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xbox one elite controller on eso

Hastings88
With the new controller coming out are we going to be able to spec these new buttons on eso
  • BaconMagic
    BaconMagic
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    For what? You'll never get more than 5+1 active skills if that's what you're thinking. The extra buttons will likely go unused for ESO.
  • miked83b14_ESO
    miked83b14_ESO
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    I think it would be cool for potions or food or something hot keyed. Maybe when ZOS makes customized controller layout. Fingers crossed.
  • Levo18
    Levo18
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    Would be unfair for others So its unlikely
  • Hastings88
    Why its not a modded controller its released by microsoft if you cant afford thats your problem
  • jarrandub17_ESO
    jarrandub17_ESO
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    The ability to switch between bars with the paddles is going to be awesome!
  • dplantz91
    dplantz91
    Switching bars is a breeze already, but what about using a synergy? Y + B is awful, especially since the game has such a delay in using abilities at times it only registers you hitting one button. So, as an example, instead of using the synergy you use Lethal Shot (which has a 1.5 cast time). It would be a much simpler approach to the game being able to map your own buttons how you see fit.
  • Jbugz97
    Jbugz97
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    Levo18 wrote: »
    Would be unfair for others So its unlikely

    why playstation can do it, pc can do it ,why cant we xbox
    NB v14 / DC / Shades of Jbugz
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    Now Playing on xbox
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  • limbolime
    limbolime
    Switching bars is cumbersome and not even close to being fluid on a controller
    Good Day!
  • Grunim
    Grunim
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    My play time with a controller is severely limited because I can not autorun. I have severe pain issues if I have to continually push the left thumbstick like I need to do to play in Cyrodiil. I really wish ZOS had autorun available for xbox players.

    Autorun is a standard feature in MMORPGs (for good reason) and I am still amazed ZOS made the decision to omit it from its console version.

    Could this new controller be used to autorun?
    Am a whimsical Generation Jones gamer. Online RPGs hooked me since '94 and no sign of stopping soon...


  • Levo18
    Levo18
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    It has nothing to do with cant afford or not or if any other platform has it too. Those platforms had it on release so everyone has access to it. If ZOS allows to use the additional buttons players will have an advantage over people who dont own the new Controller . An advantage you can buy.... P2W anyone?
  • Pewpewcannon
    Levo18 wrote: »
    It has nothing to do with cant afford or not or if any other platform has it too. Those platforms had it on release so everyone has access to it. If ZOS allows to use the additional buttons players will have an advantage over people who dont own the new Controller . An advantage you can buy.... P2W anyone?

    rofl yet again another thing for the 16 year old entitled crowd to complain about when they die in pvp.

    "BUT HE HAS MORE BUTTONS THAN ME"

    seriously....if you think more buttons on a controller is "pay 2 win"....

    follow this link http://www.hellokittyonline.com/

    thats more the speed for someone like yourself.

    Youre welcome.

    "BUT LITTLE SUZY MAKES THE KITTENS FASTER THAN ME BC SHE HAS THAT NEW CONTROLLER"

    rofl


    Edited by Pewpewcannon on August 26, 2015 8:30PM
  • zornyan
    zornyan
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    It would make bugger all difference imo, what "oh instead of pressing left on the d pad I press a paddle behind the controller!"

    Literially it's not going to make anyone a better player in any way shape or form, there's only two button combo used in the whole game!

    I really do think it's sad how many kids think they need better hardware to play a game, like all the kids using controller sims to use a keyboard and mouse on games like destiny, I've seen people spend upwards of £300 to get a better setup.

    All for one tenth of a second to press a button (which will make lag matters worse as it may not be able to register that many button presses at once)
  • Ratbert
    Ratbert
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    dplantz91 wrote: »
    Switching bars is a breeze already, but what about using a synergy? Y + B is awful, especially since the game has such a delay in using abilities at times it only registers you hitting one button. So, as an example, instead of using the synergy you use Lethal Shot (which has a 1.5 cast time). It would be a much simpler approach to the game being able to map your own buttons how you see fit.

    WUT.

    Y+B is easy! My finger is already there. My finger is NOT already on the D pad. Moving the weapon swap to the back paddles is going to be a million times better than reaching off things my fingers are already on.
  • Hastings88
    I couldnt care about anyones opinion on this controller. So many people jump on here to be negative, must have a terrible life. I was hoping zos would see it to give us some info if it will go ahead or not, not debate over the advantages and disadvantages.
  • Thymos
    Thymos
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    Hastings88 wrote: »
    I couldnt care about anyones opinion on this controller. So many people jump on here to be negative, must have a terrible life. I was hoping zos would see it to give us some info if it will go ahead or not, not debate over the advantages and disadvantages.

    Public forum. You'll never be able to dictate how people respond to your topic or ideas.
    The Older Gamers Recruitment Thread
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  • NewBlacksmurf
    NewBlacksmurf
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    Hastings88 wrote: »
    With the new controller coming out are we going to be able to spec these new buttons on eso

    Based on what we know the buttons seem to be a option or function within the Xbox one app (assuming) so hopefully ZOS doesn't have to make any changes, the controller and Xbox one would give us the freedom to make adjustments. If not the controller is completely worthless if it's dependent upon a developer.

    Check the basic info here that mentions the app - http://www.xbox.com/en-US/xbox-one/accessories/controllers/elite-wireless-controller
    Edited by NewBlacksmurf on August 26, 2015 11:04PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • traigusb14_ESO2
    traigusb14_ESO2
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    Hastings88 wrote: »
    With the new controller coming out are we going to be able to spec these new buttons on eso

    Based on what we know the buttons seem to be a option or function within the Xbox one (assuming) so hopefully ZOS doesn't have to make any changes, the controller and Xbox one would give us the freedom to make adjustments. If not the controller is completely worthless if it's dependent upon a developer.

    Ya,

    They don't seem to be "new" buttons (yet), because Xbox can't make everyone buy them. New game could come with profiles that assign new functions to the new buttons though (they have individual call codes). The dev kit allows it.

    But Xbox requires all games to be playable with standard controllers, so don't expect critical stuff to be added as new buttons. For compatibility games will probably have max unique button counts same as now for a while, and only allow combo mapping, or just movement.

    They can do combos of other buttons, and the whole controller can be programmed to move buttons around (a lot like PS4 has now). You do get a warning if you forget to map a button.

    Devs using them while making other games have found issues where intentional combining of buttons have made long standing game-play work not as intended.

    Examples:
    Making a button be both aim down gun AND hold breath for sniping in FPS games.
    Turning paddles into "handbrake turn " buttons, making hard to time turns much easier in racing games.


    It is all on the Xbox side though. Devs don't seem to have the power to disable the new buttons. Some have apparently asked and been told no.

    Edited, for less stupid.
    Edited by traigusb14_ESO2 on August 26, 2015 11:21PM
  • waterfairy
    waterfairy
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    What do you think that you'll be able to do with 4 extra buttons on ESO? You can't add 4 abilities to the first bar so it will be useless.
  • NewBlacksmurf
    NewBlacksmurf
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    Hastings88 wrote: »
    With the new controller coming out are we going to be able to spec these new buttons on eso

    Based on what we know the buttons seem to be a option or function within the Xbox one (assuming) so hopefully ZOS doesn't have to make any changes, the controller and Xbox one would give us the freedom to make adjustments. If not the controller is completely worthless if it's dependent upon a developer.

    Ya,

    They don't seem to be "new" buttons (yet), because Xbox can't make everyone buy them. New game could come with profiles that assign new functions to the new buttons though (they have individual call codes). The dev kit allows it.

    But Xbox requires all games to be playable with standard controllers, so don't expect critical stuff to be added as new buttons. For compatibility games will probably have max unique button counts same as now for a while, and only allow combo mapping, or just movement.

    They can do combos of other buttons, and the whole controller can be programmed to move buttons around (a lot like PS4 has now). You do get a warning if you forget to map a button.

    Devs using them while making other games have found issues where intentional combining of buttons have made long standing game-play work not as intended.

    Examples:
    Making a button be both aim down gun AND hold breath for sniping in FPS games.
    Turning paddles into "handbrake turn " buttons, making hard to time turns much easier in racing games.


    It is all on the Xbox side though. Devs don't seem to have the power to disable the new buttons. Some have apparently asked and been told no.

    Edited, for less stupid.


    I think you would find a lot of value in going to the Xbox site and reading more on this product.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • traigusb14_ESO2
    traigusb14_ESO2
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    Hastings88 wrote: »
    With the new controller coming out are we going to be able to spec these new buttons on eso

    Based on what we know the buttons seem to be a option or function within the Xbox one (assuming) so hopefully ZOS doesn't have to make any changes, the controller and Xbox one would give us the freedom to make adjustments. If not the controller is completely worthless if it's dependent upon a developer.

    Ya,

    They don't seem to be "new" buttons (yet), because Xbox can't make everyone buy them. New game could come with profiles that assign new functions to the new buttons though (they have individual call codes). The dev kit allows it.

    But Xbox requires all games to be playable with standard controllers, so don't expect critical stuff to be added as new buttons. For compatibility games will probably have max unique button counts same as now for a while, and only allow combo mapping, or just movement.

    They can do combos of other buttons, and the whole controller can be programmed to move buttons around (a lot like PS4 has now). You do get a warning if you forget to map a button.

    Devs using them while making other games have found issues where intentional combining of buttons have made long standing game-play work not as intended.

    Examples:
    Making a button be both aim down gun AND hold breath for sniping in FPS games.
    Turning paddles into "handbrake turn " buttons, making hard to time turns much easier in racing games.


    It is all on the Xbox side though. Devs don't seem to have the power to disable the new buttons. Some have apparently asked and been told no.

    Edited, for less stupid.


    I think you would find a lot of value in going to the Xbox site and reading more on this product.

    Oh I have. I also know some people with access to dev kits.

    All of the above is true.

    There are a lot of murky grey areas about where the controller is heading... and what it means long term for gaming. The controllers CAN do a lot more then they are being allowed to do at release..Some controller schemes are just bad (we've played those games) and could use a remap to make a game playable, but some games separate functions on purpose and combos programming can alter gameplay a lot, especially in competitive play. Even 2 buttons can be an unfair macro.

    That being said, I'm going to be getting 2 of them.

    Oddly enough, the feature i want the most is the hair-trigger locks (not for ESO)
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