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The ability to switch Class in-game.

  • Kuroinu
    Kuroinu
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    Zuuman wrote: »
    Xvorg wrote: »
    This would only make FOTM builds even more FOTM every one would switch and create a string of metas in which new players would not be able to keep up and only lead to a dwindling player base of elitist" L2P / Reroll" players. I think locking people into a class prevents the DCUO issue of people rerolling every time a class gets tweaked leaving all others essentially worthless.

    Like someone already pointed out in this thread, many players already have multiple characters so that they can play the other classes. Nothing is stopping them switching over to what they feel is best already. Also, you say that locking people into a class prevents rerolling, but in many cases people reroll because they want to play the other classes.

    My suggestion is such that it would make it less likely that people feel the need to create another character and start over. You may still want to create multiple characters because what I suggested isn't fully flexible since there's a limited amount of skill points in the game.

    Do you want the clone wars in Cyrodil? I thought that was another game.

    As somebody said above, next patch improves the magi NB. I have one and it took me a lot of hours to make him decent, against all odds. So, you want to give him the chance to other people to bypass that hard work just by let them switch class?
    Is that fair?

    Yes it is fair because everyone would have the option to do this. My goal with this idea is to offer an alternative to creating a new character and leveling up all over again, which many already do. I'm also surprised at your fear of people jumping on different builds depending on what they feel is best, this is already happening with players that have multiple characters and is not such a bad thing as you make it out to be.

    Also, I'd prefer it if people that posted do not do so from such a selfish perspective. While I'm doubtful my idea will come to pass, it's a suggestion made with the intention of making the game more diverse and therefore better as a whole.

    It wouldnt be diverse at all if everyone have access to the allmighty cookie cutter build..... You dont make sense on that statement im sorry..

    It makes sense from the perspective of the character you create having more options open to them to create different builds; the character being more diverse.
  • chevalierknight
    chevalierknight
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    Didnt read wall of text zos will never add class change it kills and i mean kills any mmo that adds it as everyone switchs to what evers more power in current game build then leads to 2 class only played 100s of problems and everyone leave

    FFXIV offers the player the ability to play all classes and that game is thriving, even though I'm not a fan of it anymore. So your point is invalid and even more so for not even reading my original post.

    Lol one thats doing ok so my points invalid lollllllllllll good job theres a teen with two heads ergo everyone has two heads you're dence
    Zuuman wrote: »
    Xvorg wrote: »
    This would only make FOTM builds even more FOTM every one would switch and create a string of metas in which new players would not be able to keep up and only lead to a dwindling player base of elitist" L2P / Reroll" players. I think locking people into a class prevents the DCUO issue of people rerolling every time a class gets tweaked leaving all others essentially worthless.

    Like someone already pointed out in this thread, many players already have multiple characters so that they can play the other classes. Nothing is stopping them switching over to what they feel is best already. Also, you say that locking people into a class prevents rerolling, but in many cases people reroll because they want to play the other classes.

    My suggestion is such that it would make it less likely that people feel the need to create another character and start over. You may still want to create multiple characters because what I suggested isn't fully flexible since there's a limited amount of skill points in the game.

    Do you want the clone wars in Cyrodil? I thought that was another game.

    As somebody said above, next patch improves the magi NB. I have one and it took me a lot of hours to make him decent, against all odds. So, you want to give him the chance to other people to bypass that hard work just by let them switch class?
    Is that fair?

    Yes it is fair because everyone would have the option to do this. My goal with this idea is to offer an alternative to creating a new character and leveling up all over again, which many already do. I'm also surprised at your fear of people jumping on different builds depending on what they feel is best, this is already happening with players that have multiple characters and is not such a bad thing as you make it out to be.

    Also, I'd prefer it if people that posted do not do so from such a selfish perspective. While I'm doubtful my idea will come to pass, it's a suggestion made with the intention of making the game more diverse and therefore better as a whole.

    It wouldnt be diverse at all if everyone have access to the allmighty cookie cutter build..... You dont make sense on that statement im sorry..

    It makes sense from the perspective of the character you create having more options open to them to create different builds; the character being more diverse.

    Its like you're just waiting to say people are wrong people will all use the same cookie cutter build like they all ready do i like how your replie was no im right you're wrong like a child


    Everyone switch to the same best build at the time is not diverse


    "you keep saying that word that words not what you think that word means"
    Edited by chevalierknight on August 19, 2015 9:58PM
  • Jumper45
    Jumper45
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    I dont think a class change would effect the game as much as people make it out to be. Honestly that would be no different then you having all the classes leveled up and just playing the most buffed class in pvp every balance patch.All this does is Localize all your achievements,crafting,quests etc done on 1 character vs over 4 different ones which is the point that is trying to be made here i suppose. So I dont think you would see less of a presence of those builds in pvp if someone was doing pvp just for that reason. Believe it or not people dont generally like to switch a class unless they do not like the feel of it. If they were chasing builds they would do it anyways in some other form. The biggest problem would be someone switching to a new class and going straight into end game with a build they dont know how to use and getting carried by everyone else. Since the combat is so punishing at the moment i could see problems with that but that is getting balanced so -shrug- who knows.

    Not to mention its not the players fault there are balance issues. So why punish them for it. They could easly add it to the crown store and get some money from it to help speed up DLCs which only helps everyone.

    I mean as an example wow would balance classes every month almost and change the classes so much that it was hardly the class you were playing before. It would actually push players away with no form of changing and having to give up your main of 3+ years because you no longer liked the direction the changes were going. ( One of the main reasons i stopped playing) So no i dont think its far fetched. It might be a little early to talk about such long term changes and it depends if zeni would even make those drastic changes but its a fair example of pros and cons.
    Edited by Jumper45 on August 19, 2015 11:55PM
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Kuroinu
    Kuroinu
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    Lol one thats doing ok so my points invalid lollllllllllll good job theres a teen with two heads ergo everyone has two heads you're dence

    You did not put in any effort to read this thread to contribute a proper answer, this is ultimately why your point was disregarded. Also, the only 2 MMOs I can think of that do this class switching as the initial intent are FFXI and FFXIV. Just because there aren't many MMOs that even attempt this, doesn't mean it's not a good idea. Your analogy is terrible and makes no sense in relation to this topic.
    Its like you're just waiting to say people are wrong people will all use the same cookie cutter build like they all ready do i like how your replie was no im right you're wrong like a child


    Everyone switch to the same best build at the time is not diverse


    "you keep saying that word that words not what you think that word means"

    I'm actually just doing my best to help people understand my point, this is not childish. As for your point on diversity, like I've said before, from the perspective of the character you create having more options it would make that character more diverse.

    tsrWbKo.png

    I've given way too much time to someone that has only bothered to reply out of anger at getting their opinion shot down because of their neglect at reading. I'm not going to argue with you further since it would only derail from the topic, I'll overlook anymore post that you make in this thread.
    Edited by Kuroinu on August 20, 2015 4:34AM
  • ACHILLES 343i
    ACHILLES 343i
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    Sharmony wrote: »
    I personally would hate to see a class re roll in the game, it is quite simple to re-roll and create a new character, I mean common, 1-50 takes 7 hours or so with XP pots at the moment :/

    Are you factoring in the grind spots being mobbed with people?
  • chevalierknight
    chevalierknight
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    I give this topic 3 more replies then it dies on page two or gets bumped by op
  • Xvorg
    Xvorg
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    Sorry if it sounds selfish, but from my point of view, you support the idea of people having one char, who can change eveytime they want just to be on top of boards forever.

    Maybe you can't see it, and maybe it is not your intention, but if you give me the chance to re-roll any of my toons once and again, depending on the patch situation I'll do it. I just need another guy's job just to get the perfect build for the patch. Right?

    Isn't that selfishness?

    Real rewards come from hard work.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Sharmony
    Sharmony
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    Sharmony wrote: »
    I personally would hate to see a class re roll in the game, it is quite simple to re-roll and create a new character, I mean common, 1-50 takes 7 hours or so with XP pots at the moment :/

    Are you factoring in the grind spots being mobbed with people?

    Wayrest Sewers - it's instanced... <Facepalm>
    Edited by Sharmony on August 20, 2015 3:58PM
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • willymchilybily
    willymchilybily
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    apart from racial passives...the game is pretty good at any one doing any role. If you ignore some races a better than others at roles. you can heal tank or dps as anyclass. you may not be optimum but you can actually do it perfectly well.

    add to that you can respec at any time to change your armour/attributes/abilities/morphs you can change dramatically from magicka to stamina. one weapon to another. one skills set to another

    I think there is plenty enough options to swap in and out and change your play. i think one thing has to remains constant and that is your class.

    for me personally thats just how i see it. fine idea but no thanks. Else you just switch to the optimum build. instead of either working out a way your character can do something different or playing another character.
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
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    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • Zuuman
    Zuuman
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    Lol one thats doing ok so my points invalid lollllllllllll good job theres a teen with two heads ergo everyone has two heads you're dence

    You did not put in any effort to read this thread to contribute a proper answer, this is ultimately why your point was disregarded. Also, the only 2 MMOs I can think of that do this class switching as the initial intent are FFXI and FFXIV. Just because there aren't many MMOs that even attempt this, doesn't mean it's not a good idea. Your analogy is terrible and makes no sense in relation to this topic.
    Its like you're just waiting to say people are wrong people will all use the same cookie cutter build like they all ready do i like how your replie was no im right you're wrong like a child


    Everyone switch to the same best build at the time is not diverse


    "you keep saying that word that words not what you think that word means"

    I'm actually just doing my best to help people understand my point, this is not childish. As for your point on diversity, like I've said before, from the perspective of the character you create having more options it would make that character more diverse.

    tsrWbKo.png

    I've given way too much time to someone that has only bothered to reply out of anger at getting their opinion shot down because of their neglect at reading. I'm not going to argue with you further since it would only derail from the topic, I'll overlook anymore post that you make in this thread.

    We took the time to read your post it just doesnt make any sense in term of overall gameplay, yet it's not an invalid opinion. Its not because your idea is easily swept away because of its insanelly OP aspect that we dont actually took time to consider it, the thing is that the counter-argument to it is simple and doesnt need 3 paragraphs of text reply.
  • Kuroinu
    Kuroinu
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    @Zuuman - My previous post was not directed at you, only Chevalierknight because he made it clear in his opening few words that he did not read the initial post and I abhor that type of ignorant attitude.

    However, I realise now that most of these worries may come from a PvP perspective, which is very valid since PvP is a different game entirely and I actually have not been active in PvP at all so far. So my view in this case was PvE-centric.

    From my past experience with the MMOs I played, PvP wasn't quite as big apart of those games as it is in ESO. When it comes to PvE I believe there would be less issues with a class switch system, since you're generally all working together against an A.I. that doesn't provide feedback or has any opinions and that players are less inclined to provide feedback because it's not affecting another person to as much of a degree as it would in PvP.

    I genuinely overlooked on how much of an affect PvP has on ESO and can see why this, while more viable in a PvE dominant game, would not work as well for a lot of the PvP side.
  • Zuuman
    Zuuman
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    @Zuuman - My previous post was not directed at you, only Chevalierknight because he made it clear in his opening few words that he did not read the initial post and I abhor that type of ignorant attitude.

    However, I realise now that most of these worries may come from a PvP perspective, which is very valid since PvP is a different game entirely and I actually have not been active in PvP at all so far. So my view in this case was PvE-centric.

    From my past experience with the MMOs I played, PvP wasn't quite as big apart of those games as it is in ESO. When it comes to PvE I believe there would be less issues with a class switch system, since you're generally all working together against an A.I. that doesn't provide feedback or has any opinions and that players are less inclined to provide feedback because it's not affecting another person to as much of a degree as it would in PvP.

    I genuinely overlooked on how much of an affect PvP has on ESO and can see why this, while more viable in a PvE dominant game, would not work as well for a lot of the PvP side.

    Its true that if the game was only PvE it wouldnt be much of a bother because it would be a simple pain to lvl an alt just to get a different set of skill, but yeah... There's PvP.. :)
  • Jumper45
    Jumper45
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    Well like i said since there are only 4 classes it wouldnt stop people from just switching chars to the next top cookie cutter build for pvp. With only 4 classes it would be much easier to do then other games which has like 12+. I mean they do it on PC now anyways. Atleast if they sold class changes they would get money off those people and kill the other bird with a stone for PVE.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Kuroinu
    Kuroinu
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    Jumper45 wrote: »
    Well like i said since there are only 4 classes it wouldnt stop people from just switching chars to the next top cookie cutter build for pvp. With only 4 classes it would be much easier to do then other games which has like 12+. I mean they do it on PC now anyways. Atleast if they sold class changes they would get money off those people and kill the other bird with a stone for PVE.

    I agree that the lack of classes makes switching more apparent. But even ESOs classes are sort of a grey area in that you don't need to conform to the traditional play style of those classes, but generally the best style of play will be to conform in some way because the game offers bonuses that make sense for the traditional style of play for that class.

    The picking of which armour you want to use is a good example. I've always liked that Heavy Armour Battlemage/Spellsword look from previous TES titles and in ESO a lot of Heavy Armour looks a lot nicer than Robes, but it's not so viable to equip a set of Heavy Armour since I want to maximise my characters ability to deal damage and heal. I only see Medium and Light Armours having interesting bonuses. With Light Armour having the Magicka bonuses, Medium the Stamina bonuses and Heavy the Health bonuses; It's hard to not envision it being this way since it works.

    Perhaps this is a topic for another thread, maybe for enchanting. Having the ability to off-set the skill line bonuses you lose when going from Light to Heavy, Medium to Heavy and vice-versa via some new and more unique enchantments. I won't get into this much more, but maybe you get the general idea to make all armours more viable with any style of play, I believe having the option to off-set the bonuses lost would help that.

    It's a bit on topic I guess, lol.
  • RinneganDovahkiin
    RinneganDovahkiin
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    What if you're a Templar, became a Vampire, and would rather be a Sorcerer or Nightblade because it fits better? That's the reason I want to change classes. Not everyone is looking to gain an advantage.
    Rinnegan Dovahkiin: Daedric Prince of Balance
  • Kuroinu
    Kuroinu
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    What if you're a Templar, became a Vampire, and would rather be a Sorcerer or Nightblade because it fits better? That's the reason I want to change classes. Not everyone is looking to gain an advantage.

    Many would say that you just have to start over and that you should have thought about this beforehand.

    However, everyone makes choices they come to regret sometimes and that the time invested in one character shouldn't be so easily thrown away if later down the line your intent for this character changed. It's actually an overly harsh system, the process of going through all the zones again and repeating content you've already experienced. It's just a shame many are so used to it.
    Edited by Kuroinu on August 21, 2015 3:38PM
  • Levo18
    Levo18
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    I would pay 3000+ crowns for a class Change scroll @ZOS please make it happen take my money
  • Sharmony
    Sharmony
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    1-V14 can be done in around 2 days total playtime at the moment, quite easily in fact, let's say you played every night for 2 hours you're looking at around 3 1/2 weeks for a new character to max level. A whole new character within a month given that every night you may not play or want to play on another character, seems like a pretty good deal to me to be honest.
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
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  • Kuroinu
    Kuroinu
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    Levo18 wrote: »
    I would pay 3000+ crowns for a class Change scroll @ZOS please make it happen take my money

    I'd prefer that it was properly implemented into the game. But, you actually make a fair point and might be the only way this would ever be available to players, via the crown store. This also might make an ESO Plus membership more tempting.

    Alternatively, if I add on to my original idea of being able to do this in game at a Rededication shrine, having a cool down period after initiating a class change would also work. Something along the lines of 30 days or more between a single class change.
  • Kuroinu
    Kuroinu
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    Sharmony wrote: »
    1-V14 can be done in around 2 days total playtime at the moment, quite easily in fact, let's say you played every night for 2 hours you're looking at around 3 1/2 weeks for a new character to max level. A whole new character within a month given that every night you may not play or want to play on another character, seems like a pretty good deal to me to be honest.

    While I'm sure that is viable for some. Not everyone would be willing to put around 3 weeks more time into a single character because they wanted a change or perhaps realised they made a mistake with their class choice down the line.

    This game is can be very solo until you get around max level and sometimes with the absence of interaction with players you may not realise that you can't play to the ability you wanted on a certain class and wish to change. There are a lot of players that only wish to have a single character and go through the game doing all they can and the thought of having to do that all again can be very daunting.
    Edited by Kuroinu on August 21, 2015 4:12PM
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