SG_Celerrimus wrote: »This Resin is sold by Mystics around the world for a hefty price.
olemanwinter wrote: »SG_Celerrimus wrote: »This Resin is sold by Mystics around the world for a hefty price.
Understatement of the century.
Unless I'm mistaken it costs 500,000 GOLD in addition to the grind to get the full armor set unlocked.
Ya know, at 200 writ rewards, 500k gold to unlock the style and 10 malachite shards per piece of armor....Seeing someone in a full set of Glass Armor is going to be a great way to identify the people with no life outside of the game who are possibly detached from reality and really best to avoid.
Seeing someone in glass armor for me is going to be like seeing someone with 25 piercings on their face or 50 grand worth of bling in their teeth. I'll give them a "wide berth".
Aaaanyway, based on the materials cost of VR16 items, the grind involved in getting motif pages, and the gold cost of things....I wouldn't expect any more DLC for.....maybe another year.
olemanwinter wrote: »SG_Celerrimus wrote: »This Resin is sold by Mystics around the world for a hefty price.
Understatement of the century.
Unless I'm mistaken it costs 500,000 GOLD in addition to the grind to get the full armor set unlocked.
Ya know, at 200 writ rewards, 500k gold to unlock the style and 10 malachite shards per piece of armor....Seeing someone in a full set of Glass Armor is going to be a great way to identify the people with no life outside of the game who are possibly detached from reality and really best to avoid.
Seeing someone in glass armor for me is going to be like seeing someone with 25 piercings on their face or 50 grand worth of bling in their teeth. I'll give them a "wide berth".
Aaaanyway, based on the materials cost of VR16 items, the grind involved in getting motif pages, and the gold cost of things....I wouldn't expect any more DLC for.....maybe another year.
Septimus_Magna wrote: »All that trouble to get a motif while most people will only use a couple pieces crafted gear in their builds, especially when you need 100+ mats for v16 gear. I will still try to get all the chapters but I dont think I will use it besides maybe chest and staff. Hopefully there will be new crafted set locations added in the next update that are worth using for their 4 or 5 piece bonus.
mike.gaziotisb16_ESO wrote: »Motifs are a perfect example of making good use of the Crown Store. You will either grind for days to learn the style and get the motifs or you will pay ZOS some real money and skip the grindy part.
But very very importantly, obtaining glass armor is only a stylistic thing. It has no bearing whatsoever on your performance in PvE or PvP.
WhiteCoatSyndrome wrote: »Septimus_Magna wrote: »All that trouble to get a motif while most people will only use a couple pieces crafted gear in their builds, especially when you need 100+ mats for v16 gear. I will still try to get all the chapters but I dont think I will use it besides maybe chest and staff. Hopefully there will be new crafted set locations added in the next update that are worth using for their 4 or 5 piece bonus.
+1 this. All that trouble to get the motif and then there are (IIRC) only three new sets to make with it, or use the dropped sets/monster helms and don't use the motif you spent time and/or money to get.
mike.gaziotisb16_ESO wrote: »Motifs are a perfect example of making good use of the Crown Store. You will either grind for days to learn the style and get the motifs or you will pay ZOS some real money and skip the grindy part.
But very very importantly, obtaining glass armor is only a stylistic thing. It has no bearing whatsoever on your performance in PvE or PvP.
There are two big problems with the way they're implementing these new styles.
First problem is that it's just cheap. They're trying to utilize systems that aren't interesting gameplay-wise by saying "hey, i know this legwork is boring, but there might be a chance of getting something nice of it!".
Glass motif is an elven style. Why can't we find those fragments inside Ayleid ruins? Why can't we find fragments of Psijic ambrosia inside Mages Guild bookshelves (which makes more sense since Psijics are an ancient mage order)?
The answer is simple: they have boring writs everyone was trying to avoid, and now they're throwing a golden bone in there to motivate players do them. They're not improving process, they're trying to find an excuse to do writs, and that's cheap.
Second problem is that "grindiness" is already reaching a ridiculous amounts. This game is not even 2 years old, and they're making so much legwork to obtain those motifs already. What kind of legwork we'll have to go through 5 years later? Farming for years? Throwing so much grind over first new content makes me think they're already exhausted so bad they need players to slowdown players as much as possible... or to buy all of it in Crown store.
If they want players to get themselves busy with something, they shouldn't do that by endless grinding sequences. Make events, REAL PvP arenas and other kinds of entertainment. Add more interactive events. Ripoff garrisons from WoW at least (not the brightest idea, but better than grind).
mike.gaziotisb16_ESO wrote: »Here's my personal opinion. I don't care how they make money out of the Crown Store so long as it doesn't impact on balance in PvE or PvP (in other words, become pay2win).
Motifs are a perfect example of making good use of the Crown Store. You will either grind for days to learn the style and get the motifs or you will pay ZOS some real money and skip the grindy part.
But very very importantly, obtaining glass armor is only a stylistic thing. It has no bearing whatsoever on your performance in PvE or PvP.
So I don't mind that they will try to make some money out of it.
MrBeatDown wrote: »Anybody have any pictures of a crafted glass item? I remember in oblivion I had some glass stuff and it was a neon green translucent sword that I had. Anyone made a piece yet on pts?
SG_Celerrimus wrote: »So, here is what the patch notes says on getting the glass motif:
So here be my thoughts:
I feel like ZOS is playing this Glass Motif situation in the mindset of the cash shop, and here is why.
First off, it took me FOREVER to get the Malachite Shard, so right off the bat the required material is a challenge to get. Along with this, in order to learn the crafting recipe, you need to collect the fragments, which you only have a shot, not guaranteed retrieval, of getting each day, and you need 10 of these in order to get a chapter to learn how to craft one thing. And, to further this, you need to do it several times in order to learn it all, or you get REALLY lucky and get the book when you combine 10 fragments, but if its like the Dwarven motif there is a damn slim chance of that. Along with this, the Resin to restore the fragments costs 25k gold, so you need to pay that each time you get 10 fragments.
So where does this bring us, to summarize above, it is a difficult challenge to get the malachite to craft glass armor, but even more so of a burden in order to craft the whole motif itself, seemingly a task that will take days.
Now, I want to say I have no problem with things that you need to work towards earning, but I suspect a cash shop trick here, where ZOS will let you skip the grindy process of getting the glass motif racial if you buy it in the crown store, basically enticing people to buy it based on the challenge and the pure repetitiveness of the grind to earn it, as it seems like it will be even more challenging to get than the Dwarven motif, as like I said, you only get three shot a day at a fragment.
So, I personally think that they should avert from this course, if this is truly their plan, or as an alternative to go along with this, I have come up with a potential better solution:
So, the glass motif is supposed to be an ancient art form that was lost to time right? In that case, why not have there be a slim, slim, chance to learn or earn some fragments while exploring ancient ruins dotted around the landscape. I would imagine that if it is ancient knowledge, it might be able to be found in bookshelves, as bookshelves usually contain books, and the glass motif is all in all a book. So, again, I think it would be fair if, while exploring ancient ruins, there is a slim chance that players might be able to pick up a fragment of the Glass Motif while checking bookcases inside of say an Ayleid ruin. This would enable players a second winded chance to get fragments, if they don't get them in crafting writs, so it is not as much of a punishing grind. And like I said, this could be a slim chance, maybe even rare than getting Dwarven chapters from pots in Dwemer ruins, but at least it would give players another chance at working towards crafting the motif book, rather than just a slim chance three times per day or needing to outright buy it for real money, if ZOS really is playing the cash shop game.
Honey, it's GLASS ARMOR ! the most beautiful and the best armor/weapons on Tamriel.
It has to be rare, because it's something extremely special But once you have, the jealousy of the people around you will be guaranteed.
You know why ? Because this armor is high elvish flawless and pure perfection. And if you finally hold the first piece in your hands, you have arrived.
nimander99 wrote: »MrBeatDown wrote: »Anybody have any pictures of a crafted glass item? I remember in oblivion I had some glass stuff and it was a neon green translucent sword that I had. Anyone made a piece yet on pts?
There isn't enough time on PTS for anyone to collect a single motif... let alone an entire set. The only people who will get full sets are people that have maxed 8 chars and run writs every day on all 8 chars.