Lava_Croft wrote: »In case you weren't around, people said to roll Templars for 1.6 because they were supposedly OP, much like how people said Magicka Nightblades would be OP in 1.7. In both cases they were wrong.Lava_Croft wrote: »I like the deluded. They made people roll Templars for 1.6.Publius_Scipio wrote: »Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?
Only the deluded. There were a few vocal players saying it.
The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
Templars have been solid across all patches.
Remember when people said magicka sorc would be weak in 1.6.Lava_Croft wrote: »In case you weren't around, people said to roll Templars for 1.6 because they were supposedly OP, much like how people said Magicka Nightblades would be OP in 1.7. In both cases they were wrong.Lava_Croft wrote: »I like the deluded. They made people roll Templars for 1.6.Publius_Scipio wrote: »Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?
Only the deluded. There were a few vocal players saying it.
The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
Templars have been solid across all patches.
Lava_Croft wrote: »In case you weren't around, people said to roll Templars for 1.6 because they were supposedly OP, much like how people said Magicka Nightblades would be OP in 1.7. In both cases they were wrong.Lava_Croft wrote: »I like the deluded. They made people roll Templars for 1.6.Publius_Scipio wrote: »Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?
Only the deluded. There were a few vocal players saying it.
The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
Templars have been solid across all patches.
Did you just say Sorc is pretty OP?Lava_Croft wrote: »In case you weren't around, people said to roll Templars for 1.6 because they were supposedly OP, much like how people said Magicka Nightblades would be OP in 1.7. In both cases they were wrong.Lava_Croft wrote: »I like the deluded. They made people roll Templars for 1.6.Publius_Scipio wrote: »Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?
Only the deluded. There were a few vocal players saying it.
The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
Templars have been solid across all patches.
Well tbh if it´s not zerg diving i find my magblade pretty op. It´s on the same level as my sorc though both chars shine in different aspects. For open world i´d choose the sorc. For Keeps or smallgrp - NB any day of the week.
Lava_Croft wrote: »Did you just say Sorc is pretty OP?Lava_Croft wrote: »In case you weren't around, people said to roll Templars for 1.6 because they were supposedly OP, much like how people said Magicka Nightblades would be OP in 1.7. In both cases they were wrong.Lava_Croft wrote: »I like the deluded. They made people roll Templars for 1.6.Publius_Scipio wrote: »Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?
Only the deluded. There were a few vocal players saying it.
The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
Templars have been solid across all patches.
Well tbh if it´s not zerg diving i find my magblade pretty op. It´s on the same level as my sorc though both chars shine in different aspects. For open world i´d choose the sorc. For Keeps or smallgrp - NB any day of the week.
Meh, PvE land it's a very different story. I'd love to see what would happen if they gave us a way to mitigate physical damage with CP and then see where things are.
The bolded part is where I am kind of sitting atm. The imbalance of the CP system is the primary problem. I also wish certain stamina skills weren't so noticeably more effective in PvP than magicka skills.
The new sets, stamina overall hitting alot harder *numbers wise* ? and they heal alot better than -most- magicka builds
I know magicka DPS can still be done, it just seems stamina can dominate in everything.
thoughts?
(personally I'm perfectly fine with this route, but I would like magicka to actually have stronger healing than stamina >.<)
Meh, PvE land it's a very different story. I'd love to see what would happen if they gave us a way to mitigate physical damage with CP and then see where things are.
Meh, PvE land it's a very different story. I'd love to see what would happen if they gave us a way to mitigate physical damage with CP and then see where things are.
Other than DKs PvE land isn't really much different. Magicka DKs are the highest PvE DPS in the game, but every other class is far better as stamina. PvE DPS hierarchy is basically:
Magicka DK > Stamina everything >>> Magicka non-DKs
Meh, PvE land it's a very different story. I'd love to see what would happen if they gave us a way to mitigate physical damage with CP and then see where things are.
Other than DKs PvE land isn't really much different. Magicka DKs are the highest PvE DPS in the game, but every other class is far better as stamina. PvE DPS hierarchy is basically:
Magicka DK > Stamina everything >>> Magicka non-DKs
Since when are Magicka Sorc and Templar behind Stamina? Nightblade is the only one that's close between both specs.
Meh, PvE land it's a very different story. I'd love to see what would happen if they gave us a way to mitigate physical damage with CP and then see where things are.
Other than DKs PvE land isn't really much different. Magicka DKs are the highest PvE DPS in the game, but every other class is far better as stamina. PvE DPS hierarchy is basically:
Magicka DK > Stamina everything >>> Magicka non-DKs
Since when are Magicka Sorc and Templar behind Stamina? Nightblade is the only one that's close between both specs.
Stam Templars are wayyyyyy ahead of magicka Templar DPS, it's not even close. They're on par with stam Nightblades. And magicka Sorcs only pull high single target with overload and a significant amount of ult saved up. Without overload magicka sorcs are the lowest DPS in the game.
Not to mention that with how much better Steel Tornado is than every other AOE in the game, non-DK AOE magicka DPS is way inferior to stam.
DisgracefulMind wrote: »I'm actually fine with stamina hitting harder, as their whole survival pool is based off of ONE resource. As magicka builds we have access to do what we please with our stamina pool, and use our magicka pool as damage/healing. I really see no issue with it, personally.
Publius_Scipio wrote: »Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?
Korah_Eaglecry wrote: »Publius_Scipio wrote: »Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?
Its the unfortunate cycle of the forums. ZOS will be accused of hating on what is unpopular today while favoring what is popular. In reality what is popular today will be unpopular tomorrow.
Meh, PvE land it's a very different story. I'd love to see what would happen if they gave us a way to mitigate physical damage with CP and then see where things are.
Other than DKs PvE land isn't really much different. Magicka DKs are the highest PvE DPS in the game, but every other class is far better as stamina. PvE DPS hierarchy is basically:
Magicka DK > Stamina everything >>> Magicka non-DKs
hammayolettuce wrote: »The entire stam argument of them being dead wit IC launch was players not understanding the block and roll dodge fixes. They overreacted and realized dmg is actually better and you can still roll enough and block enough.