After the IC patch the way attribute bars worked under the effect of drink buffs was changed, to where they no longer stayed active or showed any indication of regen. It used to be that when under the buff of a drink your attribute bars would remain visible at all times. Food buffs where not changed after imperial city and I inquired as to why drinks where changed and received this response from
@ZOS_GinaBruno
Funny story there. This change was actually a bug (a very old one), and it was never intended that health bars be invisible while under the effect of consumables. That said, we've heard your feedback, and will be reverting this change in a future incremental patch.
I was very happy to hear this as it is the only buff effect in game making it a much liked feature for me.
I would like to bring up that this change also hit PC, but PC never had any kind of effect when you used food or drinks. This change caused a lot of PC player to be upset about it. They did not want any kind of indication there was a food/drink buff on and did not want there attribute bars to remain on screen.
So today in the Xbox patch not we received this notice:
Attribute bars will now disappear while a long term food effect is active.
Why change something that worked. While I understand that PC players did not like it console player had been playing with it since launch. I was sad to see this change, but I did go in game however to see how it worked. Under food you bars still grow and remain large, so while they only show up when you are in combat you can still tell that you have an active food buff on. I am also assuming that when the buff ends your bars will glow and shrink indicating they buff is no longer active. This I can live with as I still tell when I have food active and when it ends.
My big problem with this change is with drink buffs. There is now no indication that I have an active food buff on. By allowing the bars to remain on screen at all times it was a buff effect. This was the only buff effect for console since console does not have add-ons. Again why change something that worked? The nice thing about food is that they bars grow, so while they do not stay on the screen you can still tell you have a buff. Where is the drink buff effect. Why is there not active arrows that fill the bars even when full. Even if you added this simple effect I would be able to tell that my drink buff is active, also you could make it to where you bars would glow when the effect ends.
In conclusion I would like to see some love given to drink buffs in two ways:
1) Allow the effect of arrows indicating the bars are being filled with a drink buff.
2) Allow the bars to glow when the effect is activated and ends.