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Werewolf 10% stam increase removed, why?

  • ZigoSid
    ZigoSid
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    Kammakazi wrote: »
    They didn't want us to play how we wanted to play, so they removed it.

    Of course, a free buff without any counterpart that force everyone to become werewolf to stay competitive was so "play as you want"





    :|
  • nimander99
    nimander99
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    WW IS 15% STAMINA REGEN stop saying 10% please... it makes y'all look like a bunch of console nubs ;)
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • UrQuan
    UrQuan
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    Pallmor wrote: »
    If you took away the regen buff even when it's slotted, you would essentially make it worthless as a general-purpose ultimate ability (it's already worthless in PvP). The only thing the Werewolf transformation is good for in-and-of-itself is for grinding areas with a lot of small undead trash mobs.
    I don't think you've seen someone with a good WW build recently. Since the patch I've seen some people using it to great effect in IC. There's one guy who has slaughtered me in WW form so many times I'll bet he's still got little pieces of my bone and sinew stuck between his teeth. Several times I've seen a small group of players including a WW absolutely slaughter a significantly larger group of enemy players, and each time it was the WW doing the majority of the work, even when multiple enemies were focusing all of their attacks on him.
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  • Strider_Roshin
    Strider_Roshin
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    They shouldn't have removed it, now I'm getting rid of it. Way to make werewolves useless ZOS. And don't give me that no drawback garbage. Ever heard of Evil Hunter? And Skyrim had werewolves with no negative repercussion. Anyways I'd be curious to see the stats on how many people purchase werewolf bites verses vamp bites on the crown store. Hope the stats show ZOS how useless they made werewolves.
  • Darlgon
    Darlgon
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    They shouldn't have removed it, now I'm getting rid of it. Way to make werewolves useless ZOS. And don't give me that no drawback garbage. Ever heard of Evil Hunter? And Skyrim had werewolves with no negative repercussion. Anyways I'd be curious to see the stats on how many people purchase werewolf bites verses vamp bites on the crown store. Hope the stats show ZOS how useless they made werewolves.

    Bang-Head-295x300.jpg
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Chrlynsch
    Chrlynsch
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    They shouldn't have removed it, now I'm getting rid of it. Way to make werewolves useless ZOS. And don't give me that no drawback garbage. Ever heard of Evil Hunter? And Skyrim had werewolves with no negative repercussion. Anyways I'd be curious to see the stats on how many people purchase werewolf bites verses vamp bites on the crown store. Hope the stats show ZOS how useless they made werewolves.

    You know evil hunter doesn't and didn't proc extra in werewolves were in human from? No drawbacks, heck you didn't have to even put a single skill point into werewolf to get it. Please don't bring skyrim into the ESO that is a single player game. But since you did... werewolves in skyrim were weak to silver weapons, and could never gain the rested state.

    Skyrim had some good parts such as longer transformation times and toggled abilities staying active. Though remember you could only transform once a day Unless you had Hercine's ring a dedric artifact that can only be at one place at one time.

    Do I think getting rid of the 15% free regen buff was wrong? No... do I think that it could have been implemented in a different way? Yes... personally I think having the buff tied to devour would have been better, so you only had to slot Werewolf on one bar, and buff would only happen for those using the Ultimate.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • BaldusMageezack
    BaldusMageezack
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    Free stam buff is all WW was worth. Might as well take it out of the game completely
  • Chrlynsch
    Chrlynsch
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    With the fix to armor and spell pen, werewolf's high damage + tankiness is not that much of a push over anymore.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
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