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Power leveling - exploits

  • ThoraxtheDark
    ThoraxtheDark
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    As long as they aren't exploiting the game to get an advantage in PvP I don't really care. Like, imagine if there was a champion point system that gave you special passives, and whoever farms the most of these points gets a pretty decent advantage in war? Boy would that be nuts! It's ok though. This is ESO. I'm sure we'll be fine.


    This is probably the MAIN reason why they do this. people just want to set up classes for pvp.

    And i never have done the elastic band trick. enjoy playing the actual game, not exploiting a system to get want you want fast.

    Everyone wants to be an overnight superstar, it should take some time to get there in an MMO. ive been playing TES series for 11 years now. there have always been exploits in the game, they have also all been exclusively single player. Regarding MMOs there shouldnt be some lazy way to get to max level. If people cant go through the quest line because its "Boring" then maybe try playing another game.

    And keep in mind i agree if you bought the game it is yours and can do what you want with your game and your characters.

    I feel like the exploits are the elephant in the room right now. *Sounds Elephant trumpet*
  • Mitchblue
    Mitchblue
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    Most aren't saying the questing is boring. They're saying the 3rd or 4th time you go through is boring. Can't blame them for that..

    I don't have a fast way to level but now I just do skill point quests and gathering. Skyshards, lorebooks and crafting. So plenty of exploring. But even gathering skyshards and Mages books can get boring and tedious after collecting them on many characters..
    Anyone else rooting for Molag Bal?
  • ThoraxtheDark
    ThoraxtheDark
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    Mitchblue wrote: »
    Most aren't saying the questing is boring. They're saying the 3rd or 4th time you go through is boring. Can't blame them for that..

    I don't have a fast way to level but now I just do skill point quests and gathering. Skyshards, lorebooks and crafting. So plenty of exploring. But even gathering skyshards and Mages books can get boring and tedious after collecting them on many characters..

    i'm sorry but there are few games that ever refresh the awe inspiring feeling of excitement for eternity. sometimes you get bored of playing the game, maybe move on to a new game for a bit.

    there are tons of new players flooding in that are going through excitement right now
  • Mitchblue
    Mitchblue
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    Mitchblue wrote: »
    Most aren't saying the questing is boring. They're saying the 3rd or 4th time you go through is boring. Can't blame them for that..

    I don't have a fast way to level but now I just do skill point quests and gathering. Skyshards, lorebooks and crafting. So plenty of exploring. But even gathering skyshards and Mages books can get boring and tedious after collecting them on many characters..

    i'm sorry but there are few games that ever refresh the awe inspiring feeling of excitement for eternity. sometimes you get bored of playing the game, maybe move on to a new game for a bit.

    there are tons of new players flooding in that are going through excitement right now

    You sure you quoted the right person?
    Anyone else rooting for Molag Bal?
  • SlayerTheDragon
    SlayerTheDragon
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    If grinding goes, so do I.
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  • OzJohnD
    OzJohnD
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    If they sold insta-V14s in the Crown store no one would need to grind, ever
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

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  • Septimus_Magna
    Septimus_Magna
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    OzJohnD wrote: »
    If they sold insta-V14s in the Crown store no one would need to grind, ever

    The cragwood cave gang with 500+ CPs would probably disagree.

    Grinding up to v14 is fine by me, grinding countless CPs and becoming very strong is another issue.

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  • DisgracefulMind
    DisgracefulMind
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    As long as they aren't exploiting the game to get an advantage in PvP I don't really care. Like, imagine if there was a champion point system that gave you special passives, and whoever farms the most of these points gets a pretty decent advantage in war? Boy would that be nuts! It's ok though. This is ESO. I'm sure we'll be fine.


    This is probably the MAIN reason why they do this. people just want to set up classes for pvp.

    And i never have done the elastic band trick. enjoy playing the actual game, not exploiting a system to get want you want fast.

    Everyone wants to be an overnight superstar, it should take some time to get there in an MMO. ive been playing TES series for 11 years now. there have always been exploits in the game, they have also all been exclusively single player. Regarding MMOs there shouldnt be some lazy way to get to max level. If people cant go through the quest line because its "Boring" then maybe try playing another game.

    And keep in mind i agree if you bought the game it is yours and can do what you want with your game and your characters.

    I feel like the exploits are the elephant in the room right now. *Sounds Elephant trumpet*

    Have you ever actually grinded a character? How is it lazy?
    Also, what does it matter if someone grinds or quests to vr14? They're STILL going to end up with the same amount on CPs in the end from leveling that one character.
    I have plenty of vr14s, most were leveled before the CP system was released. I know a lot of people who had 4-5 vr14s before it was released as well.
    I do not think it is exclusively for CPs that people are grinding characters, as they have always done so; people just want something new to play in that game that they enjoy. But they shouldn't be forced into going through the thousands of quests in all three alliances to level a new character if they don't want to.
    There are PvE players who want to do VDSA on different classes, trials on different classes. There are PvPers who want to try different classes in PvP. And so on. Why, just because you enjoy questing the same content 2+ times, should people be forced into it doing the same. Grinding, as I said prior, should always be an option. It keeps players in the game, especially the players who dedicate loads of time to creating the most efficient builds, testing classes for ZoS, testing bugs, finding bugs, giving valuable feedback, etc.
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  • PBpsy
    PBpsy
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    A whole entire VET level in one day . Really ?. OMGZOSR ..!!!!

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  • Leeric
    Leeric
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    The only people that use the wayrest are usually people who are making alts and have already done the majority of the game (most have v14's) so is it really that bad that they don't want to waste time doing quests they have already done?

    On one hand, thats completely true, on the other, they are gaining CP while grinding too aren't they?
    EDIT: That being said I totally support grinding, its ZOS fault their content doesn't match their level cap.
    Edited by Leeric on August 17, 2015 7:08AM
  • dday3six
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    Everyone wants to be an overnight superstar, it should take some time to get there in an MMO. ive been playing TES series for 11 years now. there have always been exploits in the game, they have also all been exclusively single player. Regarding MMOs there shouldnt be some lazy way to get to max level. If people cant go through the quest line because its "Boring" then maybe try playing another game.

    Looking at the business side of it, a company doesn't want players to reach the 'time to play another game' point when the game is an MMO. Long term, continual investment is going to produce more revenue.

    Also as previously stated max level is only part of the journey. There is also the time needed for gear, skill points, and skill themselves. Grinding to max level does not mean a player will do no questing. It means, if they want to optimize that character, they can skip quests that don't reward skills points or carry them to the next area.
  • domlynchb16_ESO
    CP's and the current system is fine.

    I work. I have a family. I can't play much more than an hour or 2 on week days.

    Yet I have 3 v14's and around 300 CP's. I mainly PVP. I might grind a few hours to increase those CP's further (if i feel i'm losing out to higher CP chars. That is what makes the game fun/competitive).

    If someone is unemployed/student/holiday and wants to grind CP's 12 hours a day. He should definitely have an advantage over me. Good for them. They deserve to be rewarded in game based on the time they spend in game.

    It's an MMO, not a MOBA/FPS where everyone is equal.

    I remember back in UO (1998) you wanted max level in something you had to grind it out. To get 100 magic resist (which made you semi-invinsible against magic users) you had to pull/train a bunch of magic NPC's to your House and sit there for 50+ hours over days letting them cast spells on you.

    Someone doing that should have an advantage over a lazy/whiner who doesnt want to spend the time developing their char. Those types of players should go play a MOBA..

    Edited by domlynchb16_ESO on August 17, 2015 8:29AM
  • Reb
    Reb
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    are these being looked at? there is a glitch concerning some of the group dungeons, heard people getting to vet rank in less than a day using the glitches.


    more information needed

    just killing part of a dungeon and resetting ...is not an exploit :)

    if for example they where killing infinitely re-spawning adds ..that would be another matter
  • Mighty_oakk
    Mighty_oakk
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    are these being looked at? there is a glitch concerning some of the group dungeons, heard people getting to vet rank in less than a day using the glitches.

    I'm guessing your not a very high level?
  • Rune_Relic
    Rune_Relic
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    CP's and the current system is fine.

    I work. I have a family. I can't play much more than an hour or 2 on week days.

    Yet I have 3 v14's and around 300 CP's. I mainly PVP. I might grind a few hours to increase those CP's further (if i feel i'm losing out to higher CP chars. That is what makes the game fun/competitive).

    If someone is unemployed/student/holiday and wants to grind CP's 12 hours a day. He should definitely have an advantage over me. Good for them. They deserve to be rewarded in game based on the time they spend in game.

    It's an MMO, not a MOBA/FPS where everyone is equal.

    I remember back in UO (1998) you wanted max level in something you had to grind it out. To get 100 magic resist (which made you semi-invinsible against magic users) you had to pull/train a bunch of magic NPC's to your House and sit there for 50+ hours over days letting them cast spells on you.

    Someone doing that should have an advantage over a lazy/whiner who doesnt want to spend the time developing their char. Those types of players should go play a MOBA..

    Developing a character is making it more versatile (for etenity).
    Developing a character is making it more powerful (upto a limit).

    There is consequences to allowing players to become unlimited power gods in MMOs.
    There is no consequences in single player games.
    Anything that can be exploited will be exploited
  • Alcast
    Alcast
    Class Representative
    are these being looked at? there is a glitch concerning some of the group dungeons, heard people getting to vet rank in less than a day using the glitches.

    3-4h, its not exploit, its just the easiest way to level up lol
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  • domlynchb16_ESO
    Rune_Relic wrote: »
    CP's and the current system is fine.

    I work. I have a family. I can't play much more than an hour or 2 on week days.

    Yet I have 3 v14's and around 300 CP's. I mainly PVP. I might grind a few hours to increase those CP's further (if i feel i'm losing out to higher CP chars. That is what makes the game fun/competitive).

    If someone is unemployed/student/holiday and wants to grind CP's 12 hours a day. He should definitely have an advantage over me. Good for them. They deserve to be rewarded in game based on the time they spend in game.

    It's an MMO, not a MOBA/FPS where everyone is equal.

    I remember back in UO (1998) you wanted max level in something you had to grind it out. To get 100 magic resist (which made you semi-invinsible against magic users) you had to pull/train a bunch of magic NPC's to your House and sit there for 50+ hours over days letting them cast spells on you.

    Someone doing that should have an advantage over a lazy/whiner who doesnt want to spend the time developing their char. Those types of players should go play a MOBA..

    Developing a character is making it more versatile (for etenity).
    Developing a character is making it more powerful (upto a limit).

    There is consequences to allowing players to become unlimited power gods in MMOs.
    There is no consequences in single player games.

    Exactly. There is a limit here with CP's. 100 points / 25% bonus.

    There are no 'unlimited power gods'. Just a relative advantage based on the amount of time you have spent to get there. That is a fair balance in my opinion.

    Why should a 1 hour a day whiner complain that he is weak in-game against a 12 hour a day hardcore gamer? (what happens if the 12 hour a day gamer complains that he can't afford the latest expensive car or a nice villa in the real world.. nothing - tough sh*t you spend all your time gaming - go get a high paying job)
    Edited by domlynchb16_ESO on August 17, 2015 11:20AM
  • Tors
    Tors
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    Whats the problem?

    How exactly does someone leveling faster than you affect you? I had a friend /w me yesterday with "W00t!! Vr8", they have been playing since release. They seem to enjoy the game.


    That aside, I can churn out a VR14 in 2 weeks casual play in the evenings. A week to 50 and a few days to VR14.No grouping or running delves unless I get bored.


    It's only possible if you know the game. So if I had not taken months to get my first VR12, then I would never have learnt the best way of doing things.

    I can make it fast now. But I put in my time previously.

    You won't find someone leveling their first ESO character to VR1 in a day, and that's good.

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  • Funkopotamus
    Funkopotamus
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    As long as they aren't exploiting the game to get an advantage in PvP I don't really care. Like, imagine if there was a champion point system that gave you special passives, and whoever farms the most of these points gets a pretty decent advantage in war? Boy would that be nuts! It's ok though. This is ESO. I'm sure we'll be fine.

    Yeah this "Breaking news" is why myself and most of my guild stopped playing over 2 weeks ago.
    Sad too as there is like nobody on my friends list ever playing this anymore. Most are playing Never Winter to get their console MMO fix.. :/

    The only real reason they played was for the PvP since ESO has no end game content other than PvP and with this broken CP system it is just pointless.

    We knew this was going to happen and ZOS have said they are "Going to address it" but you know what.. They are losing players by doing their TM "soon with the changes.
    Edited by Funkopotamus on August 17, 2015 11:47AM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Prof_Bawbag
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    I don't get people who think grinding for easy xp is an exploit.

    You just described a bunch of exploits, calling them the "lazy/quick method" doesn't mean they aren't still exploits.

    Not really. Every person has a different definition of what an exploit is. For example, gaining armour xp in Oblivion works exactly the same whether you're letting a rat beat on you for a few hours or running around getting hit randomly by enemies whilst out adventuring or questing. People aren't exploiting anything, they're using the same method to level up that armour. There's absolutely no difference there. Enemies are hitting you on both examples. Same goes for killing enemies that are spawning as devs intend them to spawn. Now, if I was turning a quest in umpteen times because an exploit allowed it, but the devs only intended to it to be turned in once, then that's an exploit.

    Edited by Prof_Bawbag on August 17, 2015 11:50AM
  • kijima
    kijima
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    Teargrants wrote: »
    Grinding xp isn't an exploit, it's grinding xp. Or are you saying everyone should be forced to quest through all the storyline to lvl up and grinding should be impossible? There is no glitch involved, you kill mobs and get xp.

    Stop being logical, you logical person you!
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Teeba_Shei
    Teeba_Shei
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  • ZeFeZ
    ZeFeZ

    Where are you grinding if I may ask?
  • Machiavelli
    Machiavelli
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    The obligatory: "If you don't play the game how I do or how I want you to, you're obviously exploiting the game."

    Happy Monday everyone.
  • Kobaal
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    they can just look at the server logs and see, im not interested in proving to other forum members. people that know the exploit won't say anything anyways.

    I don't think they are going to have someone look at the server logs. Just letting you know.
    Edited by Kobaal on August 17, 2015 3:13PM
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  • ThoraxtheDark
    ThoraxtheDark
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    CP's and the current system is fine.

    I work. I have a family. I can't play much more than an hour or 2 on week days.

    Yet I have 3 v14's and around 300 CP's. I mainly PVP. I might grind a few hours to increase those CP's further (if i feel i'm losing out to higher CP chars. That is what makes the game fun/competitive).

    If someone is unemployed/student/holiday and wants to grind CP's 12 hours a day. He should definitely have an advantage over me. Good for them. They deserve to be rewarded in game based on the time they spend in game.

    It's an MMO, not a MOBA/FPS where everyone is equal.

    I remember back in UO (1998) you wanted max level in something you had to grind it out. To get 100 magic resist (which made you semi-invinsible against magic users) you had to pull/train a bunch of magic NPC's to your House and sit there for 50+ hours over days letting them cast spells on you.

    Someone doing that should have an advantage over a lazy/whiner who doesnt want to spend the time developing their char. Those types of players should go play a MOBA..


    lmfao
  • Lenikus
    Lenikus
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    HOW, in Auriel's name,
    a thread about PowerLeveling lvs 10 to 50 in a group dungeon turns into a CHAMPION POINT discussion?

    Don't like CP, fine, don't grind don't level, don't earn exp.
    We who play the game and get cp will keep enjoying murdering you with our OP 25% dmg bonuses with max cp spent.
    ... Mai cave. >:3
  • UrQuan
    UrQuan
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    ZeFeZ wrote: »

    Where are you grinding if I may ask?
    From the picture I'm 90% sure that's the Vile Laboratory in Coldharbour - it's a pretty well known zombie grind spot. I tried farming it for a bit on one character in the hopes of getting fat stacks of worms for fishing. The XP was very good (I think the character was about level 48 or so when I did it, and I gained a level in a very short period of time), but I didn't get nearly enough worms from it for it to be worth doing for me, so I gave up after about half an hour.
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  • Asuryan11
    Asuryan11
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    I refuse to grind... I completed my DK main with all zone PvE quests last year and went to PvP and finished up there. Now that I am going through my alt sorcerer I have finished up to the last silver zone so far and you have to do it eventually so I complete the quests. Skyshards/skill points and the freedom of movement you gain beats power levelling through mobs.I refuse to be like some V14's that haven't even finished half of their own alliance zones! I left grinding mobs back in my EQOA days and I like to feel that my character is progressing in some way.
    Edited by Asuryan11 on August 17, 2015 4:53PM
  • Sithisvoid
    Sithisvoid
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    Has anyone tried getting about 20 quests to the hand in phase and drinking an xp potion? :)
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