
MudcrabsRus wrote: »Learn how to use the skill tree properly.
MudcrabsRus wrote: »Learn how to use the skill tree properly.
I'm not godstojekarcub18_ESO wrote: »MudcrabsRus wrote: »Learn how to use the skill tree properly.
Please, oh omnipotent one, teach us how to use these skill trees PROPERLY that we don't have to recast/resummon after zoning??
MudcrabsRus wrote: »I'm not godstojekarcub18_ESO wrote: »MudcrabsRus wrote: »Learn how to use the skill tree properly.
Please, oh omnipotent one, teach us how to use these skill trees PROPERLY that we don't have to recast/resummon after zoning??
MudcrabsRus wrote: »I'm not godstojekarcub18_ESO wrote: »MudcrabsRus wrote: »Learn how to use the skill tree properly.
Please, oh omnipotent one, teach us how to use these skill trees PROPERLY that we don't have to recast/resummon after zoning??
Why are you spamming your reply 5 times?
MudcrabsRus wrote: »No, I should have said learn how to use your build properly, find out for yourselves.
MudcrabsRus wrote: ».
MudcrabsRus wrote: »Learn how to use the skill tree properly.
I don't see whats so wrong with the summoned Daedra. I have the summon Clannfear and the Winged Twilight that been morphed into the choice that makes it do more damage and heal me when my life gets low and have traits that make them both do more damage and they are great.
For one they help kept the damage off of me and they both do good damage. When I'm fighting a group of say 3 to 5 enemies while I'm fighting 1 of them my Daedra can handle the others and if they are both attacking the same enemy they will usually have their life half way down or have already killed them.
1. Pets do not gain damage when you gain spell damage
2. Pets do not gain damage from the champion passive Elemental Expert (pets deal shock damage, so it should be increased)
3. Pets do not gain damage from the champion passive Elfborn (pets can crit, so it should be increased)
4. Pets do not fully get the extra damage listed in their tooltip (the "plus x% more shock damage)
UltimaJoe777 wrote: »Got news for you: Magelight deactivates upon Zone Change too. All of the toggle skills do. You also forgot to add how they get unsummoned if you weapon swap without them on your other skill bar, although that is actually something that can be used to your advantage if done properly when it comes to the summons.
'Sorcerer
Summoning
Volatile Familiar: Reduced the damage of this ability to 12% maximum magicka from 20% maximum magicka. This is a temporary solution until we completely resolve the issue where the Familiar is exploding twice.'
This is from summer 2014. Has this 'temporary solution' been solved?
They are still going strong for me even now that I got my AD character into the Coldharbour part of the Alliance story line.I don't see whats so wrong with the summoned Daedra. I have the summon Clannfear and the Winged Twilight that been morphed into the choice that makes it do more damage and heal me when my life gets low and have traits that make them both do more damage and they are great.
For one they help kept the damage off of me and they both do good damage. When I'm fighting a group of say 3 to 5 enemies while I'm fighting 1 of them my Daedra can handle the others and if they are both attacking the same enemy they will usually have their life half way down or have already killed them.
They're great for solo leveling, sure, but come level 45? They become nearly useless. As mentioned previously:
1. Pets do not gain damage when you gain spell damage
2. Pets do not gain damage from the champion passive Elemental Expert (pets deal shock damage, so it should be increased)
3. Pets do not gain damage from the champion passive Elfborn (pets can crit, so it should be increased)
4. Pets do not fully get the extra damage listed in their tooltip (the "plus x% more shock damage)
Knowledge is power.
They are still going strong for me even now that I got my AD character into the Coldharbour part of the Alliance story line.I don't see whats so wrong with the summoned Daedra. I have the summon Clannfear and the Winged Twilight that been morphed into the choice that makes it do more damage and heal me when my life gets low and have traits that make them both do more damage and they are great.
For one they help kept the damage off of me and they both do good damage. When I'm fighting a group of say 3 to 5 enemies while I'm fighting 1 of them my Daedra can handle the others and if they are both attacking the same enemy they will usually have their life half way down or have already killed them.
They're great for solo leveling, sure, but come level 45? They become nearly useless. As mentioned previously:
1. Pets do not gain damage when you gain spell damage
2. Pets do not gain damage from the champion passive Elemental Expert (pets deal shock damage, so it should be increased)
3. Pets do not gain damage from the champion passive Elfborn (pets can crit, so it should be increased)
4. Pets do not fully get the extra damage listed in their tooltip (the "plus x% more shock damage)
Knowledge is power.
My view on them might be different since even if my AD character is from the Sorcerer class I use heavy armor and fight with duel wield and sometimes switch off with a two handed weapon.
They are still going strong for me even now that I got my AD character into the Coldharbour part of the Alliance story line.I don't see whats so wrong with the summoned Daedra. I have the summon Clannfear and the Winged Twilight that been morphed into the choice that makes it do more damage and heal me when my life gets low and have traits that make them both do more damage and they are great.
For one they help kept the damage off of me and they both do good damage. When I'm fighting a group of say 3 to 5 enemies while I'm fighting 1 of them my Daedra can handle the others and if they are both attacking the same enemy they will usually have their life half way down or have already killed them.
They're great for solo leveling, sure, but come level 45? They become nearly useless. As mentioned previously:
1. Pets do not gain damage when you gain spell damage
2. Pets do not gain damage from the champion passive Elemental Expert (pets deal shock damage, so it should be increased)
3. Pets do not gain damage from the champion passive Elfborn (pets can crit, so it should be increased)
4. Pets do not fully get the extra damage listed in their tooltip (the "plus x% more shock damage)
Knowledge is power.
My view on them might be different since even if my AD character is from the Sorcerer class I use heavy armor and fight with duel wield and sometimes switch off with a two handed weapon.
Okay, but point blank, the abilities are inferior because you can just swap them out for an ability affected by any of the extra damage passives. Example: Swapping out your clanfear for another spell that is affected by gains in spell damage would drastically affect your dps, while your clanfear or winged does not see any gain from spellpower.
And let's be honest, for each one of the Daedra you can summon, their damage is so poor that you can't possibly justify having it on your bar. I've ran some DPS numbers and using the daedra vs using some other spells in place of it, the daedra are just badwhat is the point of having a Daedric Summoning tree, if the daedra you can summon are just awful?
MudcrabsRus wrote: »No, I should have said learn how to use your build properly, find out for yourselves.MudcrabsRus wrote: ».MudcrabsRus wrote: »Learn how to use the skill tree properly.
This is three replies from you about the same exact answer.