AzraelKrieg wrote: »Stop necro'ing old threads for the sake of Talos.
I still don't get it, I have never never never never ever ever ever ever seen one of these threads come with any sort of proof or even the slightest indication that it would ever be possible to cast abilities any faster with macros than without? Out of the 1 gazillion people who have to cry CHEAT whenever they lose, why hasn't a single one of you stepped up to record a video of your superspeed attacking with a macro just to show that it's possible?
I've been playing this game since it launched in PvP and PvE and I've never even seen an indication that a macro would be particularly bad, I would never use one but sure, I've heard of people who use macros to dodge roll in between every attack and sure - it's cheesy as ***.. but all you people who pretend that someone did 95 hits on you in one second - I'm sorry you either just sucked too bad, your computer froze or the game lagged to *** which it does all the time anyway.
You wouldn't believe how many of these threads I've asked for just some sort of indication that it's not all just made up in your heads about "macro spammers" or whatever, I never get it.. why? Why isn't it ever proven? Hm...... think for yourself.
You can animation cancel the *** much you want, you still won't be casting another ability within the "GCD"
Macros can't do anything your own hands can't do because of the 1s global cooldown.
Well, the entire current state of PvP is pretty broken right now. Crit rush, viper, light attack, dizzying swing, heavy attack, light attack, some dagger attack, heavy attack. That all happens in about half a second to a second at most. I don't know what's wrong with ZOS that they don't consider animation canceling an exploit. When it's to the point that a single person exploiting animation canceling can attack someone 8 times in under a second in the time it would take the other person to even use 1 skill without animation canceling... the game is broken.
It would be real easy to fix. Consider each skill use as a casting time and if that cast is interrupted either by an enemy or by the user themselves then the cast does not go through. If that is so mystifying that the developers can't figure out how to do away with it then something is seriously wrong with their level of competence, which I don't at all doubt with what we've seen for over the past month.
If it's not animation canceling greatsword users with viper it's storm knight tanks. That set is so broken, what the F. Here's a typical death in PvP:
4 of those 5 attacks are armor set procs. That is PvP now. Broken armor sets and animation canceling. The storm knight set by the way procs all the time and seems to proc not just off of magicka attacks and when it does proc it kills everything around you. There are actually groups going in now as tanks with storm knight + viper and just tearing everyone up. Can't kill them and their armors are so OP that they kill everyone for them.
Good to know, that you make the decisions now and not the people, who actually develop this game.I'll just leave this here:Well, the entire current state of PvP is pretty broken right now. Crit rush, viper, light attack, dizzying swing, heavy attack, light attack, some dagger attack, heavy attack. That all happens in about half a second to a second at most. I don't know what's wrong with ZOS that they don't consider animation canceling an exploit. When it's to the point that a single person exploiting animation canceling can attack someone 8 times in under a second in the time it would take the other person to even use 1 skill without animation canceling... the game is broken.
It would be real easy to fix. Consider each skill use as a casting time and if that cast is interrupted either by an enemy or by the user themselves then the cast does not go through. If that is so mystifying that the developers can't figure out how to do away with it then something is seriously wrong with their level of competence, which I don't at all doubt with what we've seen for over the past month.
If it's not animation canceling greatsword users with viper it's storm knight tanks. That set is so broken, what the F. Here's a typical death in PvP:
4 of those 5 attacks are armor set procs. That is PvP now. Broken armor sets and animation canceling. The storm knight set by the way procs all the time and seems to proc not just off of magicka attacks and when it does proc it kills everything around you. There are actually groups going in now as tanks with storm knight + viper and just tearing everyone up. Can't kill them and their armors are so OP that they kill everyone for them.
Macro or not, animation canceling is an exploit whether ZOS refuses to acknowledge it or not, and it needs to be fixed.
Macros can't do anything your own hands can't do because of the 1s global cooldown. If kids want to take shortcuts, whatever.
katiesmith12341 wrote: »Random Quesiton, is it possible to be hit with two ultimate's? I was in PVP and a dude use the meteor ultimate and then switched instantly to bats. When I looked at my *death sheet* it showed the dudes name twice for both ultimate's... slightly worrying.
Also I thought dizziling swing was fixed. its not. once your knocked back from it you cant get up at all. ):
Macros can't do anything your own hands can't do because of the 1s global cooldown. If kids want to take shortcuts, whatever.
that's true for stuff like mouse-marcos. but have you ever tried that "multi craft" add-on? you'd think the craft global cooldown would apply to it as well. yet, ....
i don't know if this is also possible with combat, but i wouldn't rule it out (i.e. macros+add-ons using the add-on api). NEITHER DO I HAVE ANY REASON TO BELIEVE IT IS DONE. I don't have problems with enemies doing impossible things.
https://youtu.be/wWHMCNFC4F0