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Update 7: console bugs

BalticBlues
BalticBlues
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Unfortunately, Update 7 introduces a number of bugs on console, some of them severe.
Please use this thread to report them.

No price informations in guild stores
The guild stores are completely broken; they do not show prices anymore.
How could a massive bug like this pass QA? Has there been any QA?

Resource bars do not show beverage effects
The magicka/health/stamina bars do no longer show the regeneration effects of beverages.
Therefore, players have no indication when beverage effects run out.

Skill animations missing
Many skill animations are missing completely, for example:
- radiant oppression does not produce an attack light
- repentance does not produce resource beams

Not a bug, but a "feature": loading times now are abysmal
I had no problems before, but now I can almost brew a coffee each time I travel.

The number of obvious bugs after only one evening and the abysmal loading performance indicates that this patch was RUSHED from PC without enough QA. I was happy with patch 6, but now I regret buying the Imperial City addon. IMHO, patch 7 was not ready for consoles.
  • graveyard88
    graveyard88
    Soul Shriven
    Don't forget about the guild banks not showing all items as well as showing no items after a withdrawal.
  • orlan
    orlan
    Said this in another thread so i'll post it here anyway, i'm a vampire you have a stat in your skill line called Supernatural Recovery this passive was displayed in you character with all your other stats, not anymore it's not, not sure if the passive is working at all, should give me Increases Magicka and Stamina recovery by 5%.
  • Jaronking
    Jaronking
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    orlan wrote: »
    Said this in another thread so i'll post it here anyway, i'm a vampire you have a stat in your skill line called Supernatural Recovery this passive was displayed in you character with all your other stats, not anymore it's not, not sure if the passive is working at all, should give me Increases Magicka and Stamina recovery by 5%.
    You have to have a vampire ability slotted for this this passive to activate.Once you have a ability slotted the bonus will show up.
  • symonator
    symonator
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    engine guardian set does not show the beams for any resources it gives you
    shooting star has no animations - just stand there. and the effect appears on the floor lol.
    All other bugs encountered are listed above in previous posts.

    v16 - Imperial - DK Tank
    v16 - Redguard -NB Dps
    v16 - Breton Templar - Heals
    Guildmaster of the witchers (PS4 eu) - 500 members trading guild in craglorn.
  • BalticBlues
    BalticBlues
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    Skill animations missing
    Many skill animations are missing completely, for example:
    - radiant oppression does not produce an attack light
    - repentance does not produce resource beams

    This issue is even worse:
    Attack animations are also missing for Daedra
    Beam attacks from Daedra also do not show,
    so players do not know when and where to evade the (now invisible) beams.

    Edited by BalticBlues on September 17, 2015 12:46PM
  • orlan
    orlan
    Jaronking wrote: »
    orlan wrote: »
    Said this in another thread so i'll post it here anyway, i'm a vampire you have a stat in your skill line called Supernatural Recovery this passive was displayed in you character with all your other stats, not anymore it's not, not sure if the passive is working at all, should give me Increases Magicka and Stamina recovery by 5%.
    You have to have a vampire ability slotted for this this passive to activate.Once you have a ability slotted the bonus will show up.

    I have as you say slotted the ability, i used a skill point to enable Supernatural Recovery, but it does not show in character at the bottom of the stat list on the left hand side.
  • acw37162
    acw37162
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    The new buff granted by beast trap to crit damage does not show in the character sheet after you deploy the trap.
  • acw37162
    acw37162
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    Not only does repentance not animate correctly on corpses it does not return resources.

    Let's not forget snares

    Is there a known issues thread or any information posted about a hot fix these forums are a mess right now after such a large DLC/Update
  • MatioFrench
    100% agree with OP. I cannot understand how guild stores don't show prices now until you hit square to confirm. That is ridiculous. Animations being nonexistent is also very poor. This should have been tested better.
  • orlan
    orlan
    The work around for no price in guild store, just click square but don't buy the item, just make sure you click circle before you do. But yes it's sloppy work, now days get it out fast and worry about the **** later we can use the plebs as beta testers.
  • Winterpsy
    Winterpsy
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    Ps4 - Loading screens significantly increased. Played for a couple of hours yesterday with my guildies, they all suffered the same. Everywhere, not only in Cyrodil/IC
    Big fat Nord Dragon knight with a huge hammer. - Tank
    Stealthy argonian witch templar - Healer (lowbie)
  • Blood_Oracle
    Unsure if it's broken or a bug, but I noticed last night that the Dismount Animation doesn't work properly.
  • rpfc1009
    rpfc1009
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    Bounty time wheel doesnt show anymore after being caught
  • terrordactyl1971
    terrordactyl1971
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    Beams not showing on staves
  • Eztrelle
    Eztrelle
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    Since patch for me:

    1.) Beams no longer animating on UI
    2.) Food regen buffs not displaying on UI although are showing on Character Information screen

    Both of which are a real pain!
  • dbwyld
    dbwyld
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    Unsure if it's broken or a bug, but I noticed last night that the Dismount Animation doesn't work properly.

    I've noticed the same. If you use L2 or your stealth trigger, you just pop right off, and the mount vanishes. If you use R2, it seems fine.
  • tactica
    tactica
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    MY Health bar gone - so can't tell when food on / wearing off

    Load times for zones or initial load and log off drastically increased

    Went into options and selected all health bars visible
    - some friendly npcs still don't show health bars

    Not sure if it's a BUG or working as designed... but delves and mobs I used to be able to solo at my level and lower are putting out more damage and in some cases, I can no longer take on after checking Mundus, skills, armor, etc. I've now done quite a bit of testing, and even went up a VR level to confirm.
    - I have even ascended a VR level
    - At VR7 (prepatch), I had no problem with VR10 above ground mobs
    - At VR7 (prepatch), I could solo VR7 dolmens
    - At VR7(prepatch), I could go into VR9 and lower delves no problem and clear
    - At VR7 (prepatch), I could go it VR8 group dungeon solo
    - At VR8, VR7 delves are now a challenge and die regularly
    - At VR8, I cannot solo the same VR7 dolmens, I did one, but died a lot, other 2 I had to wait for help
    - At VR8, the VR10 above ground area required me to change my build a lot to try and survive
    - At VR8, group dungeon is not doable

    ^if this is working as designed, I think it was a very bad move. It has the net effect of taking power away from players. I've yet to try out what our experience is in a VET dungeon, but I have a feeling this is going to make experiences harder in said dungeons.... :/
    Edited by tactica on September 18, 2015 4:13PM
    NA, PS4, vr13-DE Maj DK, vr9-HE Maj Sorc, vr1-Kaj Stam NB
    Knowledge is Power
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