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Thanks for the blanket ZoS (not)

xEcthelionx
xEcthelionx
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Hello,

Some background about myself before I get into the point of the post so everyone can try to understand what kind of perspective I have. I am a PS4 player and have been playing at least 4 hours per day since console release with a few breaks here and there. I have put a tremendous amount of time into the game playing a Dark Elf Dragonknight; my PSN name is OhBamaKare and I genuinely enjoy playing the game. I have one of the best PvP guilds on EP and have been fortunate enough to grind to Emperor, Tribune, clear all of the PvE content and make some great gamer friends along the way. I have 207 Champion Points and all legendary V14 gear. I am not a casual player, I play the game to melt people. With that being said, I still have a ton to learn and many improvements to make upon myself as a person and a player.

I wish to express my utter dissatisfaction, as a customer, and as a player for the direction the game is headed. Everyone who replies to this is entitled to their opinion and whether or not you agree or disagree with me I sincerely hope you express your thoughts as well.

You have ruined this game for the small guy, not enhanced it. There were three broken shields: Harness Magicka, Hardened Ward, and Healing Ward. Rather than tweak the skills individually you threw a blanket on it. What perhaps was the cause of players stacking shields? Burst damage. There were a few broken abilities that allowed for insane burst: Snipe, Incapacitating Strike, Proximity Detonation and Crystal Fragments. Rather than fixing three or more arrows hitting you simultaneously, back-to-back frags for 13k+ or 15k incapacitating strikes you threw a blanket on it. Nevermind just fixing inner light proc'ing empower or rally being usable in stealth. Self-heals: Dragon Blood, Vigor, Rally, and restoration staff abilities. You broke the DragonKnight's only self-heal that was really only available to magicka users because you threw a blanket on these abilities. You didn't tweak the ability and surprise, look at the result. Zergs (errr, large groups!) are now running around with 5-6 healers or they aren't running around at all. Oh wait, we can still use Proximity Detonation! No, you can't because the damage is reduced to sub 10k even with a 10k tool tip and will only go up to 12k. Sure there were some class specific abilities that were broken like Bolt Escape, Fear, and Jesus Beam but it was not that hard to fix. Small group PvP is dead.

Why is it that every single time an MMO comes out it goes through this progression: Player dreams of becoming a beast -> Player gets smacked and complains other classes are OP -> Developers cater to bad player base and nerf skills -> Player dreams of becoming a beast. It is a never ending cycle where players who fail at adapting to the environment complain until something gets nerfed and something else becomes over powered. If you are going to attempt to balance the game then fix the broken skills or watch as your entire customer base leaves. The good players go first because they find a game which is actually competitive and then the bad players leave because they have nobody to aspire to.

You should have just left the game as it was. Sure, you could Dragon Leap + Prox det or X + Prox Det combo a group of 5-6 and instantly wipe them but you would still get murdered afterwards. Now, a small group of players absolutely can't do anything against a zerg let alone 1vX. And if you complained about 1vX then I'm sorry but you were bad. If you couldn't muster up enough CC between 3 people to kill one player you are the problem, not the game. Imperial City is no different than Cyrodiil, you either run with 20-25 people or you die bashing your head against the zerg wall. Sure there are some unique moments where a few players may outmaneuver some really terrible group of 24 but it isn't going to be in this patch.

My suggestion: Completely remove battle spirit and fix the issues rather than prolong the inevitable.
  • Flattedfifth
    Flattedfifth
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    I remember fighting you and your crew a ton with my then pvp guild :D. We need ranked 1v1/2v2/3v3 and 4v4 arena matches.
  • CGPsaint
    CGPsaint
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    Are you surprised that they took the easy route and just made sweeping changes instead of looking at each aspect individually and making the necessary changes???
  • LegionofMorte
    i honestly cant think of any game ever rolling out a successfull blanket nerf.
  • xEcthelionx
    xEcthelionx
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    I remember fighting you and your crew a ton with my then pvp guild :D. We need ranked 1v1/2v2/3v3 and 4v4 arena matches.

    I would love it, especially the 1v1's.
  • HungryHobo
    HungryHobo
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    So, the pvp nerf was to be able to balance everything more efficiently.

    If I had a skill combo that hit for 19-25K every time because I specialized in it, it is now not going to be 100+% more effective than a skill combo that is not taking advantage of every known bug/gear-set that benefits it.

    The damage difference is 30% lower now. Meaning the TTK goes up, the skill required to think through a fight generally goes up. From this point forward, damage is more normalized and real quality balancing can begin without always fixing one thing and throwing something else completely out of whack.
  • Qyrk
    Qyrk
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    Then you must be new to MMO. If not then you should know MMO are an ever-changing balancing act. It never gets balanced and there is always ongoing tweaks. What you see now might not be similar half a year from now.
  • BaldusMageezack
    BaldusMageezack
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    I've seen you out there you did a lot more running away then melting. Lol mist form much? Come back to Haderus soon AD misses you
    Edited by BaldusMageezack on September 18, 2015 11:39PM
  • ragespell
    ragespell
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    HungryHobo wrote: »
    So, the pvp nerf was to be able to balance everything more efficiently.

    If I had a skill combo that hit for 19-25K every time because I specialized in it, it is now not going to be 100+% more effective than a skill combo that is not taking advantage of every known bug/gear-set that benefits it.

    The damage difference is 30% lower now. Meaning the TTK goes up, the skill required to think through a fight generally goes up. From this point forward, damage is more normalized and real quality balancing can begin without always fixing one thing and throwing something else completely out of whack.

    I'm far from being a great PVPer, but ny take on this subject is that players who are complaining are the one who could one/twoshot enemy players. Post patch, it may happens that their enemy survive their first assault, and, god forbid, kill them instead.

    Sorry for my bad english
  • xEcthelionx
    xEcthelionx
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    I've seen you out there you did a lot more running away then melting. Lol mist form much? Come back to Haderus soon AD misses you

    Why don't you 1v1 me and see who gets melted? Also, when you have 5-10 people chasing you and you wear light armor, kiting them to an area where you have a chance is brilliance, standing there to flex is moronic. I'll choose the former and that's why you are salty enough to come here and run your mouth instead of contribute to discussion.
  • xEcthelionx
    xEcthelionx
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    ragespell wrote: »
    HungryHobo wrote: »
    So, the pvp nerf was to be able to balance everything more efficiently.

    If I had a skill combo that hit for 19-25K every time because I specialized in it, it is now not going to be 100+% more effective than a skill combo that is not taking advantage of every known bug/gear-set that benefits it.

    The damage difference is 30% lower now. Meaning the TTK goes up, the skill required to think through a fight generally goes up. From this point forward, damage is more normalized and real quality balancing can begin without always fixing one thing and throwing something else completely out of whack.

    I'm far from being a great PVPer, but ny take on this subject is that players who are complaining are the one who could one/twoshot enemy players. Post patch, it may happens that their enemy survive their first assault, and, god forbid, kill them instead.

    Sorry for my bad english

    If you got one shotted last patch you were a baddie.
  • BaldusMageezack
    BaldusMageezack
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    I've seen you out there you did a lot more running away then melting. Lol mist form much? Come back to Haderus soon AD misses you

    Why don't you 1v1 me and see who gets melted? Also, when you have 5-10 people chasing you and you wear light armor, kiting them to an area where you have a chance is brilliance, standing there to flex is moronic. I'll choose the former and that's why you are salty enough to come here and run your mouth instead of contribute to discussion.

    Were In Haderus everyday feel free to come back and get splattered again. And BTW I one shot you, and half your crew last time you came so don't talk too much trash. Camouflaged hunter is a beast huh vampy? ILOVEDEMSTRIPPERTHO is my fav i one shot hit at least 35 times i was following him around haha. Not surprised to see you crying on the forum instead of adapting. Want to talk about how you were working with an AD guild against DC in skull of corruption? Or how you guys traded back and forth emperor in Haderus? That's the only way you "farmed" anything and don't think everyone doesn't know it. Look at your OP it says it all. Mad you can't one shot 5 people at once anymore? What?
    Edited by BaldusMageezack on September 19, 2015 3:53PM
  • MrGrimey
    MrGrimey
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    ragespell wrote: »
    HungryHobo wrote: »
    So, the pvp nerf was to be able to balance everything more efficiently.

    If I had a skill combo that hit for 19-25K every time because I specialized in it, it is now not going to be 100+% more effective than a skill combo that is not taking advantage of every known bug/gear-set that benefits it.

    The damage difference is 30% lower now. Meaning the TTK goes up, the skill required to think through a fight generally goes up. From this point forward, damage is more normalized and real quality balancing can begin without always fixing one thing and throwing something else completely out of whack.

    I'm far from being a great PVPer, but ny take on this subject is that players who are complaining are the one who could one/twoshot enemy players. Post patch, it may happens that their enemy survive their first assault, and, god forbid, kill them instead.

    Sorry for my bad english

    And im under the impression is that anybody that likes these changes is a Zerger, since that's the only type of player these changes reward

    Skill actually goes down with ttk going up, the amount of mistakes you make before getting killed goes up. Combat is very forgiving now.
  • Sausage
    Sausage
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    Your first nerf? More nerf-bat until everyone is numb. Ultimately nerfing is just a business strategy, they nerf you, so you they hope you never play another game, they got your money already.
    Edited by Sausage on September 19, 2015 3:45PM
  • cjthibs
    cjthibs
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    MrGrimey wrote: »
    Skill actually goes down with ttk going up, the amount of mistakes you make before getting killed goes up. Combat is very forgiving now.

    I almost agree with that last one...

    In this particular case TTK was -so- low that a large percentage of fights ended before you even knew they started.
    That's not skill. That's a terrible imbalance.

    Defending that? I don't see where folks get off saying that was better.

    PvP was inaccessible to the average and casual players before 2.1. I still have friends who will refuse to participate in any way because of that. And I'm not necessarily talking about Carebears who wouldn't PvP in any game. People who enjoy PvP in other games had such a bad taste in their mouth from being horse-ganked every few minutes, or being hit by 'magic combos' and dying without a chance to defend themselves that they will probably never PvP in this game.

    So no...when the TTK is so low that any amount of skill you have is negated by someone with an animation cancelled (or macroed) combo that you never even see happen, that's not better.

    The blanket nerf was successful in this case. It made PvP accessible again.
  • failkiwib16_ESO
    failkiwib16_ESO
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    I truely miss the old builds and burst. I mainly play in pve, and daily group dungeons now take longer, which is really annoying and since I have seen the same daily dungeon so many times before. At least it was quickly done back then, just to get a goldkey.....

    I don't struggle with adapting, but I really dislike having everything I fought for nerfed into oblivion by each major patch. It makes the game so unrewarding for me, and everything I have achieved feels worth less. Instead of nerfing existing items, they should try introducing new ones and even more powerful, and introduce new content or scaling that makes everything harder.
  • Sithisvoid
    Sithisvoid
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    Haha ObamahKare got exposed as a one trick pony and now he's mad. "I can't proxy detonation + Dragonleap and one shot 5 ppl OMG plz fix!"
    Edited by Sithisvoid on September 19, 2015 4:55PM
  • tordr86b16_ESO
    tordr86b16_ESO
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    I remember fighting you and your crew a ton with my then pvp guild :D. We need ranked 1v1/2v2/3v3 and 4v4 arena matches.

    ->>> WoW.
    Edited by tordr86b16_ESO on September 19, 2015 5:02PM
  • TequilaFire
    TequilaFire
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    I've seen you out there you did a lot more running away then melting. Lol mist form much? Come back to Haderus soon AD misses you

    LOL, AD PS4 Haderus some of the best exploiters of broken mechanics in the game.
    Your emp bat swarm mist form much?
  • BaldusMageezack
    BaldusMageezack
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    I've seen you out there you did a lot more running away then melting. Lol mist form much? Come back to Haderus soon AD misses you

    LOL, AD PS4 Haderus some of the best exploiters of broken mechanics in the game.
    Your emp bat swarm mist form much?

    Those guys were working with Obahma here of course they were cheating/exploiting. "Time to pull out Obahma is coming in" What? The entire two guilds left the server and let him take over. I was in one of the guilds before that but i couldn't stand being in a scrub crew that cheats. If i ever get emperor it will be legit
  • TequilaFire
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    Well it was good yesterday when we turned the map red with a small group, Chornik <sp> had to come out of IC to take it back lol
    Good times. :D
    Edited by TequilaFire on September 19, 2015 5:29PM
  • BaldusMageezack
    BaldusMageezack
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    Well it was good yesterday when we turned the map red with a small group, Chornik <sp> had to come out of IC to take it back lol
    Good times. :D

    lol I was griping at everyone for not defending. They were all standing around in IC like goons man a bunch of PVE grinders came in with the reset. You might as well smash them someone needs to. I walked past you guys at one of the keeps near our base it was literally like ten of you taking everything lol I had no one there either. It was me and another dude i was like cya
    Edited by BaldusMageezack on September 19, 2015 5:35PM
  • TequilaFire
    TequilaFire
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    Yeah I was actually glad when you guys started showing up late in the evening it was getting boring. lol
  • BaldusMageezack
    BaldusMageezack
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    Yeah I was actually glad when you guys started showing up late in the evening it was getting boring. lol

    lol I went down to IC and told them to step it up. I guess someone actually listened when i mentioned they wouldn't be able to get into IC in a red server. I barely got in there was caltrops and gank squads all over the entrance. I'm working on shifting over to DC for more organized groups AD isn't that organised
  • TequilaFire
    TequilaFire
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    I actually wish we could get half of PS4 EP from Thorn to come to Haderus and half of Haderus AD to go to Thorn.
    We would have a much better time.
  • NordJitsu
    NordJitsu
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    Their balance philosophy has certainly been a problem. I've been complaining about it since Beta.

    If something is "over powered" in PvP, then they should buff the under-powered skills to give people counter options.

    Nerfing skills or classes just pisses everyone off. The people who are using them in PvP are frustrated that they ahve to change their whole build around, but you might not feel sympathy for them. But what about the people who just use them in PvE? Now their character has been whacked through no fault of their own.

    The whiners who called for the nerfs will always just say "adapt." But after a while, you get pretty sick of adapting.

    Having to change my character ever month because someone whined about it isn't fun and it isn't progression, it's having to start over. The developers should never force players to go backwards in their character progression. Do this enough times and you eventually alienate the whole player base (because if you're benefitting from the nerfs this time your class will come up eventually.)

    Now, what happens if you instead BUFF the skills no one was using or that people felt were underpowered? Well now everyone is happy. The people already using those skills feel more powerful. The people who weren't using them now have more options.

    The counter argument to that is always, "if they buff everything, PvE becomes too easy." Well mobs and dungeons are easy enough to adjust. You can always add more damage/more health to the mobs and that doesn't alienate any one.

    TLDR: Trying to balance a game by nerfing skills in response to whiners is a self-defeating cycle. You please no one and over time, anger everyone. A better philosophy is to only buff under performing skills.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • UltimaJoe777
    UltimaJoe777
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    I've seen you out there you did a lot more running away then melting. Lol mist form much? Come back to Haderus soon AD misses you

    Why don't you 1v1 me and see who gets melted? Also, when you have 5-10 people chasing you and you wear light armor, kiting them to an area where you have a chance is brilliance, standing there to flex is moronic. I'll choose the former and that's why you are salty enough to come here and run your mouth instead of contribute to discussion.

    Were In Haderus everyday feel free to come back and get splattered again. And BTW I one shot you, and half your crew last time you came so don't talk too much trash. Camouflaged hunter is a beast huh vampy? ILOVEDEMSTRIPPERTHO is my fav i one shot hit at least 35 times i was following him around haha. Not surprised to see you crying on the forum instead of adapting. Want to talk about how you were working with an AD guild against DC in skull of corruption? Or how you guys traded back and forth emperor in Haderus? That's the only way you "farmed" anything and don't think everyone doesn't know it. Look at your OP it says it all. Mad you can't one shot 5 people at once anymore? What?

    If you were abusing a bug to one shot people then you have no right to brag.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • BaldusMageezack
    BaldusMageezack
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    I've seen you out there you did a lot more running away then melting. Lol mist form much? Come back to Haderus soon AD misses you

    Why don't you 1v1 me and see who gets melted? Also, when you have 5-10 people chasing you and you wear light armor, kiting them to an area where you have a chance is brilliance, standing there to flex is moronic. I'll choose the former and that's why you are salty enough to come here and run your mouth instead of contribute to discussion.

    Were In Haderus everyday feel free to come back and get splattered again. And BTW I one shot you, and half your crew last time you came so don't talk too much trash. Camouflaged hunter is a beast huh vampy? ILOVEDEMSTRIPPERTHO is my fav i one shot hit at least 35 times i was following him around haha. Not surprised to see you crying on the forum instead of adapting. Want to talk about how you were working with an AD guild against DC in skull of corruption? Or how you guys traded back and forth emperor in Haderus? That's the only way you "farmed" anything and don't think everyone doesn't know it. Look at your OP it says it all. Mad you can't one shot 5 people at once anymore? What?

    If you were abusing a bug to one shot people then you have no right to brag.

    That bug was fixed long before this went down. No one need the bugs to proc camouflaged hunter on a vamp either 15% chance is plenty
  • xEcthelionx
    xEcthelionx
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    The posts from some donkey bragging about using camo hunter to kill vampires acting like it takes skill are quite laughable. I think keeping TTK low does allow for more skill since a player can outmaneuver a zerg or large group and get kills. This is seen by bad players as "OP." Now, a zerg wins all the time, the casuals are satisfied and what will happen is the good players will leave to go play a different game where it is actually competitive from the ground up. What is the point of playing this game if even when you are a better player than 95% of the population you can't win a fight because odds are so skewed in the favor of the group. I enjoy playing with a team but I also enjoy massacring scrubs who make blatant mistakes in combat such as the donkeys of Haderus.

    What also doesn't make any sense are rumors claiming someone traded emperor when it went back and forth to the same two people throughout the entire week... But camo hunter to a kill vampire.. what a BEAST! Lol.

  • BaldusMageezack
    BaldusMageezack
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    The posts from some donkey bragging about using camo hunter to kill vampires acting like it takes skill are quite laughable. I think keeping TTK low does allow for more skill since a player can outmaneuver a zerg or large group and get kills. This is seen by bad players as "OP." Now, a zerg wins all the time, the casuals are satisfied and what will happen is the good players will leave to go play a different game where it is actually competitive from the ground up. What is the point of playing this game if even when you are a better player than 95% of the population you can't win a fight because odds are so skewed in the favor of the group. I enjoy playing with a team but I also enjoy massacring scrubs who make blatant mistakes in combat such as the donkeys of Haderus.

    What also doesn't make any sense are rumors claiming someone traded emperor when it went back and forth to the same two people throughout the entire week... But camo hunter to a kill vampire.. what a BEAST! Lol.

    What server are your guys playing on?
  • xEcthelionx
    xEcthelionx
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    NordJitsu wrote: »
    Their balance philosophy has certainly been a problem. I've been complaining about it since Beta.

    If something is "over powered" in PvP, then they should buff the under-powered skills to give people counter options.

    Nerfing skills or classes just pisses everyone off. The people who are using them in PvP are frustrated that they ahve to change their whole build around, but you might not feel sympathy for them. But what about the people who just use them in PvE? Now their character has been whacked through no fault of their own.

    The whiners who called for the nerfs will always just say "adapt." But after a while, you get pretty sick of adapting.

    Having to change my character ever month because someone whined about it isn't fun and it isn't progression, it's having to start over. The developers should never force players to go backwards in their character progression. Do this enough times and you eventually alienate the whole player base (because if you're benefitting from the nerfs this time your class will come up eventually.)

    Now, what happens if you instead BUFF the skills no one was using or that people felt were underpowered? Well now everyone is happy. The people already using those skills feel more powerful. The people who weren't using them now have more options.

    The counter argument to that is always, "if they buff everything, PvE becomes too easy." Well mobs and dungeons are easy enough to adjust. You can always add more damage/more health to the mobs and that doesn't alienate any one.

    TLDR: Trying to balance a game by nerfing skills in response to whiners is a self-defeating cycle. You please no one and over time, anger everyone. A better philosophy is to only buff under performing skills.

    You are the champ!
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