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Stamina Dodge Rolling Suggestion

GreenSoup2HoT
GreenSoup2HoT
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The cost of each roll dodge will increase by 33% after your first roll dodge. This last around 4 second's befor this reset's.

I feel like this is a huge band-aid fix to perma-roller's which is ruining most Stamina Build's.

The problem was Nightblade stamina build's who were permanently dodging. I don't think the cost of dodge roll should of been changed, since this is a defense mechanic every single class in the game can use but not abuse. Now every class in the game is hurting because of this change, more so stamina build's.

Here's what i think should of been done.

-After your first dodge roll, each dodge roll after will reduce your CC immunity by X second's.

How does this effect perm dodger's?

Well, if they continue to dodge back to back, they will be CC'd way more often. So now there are plenty more opportunities to burst down those squishy dodge roller's. They will end up running out of stamina if they continuously get CC'd and CC break because of this reduced CC immunity.
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After watching countless hour's of many big name You-tuber's and Streamer's, i feel the pts change's are terrible. The meta was fine in live. There were only a couple change's that needed to be done to make live perfect but then they flip the whole thing on it's head. I'd rather not play the new flavor of the month every time a new patch come's out.



Edited by GreenSoup2HoT on August 6, 2015 10:29PM
PS4 NA DC
  • OGLezard
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    Not a bad suggestion but your first problem is following the drones and only playing the fotm.........
  • GreenSoup2HoT
    GreenSoup2HoT
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    OGLezard wrote: »
    Not a bad suggestion but your first problem is following the drones and only playing the fotm.........

    I don't but when stamina nb's (my main) get there only defence pretty much taken away. I have to pick up the fotm.

    I don't even perma-roll yet this still hit's me hard.
    PS4 NA DC
  • GreenSoup2HoT
    GreenSoup2HoT
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    PS4 NA DC
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