omfgitsbatman wrote: »Seriously... siphoning attacks is still good. Refreshing every 15 seconds is not terrible for what will still be one of the best skills in the game for tanking.
I really don't understand this teams fetish for light/heavy attacks. So many of the new sets 5peices require them.
EDIT: After some thought, I suppose they could be trying to artificially lower DPS by requiring more and more light/heavy attacks. /shrug
omfgitsbatman wrote: »Seriously... siphoning attacks is still good. Refreshing every 15 seconds is not terrible for what will still be one of the best skills in the game for tanking.
everyone is acting like the world is falling apart. This change is not going to effect NB tanks that much. If your a pver, you dont need such intense regen. Your a tank, not a dps. If your a dps, this change is positive in AoE situtations. If you want to make a sap tank for PvP, its simple, adapt.
its not hard to create a NB build that can counteract the new cost/no toggle while still maintaining damage, recovery, resources etc. I did it with a template so stop all this the world is falling stuff....
Elijah_Crow wrote: »everyone is acting like the world is falling apart. This change is not going to effect NB tanks that much. If your a pver, you dont need such intense regen. Your a tank, not a dps. If your a dps, this change is positive in AoE situtations. If you want to make a sap tank for PvP, its simple, adapt.
its not hard to create a NB build that can counteract the new cost/no toggle while still maintaining damage, recovery, resources etc. I did it with a template so stop all this the world is falling stuff....
I completely disagree with everything you said. I tested my own character and a template at VR16. I don't mind managing resources, except when it becomes so instrumental as to interfere with game play. The fun factor is now gone.
everyone is acting like the world is falling apart. This change is not going to effect NB tanks that much. If your a pver, you dont need such intense regen. Your a tank, not a dps. If your a dps, this change is positive in AoE situtations. If you want to make a sap tank for PvP, its simple, adapt.
its not hard to create a NB build that can counteract the new cost/no toggle while still maintaining damage, recovery, resources etc. I did it with a template so stop all this the world is falling stuff....
gjmgamesub17_ESO wrote: »Honestly the ability in its current form on live is OP.
I am a magicka nightblade, but with siphon and sap essence i become a tank on groups of enemies in vet dungeons.
Being able to cast my aoe damage and heal infinitely while also blocking infinitely isn't balanced.
Taking the stamina recovery off is needed.
please... give us the other toggle morph for siphoning strikes.... it was a key ability for nb tanking.... not the healing morph
I love my nb tank and I really don't want to force him into a life of a crafting bot
everyone is acting like the world is falling apart. This change is not going to effect NB tanks that much. If your a pver, you dont need such intense regen. Your a tank, not a dps. If your a dps, this change is positive in AoE situtations. If you want to make a sap tank for PvP, its simple, adapt.
its not hard to create a NB build that can counteract the new cost/no toggle while still maintaining damage, recovery, resources etc. I did it with a template so stop all this the world is falling stuff....
Actually this simple change destroys completely my build
gjmgamesub17_ESO wrote: »Honestly the ability in its current form on live is OP.
I am a magicka nightblade, but with siphon and sap essence i become a tank on groups of enemies in vet dungeons.
Being able to cast my aoe damage and heal infinitely while also blocking infinitely isn't balanced.
Taking the stamina recovery off is needed.