Overall combat feel

Docmandu
Docmandu
✭✭✭✭✭
Something I noticed when playing on PTS is that the combat doesn't feel "right" and I'm not sure what to attribute this to.

I normally play on EU so have decent ping, whereas PTS gives me 200ms ping, so that might be it (in which case I pity the poor souls that always have that ping). Abilities feel unresponsive and combat doesn't feel impactful. Maybe the later is due to sound (although I don't think combat sounds were touched?) or the damage reduction?

Wonder if anybody else has a similar bad feel on PTS?


  • Iyas
    Iyas
    ✭✭✭✭✭
    its slower than normal because lower dps and the tabtarget system is a total no go for me :s
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • actosh
    actosh
    ✭✭✭✭✭
    Its a bit slow on my dk, but fast paced impactfull on my yoloblade.
  • Wing
    Wing
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think they are trying to copy dark souls to be honest.
    ESO player since beta.
    previously full time subscriber, beta-2024, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • actosh
    actosh
    ✭✭✭✭✭
    Well nothing wrong about dark souls, u can get 1shotted there ^^
  • Fearce
    Fearce
    ✭✭
    ZOS really dont know what they do. They put in some magical math cryptic stuff they just find good looking and they ruin the whole game with it. I dont know who the programmers of the game are but in my eyes they havent even finished shool. Im sorry to say that and i dont want to offend here but the more patches you build in the more bugs came up.

    - Mistform is now 100% damage reduce (and i bet my ass they fix it in that way that they reduce the damage mitigation of itself, because they dont know how to fix it wisely)

    - Shieldstacking still possible up to 30+k (theres no way to have fair fights with that because of shields are not critable)

    - Sorcerer Tanks with Dark Deal are OP as ***. I can stay in the middle of 20 People without even get a scratch (permablocking)

    - Some skills arent working intentionally anymore. Snipe sometimes hit for 100 Damage for some reason. Same with Flying Dagger (i dont know who did the math here)

    The whole comabt is feeling clumsy again. You dont deal damage anymore, especially on shielded targets. Templers just outhealing every hard hit. Theres no Combat indivdual look. I remember at Daoc. You could do everything there. You could be a solo sneaky stealther and be effective, you could have a stealthy group invading keeps and have a lot of fun, you can be a healer in a small scale group or the typical glasscannon. In TESO with the upcoming patch you can be just one of many. Glasscannons getting pushed out of the game. Want to play Stealthy isnt possible and effective anymore. Fights are much longer now to support zerging (the longer the fight on one position is the more people gather there, just have a look at IC)
    Only class who is possible to tank in pvp now is the sorc due to the unlimited ressource pool (dark deal).

    I mean really ZOS? What kind of a game do we play here? You promised us in the very beginning of that game that we are able to play and progress like we want to.

    Reverse that *** combatchange. Reverse 50%less Damage and Shielding from PVP. Give Heavy Armor a Trait to regen Stamina while blocking (like 50% with 7 pieces). Let Shields get critted and keep them what they are.
    Why you always want to change the whole world when from last patch you just need to make a couple quick steps to have a good and enjoyable build.
  • s0kr4t3s
    s0kr4t3s
    Fearce wrote: »

    ...

    I mean really ZOS? What kind of a game do we play here? You promised us in the very beginning of that game that we are able to play and progress like we want to.

    Reverse that *** combatchange. Reverse 50%less Damage and Shielding from PVP. Give Heavy Armor a Trait to regen Stamina while blocking (like 50% with 7 pieces). Let Shields get critted and keep them what they are.
    Why you always want to change the whole world when from last patch you just need to make a couple quick steps to have a good and enjoyable build.

    This sounds good ! ZOS wont hear that... too many Cooks spoil the Broth at ZOS.
  • R0M2K
    R0M2K
    ✭✭✭✭
    To me is the responsiveness.

    You have to mentaly cue skills keeping in mind the in-game skill unresponsiveness.
Sign In or Register to comment.