Since the VR isn't going up I imagine that any new gear will likely give you more/different options for builds rather than being more powerful.
It is logical to predict that with Orsinium, VR will be raised to 18 (though they say it prob won't be), that it will take 1500 materials instead of 150 to make a single piece of craftable gear, that there will only be *one* jewelry set that obsoletes the three in IC, and that PVP folks will be furious that they have to grind in a PVE area to stay competitive in Cyrodiil.
Oh, and better get out your nerf umbrellas.
I'm not bitter, though. Honest.
Sounds fun.
Since the VR isn't going up I imagine that any new gear will likely give you more/different options for builds rather than being more powerful.
Since the VR isn't going up I imagine that any new gear will likely give you more/different options for builds rather than being more powerful.
Lol you clearly don't understand zos's stance on providing the most basic and boring gear attritbues.
I would LOVE to see this, but highly doubt it will happen.
Since the VR isn't going up I imagine that any new gear will likely give you more/different options for builds rather than being more powerful.
Lol you clearly don't understand zos's stance on providing the most basic and boring gear attritbues.
I would LOVE to see this, but highly doubt it will happen.
Thanks for your insightful and constructive post.
Since the VR isn't going up I imagine that any new gear will likely give you more/different options for builds rather than being more powerful.
I would like more gear progression but not quite so grindy. Although, grinding gear is more sure thing than RNG boss drops.
I don't understand.
Don't we want new goals to go for in PVE?
If we don't have any, we have literally no reason to play other than PVP, but it will remain static without new changes, and right now it seems like everyone complains about the current state of PVP.
Forestd16b14_ESO wrote: »Since the VR isn't going up I imagine that any new gear will likely give you more/different options for builds rather than being more powerful.
uh no it's either gonna be VR18 with VR18 gear costing 200 mats cause ZOS hates crafters or vet ranks will be removed and the level cap be like 81 or 100 or something still making that end game gear cost 200 materials to make cause again ZOS hates crafters.
Zos made our V16 gear extremely hard and very expensive to obtain, dropped gear has a very low drop rate and the crafted gear takes a ridiculous amount of mats to craft. I'm usually fine with that, I'm not a fan of getting a DLC and getting everything done in the first week, I like there to be an obtainable goal when u play my mmo.
My problem is, that with Orsinium coming in December, Zos will be releasing new gear sets, some of which will most likely be better as a way to entice people to purchase the DLC. So now I feel that takes away the will to grind these new sets since they will most likely get replaced by the time I get them.
Anybody else feel like this is going to happen? Should the best gear be made more obtainable now that Zos plans to release a DLC every 3 months with new gear sets?
Zos made our V16 gear extremely hard and very expensive to obtain