Maintenance for the week of January 6:
· [COMPLETE] NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)
Wishing for campaigns with more unique rules.
I don't know about you guys but I have been kinda hoping for campaigns with somewhat different rules in them for a different type of battle. here are some examples I came up with:
Spellbreaker: this simple campaign disables both CP and racial passives meaning you have to rely on the skills and passives everyone has access to.
Wabbajack: this campaign weakens alliances as they obtain more resources meaning that the challenge to maintain stuff is more intense and emperor wannabes have to think "is this really worth it". Elder scrolls earn massive points but the effects are also reversed.
Blade of Woe: (may not be possible) when you get into combat with a mob of 2+ players at a time, one player of each group is forced to only attack each other with no interference (other than siege weapons and healing) also siege weapons become indiscriminant of alliances and healing spells may also affect enemies while in these "duels" if the healer is not careful.