Riko_Futatabi wrote: »Riko_Futatabi wrote: »MrGigglypants wrote: »This would only make FOTM builds even more FOTM every one would switch and create a string of metas in which new players would not be able to keep up and only lead to a dwindling player base of elitist" L2P / Reroll" players. I think locking people into a class prevents the DCUO issue of people rerolling every time a class gets tweaked leaving all others essentially worthless.
Like someone already pointed out in this thread, many players already have multiple characters so that they can play the other classes. Nothing is stopping them switching over to what they feel is best already. Also, you say that locking people into a class prevents rerolling, but in many cases people reroll because they want to play the other classes.
My suggestion is such that it would make it less likely that people feel the need to create another character and start over. You may still want to create multiple characters because what I suggested isn't fully flexible since there's a limited amount of skill points in the game.
Do you want the clone wars in Cyrodil? I thought that was another game.
As somebody said above, next patch improves the magi NB. I have one and it took me a lot of hours to make him decent, against all odds. So, you want to give him the chance to other people to bypass that hard work just by let them switch class?
Is that fair?
Yes it is fair because everyone would have the option to do this. My goal with this idea is to offer an alternative to creating a new character and leveling up all over again, which many already do. I'm also surprised at your fear of people jumping on different builds depending on what they feel is best, this is already happening with players that have multiple characters and is not such a bad thing as you make it out to be.
Also, I'd prefer it if people that posted do not do so from such a selfish perspective. While I'm doubtful my idea will come to pass, it's a suggestion made with the intention of making the game more diverse and therefore better as a whole.
It wouldnt be diverse at all if everyone have access to the allmighty cookie cutter build..... You dont make sense on that statement im sorry..
Riko_Futatabi wrote: »chevalierknight wrote: »Didnt read wall of text zos will never add class change it kills and i mean kills any mmo that adds it as everyone switchs to what evers more power in current game build then leads to 2 class only played 100s of problems and everyone leave
FFXIV offers the player the ability to play all classes and that game is thriving, even though I'm not a fan of it anymore. So your point is invalid and even more so for not even reading my original post.
Riko_Futatabi wrote: »Riko_Futatabi wrote: »Riko_Futatabi wrote: »MrGigglypants wrote: »This would only make FOTM builds even more FOTM every one would switch and create a string of metas in which new players would not be able to keep up and only lead to a dwindling player base of elitist" L2P / Reroll" players. I think locking people into a class prevents the DCUO issue of people rerolling every time a class gets tweaked leaving all others essentially worthless.
Like someone already pointed out in this thread, many players already have multiple characters so that they can play the other classes. Nothing is stopping them switching over to what they feel is best already. Also, you say that locking people into a class prevents rerolling, but in many cases people reroll because they want to play the other classes.
My suggestion is such that it would make it less likely that people feel the need to create another character and start over. You may still want to create multiple characters because what I suggested isn't fully flexible since there's a limited amount of skill points in the game.
Do you want the clone wars in Cyrodil? I thought that was another game.
As somebody said above, next patch improves the magi NB. I have one and it took me a lot of hours to make him decent, against all odds. So, you want to give him the chance to other people to bypass that hard work just by let them switch class?
Is that fair?
Yes it is fair because everyone would have the option to do this. My goal with this idea is to offer an alternative to creating a new character and leveling up all over again, which many already do. I'm also surprised at your fear of people jumping on different builds depending on what they feel is best, this is already happening with players that have multiple characters and is not such a bad thing as you make it out to be.
Also, I'd prefer it if people that posted do not do so from such a selfish perspective. While I'm doubtful my idea will come to pass, it's a suggestion made with the intention of making the game more diverse and therefore better as a whole.
It wouldnt be diverse at all if everyone have access to the allmighty cookie cutter build..... You dont make sense on that statement im sorry..
It makes sense from the perspective of the character you create having more options open to them to create different builds; the character being more diverse.
chevalierknight wrote:Lol one thats doing ok so my points invalid lollllllllllll good job theres a teen with two heads ergo everyone has two heads you're dence
chevalierknight wrote:Its like you're just waiting to say people are wrong people will all use the same cookie cutter build like they all ready do i like how your replie was no im right you're wrong like a child
Everyone switch to the same best build at the time is not diverse
"you keep saying that word that words not what you think that word means"
ACHILLES 343i wrote: »
Riko_Futatabi wrote: »chevalierknight wrote:Lol one thats doing ok so my points invalid lollllllllllll good job theres a teen with two heads ergo everyone has two heads you're dence
You did not put in any effort to read this thread to contribute a proper answer, this is ultimately why your point was disregarded. Also, the only 2 MMOs I can think of that do this class switching as the initial intent are FFXI and FFXIV. Just because there aren't many MMOs that even attempt this, doesn't mean it's not a good idea. Your analogy is terrible and makes no sense in relation to this topic.chevalierknight wrote:Its like you're just waiting to say people are wrong people will all use the same cookie cutter build like they all ready do i like how your replie was no im right you're wrong like a child
Everyone switch to the same best build at the time is not diverse
"you keep saying that word that words not what you think that word means"
I'm actually just doing my best to help people understand my point, this is not childish. As for your point on diversity, like I've said before, from the perspective of the character you create having more options it would make that character more diverse.
I've given way too much time to someone that has only bothered to reply out of anger at getting their opinion shot down because of their neglect at reading. I'm not going to argue with you further since it would only derail from the topic, I'll overlook anymore post that you make in this thread.
Riko_Futatabi wrote: »@Zuuman - My previous post was not directed at you, only Chevalierknight because he made it clear in his opening few words that he did not read the initial post and I abhor that type of ignorant attitude.
However, I realise now that most of these worries may come from a PvP perspective, which is very valid since PvP is a different game entirely and I actually have not been active in PvP at all so far. So my view in this case was PvE-centric.
From my past experience with the MMOs I played, PvP wasn't quite as big apart of those games as it is in ESO. When it comes to PvE I believe there would be less issues with a class switch system, since you're generally all working together against an A.I. that doesn't provide feedback or has any opinions and that players are less inclined to provide feedback because it's not affecting another person to as much of a degree as it would in PvP.
I genuinely overlooked on how much of an affect PvP has on ESO and can see why this, while more viable in a PvE dominant game, would not work as well for a lot of the PvP side.
Well like i said since there are only 4 classes it wouldnt stop people from just switching chars to the next top cookie cutter build for pvp. With only 4 classes it would be much easier to do then other games which has like 12+. I mean they do it on PC now anyways. Atleast if they sold class changes they would get money off those people and kill the other bird with a stone for PVE.
RinneganDovahkiin wrote: »What if you're a Templar, became a Vampire, and would rather be a Sorcerer or Nightblade because it fits better? That's the reason I want to change classes. Not everyone is looking to gain an advantage.
I would pay 3000+ crowns for a class Change scroll @ZOS please make it happen take my money
1-V14 can be done in around 2 days total playtime at the moment, quite easily in fact, let's say you played every night for 2 hours you're looking at around 3 1/2 weeks for a new character to max level. A whole new character within a month given that every night you may not play or want to play on another character, seems like a pretty good deal to me to be honest.