For Daedric Summoning passive to be active, the Sorcerer needs a Daedric Summoning skill slotted. Let's take a look at what skills are available and whether they are likely to be slotted for PVP.
- Unstable Familiar (Clannfear) (Volatile)
-Used in some magicka builds but rarely used for stamina builds. PVE Tanks may use Clannfear but the heal is not worth the casting time + magicka cost in PVP for a stamina build.
- Daedric Curse (Prey) (Velocious)
-One of these morphs is used 100% of the time in all magicka PVP builds. Stamina builds will never use either morph.
- Summon Twilight (Restoring) (Matriarch)
-Might be used by a magicka pet spec but will never be used by any stamina build.
- Conjured Ward (Empowered) (Hardened)
-Used 100% of the time by all magicka builds and will never be used by any stamina build after the most recent shield nerf.
- Bound Armor (Aegis) (Armaments)
-Only viable for certain PVP builds in both magicka and stamina. It is a toggle so it almost has to be on both bars if you plan on swapping a lot. The larger your group you run with in PVP, the more likely you will have room for one of these morphs. Solo players almost always need the ability slots for other uses.
- Storm Atronach (Greater) Charged)
-I haven't seen any stamina builds using Storm Atronach, but I guess they could. It fits best with magicka pet builds using Daedric Prey, but is also useful to use for LOS your opponents. Overall a subpar ultimate in PVP and one that will never be used in my stamina builds but may get some play in a magicka build.
Looking at the list, there are two definite, without a doubt has to be on your bar abilities for magicka sorc in PVP (Curse and Ward). Then the other three skills and the ultimate are
maybes for magicka builds and more likely to find room on your bar if you are running a magicka pet spec.
For stam sorc, there are only two
maybes available and even they are very iffy. Armaments has a way better chance of being slotted than Storm Atro, but unless I start running in a large group, there is just no way to put it on one bar let alone two. Must haves for me are Crit Charge, Wrecking Blow, Rally, Executioner, Boundless/Thundering, Streak, off bar weapon ability (poison injection, steel tornado, deep slash, defensive posture, etc.) and Vigor. There are eight of my ten ability slots right there. At that point I'd rather have some combination of Crit Surge, Caltrops, Shuffle, Purge, Restraining Prison, Rune Prison or Camo Hunter over just Bound Armaments. I spent much of the weekend working on builds that could utilize Armaments to access Daedric Protection, and every combo I tried was better off with the additional slots instead of Armaments.
I'm fairly certain the addition of 20% stam regen to Daedric Protection was in direct response to PVP Stamina Sorcs complaining on PTS that they have been overlooked. That is why I do not understand why they went ahead and put a stamina buff tied to a passive that is incredibly difficult for PVP stam sorcs to have. In fact, almost every possible sorc builds (magicka/stam/tank/healer/pve/pvp) will have access to this passive on at least one of their bars (but usually on both) besides the exact build it was designed for which is PVP STAMINA SORC.
Please
@ZOS_GinaBruno @ZOS_RichLambert @ZOS_EricWrobel, make it so this passive does not require a skill to be slotted. Every other build besides PVP Stam Sorc will have it anyway, so it isn't a big change except actually providing the build it was designed for to access it easier.
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