There is a bit of a workaround: Find a V16 buddy to group with your level 10 crafter. Make your level 10 the leader. Go to Fungal Grotto. Follow the V16 as he 1-shots the whole dungeon in 5 minutes. Collect laurel. Rinse and repeat?
Easiest solution would be to make the laurel drop based on the chapters known by the most learned of your characters. Avoids all the problems here while adhering to the spirit of this reward-for-knowing system (which I actually like).
MSchroeder wrote: »There’s been a lot of discussion about the Mercenary motif since it appeared on the PTS yesterday, and we’d like to clear up some misconceptions and answer some questions.
First, we’ve seen your concerns about the time and effort it’s going to take to obtain all the chapters of the motif. We’re aware that some of you feel that the other recently-released motifs are too grueling to get, so we wanted Mercenary to be more easily obtained. Bronze chests will drop a chapter 40% of the time; Silver chests, 50% of the time; Gold chests, 60% of the time.
We’ve also seen some confusion when we say that the Laurels (the style item required to craft a piece of gear in the Mercenary style) are Bind on Pickup. To be clear, when we say ‘Bind on Pickup’, we mean it binds to your account, not your character. This means that any of your characters can earn a Laurel, bank it, and let any of your other characters use it.
Finally, we’ve seen lots of talk about how the Laurels will only drop for characters who know at least one chapter of the style. One thing we didn’t mention in the patch notes, however, is that this is not a simple 0%-100% scale – while knowing zero chapters of the style does mean you won’t ever see a Laurel, having just one chapter means that final bosses from Veteran Dungeon will have a 50% chance to drop a Laurel for you. From there, it scales up linearly to 100% (approx. +4% per chapter). Note that the drop rate of Laurels from final bosses in Normal Dungeons Laurel is always 1/4th of their Veteran counterparts.
If you’re concerned that you now have to get your crafting character suited up and ready for dungeons, consider this: With just one chapter under your belt – likely obtained after only a day’s worth of Pledges – your most Undaunted character will be getting a Laurel about every other run through a Veteran Dungeon.
This is so scummy to not allow laurels to be sold or traded...
Conquistador wrote: »This is so scummy to not allow laurels to be sold or traded...
It's PATHETIC. They are doing that to force you to grind the same *** as before.
@ZOS_GinaBruno should admit they just want to cash grab crownstore laurels.
myrrrorb14_ESO wrote: »There is a bit of a workaround: Find a V16 buddy to group with your level 10 crafter. Make your level 10 the leader. Go to Fungal Grotto. Follow the V16 as he 1-shots the whole dungeon in 5 minutes. Collect laurel. Rinse and repeat?
Easiest solution would be to make the laurel drop based on the chapters known by the most learned of your characters. Avoids all the problems here while adhering to the spirit of this reward-for-knowing system (which I actually like).
More or less what I was thinking. You can run 10 dungeons in an hour pretty easy. With account wide knowledge you will have fewer people deliberately bypassing the system.