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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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80% gold from kill in pvp

Helgi_Skotina
Helgi_Skotina
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Same like with TV stones. We cant take the honour (AP) from a player, but we surely can take his gold. 10% gold is lost to a mob kill, and 80% to a player. That will make pvp more profitable and inflation of gold will be lower, because the amount of gold in the game will be smaller.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Same like with TV stones. We cant take the honour (AP) from a player, but we surely can take his gold. 10% gold is lost to a mob kill, and 80% to a player. That will make pvp more profitable and inflation of gold will be lower, because the amount of gold in the game will be smaller.

    How's the amount of gold ingame going to be lower just because some gold is tranferred from one player to another ?

  • Conquers
    Conquers
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    giphy.gif
    VR 16 Orc Stamina Dragonknight

    We need a loot currency system in this game!
    forums.elderscrollsonline.com/en/discussion/230549/currency-system-for-dungeons#latest
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    That would be great except 80% of 0 is still 0. The mobs in IC drop very little if any gold, they drop items and t-stones. (can't recall if any dropped gold). No one would be stupid enough to go into IC without banking all their gold first, (ok maybe a few, but they'd quickly learn).
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Helgi_Skotina
    Helgi_Skotina
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    Same like with TV stones. We cant take the honour (AP) from a player, but we surely can take his gold. 10% gold is lost to a mob kill, and 80% to a player. That will make pvp more profitable and inflation of gold will be lower, because the amount of gold in the game will be smaller.

    How's the amount of gold ingame going to be lower just because some gold is tranferred from one player to another ?

    10% to mobkills.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Double post
    Edited by kendellking_chaosb14_ESO on October 23, 2015 2:48PM
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Helgi_Skotina
    Helgi_Skotina
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    That would be great except 80% of 0 is still 0. The mobs in IC drop very little if any gold, they drop items and t-stones. (can't recall if any dropped gold). No one would be stupid enough to go into IC without banking all their gold first, (ok maybe a few, but they'd quickly learn).

    I do not want to get all amout of gold a character has earned in a month of play. But a bit would be fun. Just to have some profit.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    That would be great except 80% of 0 is still 0. The mobs in IC drop very little if any gold, they drop items and t-stones. (can't recall if any dropped gold). No one would be stupid enough to go into IC without banking all their gold first, (ok maybe a few, but they'd quickly learn).

    I do not want to get all amout of gold a character has earned in a month of play. But a bit would be fun. Just to have some profit.

    But how would you get any gold if they're not carrying any? Surely you can't mean taking it from their bank?
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Helgi_Skotina
    Helgi_Skotina
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    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good. Atm every player has more gold he can spend, it makes money useless. When we will have a class of poor who have no money to repair their armor, it will be good for economy.
    Edited by Helgi_Skotina on October 23, 2015 2:51PM
  • Helgi_Skotina
    Helgi_Skotina
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    That would be great except 80% of 0 is still 0. The mobs in IC drop very little if any gold, they drop items and t-stones. (can't recall if any dropped gold). No one would be stupid enough to go into IC without banking all their gold first, (ok maybe a few, but they'd quickly learn).

    I do not want to get all amout of gold a character has earned in a month of play. But a bit would be fun. Just to have some profit.

    But how would you get any gold if they're not carrying any? Surely you can't mean taking it from their bank?

    Surely only carried gold/
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good.
    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good.

    True till I bank all my gold and get my gank build with 4.6k weapon damage and a Two handed Hammer with 42% Armor
    penetration and chain them Wrecking Blows, Poison Injections, Wrecking Blow CC immunity is down Cloak, Suprise Attack Killer's Blade. Free gold.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • vamp_emily
    vamp_emily
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    You already take enough gold from me, I have to repair the holes you put in our keep walls.


    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    That would be great except 80% of 0 is still 0. The mobs in IC drop very little if any gold, they drop items and t-stones. (can't recall if any dropped gold). No one would be stupid enough to go into IC without banking all their gold first, (ok maybe a few, but they'd quickly learn).

    I do not want to get all amout of gold a character has earned in a month of play. But a bit would be fun. Just to have some profit.

    But how would you get any gold if they're not carrying any? Surely you can't mean taking it from their bank?

    Surely only carried gold/

    Ok, then I agree with this suggestion, though I don't see how it will make much proffit.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Helgi_Skotina
    Helgi_Skotina
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    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good.
    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good.

    True till I bank all my gold and get my gank build with 4.6k weapon damage and a Two handed Hammer with 42% Armor
    penetration and chain them Wrecking Blows, Poison Injections, Wrecking Blow CC immunity is down Cloak, Suprise Attack Killer's Blade. Free gold.

    Why not? If you kill someone you surely can rob him. If you want to earn money this way - you can do it.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good.
    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good.

    True till I bank all my gold and get my gank build with 4.6k weapon damage and a Two handed Hammer with 42% Armor
    penetration and chain them Wrecking Blows, Poison Injections, Wrecking Blow CC immunity is down Cloak, Suprise Attack Killer's Blade. Free gold.

    Why not? If you kill someone you surely can rob him. If you want to earn money this way - you can do it.

    Where does it end players already sell AP. How long after taking Gold will it take for players to call for AP gains too. Not taking from someone AP count for the leaderboard but the AP they have to spend.

    How long till people want the chance to loot armor and items in your inventory? Letting player take one of three currencies is bad enough after letting them take two the third would not be far behind and if I can take the money out of your pockets why not the Armor, Weapons or Potions?
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Helgi_Skotina
    Helgi_Skotina
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    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good.
    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good.

    True till I bank all my gold and get my gank build with 4.6k weapon damage and a Two handed Hammer with 42% Armor
    penetration and chain them Wrecking Blows, Poison Injections, Wrecking Blow CC immunity is down Cloak, Suprise Attack Killer's Blade. Free gold.

    Why not? If you kill someone you surely can rob him. If you want to earn money this way - you can do it.

    Where does it end players already sell AP. How long after taking Gold will it take for players to call for AP gains too. Not taking from someone AP count for the leaderboard but the AP they have to spend.

    How long till people want the chance to loot armor and items in your inventory? Letting player take one of three currencies is bad enough after letting them take two the third would not be far behind and if I can take the money out of your pockets why not the Armor, Weapons or Potions?

    Well you cant take the honour. but you can take gold. Ypu can also take all other material things, but it would be to strong for a game.
  • Tonturri
    Tonturri
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    Everyone would just bank their gold and implementing this feature as you've described it so far would be a waste of time. It'd merely add one more step to when I want to buy something, which is just adding a pain in the ass to buying something for no reason.
  • Malmai
    Malmai
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    Conquers wrote: »
    giphy.gif

    Haha
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Tonturri wrote: »
    Everyone would just bank their gold and implementing this feature as you've described it so far would be a waste of time. It'd merely add one more step to when I want to buy something, which is just adding a pain in the ass to buying something for no reason.

    ^ this

  • Reznique
    Reznique
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    Whenever you die- be that a dungeon or Cyrodil, I'll take your stuff
  • Marrtha
    Marrtha
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    Won't work.
    Use @Marrtha when replying!
  • vamp_emily
    vamp_emily
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    I wish you could hold players hostage and torture them.

    I know, that won't work either, but I can dream how fun that would be.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Nemeliom
    Nemeliom
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    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good. Atm every player has more gold he can spend, it makes money useless. When we will have a class of poor who have no money to repair their armor, it will be good for economy.

    I don't have more gold than I can spend. I have 450k and I still need more for both agility ring (with stamina).
    People would simply bank all before going out. What will it change? That it's going to be annoying because you have to go banking every now and then. Nothing else. More rage from more players.
    Baradur Morker - Level 50 Bosmer Nightblade
    Le-Duck - Level 50 Dark Elf Dragonknight
    Boom-Stormer - Level 50 High Elf Sorcerer
    Nemeliom the Great - Level 50 Redguard Warden
    Crazy Little Maggie - Level 50 High Elf Templar
  • Helgi_Skotina
    Helgi_Skotina
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    Nemeliom wrote: »
    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good. Atm every player has more gold he can spend, it makes money useless. When we will have a class of poor who have no money to repair their armor, it will be good for economy.

    I don't have more gold than I can spend. I have 450k and I still need more for both agility ring (with stamina).
    People would simply bank all before going out. What will it change? That it's going to be annoying because you have to go banking every now and then. Nothing else. More rage from more players.

    Carebears must be punished. If you are afraid to loose gold - then go.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    This idea does achieve a gold sink as you are suggesting. It would simply move the gold to the better PvP players. Nobody would carry any gold in cyrodiil, and if you are suggesting taking from banks, no casual would step foot in cyrodiil.

    The only way to make this even remotely viable would be to make it voluntary based on carrying gold with you and have the percentage you take scale based on what you are carrying. Still not a gold sink, but could be fun I suppose.
  • Jennifur_Vultee
    Jennifur_Vultee
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    Nemeliom wrote: »
    Dude this could be 10% and players would still say hell no, calling you a son of a canine with a low IQ.

    Why? It will be to everyone, infact players that dont die to mobs aka better players will have small preferences. What is sure good. Atm every player has more gold he can spend, it makes money useless. When we will have a class of poor who have no money to repair their armor, it will be good for economy.

    I don't have more gold than I can spend. I have 450k and I still need more for both agility ring (with stamina).
    People would simply bank all before going out. What will it change? That it's going to be annoying because you have to go banking every now and then. Nothing else. More rage from more players.

    Carebears must be punished. If you are afraid to loose gold - then go.

    Then why stop there...just make players lootable like NPCs, except make everything on a player lootable including armor and weapons. PVP would be bare fisted and naked in a very short time...or just empty.

    "Whoever is careless with the truth in small matters cannot be trusted with important matters." – Albert Einstein

    Treat a customer fairly and they will remember you. Treat a customer poorly and they never forget.

    Imperial City: Zerg, gank or die.
  • Sithisvoid
    Sithisvoid
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    Only amount i've ever carried is 2k.
  • dodgehopper_ESO
    dodgehopper_ESO
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    This is a terrible idea, because it would push out fresh blood. Why would someone want to go in as a new player with low CP's versus high players with gold top set maxed out gear with max enchants and a honed attribute/morph/playstyle. This -might- work if you can bank the money and it wouldn't draw from there. Otherwise this is probably the worst idea I have ever heard, since it would scare off new players. You want the new guys to be able to catch up, its hard to believe but its true. All this would do is make it so the rich and powerful would keep getting richer and more powerful, while the poor disheveled masses would go play pve, at which point you could be happy that you own cyrodiil by yourself. :P

    It could work though as long as it doesn't pull from the bank. Conversely what about your loot? Maybe I want that molag kena gear you have that's all golded out. Where do you stop this? I'd be fine with this by the way, if gear wasn't such a pain in the ass to acquire in this game. Crafting would need to be a lot more like SWG in this instance.
    Edited by dodgehopper_ESO on October 23, 2015 5:18PM
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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    <And plenty more>
  • Alucardo
    Alucardo
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    No bloody way
  • Jura23
    Jura23
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    This wouldn't work. Pppl would just bank their gold and that's it. Don't forget fighting players doesn't damage your quipment, so you don't even need to have something for repairs.
    Georgion - Bosmer/Templar - PC/EU
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