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Craglorn is broken

  • Vyle_Byte
    Vyle_Byte
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    I hate to say this but I'm gonna. Craglorn has been out for an entire year. Have you backtracked how many threads there are about Crag itself and the whole issue with it being group only? Just curious because there is an entire years worth of complaints about it. They aren't going to change it just because a newer console player is complaining now. I understand your frustration, just know that there are many many others out there just as frustrated with it. But this endeavor is futile. Zos does what Zos wants and this is the way they want Crag.
    Edited by Vyle_Byte on September 29, 2015 2:11PM
    Member of the Old Guard
    Mother of the Byte Family
    Vyle Byte||Ivana Byte||Vyible Byte||Hakate Vampler Former EMPRESS BWB||Haan Zolo {Retired} (He swung first)||Lunari ||Wardyn Chalyk Tahno||Dirti Dianah||Bonnie||
    Viva la Byte
  • FadedJeans
    FadedJeans
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    There are many ways to enjoy this game. A little something for everyone. PvE solo stories, PvE group stories, PvE large group events, PvE dungeons, large scale PvP, small scale PvP, PvP dungeons.

    I don't see why people demand that the only fun that should be had is *their* brand of fun, and that *their* unfun should be banned.

    I hope they add more *kinds* of fun, and let me choose what I want and avoid what I don't want.

    I hear PvE solo arena is coming in Orsinium. More dungeons. More PvE solo stories. Yay!

    I would love it if Orsinium could be factionless like Cyrodiil, so the RPers have a safe place to RP with toons from any faction.

    I'd love to see some 1V1 & 4x4 PvP arena stuff, just because I hear so many people want it. Not sure it would be my cup of tea, but *more kinds of fun* is a good thing.

    Keep up the good work, ZoS! I hope you keep churning out content for many years to come.
  • milkbox
    milkbox
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    I can't keep track of how many times I've re-done the early Craglorn quests to help guildies "get on the same page", and I've still only finished it on one of my characters. I don't think "charity case" should be such an anathema. Helping other players isn't the worst we can do.

    However, I would love it if Craglorn and dungeons could be set to group size, because you can't always get 4 players. Sometimes we have 5. Or 6. Or 3. It'd be great if you could set group size before entering a challenge and have the difficulty scale to the number of players in your party.

    It would put an end to "we can't do it because we have too few people" or "you have to leave the group because we have too many".
  • Zanfire
    Zanfire
    I understan the feel, as I'm in a very similar situation on my PS4.

    I'm still able to quest in Crag alone, as a VR16 DragonKnight, equipped with VR15/16 epic/legendary items.

    Soloing many of the bosses you're forced to battle is doable, but stressful and hard at best, even if somehow rewarding, when you're able to complete a Delve achievement or a full quest line. Brawler skill helps alot.

    Pity some quests can be only completed with other party members.

    I was able to group up with other guys rarely, and the best option I founded to do that is to just wande around the quest area, hoping someone to pass by.

    Good luck
    Edited by Zanfire on September 29, 2015 5:18PM
    PSNID: LoneTear77 (EU, Italy) # Blog: http://zanfire.blogspot.it/
    - Zanfire (EU Nord Ebonheart Dragon Knight, VR16)
    - Silma Holimion (EU Bosmer Ebonheart Nightblade, quiclky growing)
  • AngryNord
    AngryNord
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    Conquers wrote: »
    Second, if i did we would have to be on the same part of the quest or become the other person's charity case and get nothing while he/she catches up.

    Stop spreading this false info, it hasn't been like this for months!
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