OP, I encountered this today while running the Vet Wayrest Sewers pledge I encountered a healer who would not stop trying to jesus beam everything. It was like he forgot he came to heal and just wanted to spam that friggin beam on enemies nowhere near their execute point. This caused not only me but two of my other party members to all die at various points during the instance and even when being called on it and told "you NEED to heal you're a HEALER" he was insistent that he was maintaining heals while casting yeezus beam. So infuriating. With all this IC madness the repair costs have just been f***in brutal. ZOS please nerf repair costs.
TiiZzArD xx wrote: »I'm a dedicated support player and a pure healer but it really is beginning to bug me that half the "healers" in pvp are getting kill greedy. We aren't ment to do damage and you're not helping by doing low dps. If you want to help, use combat prayer to buff damage for your squad.
I know healing can get boring but if you're a "healer" stick to healing and support. If you want kills just switch to dps.
Pick a side.
Forgot to mention, I can't imagine doing IC as full healer. .
TiiZzArD xx wrote: »I'm a dedicated support player and a pure healer but it really is beginning to bug me that half the "healers" in pvp are getting kill greedy. We aren't ment to do damage and you're not helping by doing low dps. If you want to help, use combat prayer to buff damage for your squad.
I know healing can get boring but if you're a "healer" stick to healing and support. If you want kills just switch to dps.
Pick a side.
Tricky position. If you talk to a lot of end-game users, they'll say vet DSA, 'vet' Trials, etc. all but require their healers to contribute to dps. My last run of DSA I was asked to essentially be a third DPS and had all 3 other members ask me to add specific things too my build to support their dpsing. I ended up stumbling on a new build I kind of liked--and I have been an exclusive healer until very recently. Biting jabs, for example, which contributes nothing to group healing, was requested of me and then on Teamspeak I was tasked with taking out large amounts of adds with it alone, having to heal on the side.
bchulettub17_ESO wrote: »IF healers only healed...and tanks only tanked...and dps' only dps'd...1vX would be a loooot easier xD
Francescolg wrote: »It s.cks but if healing (outside our own group) is not offered rewards, why should we do it at all!? Because we are nice guys and heal everybody?
Before the last patch, healing players that are not in my own group, was rewarding. You would not get rich but at least you got some % of their killing AP (even better before 1.6). Now, healing "stranger" players will not be rewarded at all.
TiiZzArD xx wrote: »I'm a dedicated support player and a pure healer but it really is beginning to bug me that half the "healers" in pvp are getting kill greedy. We aren't ment to do damage and you're not helping by doing low dps. If you want to help, use combat prayer to buff damage for your squad.
I know healing can get boring but if you're a "healer" stick to healing and support. If you want kills just switch to dps.
Pick a side.
Francescolg wrote: »Eric Wroebel has said in a recent video on 1.7 that healing players outside the group will not be rewarded with telwar-stones. I''ll cite him, as I can remember him terrificly well: "What if the player (who just got Telwar-Stones by killing s.o.) doesn't want to be healed?". See the logic!? So, the "universal healer role" is NOT WANTED, because each single heal you cast on players may be not requested and sth. negative!
His statement about healing players, which are not in the same group, was negative and anti-healer, so that I'd not wonder, if most healers went over to do damage. This is the only way to be rewarded as healer in IC. It s.cks but if healing (outside our own group) is not offered rewards, why should we do it at all!? Because we are nice guys and heal everybody?
Before the last patch, healing players that are not in my own group, was rewarding. You would not get rich but at least you got some % of their killing AP (even better before 1.6). Now, healing "stranger" players will not be rewarded at all.
I am happy to hear this, since the rewards for healing players outside your group in pvp got changed/nurfed several times after release. Think about details like 'healing fall damage', which was no longer possible after 1.5 or 1.6.I HAVE healed outside group and gotten TV stones tho
Cinnamon_Spider wrote: »Healbot/DPS in PVP and heal/DPS/tank in PVE here