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Question: Does Hist Bark set stack with Double Take?

Alucardo
Alucardo
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Just wondering does anybody know if the dodge chance on Hist Bark stacks with Double Take/Mirage, or does it simply go with the ability with the higher value?
  • Sykotical
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    I know the Dodge Chance stat was still bugged (reporting 0) the last time I tried stacking Blur, Evasion, and Hist Bark. Until they fix that, the only way to check is very time consuming and can't truly be accurate, but if they do, it would be with diminishing return.

    http://forums.elderscrollsonline.com/en/discussion/194936/dont-use-hist-bark
    http://forums.elderscrollsonline.com/en/discussion/157421/hist-bark-and-major-evasion

    Also, from Patch Notes v2.1.4
    • Hist Bark: The bonus for this item set now grants the Major Evasion buff.
    So, they definitely will no longer stack as Major/Minor Buffs will not double up.
    Edited by Sykotical on September 9, 2015 8:05PM
    Son Azoth | Breton Nightblade
    PC - NA - DC - myCampaignTBD
  • Alucardo
    Alucardo
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    Sykotical wrote: »
    I know the Dodge Chance stat was still bugged (reporting 0) the last time I tried stacking Blur, Evasion, and Hist Bark. Until they fix that, the only way to check is very time consuming and can't truly be accurate, but if they do, it would be with diminishing return.

    http://forums.elderscrollsonline.com/en/discussion/194936/dont-use-hist-bark
    http://forums.elderscrollsonline.com/en/discussion/157421/hist-bark-and-major-evasion

    Also, from Patch Notes v2.1.4
    • Hist Bark: The bonus for this item set now grants the Major Evasion buff.
    So, they definitely will no longer stack as Major/Minor Buffs will not double up.

    Ah damn, but thanks a lot for the information. I was hoping to use it on a NB tank. I'm still a little confused however. Some say it stacks, some don't.

    Edit: Nevermind. Just read your last sentence properly. Yes, you're right.. so that's a no-go then. Thanks again!
    Edited by Alucardo on September 9, 2015 7:36PM
  • Alucardo
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    Might try it out actually and remove Double Take. -2% chance in dodge chance, but that 18% chance is there permanently (whilst blocking), can slot something else in double takes place, and the rest of the stats are pretty nice anyway.
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