Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Some basic game balance principles that ZoS needs to learn:

KenaPKK
KenaPKK
✭✭✭✭✭
✭✭
Reward risky behavior. For example, melee damage should be inherently higher than ranged damage because getting into melee range of an enemy is inherently more dangerous. Put buffs such as Major Sorcery on melee range skills, for example.

Increase Counterplay and Decision Making in combat. Don't decrease it. Give people opportunities to make meaningful decisions as fights progress, and give us tools to use in response to allies' and enemies' actions. For example, let detection potions reveal hidden units for a period of time, but give the hidden unit some warning that he's revealed, or a way to avoid damage while attempting to escape.

These are basic and off the top of my head. Anyone have any to add?
Kena
Former Class Rep
Former Legend GM
Beta player
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    how about increasing dmg and defense for higher ground in melee? increased dmg from flanking? too much?
  • ScruffyWhiskers
    ScruffyWhiskers
    ✭✭✭✭✭
    I can imagine the programming leads/engineers will object to anything that requires more state checks/processing or increases client/server traffic....so elevation checks and additional flank checks (there are apparently some for stealth attacks but not blocking) would be frowned upon. At least that's my guess.
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    OH, also, building offensive stats should give damage and building defensive stats should give durability with limited crossover. If a character can build offensive stats and get both damage and durability (cough, sorc shields), they become good at everything, which is no fun to play against. They simply have no decision making in their builds, so they all build one thing and excel at everything.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
Sign In or Register to comment.