It would be so nice if daedroth would be pushed.
More dmg, bigger cone, higher duration and a bit more ai.
Just like the daedroths in the new dungeon perhaps ^^
Thank you for the testing.
Hey Folks,
I was finally able to perform my desired comparison between the Maw of the Infernal and Nerien'Eths set, now that the Maw of the Infernal can crit and had a chance to be on par with other sets.
I did this against a Craglorn Boss with a high health pool, I was using a level 3 weapon so that my own attacks are weak enough to keep him alive for 60 seconds to let the set procs show what they are capable of. Remember, that your own Magicka, Stamina, Spell and Weapon damage does not affect the damage of Monster sets. So using a level 3 weapon will not fake the results. I had 42% tolltip crit for each fight, the boss was standing still and all attacks could hit him.
The Daedroth procced 1 time in 60 seconds. Nerien procced 11 times in this tets, but procced more often in further tests. The thing with the Monster sets is luck. You cannot control the proc chance, and also crit chance matters. But I did my best to make it as clear as possible.
The Daedroth dealt 25 593 damage to the Boss. This is around 426 DPS for the duration of the fight. I tried to make the fight as beneficial as possible for the Daedroth. Against mobile enemies and enemies who use CC, the results would be worse.
The Boss didn't survive Nerien long enough to make it a 60 seconds fight. He dealt a total damage of 9511 with a DPS of over 1600.
Since he didn't survive, I also tried it over and over again to make it a 60 seconds fight.In most fights, his liddle scorpion friends spawned and the Nerien Crystal did AoE damage, for a total of over 190 000 in this fight, the dps was pushed to over 6000k for the crystals only. But then Scorpions dies, lowering the final DPS result. But this comparison is mainly about single target dps, so I only post it to give an overview.
As we can see, the Daedroth is still not a desired choice for dungeon dps. You cannot use him in pvp, because he does not proc against damage shields, players move alot and easily avoid his only usefull attack, his fire breath which he launches in a 2 meters cone.
I was not able to test, if Nerien is usefull in pvp. It is great against groups I suppose, but probably not that good against mobile targets.
Suggestion: Please increase the proc chance for the Daedroth or increase his duration. The only good thing about the Daedroth is his Fire breath attack, which will miss most monsters and bosses, because the area of effect is too small. We cannot change the AI behavior of the Daedroth, so we have to compensate for his mistakes by giving him a higher proc chance and duration.
Hey Folks,
I was finally able to perform my desired comparison between the Maw of the Infernal and Nerien'Eths set, now that the Maw of the Infernal can crit and had a chance to be on par with other sets.
I did this against a Craglorn Boss with a high health pool, I was using a level 3 weapon so that my own attacks are weak enough to keep him alive for 60 seconds to let the set procs show what they are capable of. Remember, that your own Magicka, Stamina, Spell and Weapon damage does not affect the damage of Monster sets. So using a level 3 weapon will not fake the results. I had 42% tolltip crit for each fight, the boss was standing still and all attacks could hit him.
The Daedroth procced 1 time in 60 seconds. Nerien procced 11 times in this tets, but procced more often in further tests. The thing with the Monster sets is luck. You cannot control the proc chance, and also crit chance matters. But I did my best to make it as clear as possible.
The Daedroth dealt 25 593 damage to the Boss. This is around 426 DPS for the duration of the fight. I tried to make the fight as beneficial as possible for the Daedroth. Against mobile enemies and enemies who use CC, the results would be worse.
The Boss didn't survive Nerien long enough to make it a 60 seconds fight. He dealt a total damage of 9511 with a DPS of over 1600.
Since he didn't survive, I also tried it over and over again to make it a 60 seconds fight.In most fights, his liddle scorpion friends spawned and the Nerien Crystal did AoE damage, for a total of over 190 000 in this fight, the dps was pushed to over 6000k for the crystals only. But then Scorpions dies, lowering the final DPS result. But this comparison is mainly about single target dps, so I only post it to give an overview.
As we can see, the Daedroth is still not a desired choice for dungeon dps. You cannot use him in pvp, because he does not proc against damage shields, players move alot and easily avoid his only usefull attack, his fire breath which he launches in a 2 meters cone.
I was not able to test, if Nerien is usefull in pvp. It is great against groups I suppose, but probably not that good against mobile targets.
Suggestion: Please increase the proc chance for the Daedroth or increase his duration. The only good thing about the Daedroth is his Fire breath attack, which will miss most monsters and bosses, because the area of effect is too small. We cannot change the AI behavior of the Daedroth, so we have to compensate for his mistakes by giving him a higher proc chance and duration.
Great stuff man. Keep up the good work.
And agreed, I have always wanted to roll this set but it has never been viable.
Great post. If they don't change how this works, no one will bother using it. Most of the magicka users I know that have these helms go with Nerien'eth for the extra damage. I was surprised at how often I would see it proc for them. it was almost every mob fight.
Great post. If they don't change how this works, no one will bother using it. Most of the magicka users I know that have these helms go with Nerien'eth for the extra damage. I was surprised at how often I would see it proc for them. it was almost every mob fight.
Indeed. I was quite surprised, that Nerien only procced a few times in this 60 second fights. I usually procs muuuuch more often. The maximum I was able to reach with the Daedroth was 2 procs, still nowhere near as good as Nerien or Valkyn.
What
Great post. If they don't change how this works, no one will bother using it. Most of the magicka users I know that have these helms go with Nerien'eth for the extra damage. I was surprised at how often I would see it proc for them. it was almost every mob fight.
Indeed. I was quite surprised, that Nerien only procced a few times in this 60 second fights. I usually procs muuuuch more often. The maximum I was able to reach with the Daedroth was 2 procs, still nowhere near as good as Nerien or Valkyn.
What's the proc chance on test right now? Would 50% uptime on him be too much?
@ZOS_RichLambert
There are some very well thought out and easy to implement suggestions for Maw of the Infernal in this thread. Please consider them for implementation before August 31st, so that people will actually use this set competitively.