ViciousWayz wrote: »For starters, they can expand on the lore as much as they want. THEY OWN THE FRANCHISE which your maps, books, etc.. are based on.
Just because something wasn't already discussed in other TES games/books, etc... doesn't mean it never existed. That's about the equal of those who believe in almost any religion saying... welllll it doesn't mention space or Dinosaurs so neither must have existed.
What needs to end is people trying to keep the lore in a static, flat state. The lore should evolve and expand as do all great series unless they don't plan on making any other TES games. Sure there's some lore there which they could play out in the game already written, but keep in mind not all of it would be fun for the majority of gamers while some of it may be. Lore-expansion happens, deal with it.
Edit: ALSO, MMOs can have fun things that are just for the sake of the MMO. Heck all video games can without ruining lore. If it bothers you that much, you should really stop to think about how real life is and focus more on that instead.
Which is all well and good--really it is. But they are not expanding on lore so much as they are disregarding it. These items have close to no context for their existence, no in game references or even hints at their evolution/development in the game itself. There was no book, no quest to achieve them, no nothing. Just crown store put ins.
If there was a book or something saying something like how Estre made a pact with dagon for a horse cavalry unlike any other then I would go on ahead and say the Nightmare Courser was a fine addition to the cash shop. If there was a mad mage in Skyrim that used the essence of ice wraiths to create that Frost Mare horse then I would accept it. But no.
These mounts have no nuance or any smidge of lore effort put into them. That's not lore expansion. That's not lore evolution. That's disregarding lore entirely, with not even the courtesy of acknowledging its existence other than a mere hint at their origin in the description.
I know it is a common misconception, but lore does not equal realism. But more importantly games by nature usually have to employ a suspension of disbelief in their audience in order deal with in-game mechanics.ViciousWayz wrote: »ViciousWayz wrote: »For starters, they can expand on the lore as much as they want. THEY OWN THE FRANCHISE which your maps, books, etc.. are based on.
Just because something wasn't already discussed in other TES games/books, etc... doesn't mean it never existed. That's about the equal of those who believe in almost any religion saying... welllll it doesn't mention space or Dinosaurs so neither must have existed.
What needs to end is people trying to keep the lore in a static, flat state. The lore should evolve and expand as do all great series unless they don't plan on making any other TES games. Sure there's some lore there which they could play out in the game already written, but keep in mind not all of it would be fun for the majority of gamers while some of it may be. Lore-expansion happens, deal with it.
Edit: ALSO, MMOs can have fun things that are just for the sake of the MMO. Heck all video games can without ruining lore. If it bothers you that much, you should really stop to think about how real life is and focus more on that instead.
Which is all well and good--really it is. But they are not expanding on lore so much as they are disregarding it. These items have close to no context for their existence, no in game references or even hints at their evolution/development in the game itself. There was no book, no quest to achieve them, no nothing. Just crown store put ins.
If there was a book or something saying something like how Estre made a pact with dagon for a horse cavalry unlike any other then I would go on ahead and say the Nightmare Courser was a fine addition to the cash shop. If there was a mad mage in Skyrim that used the essence of ice wraiths to create that Frost Mare horse then I would accept it. But no.
These mounts have no nuance or any smidge of lore effort put into them. That's not lore expansion. That's not lore evolution. That's disregarding lore entirely, with not even the courtesy of acknowledging its existence other than a mere hint at their origin in the description.
This can be said for MANY THINGS. How can you hide your helm but still be wearing a helmet? No in-game lore for that. How come Guards can't die???? No in-game lore for their invincibility. [...]
It is a perfect example of your own point: of how lore changes and evolves. It is a point I actually agree with, lore does change.ViciousWayz wrote: »Me, I don't give a ***... so I don't and won't be coming up with RP reasons. Also, did you not see the box art for TES Arena that another posted???? Oh look, practically a string bikini....... there it is.
Right but at the same time they have to balance the wants/needs of all audiences including the MMO and TES crowd.ViciousWayz wrote: »This is an MMORPG. This game is meant to appeal to a vast many different types of players not just ones who want a back story for every single piece of dirt on the ground.
Do truly believe me extremist :'( ?ViciousWayz wrote: »Also, why can you jump infinitely? How are you way-shrining and why does it cost gold to cast a spell to use a way-shrine which increases if on repetition???????? I can go on all day like this.
Yes, this a TES MMO. Yes I am not the only one playing it and yes, lore evolves. I accept all of these things. I do not try to deny them.ViciousWayz wrote: »So my recommendation is, accept the fact that this is an MMO, accept the fact that more than just you are playing it and accept the fact that no matter what, there will always be expansions on lore.
No, but they have feasible in-game context and that's often all that is needed. Nothing in ESO is so bizarrely out of place that I begin to doubt that it belong in the same universe.ViciousWayz wrote: »Yes...YES they are expanding on lore with many things in ESO that they have not before. Do they have a back-story for every single thing in ESO or any TES game for that matter? No, they don't.
No of course not. Lore is malleable--especially in this particular franchise. The elder scroll prophesies and dragon break timelines are the most clear examples as to how true this principle is. This is particularly beneficial since, as you've often pointed out, they can make changes later.ViciousWayz wrote: »Do they ever give all details that are in TES universe??????? No, that's impossible there is no definitive what belongs/what doesn't unless it clearly says so to which they can come up with reasons to how that is wrong at will since you know...they own the IP.
ViciousWayz wrote: »This is an MMORPG. This game is meant to appeal to a vast many different types of players not just ones who want a back story for every single piece of dirt on the ground. Also, why can you jump infinitely? How are you way-shrining and why does it cost gold to cast a spell to use a way-shrine which increases if on repetition???????? I can go on all day like this.
I don't know about the gold cost if you're not already at a wayshrine, but the "how are you wayshrining" question is explained quite nicely by an in-game source (actually the full explanation requires you to read 2 in-game sources). Basically they only work for us because we are vestiges. To the normal denizens of Tamriel they are just shrines built at places that are considered holy or sacred for one reason or another.ViciousWayz wrote: »How are you way-shrining and why does it cost gold to cast a spell to use a way-shrine which increases if on repetition????????
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I have been seeing so many threads appear wanting certain outfits and costumes that just doesn't fit into Elder Scrolls lore that I'm a little worriedI have been a massive ES fan from the beginning and now having an MMO has been amazing. I love the lore, the land and the people there. I own maps, books and other nerdy little things, so I really hope any future add-ons don't sway from what makes it great. I don't want to see silly outfits or anything that doesn't play a part in ES xD *panics*
P.S. I'm not saying people shouldn't suggest things if it's something they really want to see, I'm just expressing my concern in regards to the franchise
Too late for me. I had always imagined ES as horse-only world. Old-school Fantasy is dead, Welcome the new gen.
icontested wrote: »I have been seeing so many threads appear wanting certain outfits and costumes that just doesn't fit into Elder Scrolls lore that I'm a little worriedI have been a massive ES fan from the beginning and now having an MMO has been amazing. I love the lore, the land and the people there. I own maps, books and other nerdy little things, so I really hope any future add-ons don't sway from what makes it great. I don't want to see silly outfits or anything that doesn't play a part in ES xD *panics*
P.S. I'm not saying people shouldn't suggest things if it's something they really want to see, I'm just expressing my concern in regards to the franchise
I guess no fun is allowed on ESO. who wants to have fun. ESO should be a strict environment. Maybe they could sell a warden outfit in the crown store? Lol x2
What if there was a book hidden away somewhere (say in the Mages Guild) that documented a sighting of horses made of frost and flame, and mentioned a slightly unhinged mage in the same vicinity?If there was a book or something saying something like how Estre made a pact with dagon for a horse cavalry unlike any other then I would go on ahead and say the Nightmare Courser was a fine addition to the cash shop. If there was a mad mage in Skyrim that used the essence of ice wraiths to create that Frost Mare horse then I would accept it. But no.
My ideal crown shop would only include lore-friendly mounts.
Senche, regular horses, camels and guar would be the merchandise. They would be reskinned forever and ever. I might budge on adding something like a bear or something but you certainly wouldn't see a flaming horse.
But now we have horses that are on fire, made of a glacier and are undead. Some of those are relatively okay seeing as how their variety has had precedence in former games (like the upcoming skeletal horse), but the rest are just there for the sake of it in the hopes of gaining cash. It is very telling on the loyalty to their own franchise when their own cash shop starts offering ludicrous mounts that do not abide by lore.
This guy:WhiskeyRiver.AZub17_ESO wrote: »My ideal crown shop would only include lore-friendly mounts.
Senche, regular horses, camels and guar would be the merchandise. They would be reskinned forever and ever. I might budge on adding something like a bear or something but you certainly wouldn't see a flaming horse.
But now we have horses that are on fire, made of a glacier and are undead. Some of those are relatively okay seeing as how their variety has had precedence in former games (like the upcoming skeletal horse), but the rest are just there for the sake of it in the hopes of gaining cash. It is very telling on the loyalty to their own franchise when their own cash shop starts offering ludicrous mounts that do not abide by lore.
Actually,the horse with the fire is in Skyrim.Well,he is black and has red fiery eyes anyway.And there is also a icy looking Ghost horse too. I've never seen a skeleton horse in any of the ES games yet.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
What if I told you that your "old-school fantasy" includes airships, spaceships, mechs, cyborgs, dream-net and time-traveling robots?Too late for me. I had always imagined ES as horse-only world. Old-school Fantasy is dead, Welcome the new gen.
Too late for me. I had always imagined ES as horse-only world. Old-school Fantasy is dead, Welcome the new gen.
There's so many lore breaking/immersion breaking things to this game that it's best to think of it as an alternate reality in TES universe which it pretty much is anyway.
As long as they never add guns or the like then I'll be ok with bending lore and messing with immersion.
In a game series where every graveyard is crawling with the undead, where spirits walk the earth and nobody really bats an eye, where souls get vacuumed up into lil' shiny gems like Pokemon... skeletal mounts are where you draw the line?The Scarecrow and Pumpkin polymorphs and to a slightly lesser extent, the skellie mounts just went over the line. Big facepalm here.
So? It's a skeletal horse from Skyrim (specifically the Dawnguard DLC). It was posted specifically in response to someone who said he'd never seen a skeletal horse in any Elder Scrolls game yet. Where it came from, whether it's unique, and whether it looks like the halloween mounts is totally irrelevant.lordrichter wrote: »
... a unique horse found in the Soul Cairn that looks nothing like the Halloween mounts. Go figure.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
So? It's a skeletal horse from Skyrim (specifically the Dawnguard DLC). It was posted specifically in response to someone who said he'd never seen a skeletal horse in any Elder Scrolls game yet. Where it came from, whether it's unique, and whether it looks like the halloween mounts is totally irrelevant.
Frankly, though, it makes a lot of sense for necromancers not to limit themselves to human skeletons. I've always wondered why you don't see some necromancer with a lair full of skeletal skeevers or something to do his bidding.
Exactly what happened to SWTOR
They added a haloween regen item, and christmas decorations....they don't care about the lore anymore, it's all about money money money....
http://dulfy.net/wp-content/uploads/2013/12/swtor-sleigh-I-mount-3.jpg
http://www.swtorstrategies.com/wp-content/uploads/2012/12/life-day-swtor.jpg
http://dulfy.net/wp-content/uploads/2014/12/swtor-vectron-j0-1y-speeder1.jpg
http://i.ytimg.com/vi/I-93J508iIo/maxresdefault.jpg
"we made really cool christmas mounts instead of making mount that you earn playing the game..GIVE US YOUR MONEY"
For the normal RGP in the ES universe I would agree to all this lore talk. I do not want ES6 to break lore and immersion.
I am of the opinion that the lore at some point is going to be gone in order to extend the life of ESO. I look forward to adding of the MMO stuff to this game. I look forward to the flying mounts and the whatever comes down the pike. This to me is a MMO. MMO with the flavor of ESO. I am not looking at this game in the time line of the ES universe and accepting it as part of the time line. Separate game.
I think back to WOW and all the things that where added over the years that made the game more enjoyable. Most of the things that where Cosmetic and mount related and other events are to somehow be ignored by the crowd that believes this MMO should never wavier from the time line of ES.
One last thing. I am not saying that ESO should not be innovative, they should not stop trying new things and being bold. They should continue to add and make this MMO one of the best ever. ES lore will need to at some point take a back seat to this. Now if there is a genius at ZOS that can use all the ES lore and get all the MMO stuff we love to have , then I am of course all for it.
That was Life Day - a totally different holiday that has absolutely nothing to do with Christmas. Um, yeah.firstdecan wrote: »I thought Christmas was part of the Star Wars canon, isn't that where Boba Fett originally came from?
https://en.wikipedia.org/wiki/Star_Wars_Holiday_Special
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
One last thing. I am not saying that ESO should not be innovative, they should not stop trying new things and being bold. They should continue to add and make this MMO one of the best ever. ES lore will need to at some point take a back seat to this. Now if there is a genius at ZOS that can use all the ES lore and get all the MMO stuff we love to have , then I am of course all for it.
One last thing. I am not saying that ESO should not be innovative, they should not stop trying new things and being bold. They should continue to add and make this MMO one of the best ever. ES lore will need to at some point take a back seat to this. Now if there is a genius at ZOS that can use all the ES lore and get all the MMO stuff we love to have , then I am of course all for it.
If you truly believe that ES lore "will need to" take a back seat to forcing in cookie cutter elements from other MMOs...
... then why play this MMO? Why not play another MMO that already has those elements rather than coming to this one and suggesting a weakening of its setting so that you can have access to the elements available in other MMOs that you do, presumably, already play?
If the setting itself is what brought you here, rather than it just being the newest in a long line of MMOs, then isn't protecting that setting important?
lordrichter wrote: »One last thing. I am not saying that ESO should not be innovative, they should not stop trying new things and being bold. They should continue to add and make this MMO one of the best ever. ES lore will need to at some point take a back seat to this. Now if there is a genius at ZOS that can use all the ES lore and get all the MMO stuff we love to have , then I am of course all for it.
If you truly believe that ES lore "will need to" take a back seat to forcing in cookie cutter elements from other MMOs...
... then why play this MMO? Why not play another MMO that already has those elements rather than coming to this one and suggesting a weakening of its setting so that you can have access to the elements available in other MMOs that you do, presumably, already play?
If the setting itself is what brought you here, rather than it just being the newest in a long line of MMOs, then isn't protecting that setting important?
This. Just like the name says, this is Elder Scrolls first, Online after that. Cheesy way of putting it, yes, but descriptive. There is no point in ESO existing if the MMO is more important than the Elder Scrolls. Anyone can make an MMO. Only ZeniMax Media can make Elder Scrolls.
lordrichter wrote: »One last thing. I am not saying that ESO should not be innovative, they should not stop trying new things and being bold. They should continue to add and make this MMO one of the best ever. ES lore will need to at some point take a back seat to this. Now if there is a genius at ZOS that can use all the ES lore and get all the MMO stuff we love to have , then I am of course all for it.
If you truly believe that ES lore "will need to" take a back seat to forcing in cookie cutter elements from other MMOs...
... then why play this MMO? Why not play another MMO that already has those elements rather than coming to this one and suggesting a weakening of its setting so that you can have access to the elements available in other MMOs that you do, presumably, already play?
If the setting itself is what brought you here, rather than it just being the newest in a long line of MMOs, then isn't protecting that setting important?
This. Just like the name says, this is Elder Scrolls first, Online after that. Cheesy way of putting it, yes, but descriptive. There is no point in ESO existing if the MMO is more important than the Elder Scrolls. Anyone can make an MMO. Only ZeniMax Media can make Elder Scrolls.
This is how I wish it were... but I worry that it's not.
I still hope.