@Erock25tpanisiakb16_ESO wrote: »Anyway, yeah, Footman's isn't as good as the bonus tells you, so feel free to break it up and look for something different.
Its better than most people realize. Not only is the 5 piece the best 5 piece in tank gear, it comes with jewelry. Deck yourself out in footmans and take a a few hits while blocking. Then take the jewelry off and do it again. The difference is astounding. I've had it up to here (imagine my hand reaching above my head) with people talking about diminishing returns on damage mitigation. Do the test and see what happens...
@amneziac The math doesn't lie. On my character with my mitigation levels, that 5 piece footman bonus is only giving me 3% additional mitigation on a blocked attack.
Did ZoS change the formula? It was 6% before.
tpanisiakb16_ESO wrote: »Anyway, yeah, Footman's isn't as good as the bonus tells you, so feel free to break it up and look for something different.
Its better than most people realize. Not only is the 5 piece the best 5 piece in tank gear, it comes with jewelry. Deck yourself out in footmans and take a a few hits while blocking. Then take the jewelry off and do it again. The difference is astounding. I've had it up to here (imagine my hand reaching above my head) with people talking about diminishing returns on damage mitigation. Do the test and see what happens...
@amneziac The math doesn't lie. On my character with my mitigation levels, that 5 piece footman bonus is only giving me 3% additional mitigation on a blocked attack.
3% can mean like 20% less dmg taken = more effective hp. Not like we really need that much mitigation, in fact footman is too good for the content we have.
Nick_Nitr0 wrote: »I have researched tons of DK Dragonknight Tank Builds and still I'm very confused on what I should run. I have seen all of the popular builds for tanking Vet Dungeons and White Gold Tower, and they all seem to need 300 or more champion points and engine guardian. I need a elite tanks help, I have been getting 4 gold keys a day and still no Engine Guardian Shoulders at all HEAVY, MEDIUM, LIGHT. NADA! I need a build for a V16 DK Tank Dunmer, I have 180 CP and am still working on Engine Guardian shoulders, I have the Helm in Heavy. If someone has a build that they have used to do all the Vet Dungeons including WG Tower and City of Ash on V14- V16. I would be forever grateful. Thanks
Personofsecrets wrote: »How is Footman's Fortune adding more than 3% damage mitigation again?
Once the new DLC comes out, personally, I think the best option will be 2 piece engine guardian, 5 piece Pariah, and 5 piece armor master. I did this on the PTS (I had to use Warden's helm and shoulder) and had 27k HP with no Mundus, with all attribute points into magicka, and got up to 47k SR with 45k PR (at about 50% hp). I know caps are at 33-35k, but I have so much wiggle room to do whatever I want on my bars now, so long as I have an armor ability on each bar.
I just use Footmans(endurance set blows) and v16 hist bark. Dodging those potential crit hits saves stamina and health.
Average penetration in pvp is 12k if you add a debuf from 5k that means you are -17k.paulsimonps wrote: »Once the new DLC comes out, personally, I think the best option will be 2 piece engine guardian, 5 piece Pariah, and 5 piece armor master. I did this on the PTS (I had to use Warden's helm and shoulder) and had 27k HP with no Mundus, with all attribute points into magicka, and got up to 47k SR with 45k PR (at about 50% hp). I know caps are at 33-35k, but I have so much wiggle room to do whatever I want on my bars now, so long as I have an armor ability on each bar.
Why would you want so much Resist? Even if you got debuffed in PvP you would be way over the Hardcap. I see no reason to go that far past it even for PvP.
vladimilianoub17_ESO1 wrote: »My tank,Adriana Red,its an awesome tank.People always give me compliments of how good a tank I am(which I most of the time take a screenshot for my "awesome tank resume"lol)
Each to its own when making your tank build but for DKs all I can say magika is the best because DKs where made mostly for tanking and because of that many of his tanking skills are magika based.You can always contact Adriana Red if you need a tank.@vladimiliano,AD,NA.
Personofsecrets wrote: »How is Footman's Fortune adding more than 3% damage mitigation again?
LT - I haven't run spreadsheets to show the mitigation as a percentage of the whole, but when combined with the 5 piece bonus, the numbers I posted are what I'm seeing in game. Tested on trash, tested on adjudicator, molag kena, etc.
My guess is that the 5 piece 12% is off the top before anything else gets applied? Hopefully you can shed some light on why I get hit for so much less with footman. My mitigation is fairly high, I'm blocking with absorb magic on my bar and the mob being debuffed with slash....and I'm seeing a straight up damage increase of 40% without the footman 5 piece.
TBH - I haven't really cared to dissect the math behind it until we started the conversation on the forums...everything is easy enough as is and it was working really well for me. Now that its up for debate though, I would love to know exactly why its so effective.
Personofsecrets wrote: »Personofsecrets wrote: »How is Footman's Fortune adding more than 3% damage mitigation again?
LT - I haven't run spreadsheets to show the mitigation as a percentage of the whole, but when combined with the 5 piece bonus, the numbers I posted are what I'm seeing in game. Tested on trash, tested on adjudicator, molag kena, etc.
My guess is that the 5 piece 12% is off the top before anything else gets applied? Hopefully you can shed some light on why I get hit for so much less with footman. My mitigation is fairly high, I'm blocking with absorb magic on my bar and the mob being debuffed with slash....and I'm seeing a straight up damage increase of 40% without the footman 5 piece.
TBH - I haven't really cared to dissect the math behind it until we started the conversation on the forums...everything is easy enough as is and it was working really well for me. Now that its up for debate though, I would love to know exactly why its so effective.
I am going to run some numbers tonight @amneziac . I've been under the impression that the 5-piece bonus of Footman's fortune only increases damage mitigation for a player that is blocking with the damage mitigation armor rating cap by about a further 3%.
It could be that things have changed, but I didn't really follow some of the other posts in this thread so I hope to shed light on what may be happening when i post later tonight.
AverageJo3Gam3r wrote: »You guys that are running 5 footman and 5 histbark/whitestrakes, how do you keep up resources? In boss fights I'm constantly out and feel that I need the regen of willows.
WolfingHour wrote: »vr14 5 orgnums scales + 5 footman + 2 valkyn skoria on my NB tank because it still works perfectly.
Working towards getting 5 leeching. I might upgrade to vr16 when I get that IF the 5 piece triggers SA.
AverageJo3Gam3r wrote: »You guys that are running 5 footman and 5 histbark/whitestrakes, how do you keep up resources? In boss fights I'm constantly out and feel that I need the regen of willows.