Wrecking blow spammers are actually driving me mad,i cant just understand which is the fun part of using just 1 skill to nuke/cc/and finally kill the enemy.
rfennell_ESO wrote: »I think they should add a stealth/invis detection "eye" above any of the roaming toughies, not every mod in IC. All the patrolling types that are usually a lieutenant grade mob should have increased ability to see stealth and invis.
As it is currently you can cloak right through them.
The issue is more that a "gank build" can ignore all pve content to find someone engaged in pve content than it is necessarily a issue with cloak.
My DK buddy recently went heavy armor to play around and it's like a total nightmare trying to maneuver with him as he tends to aggro everything due to very poor stealth radius.
Wish I had a skill that negates all single target attacks for 4 seconds with such a low resource cost...
The stealthing, removal of DoTs, attack bonus on next attack and speed boost I'd even give up on...
.. see what I did there ..
I've said this before in other threads, the current problems with cloak are that you can move through mobs like they aren't there, and 3 times now I've been in 5 on 1 situations where a nb has successfully avoided taking any damage for 4+ minutes while we spam counters including caltrops, thundering presence, steelnado, streak, and potions.
This is why it is broken.
SuraklinPrime wrote: »
Plus - you cannot cloak right through everything, some mobs actually do seem to see you through it enough to make the eye start opening... and if you get aggro a single cloak does not break it, sometimes it can take 3 or more before your stealth eye closes and they stop following you around.
A lot of myths told by non-NBs about how cloak supposedly operates in game....
Moglijuana wrote: »
Exactly. Master Assassin is a class PASSIVE. I am pretty sure EVERY CLASS has a passive that increases their damage in some way when paired with another class ability.
Zorgon_The_Revenged wrote: »Wish I had a skill that negates all single target attacks for 4 seconds with such a low resource cost...
The stealthing, removal of DoTs, attack bonus on next attack and speed boost I'd even give up on...
.. see what I did there ..
2.9 seconds.
And no, I don't see what you did there...............were you talking about hardened ward?
Poor stam NBs.. only 5 cloaks * 2.9 seconds.. 14.5 seconds of immunity, that's 2x a full vigor HoT and enough time to give rally it's full heal.. all the while being immune to single target damage (and in IC free from mob attacks).
Moglijuana wrote: »
Exactly. Master Assassin is a class PASSIVE. I am pretty sure EVERY CLASS has a passive that increases their damage in some way when paired with another class ability.
The person at the other side doesn't care if it's due to an additional passive.. same like people don't care that crystal frags hits so hard due to the extra passives that boost it's damage, since everyone using that skill has that passive anyway.
Anyway.. there was a reason they adjusted dodge rolling... and cloak is basically dodge roll on steroids minus the immunity from AOE damage.
Poor stam NBs.. only 5 cloaks * 2.9 seconds.. 14.5 seconds of immunity, that's 2x a full vigor HoT and enough time to give rally it's full heal.. all the while being immune to single target damage (and in IC free from mob attacks).
But that said.. I wish ZOS would put more thought into skill design and not just nerf everything that exists in the game to the point where the skills become useless. We've already seen enough drastic nerfs, but claiming Cloak isn't one of the strongest skills out there, is like sorcs claiming original 1.0 Bolt Escape was not an issue.
rfennell_ESO wrote: »SuraklinPrime wrote: »
Plus - you cannot cloak right through everything, some mobs actually do seem to see you through it enough to make the eye start opening... and if you get aggro a single cloak does not break it, sometimes it can take 3 or more before your stealth eye closes and they stop following you around.
A lot of myths told by non-NBs about how cloak supposedly operates in game....
Actually you can pretty much cloak right through the majority of mobs, literally right through them.
It's no myth.
Particularly if you are a vampire and have double take up. In that particular case you don't even have to worry about them.
rfennell_ESO wrote: »
Poor stam NBs.. only 5 cloaks * 2.9 seconds.. 14.5 seconds of immunity, that's 2x a full vigor HoT and enough time to give rally it's full heal.. all the while being immune to single target damage (and in IC free from mob attacks).
heh that's not true in the slightest bit.
That's assuming a whole bunch of things are happening that never are.
Like you do know that fear, double take, mark target, grim focus, shades, strife or whatever (you are using at least 2 of those or more as a stamblade) cost magicka?
Even with some magicka cost reduction and good magicka regen you can only cloak like that if you burn a potion and aren't in combat.
In combat, it's a lot more painful for the stamblade. Literally you can cloak 3 times and maybe squeeze off a 4th and you are out of magicka and hoping to find a hiding spot (and likely can't re-enter regular stealth).
Forestd16b14_ESO wrote: »Yay another thread trying to explain how cloak isn't OP this is what the 30th one? The fact that a player can basicly reset there stealth attack over and over again and the few ways of stopping it has gotten nerf to be nearly useless proves at how OP cloak has become and cloak needs fixed.
leepalmer95 wrote: »So the anti nb's measures are:
A skill for magicka users, that requires two skill slots.
I've said this before in other threads, the current problems with cloak are that you can move through mobs like they aren't there, and 3 times now I've been in 5 on 1 situations where a nb has successfully avoided taking any damage for 4+ minutes while we spam counters including caltrops, thundering presence, steelnado, streak, and potions.
This is why it is broken.
Poor stam NBs.. only 5 cloaks * 2.9 seconds.. 14.5 seconds of immunity, that's 2x a full vigor HoT and enough time to give rally it's full heal.. all the while being immune to single target damage (and in IC free from mob attacks).
QuebraRegra wrote: »I've said this before in other threads, the current problems with cloak are that you can move through mobs like they aren't there, and 3 times now I've been in 5 on 1 situations where a nb has successfully avoided taking any damage for 4+ minutes while we spam counters including caltrops, thundering presence, steelnado, streak, and potions.
This is why it is broken.
I want what that guys is on!
Seriously, R we playing the same game? I get dropped out of cloak ANYTIME anyone so much as even farts in my direction. If what yer doing doesn't drop them from clock then you're doing it in the wrong area. If I want to survive, I'll often double back when I'm cloaked and being looked for.
I'm having a hard time feeling sorry for your zerg not being able to kill the lone NB.
SuraklinPrime wrote: »5 cloaks for 10k magicka - you failed math right? Like big time!
Moglijuana wrote: »low resource cost? I can use it exactly 5 times on my stam NB
SuraklinPrime wrote: »5 cloaks for 10k magicka - you failed math right? Like big time!Moglijuana wrote: »low resource cost? I can use it exactly 5 times on my stam NB
And you failed reading comprehension apparently.. good thing we're all friends here else that might have been taken personally and we wouldn't want that, right.. because that would be pretty sad.. and useless...
Waffennacht wrote: »What made me angry with cloak was that 3 players, him under CC, can break CC and go back into cloak and evade instantly.
Even that I dealt with fine as it was their ability... even though bolt got the treatment for the exact same reason...
What really got me was last night. I was doing quests. Was suddenly ambused by a very skilled player.
Each time he got low on health, resources etc. He would CC break, cloak, dis aggro my pets and regen. Then he would re-attack. This happened three times.
The battle ended when my weapons failed to switc and I spammed the wrong move, in PvP those few seconds is all it takes for death.
I died from my mistake, a mistake that happened because this opponent could engage and disengage me at will. He would be beyond my detect potion radius and use WB spam to close the gap.
I just want the use Mage light, use AoE, or skills that require high PvP skill tree levels as counter comments to stop.
These all are extremely weak. Oh btw what move do you "have" to have to face a Sorc? Or Dk? Or templar to stand a chance? Not a one, but NB's argument against being OP is "use horrid abilities that are useless against 75% of the field dur"
Stop acting like after the nerfs that cloak isn't a stand out. It use to be fair before all the comparable skills for the other classes got nerfed
QuebraRegra wrote: »I've said this before in other threads, the current problems with cloak are that you can move through mobs like they aren't there, and 3 times now I've been in 5 on 1 situations where a nb has successfully avoided taking any damage for 4+ minutes while we spam counters including caltrops, thundering presence, steelnado, streak, and potions.
This is why it is broken.
I want what that guys is on!
Seriously, R we playing the same game? I get dropped out of cloak ANYTIME anyone so much as even farts in my direction. If what yer doing doesn't drop them from clock then you're doing it in the wrong area. If I want to survive, I'll often double back when I'm cloaked and being looked for.
I'm having a hard time feeling sorry for your zerg not being able to kill the lone NB.
Ever since they bug fixed cloak alongside releasing IC cloak has been the center of attention for a lot of players. Did people not think mixing pve with pvp in tight sewers with hard hitting mobs that NB's wouldn't be the ones to shine? especially mixing pver's and pvper's together.
As a Magicka NB i can tell a huge difference between players who know how to play vs players in IC just for stones. If i fight an experienced player I usually find myself in a lot of trouble, between caltrops/detect pots/magelight/other AOE's/mark target. I don't have huge shields, I don't have class heals, I'm not super tanky.
I have been wrecked by abnormally tanky DK's who take flight for 10-15k dmg.
I have been wrecked by sorcs who can still streak multiple times and hit like a truck with 13k light attacks (overload or so)/crystal frag procs for 10k
I have been wrecked by templars who are competent and dont just smash their head on the keyboard hoping to out heal everything.
I have been wrecked by wrecking blow spammers who hit for 9k an attack
The list could go on for a while but oh cloak is the issue yes cloak. Take some time and learn how to play your class, ask for advice, ask for tips how to deal with something. Don't just come and cry nerf. This generation of MMO players are truly cancer.