By the Empyrean Light, I think you're on to something!Game just shows true color of the soul of characters around you, briefly before 'masking' them using fancy armors and clothing. Where do you think 'black soul gems' came from?
Riko_Futatabi wrote: »It's not even an issue, you don't need to see it. The real issue is that people don't properly research and learn to tweak UserSettings.txt.
Asherons_Call wrote: »They're called shadow people. Don't you listen to coast to coast am?
ZOS_GinaBruno wrote:Miscellaneous
General
- Fixed a number of general, commonly occurring game client crashes.
- Fixed a number of crashes that could occur while using the guild store.
- Made significant performance optimizations for situations where the game needs to load large numbers of characters or fixtures.
- Made improvements to the game that reduce server lag that could occur when a large number of new instances outside of the overworld spin up within a short timeframe.
- Fixed several issues that were causing hitching to occur during the intro cinematic and/or the first loading screen.
- Player characters that have not yet fully loaded into the game will appear as black silhouettes instead of being invisible. This is to prevent being attacked by enemies that are invisible to you.
- Fixed several issues that could result in NPCs not correctly loading into the game if they started animating while outside of your camera view.
- Reduced the server load caused by area effect abilities, which will reduce lag commonly seen in Cyrodiil.
- Your game will no longer crash due to bad text files from third-party addons.
- Fixed an issue where your game could crash when loading into Tempest Island.
- Reduced the maximum number of particle effects displayed on-screen to reduce the frequency of crashing, improve the overall frame rate, and prevent memory leaks.
jmgrant44ub17_ESO wrote: »The best part is that ZOS has nothing to say about this.