Sallington wrote: »Good luck getting 4 or 5 pieces or Overwhelming and/or Scathing
Running MK and Cyrodiil light still on mine and doing ok.
Sallington wrote: »Good luck getting 4 or 5 pieces or Overwhelming and/or Scathing
https://www.youtube.com/watch?v=ufLb2ladYJ0Joy_Division wrote: »BTW, the time you get that gear, Orsinium will be out and obsolete it.
Joy_Division wrote: »Option 3 if you are a crushing shock weaveing sorcerer Vs. a stationary boss.
Option 5 else.
No no to Martial Knowledge. You need vr16 for the armor enchants which scale very high when gold.
With Kagernac you get a mediocre 4th trait. As a rez templar in PvP I think there is 0% question about wearing that set, but DPS should go somewhere else.
BTW, the time you get that gear, Orsinium will be out and obsolete it.
Joy_Division wrote: »Option 3 if you are a crushing shock weaveing sorcerer Vs. a stationary boss.
Option 5 else.
No no to Martial Knowledge. You need vr16 for the armor enchants which scale very high when gold.
With Kagernac you get a mediocre 4th trait. As a rez templar in PvP I think there is 0% question about wearing that set, but DPS should go somewhere else.
BTW, the time you get that gear, Orsinium will be out and obsolete it.
True.
The 4th trait is health.
But then few people are in the position of having zero attributes in health, so it's very easy to swap these over to an equivalent max magicka increase by just tweaking your attributes.... which will increase your DPS.
SO when you think of it that way basically the set then gives:
Max magicka
Magicka regen
Max magicka
Big spell damage buff.
The Rez buff is neither here nor there for DPS but always handy I guess as a side bonus.
Looking at it that way it becomes quite attractive. Especially as we can basically go and make this in V16 right now if we want, and don't have to stomach the grind / worry that all the effort of farming will be wasted when Orsinium comes.
pandoraderomanus wrote: »I'm wearing 5 pieces of Twice-Born Star (epic, two mundus stones - The Apprentice and The Mage), 1 Skoria (because of health and V14 only), 1 Molag Kena (spell dmg), rings of cyrolight, willpower necklace and willpower daggers on the main bar (willpower destrostaff on the second bar). I'm having around 2600 spelldmg with Surge and around 40k magicka. Is my gear bad? Any thoughts?
Paulington wrote: »Sallington wrote: »Good luck getting 4 or 5 pieces or Overwhelming and/or Scathing
I've gotten around four pieces of Overwhelming in VR16 so far from 10-15 WGT Veteran runs, unfortunately three were head/shoulders which are useless. Whilst I do agree the drop rate is rather low it shouldn't take much more than 40-50 runs to get four useful pieces and with VR16 Glyphs being as powerful as they are it really is a huge upgrade even if the set bonus change is relatively minor.
I am currently running option A and doing very well, 4x MK instead of Overwhelming but DPS is high.
Running v16 legendary..
4 x Magnus (1 x SD, 1 x Max M, 1 x Regen)
2 x Torugs (1 x SD)
2 x Nerieneth (1 x Max H, 1 x AoE proc)
3 x Willpower (1 x SD, 1 x Max M)
Sitting around 3k SD (with surge), 40k magicka + 42% crit (with inner light & food). Pulls very nice damage and works well across PvP, PvE, PvX.
Shader_Shibes wrote: »On my magicka nb i went with 5 kagrenacs (v15), 3 willpower (jewellery) and either 1 kena and 1 torug, or 2 nerien'eth. Weps are v16 nirn'd torug destro and nirn'd torug dual daggers. Also using apprentice mundus.
Havent tested on anything meaningful yet, but my funnel health crits for 15k, impale and spectral bow crit for about 32k using the above with 1 kena, 1 torug armour piece.
Cant wait to test it out later in vwgt
mike.gaziotisb16_ESO wrote: »Running v16 legendary..
4 x Magnus (1 x SD, 1 x Max M, 1 x Regen)
2 x Torugs (1 x SD)
2 x Nerieneth (1 x Max H, 1 x AoE proc)
3 x Willpower (1 x SD, 1 x Max M)
Sitting around 3k SD (with surge), 40k magicka + 42% crit (with inner light & food). Pulls very nice damage and works well across PvP, PvE, PvX.
Corrected the number above. How many weapon damage jewelry enchants are you using?
I have a superior spell damage setup yet I'm sitting at about 2.65k Spell damage buffed. I also use Torugs and Willpower like you, but I'm wearing Kagrenac and 1xMolag Kena which is about 230 more Spell damage base. But I don't use spell damage on my rings as I also use them for PvP and I need the cost reduction.
Are all your rings with Spell Damage enchants?
mike.gaziotisb16_ESO wrote: »Ah, I see.
Regarding the list above, the Kagrenac setup also gives 1k HP. So its "side" bonuses (mag, regen, hp) are the same as the setup up above it, but with superior spell damage.
Basically for trash pulls the best setup is :
2x, Nerien'eth, 4xOverwhelming, 2xTorugs
For single target against mobile bosses:
5x Kagrenac, 1xKena, 2xTorugs
All jewelry Arcane Willpower ofc.
Your last setup with Overwhelming has only 20 more spell damage than Kagrenac, but it's missing out on both mag regen and the rez bonus so imo the sacrifice isn't worth it.
EDIT: Though the jury is still out on Scathing mage 5-piece. It might be a very long time until someone gets to test that.
Running v16 legendary..
4 x Magnus (1 x SD, 1 x Max M, 1 x Regen)
2 x Torugs (1 x SD)
2 x Nerieneth (1 x Max H, 1 x AoE proc)
3 x Willpower (4 x SD, 4 x Max M)
Sitting around 3k SD (with surge), 40k magicka + 42% crit (with inner light & food). Pulls very nice damage and works well across PvP, PvE, PvX.
My thoughts..
I've looked at the overwhelming set (to replace magnus) but can't see how I can make it work since my magicka sustain is already an issue and I'm having to include 1-2 heavy attacks in between v15 pots. Besides the sustain issue, the extra SD from overwhelming would only contribute an extra 2-3% to my DPS (e.g. 10.0k dps vs 10.3k dps) which would likely turn in to a net loss due to dps downtime considering it's a trade off for 8-10% regen.
As for the monster set it ultimately comes down to the extra SD from Molag's 1 piece vs the AoE proc from Nerieneth's since the 2 piece Molag has such horrible sustain. Based on my base stats Molag's 1 piece would give 2-3% increase to max dps (same as overwhelming) while Nerieneth's can give anywhere from 0% to 20% extra dps (have recorded 2.5k dps contribution over a 2 minute fight). If you're a mostly solo pvp'er then 1 piece molags will probably pay off for you in the long run, but if you're a pve'er or a pvp'er who vs's groups regularly then nerieneth's I think is the best choice - keep in mind even if your non npc opponent avoids the AoE it can still cause a momentary distraction..
Joy_Division wrote: »I really dislike that overall lack of viable choices when it comes to gear. Obvious best in slot jewelry, too many noncompetitive armor set bonuses, and the lack of unquantifiable utility type options are pushing us towards a cookie-cutter archetype.
Joy_Division wrote: »Running v16 legendary..
4 x Magnus (1 x SD, 1 x Max M, 1 x Regen)
2 x Torugs (1 x SD)
2 x Nerieneth (1 x Max H, 1 x AoE proc)
3 x Willpower (4 x SD, 4 x Max M)
Sitting around 3k SD (with surge), 40k magicka + 42% crit (with inner light & food). Pulls very nice damage and works well across PvP, PvE, PvX.
My thoughts..
I've looked at the overwhelming set (to replace magnus) but can't see how I can make it work since my magicka sustain is already an issue and I'm having to include 1-2 heavy attacks in between v15 pots. Besides the sustain issue, the extra SD from overwhelming would only contribute an extra 2-3% to my DPS (e.g. 10.0k dps vs 10.3k dps) which would likely turn in to a net loss due to dps downtime considering it's a trade off for 8-10% regen.
As for the monster set it ultimately comes down to the extra SD from Molag's 1 piece vs the AoE proc from Nerieneth's since the 2 piece Molag has such horrible sustain. Based on my base stats Molag's 1 piece would give 2-3% increase to max dps (same as overwhelming) while Nerieneth's can give anywhere from 0% to 20% extra dps (have recorded 2.5k dps contribution over a 2 minute fight). If you're a mostly solo pvp'er then 1 piece molags will probably pay off for you in the long run, but if you're a pve'er or a pvp'er who vs's groups regularly then nerieneth's I think is the best choice - keep in mind even if your non npc opponent avoids the AoE it can still cause a momentary distraction..
I'm running the same setup on my sorcerer. I currently have 2 regen glyphs and 1 spell damage but that is because I value sustain when I PvP. Most people can probably reverse this ratio and do fine. For PVE, probably could go all spell damage.
I'm still trying to feel my way if Nerieneth is worth a total commitment. Against stationary bosses and blobs or trash / enemy players I do think the passive damage is too good to pass up. In more small scale battles that stress mobility, Nerieneth is better replaced with 1 Molag + something else (I'd take 1 Bloodspawn for PVP).
I really dislike that overall lack of viable choices when it comes to gear. Obvious best in slot jewelry, too many noncompetitive armor set bonuses, and the lack of unquantifiable utility type options are pushing us towards a cookie-cutter archetype.