Tarish-Zi, Zalgaz' Den, Serpent Trio,...). But you don't need a 4 man group for those, just 1 or 2 extra ppl
    "In the Storyteller's name, I stand upon the bones of the world. I drink in the promise and power of nature's law, and breathe out my thanks."
    Tryxus - Magicka Warden - PC/EU/DC
  • Kuroinu
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    Alucardo wrote: »
    Took my VR4 stam sorc there for the first time with wrecking blow. Boy was I surprised. I now have steel tornado and more than 4 potions.

    I'll take a guess that it wasn't you initially dealing the wrecking blows. :trollface:
  • Alucardo
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    I'll take a guess that it wasn't you initially dealing the wrecking blows. :trollface:
    I regret nothing ;)
    (sqweee )>--- ۜ\(סּںסּَ` )/ۜ
  • UltimaJoe777
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    Craglorn in general is like any Public Dungeon: Enemies abound in swarms of 6 or 7. It is soloable but not easily. Trials and the like on the other hand, not so much.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Kessra
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    In lower Craglorn I've soloed all but Shadas Tears, two main-story quest-lines (which require 2 and 3 other players) as well as the repeatable critical mass quests, as it also requires 3 other players. In upper I soloed everything but catacombs (got to the final boss and downed him to 63 %) and ruins (which I haven't tried solo yet) - though, this was prior to IC as a DK tank with fire dot-build (and almost infinite resources). Not sure if I'm still able to do all the stuff I used to do before - especially catacombs was (very) hard solo (at least for me) as my pure tank build (with some points in fire-dmg) lacked DPS which was needed to keep the spawning adds under control.

    GL though on your solo-journey through Craglorn. I also suggest doing Carglorn with V13+.
  • danno8
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    Kessra wrote: »
    In lower Craglorn I've soloed all but Shadas Tears, two main-story quest-lines (which require 2 and 3 other players) as well as the repeatable critical mass quests, as it also requires 3 other players. In upper I soloed everything but catacombs (got to the final boss and downed him to 63 %) and ruins (which I haven't tried solo yet) - though, this was prior to IC as a DK tank with fire dot-build (and almost infinite resources). Not sure if I'm still able to do all the stuff I used to do before - especially catacombs was (very) hard solo (at least for me) as my pure tank build (with some points in fire-dmg) lacked DPS which was needed to keep the spawning adds under control.

    GL though on your solo-journey through Craglorn. I also suggest doing Carglorn with V13+.

    Similar to me with my Templar.

    Lower I soloed everything except Shada's, upper I soloed everything except Skyreach and the delve at the very top that has the 3 Lamia's (they just keep healing and I can't quite seem to stop it fast enough).

    Similarly it was on a healing tank for most of it, when you could block forever prior to IC. Now it is probably tougher on level.

    edit: and also except for the blocked content where you physically need more than 1 person to open a door etc..
    Edited by danno8 on October 25, 2015 4:51PM
  • Tandor
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    I've always play eso solo and I'm currently verteran rank 5 but if I get to veteran rank 10 and cant do no more I might as well get rid of the game.

    That, or you could play Orsinium in a few days time.

    That is my planned method of advancement given both my solo playstyle and disinterest in cross-over alliance quests from VR1 onwards.
    Edited by Tandor on October 25, 2015 4:52PM
  • EIGHTS
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    Some quests force us to group. It can't be solo. Others can.
    Sorry for my poor English. I'm not native speaker.
    I hope that I don't make you misunderstand.
  • Chadwikid
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    You could always make friends in game you know. I have no real life friends that play but there's always an in game friend on to play with. That is kinda the point if an mmo...ha know just sayin
  • UltimaJoe777
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    Tandor wrote: »
    I've always play eso solo and I'm currently verteran rank 5 but if I get to veteran rank 10 and cant do no more I might as well get rid of the game.

    That, or you could play Orsinium in a few days time.

    That is my planned method of advancement given both my solo playstyle and disinterest in cross-over alliance quests from VR1 onwards.

    PC release is 8 days away and console over 2 weeks after. Console still has a bit of a wait lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • LBxFinalDeath
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    Some things yeah.

    When you get to upper craglorn and the end of the main quests in Craglorn it requires a group.

    It took many moons and a lot of character improvement by grinding out sets and getting a friendly Templar to go from stam to magicka for heals to get through.

    Flipped from being insanely high regen to being high damage with around 1600 regen with drinks.

    Still got a lot more character improvement possible but it really comes down to needing top tier sets and a lot more champion points to get 3K wep damage without buffs.

    Inb4 someone says "What? I steel tornado'd everything to death."
    Edited by LBxFinalDeath on October 25, 2015 5:13PM
  • Tandor
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    Tandor wrote: »
    I've always play eso solo and I'm currently verteran rank 5 but if I get to veteran rank 10 and cant do no more I might as well get rid of the game.

    That, or you could play Orsinium in a few days time.

    That is my planned method of advancement given both my solo playstyle and disinterest in cross-over alliance quests from VR1 onwards.

    PC release is 8 days away and console over 2 weeks after. Console still has a bit of a wait lol

    Indeed, like I said. A few days. What's a couple of weeks in the overall scheme of things? Except that:-

    "NOW! I DEMAND EVERYTHING NOW! FOR FREE!"

    Positively the worst aspect of modern gaming.
  • UltimaJoe777
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    Tandor wrote: »
    Tandor wrote: »
    I've always play eso solo and I'm currently verteran rank 5 but if I get to veteran rank 10 and cant do no more I might as well get rid of the game.

    That, or you could play Orsinium in a few days time.

    That is my planned method of advancement given both my solo playstyle and disinterest in cross-over alliance quests from VR1 onwards.

    PC release is 8 days away and console over 2 weeks after. Console still has a bit of a wait lol

    Indeed, like I said. A few days. What's a couple of weeks in the overall scheme of things? Except that:-

    "NOW! I DEMAND EVERYTHING NOW! FOR FREE!"

    Positively the worst aspect of modern gaming.

    I think you mistook the point lol

    Personally I am a patient man and I can wait but not everyone is that patient. Impatient people start getting edgy when something is so close and yet so far. On the plus side though, it serves to build their hype for when it does release provided their hype doesn't break lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Saturn
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    I was reading and people are saying that craglorn can t be soloed. Ive always play eso solo and I'm currently verteran rank 5 but if I get to veteran rank 10 and cant do no more I might aswell get rid of the game. I play on xbox where the group finder tool don't work and I don't have any friends that play eso on their xbox so that's gonna leave me with a lot of unplayable content.
    Can it be soloed or not?

    If you wish to do the main quest all the way through, then no. The last quest of Lower Craglorn has the requirement that 4 players all with that quest need to be in a group together and activate four separate braziers. Now you can solo all quests up to this point and you can solo Upper Craglorn too, BUT, the last quest of Upper Craglorn cannot be acquired if you have not beaten the last quest of Lower Craglorn = You need 4 people. It was also designed around this idea so it makes sense.
    Edited by Saturn on October 25, 2015 5:12PM
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • I_killed_Vivec
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    Tryxus wrote: »
    What I needed a group for:

    - Trials (duh :p )
    - Spellscar (needs 4 ppl to enter the staff)
    - Corrupted Stone (quest, need 3 ppl to advance in the last ruin)
    - The Missing Guardian (need 4 ppl to open the entry to Reinhold's Retreat)

    Other than that, whenever I needed to group, it was to call in backup against a boss that's too powerful to handle alone (like Shada's Tear, Lost One, Tarish-Zi, Zalgaz' Den, Serpent Trio,...). But you don't need a 4 man group for those, just 1 or 2 extra ppl

    With the advent in CP you might not need to call in help for those other bosses soon ;)

    But I don't understand people who say "Lower I soloed everything except Shada's, upper I soloed everything except Skyreach".

    No, you didn't.

    For instance you can't solo Spellscar because you need three infusions, and the game only lets you pick up one at a time. Even though it's easy for one person to do all the work, you can't hold all the infusions by yourself.

    For the Corrupted Stone, three players need to step on the stones of the Lord, the Lady, and the Steed at the same time. You can't do it alone.

    The Missing Guardian requires a group, and it also requires you to have completed other group quests.

    People who say they've soloed these are talking nonsense.
  • Shunravi
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    Tryxus wrote: »
    What I needed a group for:

    - Trials (duh :p )
    - Spellscar (needs 4 ppl to enter the staff)
    - Corrupted Stone (quest, need 3 ppl to advance in the last ruin)
    - The Missing Guardian (need 4 ppl to open the entry to Reinhold's Retreat)

    Other than that, whenever I needed to group, it was to call in backup against a boss that's too powerful to handle alone (like Shada's Tear, Lost One, Tarish-Zi, Zalgaz' Den, Serpent Trio,...). But you don't need a 4 man group for those, just 1 or 2 extra ppl

    With the advent in CP you might not need to call in help for those other bosses soon ;)

    But I don't understand people who say "Lower I soloed everything except Shada's, upper I soloed everything except Skyreach".

    No, you didn't.

    For instance you can't solo Spellscar because you need three infusions, and the game only lets you pick up one at a time. Even though it's easy for one person to do all the work, you can't hold all the infusions by yourself.

    For the Corrupted Stone, three players need to step on the stones of the Lord, the Lady, and the Steed at the same time. You can't do it alone.

    The Missing Guardian requires a group, and it also requires you to have completed other group quests.

    People who say they've soloed these are talking nonsense.

    People say "I soloed everything" with the understanding that those group locks are not possible to solo and so it's an unneeded addendum. Or at least that's how it is for me. :)
    Edited by Shunravi on October 25, 2015 6:46PM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • TheShadowScout
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    Craglorn is pretty tough to fight through solo, and as mentioned, many of the quests get stuck when you don't have friends along.

    But... you can go there all alone, test your skills agaist the overland mobs, and gather loads of stuff in upper craglorn hoping for those rare red stuff appereances... It'll still be tough fights, no mistake about it. But doable with a good character and a bit of skill.

    First time I went there back at V12, my main got done in pretty quick at the first fight...
    By now and V16, I even dare attack wasps, and often win. I can only say, I learned quite a bit there... it IS good training, since the trash mob groups there are not pushovers like you may be used to from cadwells.

    Someday... I will even get together with three friends and do all the craglown quests. If i manage to make three friends, that is... until then, I just go there solo to gather stuff, find treasure chests, and practice fights...
  • Lynnessa
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    This is interesting to find out, I was under the impression that you needed groups to enter or do anything. Can someone perhaps go into detail about what exactly in Craglorn requires a group? Your info. will be appreciated!

    Even with my gimpy hybrid build, I can solo most of Craglorn. I've found that a lot of the quest "bosses" and delves are too much for me to handle by myself.

    My impression is that after you finish Cadwell's, grouping is necessary to really enjoy the game.
    Edited by Lynnessa on October 25, 2015 5:59PM
  • altemriel
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    I have two questions:

    1. do I need to attain a certain level of veteran rank to be able to enter craglorn? I am only VR1 now.

    2. how to enter it? trough cyrodiil or how? I play AD
    Edited by altemriel on October 25, 2015 6:28PM
  • Tryxus
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    1. you can enter as soon as you finish the main quest. However, the enemies in there are V11 and V13, and the zone itself is 1 big Public Dungeon. So you might wanna finish Cadwell's Silver & Gold first and rank up.

    2. There's a Star Gazer in the Alliance's Capital (Wayrest, Mournhold & Elden Root). Talk to him to start the first quest and travel to Craglorn
    "In the Storyteller's name, I stand upon the bones of the world. I drink in the promise and power of nature's law, and breathe out my thanks."
    Tryxus - Magicka Warden - PC/EU/DC
  • F7sus4
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    You can do all the content in Craglorn solo, except:
    - A few quests that require 2-4 people to activate the plates etc.
    - Trials, requiring 12-person group.
  • danno8
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    Shunravi wrote: »
    Tryxus wrote: »
    What I needed a group for:

    - Trials (duh :p )
    - Spellscar (needs 4 ppl to enter the staff)
    - Corrupted Stone (quest, need 3 ppl to advance in the last ruin)
    - The Missing Guardian (need 4 ppl to open the entry to Reinhold's Retreat)

    Other than that, whenever I needed to group, it was to call in backup against a boss that's too powerful to handle alone (like Shada's Tear, Lost One, Tarish-Zi, Zalgaz' Den, Serpent Trio,...). But you don't need a 4 man group for those, just 1 or 2 extra ppl

    With the advent in CP you might not need to call in help for those other bosses soon ;)

    But I don't understand people who say "Lower I soloed everything except Shada's, upper I soloed everything except Skyreach".

    No, you didn't.

    For instance you can't solo Spellscar because you need three infusions, and the game only lets you pick up one at a time. Even though it's easy for one person to do all the work, you can't hold all the infusions by yourself.

    For the Corrupted Stone, three players need to step on the stones of the Lord, the Lady, and the Steed at the same time. You can't do it alone.

    The Missing Guardian requires a group, and it also requires you to have completed other group quests.

    People who say they've soloed these are talking nonsense.

    People say "I sold everything" with the understanding that those group locks are not possible to solo and so it's an unneeded addendum. Or at least that's how it is for me. :)

    Exactly. It looks like he is quoting me specifically, and you can see I edited my post to include the fact of the "unsoloable" quests because I had a feeling someone would bring it up.

    edit: here is a picture of my Craglorn map. I have never had any help in this zone as I started the game late and it was a ghost town by the time I got to it.

    Screenshot_20151025_134518.png
    Edited by danno8 on October 25, 2015 6:50PM
  • Tryxus
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    Eventually, we can solo everything in Crag yeah...

    When ZOS raises the cap to Vet 30 or smth xD
    "In the Storyteller's name, I stand upon the bones of the world. I drink in the promise and power of nature's law, and breathe out my thanks."
    Tryxus - Magicka Warden - PC/EU/DC
  • Shunravi
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    danno8 wrote: »
    Shunravi wrote: »
    Tryxus wrote: »
    What I needed a group for:

    - Trials (duh :p )
    - Spellscar (needs 4 ppl to enter the staff)
    - Corrupted Stone (quest, need 3 ppl to advance in the last ruin)
    - The Missing Guardian (need 4 ppl to open the entry to Reinhold's Retreat)

    Other than that, whenever I needed to group, it was to call in backup against a boss that's too powerful to handle alone (like Shada's Tear, Lost One, Tarish-Zi, Zalgaz' Den, Serpent Trio,...). But you don't need a 4 man group for those, just 1 or 2 extra ppl

    With the advent in CP you might not need to call in help for those other bosses soon ;)

    But I don't understand people who say "Lower I soloed everything except Shada's, upper I soloed everything except Skyreach".

    No, you didn't.

    For instance you can't solo Spellscar because you need three infusions, and the game only lets you pick up one at a time. Even though it's easy for one person to do all the work, you can't hold all the infusions by yourself.

    For the Corrupted Stone, three players need to step on the stones of the Lord, the Lady, and the Steed at the same time. You can't do it alone.

    The Missing Guardian requires a group, and it also requires you to have completed other group quests.

    People who say they've soloed these are talking nonsense.

    People say "I sold everything" with the understanding that those group locks are not possible to solo and so it's an unneeded addendum. Or at least that's how it is for me. :)

    Exactly. It looks like he is quoting me specifically, and you can see I edited my post to include the fact of the "unsoloable" quests because I had a feeling someone would bring it up.

    I just realized my auto correct messed with me... 'Sold' lol
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
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