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Anyone get the vibe ZOS wants magicka DPS gone

Araxleon
Araxleon
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The new sets, stamina overall hitting alot harder *numbers wise* ? and they heal alot better than -most- magicka builds

I know magicka DPS can still be done, it just seems stamina can dominate in everything.

thoughts?

(personally I'm perfectly fine with this route, but I would like magicka to actually have stronger healing than stamina >.<)
Edited by Araxleon on October 24, 2015 5:47PM
  • Akinos
    Akinos
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    I feel that way too, like stamina does everything magicka can, but better. Alot better.

    As a magicka templar, I feel like I rarely get killed by magicka skills..it's almost always from wrecking blow, snipe, camo hunter or some other stupidly strong stamina based skill.
    Edited by Akinos on October 24, 2015 5:46PM
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Takllin
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    Meh, PvE land it's a very different story. I'd love to see what would happen if they gave us a way to mitigate physical damage with CP and then see where things are.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
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  • Publius_Scipio
    Publius_Scipio
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    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?
  • Mumyo
    Mumyo
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    Akinos wrote: »
    I feel that way too, like stamina does everything magicka can, but better. Alot better.

    As a magicka templar, I feel like I rarely get killed by magicka skills..it's almost always from wrecking blow, snipe, camo hunter or some other stupidly strong stamina based skill.

    I experienced many people having the same damage as stamina builds with using magicka.
    Magicka actually gives u way more diversity and thats also why it should have less damage.

    At least i still get hit by crystal frags with tons of damage or magickajabs that hit the crap out of me. nobody would believe it but i also met dk's smashing me into pieces with a few whips.
    I play stamina for a very long time now and i really envy the magickaplayers since im redguard and wont be able to be competitive using magicka. But hey, classbalance patch might change a lot of things in 2016.

    Staminatemplar here btw and i really hate my class for forcing me into stupid gameplay xD but maybe i need someone to guide me out of this misery.

  • Minno
    Minno
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    Mumyo wrote: »
    Akinos wrote: »
    I feel that way too, like stamina does everything magicka can, but better. Alot better.

    As a magicka templar, I feel like I rarely get killed by magicka skills..it's almost always from wrecking blow, snipe, camo hunter or some other stupidly strong stamina based skill.

    I experienced many people having the same damage as stamina builds with using magicka.
    Magicka actually gives u way more diversity and thats also why it should have less damage.

    At least i still get hit by crystal frags with tons of damage or magickajabs that hit the crap out of me. nobody would believe it but i also met dk's smashing me into pieces with a few whips.
    I play stamina for a very long time now and i really envy the magickaplayers since im redguard and wont be able to be competitive using magicka. But hey, classbalance patch might change a lot of things in 2016.

    Staminatemplar here btw and i really hate my class for forcing me into stupid gameplay xD but maybe i need someone to guide me out of this misery.

    Ranged Magicka dps Templar here: it sucks but determined to find a way to pvp without rolling stam
    I tried it and pressing one button for spear jabs is not how I'd like to see this class evolve into.

    I'd rather ZOS looks at the meta-data for the game and see my main's name fall under "destro staff ranged elemental dmg user", see how it fairs against stam and make the decision internally to lvl the playing field.

    Till then its sweat and blood while I PVP.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Mumyo
    Mumyo
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    Minno wrote: »
    Mumyo wrote: »
    Akinos wrote: »
    I feel that way too, like stamina does everything magicka can, but better. Alot better.

    As a magicka templar, I feel like I rarely get killed by magicka skills..it's almost always from wrecking blow, snipe, camo hunter or some other stupidly strong stamina based skill.

    I experienced many people having the same damage as stamina builds with using magicka.
    Magicka actually gives u way more diversity and thats also why it should have less damage.

    At least i still get hit by crystal frags with tons of damage or magickajabs that hit the crap out of me. nobody would believe it but i also met dk's smashing me into pieces with a few whips.
    I play stamina for a very long time now and i really envy the magickaplayers since im redguard and wont be able to be competitive using magicka. But hey, classbalance patch might change a lot of things in 2016.

    Staminatemplar here btw and i really hate my class for forcing me into stupid gameplay xD but maybe i need someone to guide me out of this misery.

    Ranged Magicka dps Templar here: it sucks but determined to find a way to pvp without rolling stam
    I tried it and pressing one button for spear jabs is not how I'd like to see this class evolve into.

    I'd rather ZOS looks at the meta-data for the game and see my main's name fall under "destro staff ranged elemental dmg user", see how it fairs against stam and make the decision internally to lvl the playing field.

    Till then its sweat and blood while I PVP.

    I see but i actually think thats mostly a templar issue... my biggest problem is the ressource management. Even as Stamtemplar i can not dodge and do stuff as much as any other class. Repentance is way too situational to profit from it... i as a smallscale lover am really [snip]. All i can do is max my dmg since my cc is not comparable just as the ressourcemanagement and the burst. (Im redguard and i still cant catch up the class issues, i have a dk too and its way easier to deal with ressources and burst, just as cc.)

    But i dont wanna make this a templar thread(sry).

    Maybe staminabuilds should leave the vigor+dmg train and get more into class abilities and tactics but we dont have so many options since things like blazing shield or fragmented shield are so bad that u cant go for such a build in any way... if i would get some good defence and i have burst i would leave all the dmg stacking and go for some tactical builds... i dont see a possibility for that atm
    Edited by ZOS_KatP on February 14, 2018 8:30PM
  • GuyNamedSean
    GuyNamedSean
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    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Yep. I remember that. People were joking that it was time to wear dresses again.
    Former Guildmaster of the Legion of Mournhold
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  • hammayolettuce
    hammayolettuce
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    tons of ways to mitigate magicka dmg ... 0 to reduce stam dmg directly.
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  • Mumyo
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    tons of ways to mitigate magicka dmg ... 0 to reduce stam dmg directly.

    Bone shield would be one option. just to mention it^^ its as bad as any other shield i guess.
  • Minno
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    Mumyo wrote: »
    Minno wrote: »
    Mumyo wrote: »
    Akinos wrote: »
    I feel that way too, like stamina does everything magicka can, but better. Alot better.

    As a magicka templar, I feel like I rarely get killed by magicka skills..it's almost always from wrecking blow, snipe, camo hunter or some other stupidly strong stamina based skill.

    I experienced many people having the same damage as stamina builds with using magicka.
    Magicka actually gives u way more diversity and thats also why it should have less damage.

    At least i still get hit by crystal frags with tons of damage or magickajabs that hit the crap out of me. nobody would believe it but i also met dk's smashing me into pieces with a few whips.
    I play stamina for a very long time now and i really envy the magickaplayers since im redguard and wont be able to be competitive using magicka. But hey, classbalance patch might change a lot of things in 2016.

    Staminatemplar here btw and i really hate my class for forcing me into stupid gameplay xD but maybe i need someone to guide me out of this misery.

    Ranged Magicka dps Templar here: it sucks but determined to find a way to pvp without rolling stam
    I tried it and pressing one button for spear jabs is not how I'd like to see this class evolve into.

    I'd rather ZOS looks at the meta-data for the game and see my main's name fall under "destro staff ranged elemental dmg user", see how it fairs against stam and make the decision internally to lvl the playing field.

    Till then its sweat and blood while I PVP.

    I see but i actually think thats mostly a templar issue... my biggest problem is the ressource management. Even as Stamtemplar i can not dodge and do stuff as much as any other class. Repentance is way too situational to profit from it... i as a smallscale lover am really [snip]. All i can do is max my dmg since my cc is not comparable just as the ressourcemanagement and the burst. (Im redguard and i still cant catch up the class issues, i have a dk too and its way easier to deal with ressources and burst, just as cc.)

    But i dont wanna make this a templar thread(sry).

    Maybe staminabuilds should leave the vigor+dmg train and get more into class abilities and tactics but we dont have so many options since things like blazing shield or fragmented shield are so bad that u cant go for such a build in any way... if i would get some good defence and i have burst i would leave all the dmg stacking and go for some tactical builds... i dont see a possibility for that atm

    Use dodge chance instead of class shields. It's evident they were designed for high health tanks instead of dps.
    Edited by ZOS_KatP on February 14, 2018 8:30PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Takllin
    Takllin
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    Minno wrote: »
    Mumyo wrote: »
    Akinos wrote: »
    I feel that way too, like stamina does everything magicka can, but better. Alot better.

    As a magicka templar, I feel like I rarely get killed by magicka skills..it's almost always from wrecking blow, snipe, camo hunter or some other stupidly strong stamina based skill.

    I experienced many people having the same damage as stamina builds with using magicka.
    Magicka actually gives u way more diversity and thats also why it should have less damage.

    At least i still get hit by crystal frags with tons of damage or magickajabs that hit the crap out of me. nobody would believe it but i also met dk's smashing me into pieces with a few whips.
    I play stamina for a very long time now and i really envy the magickaplayers since im redguard and wont be able to be competitive using magicka. But hey, classbalance patch might change a lot of things in 2016.

    Staminatemplar here btw and i really hate my class for forcing me into stupid gameplay xD but maybe i need someone to guide me out of this misery.

    Ranged Magicka dps Templar here: it sucks but determined to find a way to pvp without rolling stam
    I tried it and pressing one button for spear jabs is not how I'd like to see this class evolve into.

    I'd rather ZOS looks at the meta-data for the game and see my main's name fall under "destro staff ranged elemental dmg user", see how it fairs against stam and make the decision internally to lvl the playing field.

    Till then its sweat and blood while I PVP.

    Sorry but Stamplar is the same thing, you use Jabs regardless if your Magicka or Stamina. Magicka is much more fun IMO.

    Let ZOS implement CP to reduce Physical damage then see what happens with stamina.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
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  • OdinForge
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    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    It's the less dead of the two, but it's still dead inside, the spirit is gone just not as gone as magicka.
    Edited by OdinForge on October 24, 2015 9:47PM
    The Age of Wrobel.
  • Lava_Croft
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    Magicka still better for healing groups, but don't tell ZOS.

    Other than that, Stamina does just about everything better. Sadly, all the people so vocal about 'Elder Staffs Online' are pretty quiet now that the tables have turned.
    Edited by Lava_Croft on October 24, 2015 10:19PM
  • eliisra
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    Lava_Croft wrote: »
    Magicka still better for healing groups, but don't tell ZOS.

    Other than that, Stamina does just about everything better. Sadly, all the people so vocal about 'Elder Staffs Online' are pretty quiet now that the tables have turned.

    Sadly Yes. Instead they're all like: #NoNerfNovember #SkillsAreNotOP #L2P

    No one gives a *** about balance lol, as long as their own build/class isn't at risk and stays on top.
  • Lava_Croft
    Lava_Croft
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    eliisra wrote: »
    Lava_Croft wrote: »
    Magicka still better for healing groups, but don't tell ZOS.

    Other than that, Stamina does just about everything better. Sadly, all the people so vocal about 'Elder Staffs Online' are pretty quiet now that the tables have turned.

    Sadly Yes. Instead they're all like: #NoNerfNovember #SkillsAreNotOP #L2P

    No one gives a *** about balance lol, as long as their own build/class isn't at risk and stays on top.
    It's the same with the people crying murder over Impulse, but now that they can spam Steel Tornado to greater effect than Impulse ever could achieve, all is well.
  • Derra
    Derra
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    Mumyo wrote: »
    Akinos wrote: »
    I feel that way too, like stamina does everything magicka can, but better. Alot better.

    As a magicka templar, I feel like I rarely get killed by magicka skills..it's almost always from wrecking blow, snipe, camo hunter or some other stupidly strong stamina based skill.

    I experienced many people having the same damage as stamina builds with using magicka.
    Magicka actually gives u way more diversity and thats also why it should have less damage.

    At least i still get hit by crystal frags with tons of damage or magickajabs that hit the crap out of me. nobody would believe it but i also met dk's smashing me into pieces with a few whips.
    I play stamina for a very long time now and i really envy the magickaplayers since im redguard and wont be able to be competitive using magicka. But hey, classbalance patch might change a lot of things in 2016.

    Staminatemplar here btw and i really hate my class for forcing me into stupid gameplay xD but maybe i need someone to guide me out of this misery.

    On the fragments note: It´s not like a magica sorc has ANY diversity to offer. It´s the same onetrick pony as a stamplar.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • RinaldoGandolphi
    RinaldoGandolphi
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    I tend to prefer more of a Destro Staff Sun Preist type of build.

    I run Jabs from time to time, but i think its a bad idea to be in melee range in light armor without a sword and board, and not relying on the Spear Line means you can incorporate more of the Dawns Wrath tree into your skill bar, as Eclipe, Purifying Light, Vamps Bane, and Dark Flare are all pretty good skills.

    Destro Staff also restores magic on killing something, ignores 10% of your enemies spell resistance, and allows you to choose an element for added utility(Fire = more damage, ice= damage sheild+snare, Lighting = splash damage and concussion)

    You won't quite pull the DPS of a Sorec this way, but you do get some added utility from other spell in the class tree to make up for being ranged.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • hammayolettuce
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    Mumyo wrote: »
    tons of ways to mitigate magicka dmg ... 0 to reduce stam dmg directly.

    Bone shield would be one option. just to mention it^^ its as bad as any other shield i guess.

    an expensive stamina skill that scales off of your max health and only really has a good number for those who synergize it. Please make me laugh some more.
    Snü (Magicka DK) ♥ Thnu (Stamplar) ♥ Pizza for Breakfast (Magplar) ♥ Sparklefingers (Magicka Sorc) ♥
    Bean and Cheese Burrito (Magicka DK) ♥ Snurrito (Stamplar) ♥
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  • Joy_Division
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    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    I wasn't saying that.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Ishammael
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    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Only the deluded. There were a few vocal players saying it.

    The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
  • Lava_Croft
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    Ishammael wrote: »
    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Only the deluded. There were a few vocal players saying it.

    The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
    I like the deluded. They made people roll Templars for 1.6.
  • Ishammael
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    Lava_Croft wrote: »
    Ishammael wrote: »
    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Only the deluded. There were a few vocal players saying it.

    The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
    I like the deluded. They made people roll Templars for 1.6.

    Templars have been solid across all patches.
  • manny254
    manny254
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    Ishammael wrote: »
    Lava_Croft wrote: »
    Ishammael wrote: »
    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Only the deluded. There were a few vocal players saying it.

    The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
    I like the deluded. They made people roll Templars for 1.6.

    Templars have been solid across all patches.

    Yes if you think it is ok for templar to be a healing only class it has been decent from launch. If you ever considered doing something other than healing this was far from the case. From just a raw damage out put perspective templar was not even remotely competitive until 1.6.
    - Mojican
  • Ishammael
    Ishammael
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    manny254 wrote: »
    Ishammael wrote: »
    Lava_Croft wrote: »
    Ishammael wrote: »
    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Only the deluded. There were a few vocal players saying it.

    The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
    I like the deluded. They made people roll Templars for 1.6.

    Templars have been solid across all patches.

    Yes if you think it is ok for templar to be a healing only class it has been decent from launch. If you ever considered doing something other than healing this was far from the case. From just a raw damage out put perspective templar was not even remotely competitive until 1.6.

    No doubt.

    Just saying that during the ups and downs of patch balance changes templars have remained the most constant.
  • Forestd16b14_ESO
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    Anyone get the vibe ZOS wants Stamina DPS gone

    Fixed the title for you.
  • Armitas
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    I get the vibe that they want their players gone.
    Retired.
    Nord mDK
  • Mumyo
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    Ishammael wrote: »
    Lava_Croft wrote: »
    Ishammael wrote: »
    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Only the deluded. There were a few vocal players saying it.

    The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
    I like the deluded. They made people roll Templars for 1.6.

    Templars have been solid across all patches.

    crap. they just dont cry like the dk or sorc babies, they werent more solid than any other class!
    Edited by Mumyo on October 25, 2015 5:47PM
  • k2blader
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    Takllin wrote: »
    Meh, PvE land it's a very different story. I'd love to see what would happen if they gave us a way to mitigate physical damage with CP and then see where things are.

    The bolded part is where I am kind of sitting atm. The imbalance of the CP system is the primary problem. I also wish certain stamina skills weren't so noticeably more effective in PvP than magicka skills.

    Disabling the grass may improve performance.
  • Lava_Croft
    Lava_Croft
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    Ishammael wrote: »
    Lava_Croft wrote: »
    Ishammael wrote: »
    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Only the deluded. There were a few vocal players saying it.

    The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
    I like the deluded. They made people roll Templars for 1.6.

    Templars have been solid across all patches.
    In case you weren't around, people said to roll Templars for 1.6 because they were supposedly OP, much like how people said Magicka Nightblades would be OP in 1.7. In both cases they were wrong.
  • manny254
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    Lava_Croft wrote: »
    Ishammael wrote: »
    Lava_Croft wrote: »
    Ishammael wrote: »
    Wasn't everyone just before Imp City release saying that stamina was dead and that now it is all about magic? Weren't stam NB's supposed to be dead and the magic based NB the new it thing?

    Only the deluded. There were a few vocal players saying it.

    The CP system hasn't changed -- stamina still out-scales magicka across the board. Plus, with the 50% Battle Spirit damage debuff, it is even more important that you exploit your single, hardest-hitting skill.
    I like the deluded. They made people roll Templars for 1.6.

    Templars have been solid across all patches.
    In case you weren't around, people said to roll Templars for 1.6 because they were supposedly OP, much like how people said Magicka Nightblades would be OP in 1.7. In both cases they were wrong.
    Remember when people said magicka sorc would be weak in 1.6. :s
    - Mojican
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